0,0 → 1,828 |
/******************************************************************************* |
* |
* Module Name: utdelete - object deletion and reference count utilities |
* |
******************************************************************************/ |
|
/****************************************************************************** |
* |
* 1. Copyright Notice |
* |
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp. |
* All rights reserved. |
* |
* 2. License |
* |
* 2.1. This is your license from Intel Corp. under its intellectual property |
* rights. You may have additional license terms from the party that provided |
* you this software, covering your right to use that party's intellectual |
* property rights. |
* |
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a |
* copy of the source code appearing in this file ("Covered Code") an |
* irrevocable, perpetual, worldwide license under Intel's copyrights in the |
* base code distributed originally by Intel ("Original Intel Code") to copy, |
* make derivatives, distribute, use and display any portion of the Covered |
* Code in any form, with the right to sublicense such rights; and |
* |
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent |
* license (with the right to sublicense), under only those claims of Intel |
* patents that are infringed by the Original Intel Code, to make, use, sell, |
* offer to sell, and import the Covered Code and derivative works thereof |
* solely to the minimum extent necessary to exercise the above copyright |
* license, and in no event shall the patent license extend to any additions |
* to or modifications of the Original Intel Code. No other license or right |
* is granted directly or by implication, estoppel or otherwise; |
* |
* The above copyright and patent license is granted only if the following |
* conditions are met: |
* |
* 3. Conditions |
* |
* 3.1. Redistribution of Source with Rights to Further Distribute Source. |
* Redistribution of source code of any substantial portion of the Covered |
* Code or modification with rights to further distribute source must include |
* the above Copyright Notice, the above License, this list of Conditions, |
* and the following Disclaimer and Export Compliance provision. In addition, |
* Licensee must cause all Covered Code to which Licensee contributes to |
* contain a file documenting the changes Licensee made to create that Covered |
* Code and the date of any change. Licensee must include in that file the |
* documentation of any changes made by any predecessor Licensee. Licensee |
* must include a prominent statement that the modification is derived, |
* directly or indirectly, from Original Intel Code. |
* |
* 3.2. Redistribution of Source with no Rights to Further Distribute Source. |
* Redistribution of source code of any substantial portion of the Covered |
* Code or modification without rights to further distribute source must |
* include the following Disclaimer and Export Compliance provision in the |
* documentation and/or other materials provided with distribution. In |
* addition, Licensee may not authorize further sublicense of source of any |
* portion of the Covered Code, and must include terms to the effect that the |
* license from Licensee to its licensee is limited to the intellectual |
* property embodied in the software Licensee provides to its licensee, and |
* not to intellectual property embodied in modifications its licensee may |
* make. |
* |
* 3.3. Redistribution of Executable. Redistribution in executable form of any |
* substantial portion of the Covered Code or modification must reproduce the |
* above Copyright Notice, and the following Disclaimer and Export Compliance |
* provision in the documentation and/or other materials provided with the |
* distribution. |
* |
* 3.4. Intel retains all right, title, and interest in and to the Original |
* Intel Code. |
* |
* 3.5. Neither the name Intel nor any other trademark owned or controlled by |
* Intel shall be used in advertising or otherwise to promote the sale, use or |
* other dealings in products derived from or relating to the Covered Code |
* without prior written authorization from Intel. |
* |
* 4. Disclaimer and Export Compliance |
* |
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED |
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE |
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, |
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY |
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY |
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A |
* PARTICULAR PURPOSE. |
* |
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES |
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR |
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, |
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY |
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL |
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS |
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY |
* LIMITED REMEDY. |
* |
* 4.3. Licensee shall not export, either directly or indirectly, any of this |
* software or system incorporating such software without first obtaining any |
* required license or other approval from the U. S. Department of Commerce or |
* any other agency or department of the United States Government. In the |
* event Licensee exports any such software from the United States or |
* re-exports any such software from a foreign destination, Licensee shall |
* ensure that the distribution and export/re-export of the software is in |
* compliance with all laws, regulations, orders, or other restrictions of the |
* U.S. Export Administration Regulations. Licensee agrees that neither it nor |
* any of its subsidiaries will export/re-export any technical data, process, |
* software, or service, directly or indirectly, to any country for which the |
* United States government or any agency thereof requires an export license, |
* other governmental approval, or letter of assurance, without first obtaining |
* such license, approval or letter. |
* |
*****************************************************************************/ |
|
#define __UTDELETE_C__ |
|
#include "acpi.h" |
#include "accommon.h" |
#include "acinterp.h" |
#include "acnamesp.h" |
#include "acevents.h" |
|
|
#define _COMPONENT ACPI_UTILITIES |
ACPI_MODULE_NAME ("utdelete") |
|
/* Local prototypes */ |
|
static void |
AcpiUtDeleteInternalObj ( |
ACPI_OPERAND_OBJECT *Object); |
|
static void |
AcpiUtUpdateRefCount ( |
ACPI_OPERAND_OBJECT *Object, |
UINT32 Action); |
|
|
/******************************************************************************* |
* |
* FUNCTION: AcpiUtDeleteInternalObj |
* |
* PARAMETERS: Object - Object to be deleted |
* |
* RETURN: None |
* |
* DESCRIPTION: Low level object deletion, after reference counts have been |
* updated (All reference counts, including sub-objects!) |
* |
******************************************************************************/ |
|
static void |
AcpiUtDeleteInternalObj ( |
ACPI_OPERAND_OBJECT *Object) |
{ |
void *ObjPointer = NULL; |
ACPI_OPERAND_OBJECT *HandlerDesc; |
ACPI_OPERAND_OBJECT *SecondDesc; |
ACPI_OPERAND_OBJECT *NextDesc; |
ACPI_OPERAND_OBJECT **LastObjPtr; |
|
|
ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object); |
|
|
if (!Object) |
{ |
return_VOID; |
} |
|
/* |
* Must delete or free any pointers within the object that are not |
* actual ACPI objects (for example, a raw buffer pointer). |
*/ |
switch (Object->Common.Type) |
{ |
case ACPI_TYPE_STRING: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n", |
Object, Object->String.Pointer)); |
|
/* Free the actual string buffer */ |
|
if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) |
{ |
/* But only if it is NOT a pointer into an ACPI table */ |
|
ObjPointer = Object->String.Pointer; |
} |
break; |
|
|
case ACPI_TYPE_BUFFER: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n", |
Object, Object->Buffer.Pointer)); |
|
/* Free the actual buffer */ |
|
if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER)) |
{ |
/* But only if it is NOT a pointer into an ACPI table */ |
|
ObjPointer = Object->Buffer.Pointer; |
} |
break; |
|
|
case ACPI_TYPE_PACKAGE: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n", |
Object->Package.Count)); |
|
/* |
* Elements of the package are not handled here, they are deleted |
* separately |
*/ |
|
/* Free the (variable length) element pointer array */ |
|
ObjPointer = Object->Package.Elements; |
break; |
|
|
/* |
* These objects have a possible list of notify handlers. |
* Device object also may have a GPE block. |
*/ |
case ACPI_TYPE_DEVICE: |
|
if (Object->Device.GpeBlock) |
{ |
(void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock); |
} |
|
/*lint -fallthrough */ |
|
case ACPI_TYPE_PROCESSOR: |
case ACPI_TYPE_THERMAL: |
|
/* Walk the notify handler list for this object */ |
|
HandlerDesc = Object->CommonNotify.Handler; |
while (HandlerDesc) |
{ |
NextDesc = HandlerDesc->AddressSpace.Next; |
AcpiUtRemoveReference (HandlerDesc); |
HandlerDesc = NextDesc; |
} |
break; |
|
|
case ACPI_TYPE_MUTEX: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"***** Mutex %p, OS Mutex %p\n", |
Object, Object->Mutex.OsMutex)); |
|
if (Object == AcpiGbl_GlobalLockMutex) |
{ |
/* Global Lock has extra semaphore */ |
|
(void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore); |
AcpiGbl_GlobalLockSemaphore = NULL; |
|
AcpiOsDeleteMutex (Object->Mutex.OsMutex); |
AcpiGbl_GlobalLockMutex = NULL; |
} |
else |
{ |
AcpiExUnlinkMutex (Object); |
AcpiOsDeleteMutex (Object->Mutex.OsMutex); |
} |
break; |
|
|
case ACPI_TYPE_EVENT: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"***** Event %p, OS Semaphore %p\n", |
Object, Object->Event.OsSemaphore)); |
|
(void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore); |
Object->Event.OsSemaphore = NULL; |
break; |
|
|
case ACPI_TYPE_METHOD: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"***** Method %p\n", Object)); |
|
/* Delete the method mutex if it exists */ |
|
if (Object->Method.Mutex) |
{ |
AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex); |
AcpiUtDeleteObjectDesc (Object->Method.Mutex); |
Object->Method.Mutex = NULL; |
} |
break; |
|
|
case ACPI_TYPE_REGION: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"***** Region %p\n", Object)); |
|
SecondDesc = AcpiNsGetSecondaryObject (Object); |
if (SecondDesc) |
{ |
/* |
* Free the RegionContext if and only if the handler is one of the |
* default handlers -- and therefore, we created the context object |
* locally, it was not created by an external caller. |
*/ |
HandlerDesc = Object->Region.Handler; |
if (HandlerDesc) |
{ |
NextDesc = HandlerDesc->AddressSpace.RegionList; |
LastObjPtr = &HandlerDesc->AddressSpace.RegionList; |
|
/* Remove the region object from the handler's list */ |
|
while (NextDesc) |
{ |
if (NextDesc == Object) |
{ |
*LastObjPtr = NextDesc->Region.Next; |
break; |
} |
|
/* Walk the linked list of handler */ |
|
LastObjPtr = &NextDesc->Region.Next; |
NextDesc = NextDesc->Region.Next; |
} |
|
if (HandlerDesc->AddressSpace.HandlerFlags & |
ACPI_ADDR_HANDLER_DEFAULT_INSTALLED) |
{ |
/* Deactivate region and free region context */ |
|
if (HandlerDesc->AddressSpace.Setup) |
{ |
(void) HandlerDesc->AddressSpace.Setup (Object, |
ACPI_REGION_DEACTIVATE, |
HandlerDesc->AddressSpace.Context, |
&SecondDesc->Extra.RegionContext); |
} |
} |
|
AcpiUtRemoveReference (HandlerDesc); |
} |
|
/* Now we can free the Extra object */ |
|
AcpiUtDeleteObjectDesc (SecondDesc); |
} |
break; |
|
|
case ACPI_TYPE_BUFFER_FIELD: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"***** Buffer Field %p\n", Object)); |
|
SecondDesc = AcpiNsGetSecondaryObject (Object); |
if (SecondDesc) |
{ |
AcpiUtDeleteObjectDesc (SecondDesc); |
} |
break; |
|
|
case ACPI_TYPE_LOCAL_BANK_FIELD: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"***** Bank Field %p\n", Object)); |
|
SecondDesc = AcpiNsGetSecondaryObject (Object); |
if (SecondDesc) |
{ |
AcpiUtDeleteObjectDesc (SecondDesc); |
} |
break; |
|
|
default: |
break; |
} |
|
/* Free any allocated memory (pointer within the object) found above */ |
|
if (ObjPointer) |
{ |
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n", |
ObjPointer)); |
ACPI_FREE (ObjPointer); |
} |
|
/* Now the object can be safely deleted */ |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n", |
Object, AcpiUtGetObjectTypeName (Object))); |
|
AcpiUtDeleteObjectDesc (Object); |
return_VOID; |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: AcpiUtDeleteInternalObjectList |
* |
* PARAMETERS: ObjList - Pointer to the list to be deleted |
* |
* RETURN: None |
* |
* DESCRIPTION: This function deletes an internal object list, including both |
* simple objects and package objects |
* |
******************************************************************************/ |
|
void |
AcpiUtDeleteInternalObjectList ( |
ACPI_OPERAND_OBJECT **ObjList) |
{ |
ACPI_OPERAND_OBJECT **InternalObj; |
|
|
ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList); |
|
|
/* Walk the null-terminated internal list */ |
|
for (InternalObj = ObjList; *InternalObj; InternalObj++) |
{ |
AcpiUtRemoveReference (*InternalObj); |
} |
|
/* Free the combined parameter pointer list and object array */ |
|
ACPI_FREE (ObjList); |
return_VOID; |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: AcpiUtUpdateRefCount |
* |
* PARAMETERS: Object - Object whose ref count is to be updated |
* Action - What to do |
* |
* RETURN: New ref count |
* |
* DESCRIPTION: Modify the ref count and return it. |
* |
******************************************************************************/ |
|
static void |
AcpiUtUpdateRefCount ( |
ACPI_OPERAND_OBJECT *Object, |
UINT32 Action) |
{ |
UINT16 Count; |
UINT16 NewCount; |
|
|
ACPI_FUNCTION_NAME (UtUpdateRefCount); |
|
|
if (!Object) |
{ |
return; |
} |
|
Count = Object->Common.ReferenceCount; |
NewCount = Count; |
|
/* |
* Perform the reference count action (increment, decrement, force delete) |
*/ |
switch (Action) |
{ |
case REF_INCREMENT: |
|
NewCount++; |
Object->Common.ReferenceCount = NewCount; |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Obj %p Refs=%X, [Incremented]\n", |
Object, NewCount)); |
break; |
|
case REF_DECREMENT: |
|
if (Count < 1) |
{ |
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Obj %p Refs=%X, can't decrement! (Set to 0)\n", |
Object, NewCount)); |
|
NewCount = 0; |
} |
else |
{ |
NewCount--; |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Obj %p Refs=%X, [Decremented]\n", |
Object, NewCount)); |
} |
|
if (Object->Common.Type == ACPI_TYPE_METHOD) |
{ |
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount)); |
} |
|
Object->Common.ReferenceCount = NewCount; |
if (NewCount == 0) |
{ |
AcpiUtDeleteInternalObj (Object); |
} |
break; |
|
case REF_FORCE_DELETE: |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count)); |
|
NewCount = 0; |
Object->Common.ReferenceCount = NewCount; |
AcpiUtDeleteInternalObj (Object); |
break; |
|
default: |
|
ACPI_ERROR ((AE_INFO, "Unknown action (0x%X)", Action)); |
break; |
} |
|
/* |
* Sanity check the reference count, for debug purposes only. |
* (A deleted object will have a huge reference count) |
*/ |
if (Count > ACPI_MAX_REFERENCE_COUNT) |
{ |
ACPI_WARNING ((AE_INFO, |
"Large Reference Count (0x%X) in object %p", Count, Object)); |
} |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: AcpiUtUpdateObjectReference |
* |
* PARAMETERS: Object - Increment ref count for this object |
* and all sub-objects |
* Action - Either REF_INCREMENT or REF_DECREMENT or |
* REF_FORCE_DELETE |
* |
* RETURN: Status |
* |
* DESCRIPTION: Increment the object reference count |
* |
* Object references are incremented when: |
* 1) An object is attached to a Node (namespace object) |
* 2) An object is copied (all subobjects must be incremented) |
* |
* Object references are decremented when: |
* 1) An object is detached from an Node |
* |
******************************************************************************/ |
|
ACPI_STATUS |
AcpiUtUpdateObjectReference ( |
ACPI_OPERAND_OBJECT *Object, |
UINT16 Action) |
{ |
ACPI_STATUS Status = AE_OK; |
ACPI_GENERIC_STATE *StateList = NULL; |
ACPI_OPERAND_OBJECT *NextObject = NULL; |
ACPI_GENERIC_STATE *State; |
UINT32 i; |
|
|
ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object); |
|
|
while (Object) |
{ |
/* Make sure that this isn't a namespace handle */ |
|
if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED) |
{ |
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Object %p is NS handle\n", Object)); |
return_ACPI_STATUS (AE_OK); |
} |
|
/* |
* All sub-objects must have their reference count incremented also. |
* Different object types have different subobjects. |
*/ |
switch (Object->Common.Type) |
{ |
case ACPI_TYPE_DEVICE: |
case ACPI_TYPE_PROCESSOR: |
case ACPI_TYPE_POWER: |
case ACPI_TYPE_THERMAL: |
|
/* Update the notify objects for these types (if present) */ |
|
AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action); |
AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action); |
break; |
|
case ACPI_TYPE_PACKAGE: |
/* |
* We must update all the sub-objects of the package, |
* each of whom may have their own sub-objects. |
*/ |
for (i = 0; i < Object->Package.Count; i++) |
{ |
/* |
* Push each element onto the stack for later processing. |
* Note: There can be null elements within the package, |
* these are simply ignored |
*/ |
Status = AcpiUtCreateUpdateStateAndPush ( |
Object->Package.Elements[i], Action, &StateList); |
if (ACPI_FAILURE (Status)) |
{ |
goto ErrorExit; |
} |
} |
break; |
|
case ACPI_TYPE_BUFFER_FIELD: |
|
NextObject = Object->BufferField.BufferObj; |
break; |
|
case ACPI_TYPE_LOCAL_REGION_FIELD: |
|
NextObject = Object->Field.RegionObj; |
break; |
|
case ACPI_TYPE_LOCAL_BANK_FIELD: |
|
NextObject = Object->BankField.BankObj; |
Status = AcpiUtCreateUpdateStateAndPush ( |
Object->BankField.RegionObj, Action, &StateList); |
if (ACPI_FAILURE (Status)) |
{ |
goto ErrorExit; |
} |
break; |
|
case ACPI_TYPE_LOCAL_INDEX_FIELD: |
|
NextObject = Object->IndexField.IndexObj; |
Status = AcpiUtCreateUpdateStateAndPush ( |
Object->IndexField.DataObj, Action, &StateList); |
if (ACPI_FAILURE (Status)) |
{ |
goto ErrorExit; |
} |
break; |
|
case ACPI_TYPE_LOCAL_REFERENCE: |
/* |
* The target of an Index (a package, string, or buffer) or a named |
* reference must track changes to the ref count of the index or |
* target object. |
*/ |
if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) || |
(Object->Reference.Class== ACPI_REFCLASS_NAME)) |
{ |
NextObject = Object->Reference.Object; |
} |
break; |
|
case ACPI_TYPE_REGION: |
default: |
break; /* No subobjects for all other types */ |
} |
|
/* |
* Now we can update the count in the main object. This can only |
* happen after we update the sub-objects in case this causes the |
* main object to be deleted. |
*/ |
AcpiUtUpdateRefCount (Object, Action); |
Object = NULL; |
|
/* Move on to the next object to be updated */ |
|
if (NextObject) |
{ |
Object = NextObject; |
NextObject = NULL; |
} |
else if (StateList) |
{ |
State = AcpiUtPopGenericState (&StateList); |
Object = State->Update.Object; |
AcpiUtDeleteGenericState (State); |
} |
} |
|
return_ACPI_STATUS (AE_OK); |
|
|
ErrorExit: |
|
ACPI_EXCEPTION ((AE_INFO, Status, |
"Could not update object reference count")); |
|
/* Free any stacked Update State objects */ |
|
while (StateList) |
{ |
State = AcpiUtPopGenericState (&StateList); |
AcpiUtDeleteGenericState (State); |
} |
|
return_ACPI_STATUS (Status); |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: AcpiUtAddReference |
* |
* PARAMETERS: Object - Object whose reference count is to be |
* incremented |
* |
* RETURN: None |
* |
* DESCRIPTION: Add one reference to an ACPI object |
* |
******************************************************************************/ |
|
void |
AcpiUtAddReference ( |
ACPI_OPERAND_OBJECT *Object) |
{ |
|
ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object); |
|
|
/* Ensure that we have a valid object */ |
|
if (!AcpiUtValidInternalObject (Object)) |
{ |
return_VOID; |
} |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Obj %p Current Refs=%X [To Be Incremented]\n", |
Object, Object->Common.ReferenceCount)); |
|
/* Increment the reference count */ |
|
(void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT); |
return_VOID; |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: AcpiUtRemoveReference |
* |
* PARAMETERS: Object - Object whose ref count will be decremented |
* |
* RETURN: None |
* |
* DESCRIPTION: Decrement the reference count of an ACPI internal object |
* |
******************************************************************************/ |
|
void |
AcpiUtRemoveReference ( |
ACPI_OPERAND_OBJECT *Object) |
{ |
|
ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object); |
|
|
/* |
* Allow a NULL pointer to be passed in, just ignore it. This saves |
* each caller from having to check. Also, ignore NS nodes. |
* |
*/ |
if (!Object || |
(ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)) |
|
{ |
return_VOID; |
} |
|
/* Ensure that we have a valid object */ |
|
if (!AcpiUtValidInternalObject (Object)) |
{ |
return_VOID; |
} |
|
ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, |
"Obj %p Current Refs=%X [To Be Decremented]\n", |
Object, Object->Common.ReferenceCount)); |
|
/* |
* Decrement the reference count, and only actually delete the object |
* if the reference count becomes 0. (Must also decrement the ref count |
* of all subobjects!) |
*/ |
(void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT); |
return_VOID; |
} |
|
|