0,0 → 1,470 |
/******************************************************************************* |
* |
* Module Name: utstate - state object support procedures |
* |
******************************************************************************/ |
|
/****************************************************************************** |
* |
* 1. Copyright Notice |
* |
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp. |
* All rights reserved. |
* |
* 2. License |
* |
* 2.1. This is your license from Intel Corp. under its intellectual property |
* rights. You may have additional license terms from the party that provided |
* you this software, covering your right to use that party's intellectual |
* property rights. |
* |
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a |
* copy of the source code appearing in this file ("Covered Code") an |
* irrevocable, perpetual, worldwide license under Intel's copyrights in the |
* base code distributed originally by Intel ("Original Intel Code") to copy, |
* make derivatives, distribute, use and display any portion of the Covered |
* Code in any form, with the right to sublicense such rights; and |
* |
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent |
* license (with the right to sublicense), under only those claims of Intel |
* patents that are infringed by the Original Intel Code, to make, use, sell, |
* offer to sell, and import the Covered Code and derivative works thereof |
* solely to the minimum extent necessary to exercise the above copyright |
* license, and in no event shall the patent license extend to any additions |
* to or modifications of the Original Intel Code. No other license or right |
* is granted directly or by implication, estoppel or otherwise; |
* |
* The above copyright and patent license is granted only if the following |
* conditions are met: |
* |
* 3. Conditions |
* |
* 3.1. Redistribution of Source with Rights to Further Distribute Source. |
* Redistribution of source code of any substantial portion of the Covered |
* Code or modification with rights to further distribute source must include |
* the above Copyright Notice, the above License, this list of Conditions, |
* and the following Disclaimer and Export Compliance provision. In addition, |
* Licensee must cause all Covered Code to which Licensee contributes to |
* contain a file documenting the changes Licensee made to create that Covered |
* Code and the date of any change. Licensee must include in that file the |
* documentation of any changes made by any predecessor Licensee. Licensee |
* must include a prominent statement that the modification is derived, |
* directly or indirectly, from Original Intel Code. |
* |
* 3.2. Redistribution of Source with no Rights to Further Distribute Source. |
* Redistribution of source code of any substantial portion of the Covered |
* Code or modification without rights to further distribute source must |
* include the following Disclaimer and Export Compliance provision in the |
* documentation and/or other materials provided with distribution. In |
* addition, Licensee may not authorize further sublicense of source of any |
* portion of the Covered Code, and must include terms to the effect that the |
* license from Licensee to its licensee is limited to the intellectual |
* property embodied in the software Licensee provides to its licensee, and |
* not to intellectual property embodied in modifications its licensee may |
* make. |
* |
* 3.3. Redistribution of Executable. Redistribution in executable form of any |
* substantial portion of the Covered Code or modification must reproduce the |
* above Copyright Notice, and the following Disclaimer and Export Compliance |
* provision in the documentation and/or other materials provided with the |
* distribution. |
* |
* 3.4. Intel retains all right, title, and interest in and to the Original |
* Intel Code. |
* |
* 3.5. Neither the name Intel nor any other trademark owned or controlled by |
* Intel shall be used in advertising or otherwise to promote the sale, use or |
* other dealings in products derived from or relating to the Covered Code |
* without prior written authorization from Intel. |
* |
* 4. Disclaimer and Export Compliance |
* |
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED |
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE |
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, |
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY |
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY |
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A |
* PARTICULAR PURPOSE. |
* |
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES |
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR |
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, |
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY |
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL |
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS |
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY |
* LIMITED REMEDY. |
* |
* 4.3. Licensee shall not export, either directly or indirectly, any of this |
* software or system incorporating such software without first obtaining any |
* required license or other approval from the U. S. Department of Commerce or |
* any other agency or department of the United States Government. In the |
* event Licensee exports any such software from the United States or |
* re-exports any such software from a foreign destination, Licensee shall |
* ensure that the distribution and export/re-export of the software is in |
* compliance with all laws, regulations, orders, or other restrictions of the |
* U.S. Export Administration Regulations. Licensee agrees that neither it nor |
* any of its subsidiaries will export/re-export any technical data, process, |
* software, or service, directly or indirectly, to any country for which the |
* United States government or any agency thereof requires an export license, |
* other governmental approval, or letter of assurance, without first obtaining |
* such license, approval or letter. |
* |
*****************************************************************************/ |
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#define __UTSTATE_C__ |
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#include "acpi.h" |
#include "accommon.h" |
|
#define _COMPONENT ACPI_UTILITIES |
ACPI_MODULE_NAME ("utstate") |
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtCreatePkgStateAndPush |
* |
* PARAMETERS: Object - Object to be added to the new state |
* Action - Increment/Decrement |
* StateList - List the state will be added to |
* |
* RETURN: Status |
* |
* DESCRIPTION: Create a new state and push it |
* |
******************************************************************************/ |
|
ACPI_STATUS |
AcpiUtCreatePkgStateAndPush ( |
void *InternalObject, |
void *ExternalObject, |
UINT16 Index, |
ACPI_GENERIC_STATE **StateList) |
{ |
ACPI_GENERIC_STATE *State; |
|
|
ACPI_FUNCTION_ENTRY (); |
|
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State = AcpiUtCreatePkgState (InternalObject, ExternalObject, Index); |
if (!State) |
{ |
return (AE_NO_MEMORY); |
} |
|
AcpiUtPushGenericState (StateList, State); |
return (AE_OK); |
} |
|
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtPushGenericState |
* |
* PARAMETERS: ListHead - Head of the state stack |
* State - State object to push |
* |
* RETURN: None |
* |
* DESCRIPTION: Push a state object onto a state stack |
* |
******************************************************************************/ |
|
void |
AcpiUtPushGenericState ( |
ACPI_GENERIC_STATE **ListHead, |
ACPI_GENERIC_STATE *State) |
{ |
ACPI_FUNCTION_TRACE (UtPushGenericState); |
|
|
/* Push the state object onto the front of the list (stack) */ |
|
State->Common.Next = *ListHead; |
*ListHead = State; |
|
return_VOID; |
} |
|
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtPopGenericState |
* |
* PARAMETERS: ListHead - Head of the state stack |
* |
* RETURN: The popped state object |
* |
* DESCRIPTION: Pop a state object from a state stack |
* |
******************************************************************************/ |
|
ACPI_GENERIC_STATE * |
AcpiUtPopGenericState ( |
ACPI_GENERIC_STATE **ListHead) |
{ |
ACPI_GENERIC_STATE *State; |
|
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ACPI_FUNCTION_TRACE (UtPopGenericState); |
|
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/* Remove the state object at the head of the list (stack) */ |
|
State = *ListHead; |
if (State) |
{ |
/* Update the list head */ |
|
*ListHead = State->Common.Next; |
} |
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return_PTR (State); |
} |
|
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtCreateGenericState |
* |
* PARAMETERS: None |
* |
* RETURN: The new state object. NULL on failure. |
* |
* DESCRIPTION: Create a generic state object. Attempt to obtain one from |
* the global state cache; If none available, create a new one. |
* |
******************************************************************************/ |
|
ACPI_GENERIC_STATE * |
AcpiUtCreateGenericState ( |
void) |
{ |
ACPI_GENERIC_STATE *State; |
|
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ACPI_FUNCTION_ENTRY (); |
|
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State = AcpiOsAcquireObject (AcpiGbl_StateCache); |
if (State) |
{ |
/* Initialize */ |
State->Common.DescriptorType = ACPI_DESC_TYPE_STATE; |
} |
|
return (State); |
} |
|
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtCreateThreadState |
* |
* PARAMETERS: None |
* |
* RETURN: New Thread State. NULL on failure |
* |
* DESCRIPTION: Create a "Thread State" - a flavor of the generic state used |
* to track per-thread info during method execution |
* |
******************************************************************************/ |
|
ACPI_THREAD_STATE * |
AcpiUtCreateThreadState ( |
void) |
{ |
ACPI_GENERIC_STATE *State; |
|
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ACPI_FUNCTION_TRACE (UtCreateThreadState); |
|
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/* Create the generic state object */ |
|
State = AcpiUtCreateGenericState (); |
if (!State) |
{ |
return_PTR (NULL); |
} |
|
/* Init fields specific to the update struct */ |
|
State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD; |
State->Thread.ThreadId = AcpiOsGetThreadId (); |
|
/* Check for invalid thread ID - zero is very bad, it will break things */ |
|
if (!State->Thread.ThreadId) |
{ |
ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId")); |
State->Thread.ThreadId = (ACPI_THREAD_ID) 1; |
} |
|
return_PTR ((ACPI_THREAD_STATE *) State); |
} |
|
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtCreateUpdateState |
* |
* PARAMETERS: Object - Initial Object to be installed in the state |
* Action - Update action to be performed |
* |
* RETURN: New state object, null on failure |
* |
* DESCRIPTION: Create an "Update State" - a flavor of the generic state used |
* to update reference counts and delete complex objects such |
* as packages. |
* |
******************************************************************************/ |
|
ACPI_GENERIC_STATE * |
AcpiUtCreateUpdateState ( |
ACPI_OPERAND_OBJECT *Object, |
UINT16 Action) |
{ |
ACPI_GENERIC_STATE *State; |
|
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ACPI_FUNCTION_TRACE_PTR (UtCreateUpdateState, Object); |
|
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/* Create the generic state object */ |
|
State = AcpiUtCreateGenericState (); |
if (!State) |
{ |
return_PTR (NULL); |
} |
|
/* Init fields specific to the update struct */ |
|
State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE; |
State->Update.Object = Object; |
State->Update.Value = Action; |
|
return_PTR (State); |
} |
|
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtCreatePkgState |
* |
* PARAMETERS: Object - Initial Object to be installed in the state |
* Action - Update action to be performed |
* |
* RETURN: New state object, null on failure |
* |
* DESCRIPTION: Create a "Package State" |
* |
******************************************************************************/ |
|
ACPI_GENERIC_STATE * |
AcpiUtCreatePkgState ( |
void *InternalObject, |
void *ExternalObject, |
UINT16 Index) |
{ |
ACPI_GENERIC_STATE *State; |
|
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ACPI_FUNCTION_TRACE_PTR (UtCreatePkgState, InternalObject); |
|
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/* Create the generic state object */ |
|
State = AcpiUtCreateGenericState (); |
if (!State) |
{ |
return_PTR (NULL); |
} |
|
/* Init fields specific to the update struct */ |
|
State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE; |
State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject; |
State->Pkg.DestObject = ExternalObject; |
State->Pkg.Index= Index; |
State->Pkg.NumPackages = 1; |
|
return_PTR (State); |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: AcpiUtCreateControlState |
* |
* PARAMETERS: None |
* |
* RETURN: New state object, null on failure |
* |
* DESCRIPTION: Create a "Control State" - a flavor of the generic state used |
* to support nested IF/WHILE constructs in the AML. |
* |
******************************************************************************/ |
|
ACPI_GENERIC_STATE * |
AcpiUtCreateControlState ( |
void) |
{ |
ACPI_GENERIC_STATE *State; |
|
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ACPI_FUNCTION_TRACE (UtCreateControlState); |
|
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/* Create the generic state object */ |
|
State = AcpiUtCreateGenericState (); |
if (!State) |
{ |
return_PTR (NULL); |
} |
|
/* Init fields specific to the control struct */ |
|
State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL; |
State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING; |
|
return_PTR (State); |
} |
|
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/******************************************************************************* |
* |
* FUNCTION: AcpiUtDeleteGenericState |
* |
* PARAMETERS: State - The state object to be deleted |
* |
* RETURN: None |
* |
* DESCRIPTION: Release a state object to the state cache. NULL state objects |
* are ignored. |
* |
******************************************************************************/ |
|
void |
AcpiUtDeleteGenericState ( |
ACPI_GENERIC_STATE *State) |
{ |
ACPI_FUNCTION_TRACE (UtDeleteGenericState); |
|
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/* Ignore null state */ |
|
if (State) |
{ |
(void) AcpiOsReleaseObject (AcpiGbl_StateCache, State); |
} |
return_VOID; |
} |
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