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/drivers/devman/acpica/dispatcher/dsargs.c
0,0 → 1,502
/******************************************************************************
*
* Module Name: dsargs - Support for execution of dynamic arguments for static
* objects (regions, fields, buffer fields, etc.)
*
*****************************************************************************/
 
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
 
#define __DSARGS_C__
 
#include "acpi.h"
#include "accommon.h"
#include "acparser.h"
#include "amlcode.h"
#include "acdispat.h"
#include "acnamesp.h"
 
#define _COMPONENT ACPI_DISPATCHER
ACPI_MODULE_NAME ("dsargs")
 
/* Local prototypes */
 
static ACPI_STATUS
AcpiDsExecuteArguments (
ACPI_NAMESPACE_NODE *Node,
ACPI_NAMESPACE_NODE *ScopeNode,
UINT32 AmlLength,
UINT8 *AmlStart);
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsExecuteArguments
*
* PARAMETERS: Node - Object NS node
* ScopeNode - Parent NS node
* AmlLength - Length of executable AML
* AmlStart - Pointer to the AML
*
* RETURN: Status.
*
* DESCRIPTION: Late (deferred) execution of region or field arguments
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDsExecuteArguments (
ACPI_NAMESPACE_NODE *Node,
ACPI_NAMESPACE_NODE *ScopeNode,
UINT32 AmlLength,
UINT8 *AmlStart)
{
ACPI_STATUS Status;
ACPI_PARSE_OBJECT *Op;
ACPI_WALK_STATE *WalkState;
 
 
ACPI_FUNCTION_TRACE (DsExecuteArguments);
 
 
/* Allocate a new parser op to be the root of the parsed tree */
 
Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP);
if (!Op)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
 
/* Save the Node for use in AcpiPsParseAml */
 
Op->Common.Node = ScopeNode;
 
/* Create and initialize a new parser state */
 
WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
if (!WalkState)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
 
Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart,
AmlLength, NULL, ACPI_IMODE_LOAD_PASS1);
if (ACPI_FAILURE (Status))
{
AcpiDsDeleteWalkState (WalkState);
goto Cleanup;
}
 
/* Mark this parse as a deferred opcode */
 
WalkState->ParseFlags = ACPI_PARSE_DEFERRED_OP;
WalkState->DeferredNode = Node;
 
/* Pass1: Parse the entire declaration */
 
Status = AcpiPsParseAml (WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
 
/* Get and init the Op created above */
 
Op->Common.Node = Node;
AcpiPsDeleteParseTree (Op);
 
/* Evaluate the deferred arguments */
 
Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP);
if (!Op)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
 
Op->Common.Node = ScopeNode;
 
/* Create and initialize a new parser state */
 
WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
if (!WalkState)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
 
/* Execute the opcode and arguments */
 
Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart,
AmlLength, NULL, ACPI_IMODE_EXECUTE);
if (ACPI_FAILURE (Status))
{
AcpiDsDeleteWalkState (WalkState);
goto Cleanup;
}
 
/* Mark this execution as a deferred opcode */
 
WalkState->DeferredNode = Node;
Status = AcpiPsParseAml (WalkState);
 
Cleanup:
AcpiPsDeleteParseTree (Op);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetBufferFieldArguments
*
* PARAMETERS: ObjDesc - A valid BufferField object
*
* RETURN: Status.
*
* DESCRIPTION: Get BufferField Buffer and Index. This implements the late
* evaluation of these field attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetBufferFieldArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_OPERAND_OBJECT *ExtraDesc;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetBufferFieldArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the AML pointer (method object) and BufferField node */
 
ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
Node = ObjDesc->BufferField.Node;
 
ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (ACPI_TYPE_BUFFER_FIELD,
Node, NULL));
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BufferField Arg Init\n",
AcpiUtGetNodeName (Node)));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node->Parent,
ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetBankFieldArguments
*
* PARAMETERS: ObjDesc - A valid BankField object
*
* RETURN: Status.
*
* DESCRIPTION: Get BankField BankValue. This implements the late
* evaluation of these field attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetBankFieldArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_OPERAND_OBJECT *ExtraDesc;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetBankFieldArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the AML pointer (method object) and BankField node */
 
ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
Node = ObjDesc->BankField.Node;
 
ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (ACPI_TYPE_LOCAL_BANK_FIELD,
Node, NULL));
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BankField Arg Init\n",
AcpiUtGetNodeName (Node)));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node->Parent,
ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetBufferArguments
*
* PARAMETERS: ObjDesc - A valid Buffer object
*
* RETURN: Status.
*
* DESCRIPTION: Get Buffer length and initializer byte list. This implements
* the late evaluation of these attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetBufferArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetBufferArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the Buffer node */
 
Node = ObjDesc->Buffer.Node;
if (!Node)
{
ACPI_ERROR ((AE_INFO,
"No pointer back to namespace node in buffer object %p", ObjDesc));
return_ACPI_STATUS (AE_AML_INTERNAL);
}
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Buffer Arg Init\n"));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node,
ObjDesc->Buffer.AmlLength, ObjDesc->Buffer.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetPackageArguments
*
* PARAMETERS: ObjDesc - A valid Package object
*
* RETURN: Status.
*
* DESCRIPTION: Get Package length and initializer byte list. This implements
* the late evaluation of these attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetPackageArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetPackageArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the Package node */
 
Node = ObjDesc->Package.Node;
if (!Node)
{
ACPI_ERROR ((AE_INFO,
"No pointer back to namespace node in package %p", ObjDesc));
return_ACPI_STATUS (AE_AML_INTERNAL);
}
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Package Arg Init\n"));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node,
ObjDesc->Package.AmlLength, ObjDesc->Package.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetRegionArguments
*
* PARAMETERS: ObjDesc - A valid region object
*
* RETURN: Status.
*
* DESCRIPTION: Get region address and length. This implements the late
* evaluation of these region attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetRegionArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *ExtraDesc;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetRegionArguments, ObjDesc);
 
 
if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
if (!ExtraDesc)
{
return_ACPI_STATUS (AE_NOT_EXIST);
}
 
/* Get the Region node */
 
Node = ObjDesc->Region.Node;
 
ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (ACPI_TYPE_REGION, Node, NULL));
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] OpRegion Arg Init at AML %p\n",
AcpiUtGetNodeName (Node), ExtraDesc->Extra.AmlStart));
 
/* Execute the argument AML */
 
Status = AcpiDsExecuteArguments (Node, Node->Parent,
ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
return_ACPI_STATUS (Status);
}
/drivers/devman/acpica/dispatcher/dscontrol.c
0,0 → 1,496
/******************************************************************************
*
* Module Name: dscontrol - Support for execution control opcodes -
* if/else/while/return
*
*****************************************************************************/
 
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
 
#define __DSCONTROL_C__
 
#include "acpi.h"
#include "accommon.h"
#include "amlcode.h"
#include "acdispat.h"
#include "acinterp.h"
 
#define _COMPONENT ACPI_DISPATCHER
ACPI_MODULE_NAME ("dscontrol")
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsExecBeginControlOp
*
* PARAMETERS: WalkList - The list that owns the walk stack
* Op - The control Op
*
* RETURN: Status
*
* DESCRIPTION: Handles all control ops encountered during control method
* execution.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsExecBeginControlOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT *Op)
{
ACPI_STATUS Status = AE_OK;
ACPI_GENERIC_STATE *ControlState;
 
 
ACPI_FUNCTION_NAME (DsExecBeginControlOp);
 
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p Opcode=%2.2X State=%p\n",
Op, Op->Common.AmlOpcode, WalkState));
 
switch (Op->Common.AmlOpcode)
{
case AML_WHILE_OP:
 
/*
* If this is an additional iteration of a while loop, continue.
* There is no need to allocate a new control state.
*/
if (WalkState->ControlState)
{
if (WalkState->ControlState->Control.AmlPredicateStart ==
(WalkState->ParserState.Aml - 1))
{
/* Reset the state to start-of-loop */
 
WalkState->ControlState->Common.State =
ACPI_CONTROL_CONDITIONAL_EXECUTING;
break;
}
}
 
/*lint -fallthrough */
 
case AML_IF_OP:
 
/*
* IF/WHILE: Create a new control state to manage these
* constructs. We need to manage these as a stack, in order
* to handle nesting.
*/
ControlState = AcpiUtCreateControlState ();
if (!ControlState)
{
Status = AE_NO_MEMORY;
break;
}
/*
* Save a pointer to the predicate for multiple executions
* of a loop
*/
ControlState->Control.AmlPredicateStart = WalkState->ParserState.Aml - 1;
ControlState->Control.PackageEnd = WalkState->ParserState.PkgEnd;
ControlState->Control.Opcode = Op->Common.AmlOpcode;
 
 
/* Push the control state on this walk's control stack */
 
AcpiUtPushGenericState (&WalkState->ControlState, ControlState);
break;
 
case AML_ELSE_OP:
 
/* Predicate is in the state object */
/* If predicate is true, the IF was executed, ignore ELSE part */
 
if (WalkState->LastPredicate)
{
Status = AE_CTRL_TRUE;
}
 
break;
 
case AML_RETURN_OP:
 
break;
 
default:
break;
}
 
return (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsExecEndControlOp
*
* PARAMETERS: WalkList - The list that owns the walk stack
* Op - The control Op
*
* RETURN: Status
*
* DESCRIPTION: Handles all control ops encountered during control method
* execution.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsExecEndControlOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT *Op)
{
ACPI_STATUS Status = AE_OK;
ACPI_GENERIC_STATE *ControlState;
 
 
ACPI_FUNCTION_NAME (DsExecEndControlOp);
 
 
switch (Op->Common.AmlOpcode)
{
case AML_IF_OP:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[IF_OP] Op=%p\n", Op));
 
/*
* Save the result of the predicate in case there is an
* ELSE to come
*/
WalkState->LastPredicate =
(BOOLEAN) WalkState->ControlState->Common.Value;
 
/*
* Pop the control state that was created at the start
* of the IF and free it
*/
ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
AcpiUtDeleteGenericState (ControlState);
break;
 
 
case AML_ELSE_OP:
 
break;
 
 
case AML_WHILE_OP:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[WHILE_OP] Op=%p\n", Op));
 
ControlState = WalkState->ControlState;
if (ControlState->Common.Value)
{
/* Predicate was true, the body of the loop was just executed */
 
/*
* This loop counter mechanism allows the interpreter to escape
* possibly infinite loops. This can occur in poorly written AML
* when the hardware does not respond within a while loop and the
* loop does not implement a timeout.
*/
ControlState->Control.LoopCount++;
if (ControlState->Control.LoopCount > ACPI_MAX_LOOP_ITERATIONS)
{
Status = AE_AML_INFINITE_LOOP;
break;
}
 
/*
* Go back and evaluate the predicate and maybe execute the loop
* another time
*/
Status = AE_CTRL_PENDING;
WalkState->AmlLastWhile = ControlState->Control.AmlPredicateStart;
break;
}
 
/* Predicate was false, terminate this while loop */
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"[WHILE_OP] termination! Op=%p\n",Op));
 
/* Pop this control state and free it */
 
ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
AcpiUtDeleteGenericState (ControlState);
break;
 
 
case AML_RETURN_OP:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"[RETURN_OP] Op=%p Arg=%p\n",Op, Op->Common.Value.Arg));
 
/*
* One optional operand -- the return value
* It can be either an immediate operand or a result that
* has been bubbled up the tree
*/
if (Op->Common.Value.Arg)
{
/* Since we have a real Return(), delete any implicit return */
 
AcpiDsClearImplicitReturn (WalkState);
 
/* Return statement has an immediate operand */
 
Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
/*
* If value being returned is a Reference (such as
* an arg or local), resolve it now because it may
* cease to exist at the end of the method.
*/
Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
/*
* Get the return value and save as the last result
* value. This is the only place where WalkState->ReturnDesc
* is set to anything other than zero!
*/
WalkState->ReturnDesc = WalkState->Operands[0];
}
else if (WalkState->ResultCount)
{
/* Since we have a real Return(), delete any implicit return */
 
AcpiDsClearImplicitReturn (WalkState);
 
/*
* The return value has come from a previous calculation.
*
* If value being returned is a Reference (such as
* an arg or local), resolve it now because it may
* cease to exist at the end of the method.
*
* Allow references created by the Index operator to return
* unchanged.
*/
if ((ACPI_GET_DESCRIPTOR_TYPE (WalkState->Results->Results.ObjDesc[0]) == ACPI_DESC_TYPE_OPERAND) &&
((WalkState->Results->Results.ObjDesc [0])->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
((WalkState->Results->Results.ObjDesc [0])->Reference.Class != ACPI_REFCLASS_INDEX))
{
Status = AcpiExResolveToValue (&WalkState->Results->Results.ObjDesc [0], WalkState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
}
 
WalkState->ReturnDesc = WalkState->Results->Results.ObjDesc [0];
}
else
{
/* No return operand */
 
if (WalkState->NumOperands)
{
AcpiUtRemoveReference (WalkState->Operands [0]);
}
 
WalkState->Operands [0] = NULL;
WalkState->NumOperands = 0;
WalkState->ReturnDesc = NULL;
}
 
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"Completed RETURN_OP State=%p, RetVal=%p\n",
WalkState, WalkState->ReturnDesc));
 
/* End the control method execution right now */
 
Status = AE_CTRL_TERMINATE;
break;
 
 
case AML_NOOP_OP:
 
/* Just do nothing! */
break;
 
 
case AML_BREAK_POINT_OP:
 
/*
* Set the single-step flag. This will cause the debugger (if present)
* to break to the console within the AML debugger at the start of the
* next AML instruction.
*/
ACPI_DEBUGGER_EXEC (
AcpiGbl_CmSingleStep = TRUE);
ACPI_DEBUGGER_EXEC (
AcpiOsPrintf ("**break** Executed AML BreakPoint opcode\n"));
 
/* Call to the OSL in case OS wants a piece of the action */
 
Status = AcpiOsSignal (ACPI_SIGNAL_BREAKPOINT,
"Executed AML Breakpoint opcode");
break;
 
 
case AML_BREAK_OP:
case AML_CONTINUE_OP: /* ACPI 2.0 */
 
 
/* Pop and delete control states until we find a while */
 
while (WalkState->ControlState &&
(WalkState->ControlState->Control.Opcode != AML_WHILE_OP))
{
ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
AcpiUtDeleteGenericState (ControlState);
}
 
/* No while found? */
 
if (!WalkState->ControlState)
{
return (AE_AML_NO_WHILE);
}
 
/* Was: WalkState->AmlLastWhile = WalkState->ControlState->Control.AmlPredicateStart; */
 
WalkState->AmlLastWhile = WalkState->ControlState->Control.PackageEnd;
 
/* Return status depending on opcode */
 
if (Op->Common.AmlOpcode == AML_BREAK_OP)
{
Status = AE_CTRL_BREAK;
}
else
{
Status = AE_CTRL_CONTINUE;
}
break;
 
 
default:
 
ACPI_ERROR ((AE_INFO, "Unknown control opcode=0x%X Op=%p",
Op->Common.AmlOpcode, Op));
 
Status = AE_AML_BAD_OPCODE;
break;
}
 
return (Status);
}
/drivers/devman/acpica/dispatcher/dsfield.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
/drivers/devman/acpica/dispatcher/dsinit.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
/drivers/devman/acpica/dispatcher/dsmethod.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
117,7 → 117,6
 
#include "acpi.h"
#include "accommon.h"
#include "amlcode.h"
#include "acdispat.h"
#include "acinterp.h"
#include "acnamesp.h"
291,7 → 290,7
/*
* If this method is serialized, we need to acquire the method mutex.
*/
if (ObjDesc->Method.MethodFlags & AML_METHOD_SERIALIZED)
if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)
{
/*
* Create a mutex for the method if it is defined to be Serialized
517,9 → 516,9
 
/* Invoke an internal method if necessary */
 
if (ObjDesc->Method.MethodFlags & AML_METHOD_INTERNAL_ONLY)
if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
{
Status = ObjDesc->Method.Extra.Implementation (NextWalkState);
Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState);
if (Status == AE_OK)
{
Status = AE_CTRL_TERMINATE;
694,11 → 693,14
 
/*
* Delete any namespace objects created anywhere within the
* namespace by the execution of this method. Unless this method
* is a module-level executable code method, in which case we
* want make the objects permanent.
* namespace by the execution of this method. Unless:
* 1) This method is a module-level executable code method, in which
* case we want make the objects permanent.
* 2) There are other threads executing the method, in which case we
* will wait until the last thread has completed.
*/
if (!(MethodDesc->Method.Flags & AOPOBJ_MODULE_LEVEL))
if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) &&
(MethodDesc->Method.ThreadCount == 1))
{
/* Delete any direct children of (created by) this method */
 
707,10 → 709,14
/*
* Delete any objects that were created by this method
* elsewhere in the namespace (if any were created).
* Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the
* deletion such that we don't have to perform an entire
* namespace walk for every control method execution.
*/
if (MethodDesc->Method.Flags & AOPOBJ_MODIFIED_NAMESPACE)
if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE)
{
AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_MODIFIED_NAMESPACE;
}
}
}
748,20 → 754,39
* Serialized if it appears that the method is incorrectly written and
* does not support multiple thread execution. The best example of this
* is if such a method creates namespace objects and blocks. A second
* thread will fail with an AE_ALREADY_EXISTS exception
* thread will fail with an AE_ALREADY_EXISTS exception.
*
* This code is here because we must wait until the last thread exits
* before creating the synchronization semaphore.
* before marking the method as serialized.
*/
if ((MethodDesc->Method.MethodFlags & AML_METHOD_SERIALIZED) &&
(!MethodDesc->Method.Mutex))
if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING)
{
(void) AcpiDsCreateMethodMutex (MethodDesc);
if (WalkState)
{
ACPI_INFO ((AE_INFO,
"Marking method %4.4s as Serialized because of AE_ALREADY_EXISTS error",
WalkState->MethodNode->Name.Ascii));
}
 
/*
* Method tried to create an object twice and was marked as
* "pending serialized". The probable cause is that the method
* cannot handle reentrancy.
*
* The method was created as NotSerialized, but it tried to create
* a named object and then blocked, causing the second thread
* entrance to begin and then fail. Workaround this problem by
* marking the method permanently as Serialized when the last
* thread exits here.
*/
MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_SERIALIZED_PENDING;
MethodDesc->Method.InfoFlags |= ACPI_METHOD_SERIALIZED;
MethodDesc->Method.SyncLevel = 0;
}
 
/* No more threads, we can free the OwnerId */
 
if (!(MethodDesc->Method.Flags & AOPOBJ_MODULE_LEVEL))
if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL))
{
AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
}
/drivers/devman/acpica/dispatcher/dsmthdat.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
/drivers/devman/acpica/dispatcher/dsobject.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
159,6 → 159,7
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_STATUS Status;
ACPI_OBJECT_TYPE Type;
 
 
ACPI_FUNCTION_TRACE (DsBuildInternalObject);
241,8 → 242,21
return_ACPI_STATUS (Status);
}
 
switch (Op->Common.Node->Type)
/*
* Special handling for Alias objects. We need to setup the type
* and the Op->Common.Node to point to the Alias target. Note,
* Alias has at most one level of indirection internally.
*/
Type = Op->Common.Node->Type;
if (Type == ACPI_TYPE_LOCAL_ALIAS)
{
Type = ObjDesc->Common.Type;
Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE,
Op->Common.Node->Object);
}
 
switch (Type)
{
/*
* For these types, we need the actual node, not the subobject.
* However, the subobject did not get an extra reference count above.
/drivers/devman/acpica/dispatcher/dsopcode.c
1,7 → 1,6
/******************************************************************************
*
* Module Name: dsopcode - Dispatcher Op Region support and handling of
* "control" opcodes
* Module Name: dsopcode - Dispatcher suport for regions and fields
*
*****************************************************************************/
 
9,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
132,13 → 131,6
/* Local prototypes */
 
static ACPI_STATUS
AcpiDsExecuteArguments (
ACPI_NAMESPACE_NODE *Node,
ACPI_NAMESPACE_NODE *ScopeNode,
UINT32 AmlLength,
UINT8 *AmlStart);
 
static ACPI_STATUS
AcpiDsInitBufferField (
UINT16 AmlOpcode,
ACPI_OPERAND_OBJECT *ObjDesc,
150,369 → 142,6
 
/*******************************************************************************
*
* FUNCTION: AcpiDsExecuteArguments
*
* PARAMETERS: Node - Object NS node
* ScopeNode - Parent NS node
* AmlLength - Length of executable AML
* AmlStart - Pointer to the AML
*
* RETURN: Status.
*
* DESCRIPTION: Late (deferred) execution of region or field arguments
*
******************************************************************************/
 
static ACPI_STATUS
AcpiDsExecuteArguments (
ACPI_NAMESPACE_NODE *Node,
ACPI_NAMESPACE_NODE *ScopeNode,
UINT32 AmlLength,
UINT8 *AmlStart)
{
ACPI_STATUS Status;
ACPI_PARSE_OBJECT *Op;
ACPI_WALK_STATE *WalkState;
 
 
ACPI_FUNCTION_TRACE (DsExecuteArguments);
 
 
/*
* Allocate a new parser op to be the root of the parsed tree
*/
Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP);
if (!Op)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
 
/* Save the Node for use in AcpiPsParseAml */
 
Op->Common.Node = ScopeNode;
 
/* Create and initialize a new parser state */
 
WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
if (!WalkState)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
 
Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart,
AmlLength, NULL, ACPI_IMODE_LOAD_PASS1);
if (ACPI_FAILURE (Status))
{
AcpiDsDeleteWalkState (WalkState);
goto Cleanup;
}
 
/* Mark this parse as a deferred opcode */
 
WalkState->ParseFlags = ACPI_PARSE_DEFERRED_OP;
WalkState->DeferredNode = Node;
 
/* Pass1: Parse the entire declaration */
 
Status = AcpiPsParseAml (WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
 
/* Get and init the Op created above */
 
Op->Common.Node = Node;
AcpiPsDeleteParseTree (Op);
 
/* Evaluate the deferred arguments */
 
Op = AcpiPsAllocOp (AML_INT_EVAL_SUBTREE_OP);
if (!Op)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
 
Op->Common.Node = ScopeNode;
 
/* Create and initialize a new parser state */
 
WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
if (!WalkState)
{
Status = AE_NO_MEMORY;
goto Cleanup;
}
 
/* Execute the opcode and arguments */
 
Status = AcpiDsInitAmlWalk (WalkState, Op, NULL, AmlStart,
AmlLength, NULL, ACPI_IMODE_EXECUTE);
if (ACPI_FAILURE (Status))
{
AcpiDsDeleteWalkState (WalkState);
goto Cleanup;
}
 
/* Mark this execution as a deferred opcode */
 
WalkState->DeferredNode = Node;
Status = AcpiPsParseAml (WalkState);
 
Cleanup:
AcpiPsDeleteParseTree (Op);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetBufferFieldArguments
*
* PARAMETERS: ObjDesc - A valid BufferField object
*
* RETURN: Status.
*
* DESCRIPTION: Get BufferField Buffer and Index. This implements the late
* evaluation of these field attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetBufferFieldArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_OPERAND_OBJECT *ExtraDesc;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetBufferFieldArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the AML pointer (method object) and BufferField node */
 
ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
Node = ObjDesc->BufferField.Node;
 
ACPI_DEBUG_EXEC(AcpiUtDisplayInitPathname (ACPI_TYPE_BUFFER_FIELD, Node, NULL));
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BufferField Arg Init\n",
AcpiUtGetNodeName (Node)));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node->Parent,
ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetBankFieldArguments
*
* PARAMETERS: ObjDesc - A valid BankField object
*
* RETURN: Status.
*
* DESCRIPTION: Get BankField BankValue. This implements the late
* evaluation of these field attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetBankFieldArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_OPERAND_OBJECT *ExtraDesc;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetBankFieldArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the AML pointer (method object) and BankField node */
 
ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
Node = ObjDesc->BankField.Node;
 
ACPI_DEBUG_EXEC(AcpiUtDisplayInitPathname (ACPI_TYPE_LOCAL_BANK_FIELD, Node, NULL));
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] BankField Arg Init\n",
AcpiUtGetNodeName (Node)));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node->Parent,
ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetBufferArguments
*
* PARAMETERS: ObjDesc - A valid Buffer object
*
* RETURN: Status.
*
* DESCRIPTION: Get Buffer length and initializer byte list. This implements
* the late evaluation of these attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetBufferArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetBufferArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the Buffer node */
 
Node = ObjDesc->Buffer.Node;
if (!Node)
{
ACPI_ERROR ((AE_INFO,
"No pointer back to namespace node in buffer object %p", ObjDesc));
return_ACPI_STATUS (AE_AML_INTERNAL);
}
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Buffer Arg Init\n"));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node,
ObjDesc->Buffer.AmlLength, ObjDesc->Buffer.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsGetPackageArguments
*
* PARAMETERS: ObjDesc - A valid Package object
*
* RETURN: Status.
*
* DESCRIPTION: Get Package length and initializer byte list. This implements
* the late evaluation of these attributes.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsGetPackageArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetPackageArguments, ObjDesc);
 
 
if (ObjDesc->Common.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the Package node */
 
Node = ObjDesc->Package.Node;
if (!Node)
{
ACPI_ERROR ((AE_INFO,
"No pointer back to namespace node in package %p", ObjDesc));
return_ACPI_STATUS (AE_AML_INTERNAL);
}
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Package Arg Init\n"));
 
/* Execute the AML code for the TermArg arguments */
 
Status = AcpiDsExecuteArguments (Node, Node,
ObjDesc->Package.AmlLength, ObjDesc->Package.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*****************************************************************************
*
* FUNCTION: AcpiDsGetRegionArguments
*
* PARAMETERS: ObjDesc - A valid region object
*
* RETURN: Status.
*
* DESCRIPTION: Get region address and length. This implements the late
* evaluation of these region attributes.
*
****************************************************************************/
 
ACPI_STATUS
AcpiDsGetRegionArguments (
ACPI_OPERAND_OBJECT *ObjDesc)
{
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
ACPI_OPERAND_OBJECT *ExtraDesc;
 
 
ACPI_FUNCTION_TRACE_PTR (DsGetRegionArguments, ObjDesc);
 
 
if (ObjDesc->Region.Flags & AOPOBJ_DATA_VALID)
{
return_ACPI_STATUS (AE_OK);
}
 
ExtraDesc = AcpiNsGetSecondaryObject (ObjDesc);
if (!ExtraDesc)
{
return_ACPI_STATUS (AE_NOT_EXIST);
}
 
/* Get the Region node */
 
Node = ObjDesc->Region.Node;
 
ACPI_DEBUG_EXEC (AcpiUtDisplayInitPathname (ACPI_TYPE_REGION, Node, NULL));
 
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "[%4.4s] OpRegion Arg Init at AML %p\n",
AcpiUtGetNodeName (Node), ExtraDesc->Extra.AmlStart));
 
/* Execute the argument AML */
 
Status = AcpiDsExecuteArguments (Node, Node->Parent,
ExtraDesc->Extra.AmlLength, ExtraDesc->Extra.AmlStart);
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsInitializeRegion
*
* PARAMETERS: ObjHandle - Region namespace node
942,8 → 571,9
*
* RETURN: Status
*
* DESCRIPTION: Get region address and length
* Called from AcpiDsExecEndOp during DataTableRegion parse tree walk
* DESCRIPTION: Get region address and length.
* Called from AcpiDsExecEndOp during DataTableRegion parse
* tree walk.
*
******************************************************************************/
 
1249,371 → 879,3
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsExecBeginControlOp
*
* PARAMETERS: WalkList - The list that owns the walk stack
* Op - The control Op
*
* RETURN: Status
*
* DESCRIPTION: Handles all control ops encountered during control method
* execution.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsExecBeginControlOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT *Op)
{
ACPI_STATUS Status = AE_OK;
ACPI_GENERIC_STATE *ControlState;
 
 
ACPI_FUNCTION_NAME (DsExecBeginControlOp);
 
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p Opcode=%2.2X State=%p\n", Op,
Op->Common.AmlOpcode, WalkState));
 
switch (Op->Common.AmlOpcode)
{
case AML_WHILE_OP:
 
/*
* If this is an additional iteration of a while loop, continue.
* There is no need to allocate a new control state.
*/
if (WalkState->ControlState)
{
if (WalkState->ControlState->Control.AmlPredicateStart ==
(WalkState->ParserState.Aml - 1))
{
/* Reset the state to start-of-loop */
 
WalkState->ControlState->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING;
break;
}
}
 
/*lint -fallthrough */
 
case AML_IF_OP:
 
/*
* IF/WHILE: Create a new control state to manage these
* constructs. We need to manage these as a stack, in order
* to handle nesting.
*/
ControlState = AcpiUtCreateControlState ();
if (!ControlState)
{
Status = AE_NO_MEMORY;
break;
}
/*
* Save a pointer to the predicate for multiple executions
* of a loop
*/
ControlState->Control.AmlPredicateStart = WalkState->ParserState.Aml - 1;
ControlState->Control.PackageEnd = WalkState->ParserState.PkgEnd;
ControlState->Control.Opcode = Op->Common.AmlOpcode;
 
 
/* Push the control state on this walk's control stack */
 
AcpiUtPushGenericState (&WalkState->ControlState, ControlState);
break;
 
case AML_ELSE_OP:
 
/* Predicate is in the state object */
/* If predicate is true, the IF was executed, ignore ELSE part */
 
if (WalkState->LastPredicate)
{
Status = AE_CTRL_TRUE;
}
 
break;
 
case AML_RETURN_OP:
 
break;
 
default:
break;
}
 
return (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsExecEndControlOp
*
* PARAMETERS: WalkList - The list that owns the walk stack
* Op - The control Op
*
* RETURN: Status
*
* DESCRIPTION: Handles all control ops encountered during control method
* execution.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsExecEndControlOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT *Op)
{
ACPI_STATUS Status = AE_OK;
ACPI_GENERIC_STATE *ControlState;
 
 
ACPI_FUNCTION_NAME (DsExecEndControlOp);
 
 
switch (Op->Common.AmlOpcode)
{
case AML_IF_OP:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[IF_OP] Op=%p\n", Op));
 
/*
* Save the result of the predicate in case there is an
* ELSE to come
*/
WalkState->LastPredicate =
(BOOLEAN) WalkState->ControlState->Common.Value;
 
/*
* Pop the control state that was created at the start
* of the IF and free it
*/
ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
AcpiUtDeleteGenericState (ControlState);
break;
 
 
case AML_ELSE_OP:
 
break;
 
 
case AML_WHILE_OP:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[WHILE_OP] Op=%p\n", Op));
 
ControlState = WalkState->ControlState;
if (ControlState->Common.Value)
{
/* Predicate was true, the body of the loop was just executed */
 
/*
* This loop counter mechanism allows the interpreter to escape
* possibly infinite loops. This can occur in poorly written AML
* when the hardware does not respond within a while loop and the
* loop does not implement a timeout.
*/
ControlState->Control.LoopCount++;
if (ControlState->Control.LoopCount > ACPI_MAX_LOOP_ITERATIONS)
{
Status = AE_AML_INFINITE_LOOP;
break;
}
 
/*
* Go back and evaluate the predicate and maybe execute the loop
* another time
*/
Status = AE_CTRL_PENDING;
WalkState->AmlLastWhile = ControlState->Control.AmlPredicateStart;
break;
}
 
/* Predicate was false, terminate this while loop */
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"[WHILE_OP] termination! Op=%p\n",Op));
 
/* Pop this control state and free it */
 
ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
AcpiUtDeleteGenericState (ControlState);
break;
 
 
case AML_RETURN_OP:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"[RETURN_OP] Op=%p Arg=%p\n",Op, Op->Common.Value.Arg));
 
/*
* One optional operand -- the return value
* It can be either an immediate operand or a result that
* has been bubbled up the tree
*/
if (Op->Common.Value.Arg)
{
/* Since we have a real Return(), delete any implicit return */
 
AcpiDsClearImplicitReturn (WalkState);
 
/* Return statement has an immediate operand */
 
Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
/*
* If value being returned is a Reference (such as
* an arg or local), resolve it now because it may
* cease to exist at the end of the method.
*/
Status = AcpiExResolveToValue (&WalkState->Operands [0], WalkState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
/*
* Get the return value and save as the last result
* value. This is the only place where WalkState->ReturnDesc
* is set to anything other than zero!
*/
WalkState->ReturnDesc = WalkState->Operands[0];
}
else if (WalkState->ResultCount)
{
/* Since we have a real Return(), delete any implicit return */
 
AcpiDsClearImplicitReturn (WalkState);
 
/*
* The return value has come from a previous calculation.
*
* If value being returned is a Reference (such as
* an arg or local), resolve it now because it may
* cease to exist at the end of the method.
*
* Allow references created by the Index operator to return unchanged.
*/
if ((ACPI_GET_DESCRIPTOR_TYPE (WalkState->Results->Results.ObjDesc[0]) == ACPI_DESC_TYPE_OPERAND) &&
((WalkState->Results->Results.ObjDesc [0])->Common.Type == ACPI_TYPE_LOCAL_REFERENCE) &&
((WalkState->Results->Results.ObjDesc [0])->Reference.Class != ACPI_REFCLASS_INDEX))
{
Status = AcpiExResolveToValue (&WalkState->Results->Results.ObjDesc [0], WalkState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
}
 
WalkState->ReturnDesc = WalkState->Results->Results.ObjDesc [0];
}
else
{
/* No return operand */
 
if (WalkState->NumOperands)
{
AcpiUtRemoveReference (WalkState->Operands [0]);
}
 
WalkState->Operands [0] = NULL;
WalkState->NumOperands = 0;
WalkState->ReturnDesc = NULL;
}
 
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"Completed RETURN_OP State=%p, RetVal=%p\n",
WalkState, WalkState->ReturnDesc));
 
/* End the control method execution right now */
 
Status = AE_CTRL_TERMINATE;
break;
 
 
case AML_NOOP_OP:
 
/* Just do nothing! */
break;
 
 
case AML_BREAK_POINT_OP:
 
/*
* Set the single-step flag. This will cause the debugger (if present)
* to break to the console within the AML debugger at the start of the
* next AML instruction.
*/
ACPI_DEBUGGER_EXEC (
AcpiGbl_CmSingleStep = TRUE);
ACPI_DEBUGGER_EXEC (
AcpiOsPrintf ("**break** Executed AML BreakPoint opcode\n"));
 
/* Call to the OSL in case OS wants a piece of the action */
 
Status = AcpiOsSignal (ACPI_SIGNAL_BREAKPOINT,
"Executed AML Breakpoint opcode");
break;
 
 
case AML_BREAK_OP:
case AML_CONTINUE_OP: /* ACPI 2.0 */
 
 
/* Pop and delete control states until we find a while */
 
while (WalkState->ControlState &&
(WalkState->ControlState->Control.Opcode != AML_WHILE_OP))
{
ControlState = AcpiUtPopGenericState (&WalkState->ControlState);
AcpiUtDeleteGenericState (ControlState);
}
 
/* No while found? */
 
if (!WalkState->ControlState)
{
return (AE_AML_NO_WHILE);
}
 
/* Was: WalkState->AmlLastWhile = WalkState->ControlState->Control.AmlPredicateStart; */
 
WalkState->AmlLastWhile = WalkState->ControlState->Control.PackageEnd;
 
/* Return status depending on opcode */
 
if (Op->Common.AmlOpcode == AML_BREAK_OP)
{
Status = AE_CTRL_BREAK;
}
else
{
Status = AE_CTRL_CONTINUE;
}
break;
 
 
default:
 
ACPI_ERROR ((AE_INFO, "Unknown control opcode=0x%X Op=%p",
Op->Common.AmlOpcode, Op));
 
Status = AE_AML_BAD_OPCODE;
break;
}
 
return (Status);
}
 
/drivers/devman/acpica/dispatcher/dsutils.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
/drivers/devman/acpica/dispatcher/dswexec.c
9,7 → 9,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
400,10 → 400,26
* we must enter this object into the namespace. The created
* object is temporary and will be deleted upon completion of
* the execution of this method.
*
* Note 10/2010: Except for the Scope() op. This opcode does
* not actually create a new object, it refers to an existing
* object. However, for Scope(), we want to indeed open a
* new scope.
*/
if (Op->Common.AmlOpcode != AML_SCOPE_OP)
{
Status = AcpiDsLoad2BeginOp (WalkState, NULL);
}
 
else
{
Status = AcpiDsScopeStackPush (Op->Named.Node,
Op->Named.Node->Type, WalkState);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
}
break;
 
 
/drivers/devman/acpica/dispatcher/dswload.c
1,6 → 1,6
/******************************************************************************
*
* Module Name: dswload - Dispatcher namespace load callbacks
* Module Name: dswload - Dispatcher first pass namespace load callbacks
*
*****************************************************************************/
 
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
122,7 → 122,6
#include "acdispat.h"
#include "acinterp.h"
#include "acnamesp.h"
#include "acevents.h"
 
#ifdef ACPI_ASL_COMPILER
#include "acdisasm.h"
539,7 → 538,7
else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
{
Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
REGION_DATA_TABLE, WalkState);
ACPI_ADR_SPACE_DATA_TABLE, WalkState);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
622,695 → 621,3
 
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsLoad2BeginOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
* OutOp - Wher to return op if a new one is created
*
* RETURN: Status
*
* DESCRIPTION: Descending callback used during the loading of ACPI tables.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsLoad2BeginOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT **OutOp)
{
ACPI_PARSE_OBJECT *Op;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
ACPI_OBJECT_TYPE ObjectType;
char *BufferPtr;
UINT32 Flags;
 
 
ACPI_FUNCTION_TRACE (DsLoad2BeginOp);
 
 
Op = WalkState->Op;
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
 
if (Op)
{
if ((WalkState->ControlState) &&
(WalkState->ControlState->Common.State ==
ACPI_CONTROL_CONDITIONAL_EXECUTING))
{
/* We are executing a while loop outside of a method */
 
Status = AcpiDsExecBeginOp (WalkState, OutOp);
return_ACPI_STATUS (Status);
}
 
/* We only care about Namespace opcodes here */
 
if ((!(WalkState->OpInfo->Flags & AML_NSOPCODE) &&
(WalkState->Opcode != AML_INT_NAMEPATH_OP)) ||
(!(WalkState->OpInfo->Flags & AML_NAMED)))
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the name we are going to enter or lookup in the namespace */
 
if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
{
/* For Namepath op, get the path string */
 
BufferPtr = Op->Common.Value.String;
if (!BufferPtr)
{
/* No name, just exit */
 
return_ACPI_STATUS (AE_OK);
}
}
else
{
/* Get name from the op */
 
BufferPtr = ACPI_CAST_PTR (char, &Op->Named.Name);
}
}
else
{
/* Get the namestring from the raw AML */
 
BufferPtr = AcpiPsGetNextNamestring (&WalkState->ParserState);
}
 
/* Map the opcode into an internal object type */
 
ObjectType = WalkState->OpInfo->ObjectType;
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType));
 
switch (WalkState->Opcode)
{
case AML_FIELD_OP:
case AML_BANK_FIELD_OP:
case AML_INDEX_FIELD_OP:
 
Node = NULL;
Status = AE_OK;
break;
 
case AML_INT_NAMEPATH_OP:
/*
* The NamePath is an object reference to an existing object.
* Don't enter the name into the namespace, but look it up
* for use later.
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
WalkState, &(Node));
break;
 
case AML_SCOPE_OP:
 
/* Special case for Scope(\) -> refers to the Root node */
 
if (Op && (Op->Named.Node == AcpiGbl_RootNode))
{
Node = Op->Named.Node;
 
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
else
{
/*
* The Path is an object reference to an existing object.
* Don't enter the name into the namespace, but look it up
* for use later.
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
WalkState, &(Node));
if (ACPI_FAILURE (Status))
{
#ifdef ACPI_ASL_COMPILER
if (Status == AE_NOT_FOUND)
{
Status = AE_OK;
}
else
{
ACPI_ERROR_NAMESPACE (BufferPtr, Status);
}
#else
ACPI_ERROR_NAMESPACE (BufferPtr, Status);
#endif
return_ACPI_STATUS (Status);
}
}
 
/*
* We must check to make sure that the target is
* one of the opcodes that actually opens a scope
*/
switch (Node->Type)
{
case ACPI_TYPE_ANY:
case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
case ACPI_TYPE_DEVICE:
case ACPI_TYPE_POWER:
case ACPI_TYPE_PROCESSOR:
case ACPI_TYPE_THERMAL:
 
/* These are acceptable types */
break;
 
case ACPI_TYPE_INTEGER:
case ACPI_TYPE_STRING:
case ACPI_TYPE_BUFFER:
 
/*
* These types we will allow, but we will change the type.
* This enables some existing code of the form:
*
* Name (DEB, 0)
* Scope (DEB) { ... }
*/
ACPI_WARNING ((AE_INFO,
"Type override - [%4.4s] had invalid type (%s) "
"for Scope operator, changed to type ANY\n",
AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));
 
Node->Type = ACPI_TYPE_ANY;
WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
break;
 
default:
 
/* All other types are an error */
 
ACPI_ERROR ((AE_INFO,
"Invalid type (%s) for target of "
"Scope operator [%4.4s] (Cannot override)",
AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));
 
return (AE_AML_OPERAND_TYPE);
}
break;
 
default:
 
/* All other opcodes */
 
if (Op && Op->Common.Node)
{
/* This op/node was previously entered into the namespace */
 
Node = Op->Common.Node;
 
if (AcpiNsOpensScope (ObjectType))
{
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
 
return_ACPI_STATUS (AE_OK);
}
 
/*
* Enter the named type into the internal namespace. We enter the name
* as we go downward in the parse tree. Any necessary subobjects that
* involve arguments to the opcode must be created as we go back up the
* parse tree later.
*
* Note: Name may already exist if we are executing a deferred opcode.
*/
if (WalkState->DeferredNode)
{
/* This name is already in the namespace, get the node */
 
Node = WalkState->DeferredNode;
Status = AE_OK;
break;
}
 
Flags = ACPI_NS_NO_UPSEARCH;
if (WalkState->PassNumber == ACPI_IMODE_EXECUTE)
{
/* Execution mode, node cannot already exist, node is temporary */
 
Flags |= ACPI_NS_ERROR_IF_FOUND;
 
if (!(WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
{
Flags |= ACPI_NS_TEMPORARY;
}
}
 
/* Add new entry or lookup existing entry */
 
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
ACPI_IMODE_LOAD_PASS2, Flags, WalkState, &Node);
 
if (ACPI_SUCCESS (Status) && (Flags & ACPI_NS_TEMPORARY))
{
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"***New Node [%4.4s] %p is temporary\n",
AcpiUtGetNodeName (Node), Node));
}
break;
}
 
if (ACPI_FAILURE (Status))
{
ACPI_ERROR_NAMESPACE (BufferPtr, Status);
return_ACPI_STATUS (Status);
}
 
if (!Op)
{
/* Create a new op */
 
Op = AcpiPsAllocOp (WalkState->Opcode);
if (!Op)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
 
/* Initialize the new op */
 
if (Node)
{
Op->Named.Name = Node->Name.Integer;
}
*OutOp = Op;
}
 
/*
* Put the Node in the "op" object that the parser uses, so we
* can get it again quickly when this scope is closed
*/
Op->Common.Node = Node;
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsLoad2EndOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
*
* RETURN: Status
*
* DESCRIPTION: Ascending callback used during the loading of the namespace,
* both control methods and everything else.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsLoad2EndOp (
ACPI_WALK_STATE *WalkState)
{
ACPI_PARSE_OBJECT *Op;
ACPI_STATUS Status = AE_OK;
ACPI_OBJECT_TYPE ObjectType;
ACPI_NAMESPACE_NODE *Node;
ACPI_PARSE_OBJECT *Arg;
ACPI_NAMESPACE_NODE *NewNode;
#ifndef ACPI_NO_METHOD_EXECUTION
UINT32 i;
UINT8 RegionSpace;
#endif
 
 
ACPI_FUNCTION_TRACE (DsLoad2EndOp);
 
Op = WalkState->Op;
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Opcode [%s] Op %p State %p\n",
WalkState->OpInfo->Name, Op, WalkState));
 
/* Check if opcode had an associated namespace object */
 
if (!(WalkState->OpInfo->Flags & AML_NSOBJECT))
{
return_ACPI_STATUS (AE_OK);
}
 
if (Op->Common.AmlOpcode == AML_SCOPE_OP)
{
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"Ending scope Op=%p State=%p\n", Op, WalkState));
}
 
ObjectType = WalkState->OpInfo->ObjectType;
 
/*
* Get the Node/name from the earlier lookup
* (It was saved in the *op structure)
*/
Node = Op->Common.Node;
 
/*
* Put the Node on the object stack (Contains the ACPI Name of
* this object)
*/
WalkState->Operands[0] = (void *) Node;
WalkState->NumOperands = 1;
 
/* Pop the scope stack */
 
if (AcpiNsOpensScope (ObjectType) &&
(Op->Common.AmlOpcode != AML_INT_METHODCALL_OP))
{
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p\n",
AcpiUtGetTypeName (ObjectType), Op));
 
Status = AcpiDsScopeStackPop (WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
}
 
/*
* Named operations are as follows:
*
* AML_ALIAS
* AML_BANKFIELD
* AML_CREATEBITFIELD
* AML_CREATEBYTEFIELD
* AML_CREATEDWORDFIELD
* AML_CREATEFIELD
* AML_CREATEQWORDFIELD
* AML_CREATEWORDFIELD
* AML_DATA_REGION
* AML_DEVICE
* AML_EVENT
* AML_FIELD
* AML_INDEXFIELD
* AML_METHOD
* AML_METHODCALL
* AML_MUTEX
* AML_NAME
* AML_NAMEDFIELD
* AML_OPREGION
* AML_POWERRES
* AML_PROCESSOR
* AML_SCOPE
* AML_THERMALZONE
*/
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"Create-Load [%s] State=%p Op=%p NamedObj=%p\n",
AcpiPsGetOpcodeName (Op->Common.AmlOpcode), WalkState, Op, Node));
 
/* Decode the opcode */
 
Arg = Op->Common.Value.Arg;
 
switch (WalkState->OpInfo->Type)
{
#ifndef ACPI_NO_METHOD_EXECUTION
 
case AML_TYPE_CREATE_FIELD:
/*
* Create the field object, but the field buffer and index must
* be evaluated later during the execution phase
*/
Status = AcpiDsCreateBufferField (Op, WalkState);
break;
 
 
case AML_TYPE_NAMED_FIELD:
/*
* If we are executing a method, initialize the field
*/
if (WalkState->MethodNode)
{
Status = AcpiDsInitFieldObjects (Op, WalkState);
}
 
switch (Op->Common.AmlOpcode)
{
case AML_INDEX_FIELD_OP:
 
Status = AcpiDsCreateIndexField (Op, (ACPI_HANDLE) Arg->Common.Node,
WalkState);
break;
 
case AML_BANK_FIELD_OP:
 
Status = AcpiDsCreateBankField (Op, Arg->Common.Node, WalkState);
break;
 
case AML_FIELD_OP:
 
Status = AcpiDsCreateField (Op, Arg->Common.Node, WalkState);
break;
 
default:
/* All NAMED_FIELD opcodes must be handled above */
break;
}
break;
 
 
case AML_TYPE_NAMED_SIMPLE:
 
Status = AcpiDsCreateOperands (WalkState, Arg);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
 
switch (Op->Common.AmlOpcode)
{
case AML_PROCESSOR_OP:
 
Status = AcpiExCreateProcessor (WalkState);
break;
 
case AML_POWER_RES_OP:
 
Status = AcpiExCreatePowerResource (WalkState);
break;
 
case AML_MUTEX_OP:
 
Status = AcpiExCreateMutex (WalkState);
break;
 
case AML_EVENT_OP:
 
Status = AcpiExCreateEvent (WalkState);
break;
 
 
case AML_ALIAS_OP:
 
Status = AcpiExCreateAlias (WalkState);
break;
 
default:
/* Unknown opcode */
 
Status = AE_OK;
goto Cleanup;
}
 
/* Delete operands */
 
for (i = 1; i < WalkState->NumOperands; i++)
{
AcpiUtRemoveReference (WalkState->Operands[i]);
WalkState->Operands[i] = NULL;
}
 
break;
#endif /* ACPI_NO_METHOD_EXECUTION */
 
case AML_TYPE_NAMED_COMPLEX:
 
switch (Op->Common.AmlOpcode)
{
#ifndef ACPI_NO_METHOD_EXECUTION
case AML_REGION_OP:
case AML_DATA_REGION_OP:
 
if (Op->Common.AmlOpcode == AML_REGION_OP)
{
RegionSpace = (ACPI_ADR_SPACE_TYPE)
((Op->Common.Value.Arg)->Common.Value.Integer);
}
else
{
RegionSpace = REGION_DATA_TABLE;
}
 
/*
* The OpRegion is not fully parsed at this time. The only valid
* argument is the SpaceId. (We must save the address of the
* AML of the address and length operands)
*
* If we have a valid region, initialize it. The namespace is
* unlocked at this point.
*
* Need to unlock interpreter if it is locked (if we are running
* a control method), in order to allow _REG methods to be run
* during AcpiEvInitializeRegion.
*/
if (WalkState->MethodNode)
{
/*
* Executing a method: initialize the region and unlock
* the interpreter
*/
Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
RegionSpace, WalkState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
AcpiExExitInterpreter ();
}
 
Status = AcpiEvInitializeRegion (AcpiNsGetAttachedObject (Node),
FALSE);
if (WalkState->MethodNode)
{
AcpiExEnterInterpreter ();
}
 
if (ACPI_FAILURE (Status))
{
/*
* If AE_NOT_EXIST is returned, it is not fatal
* because many regions get created before a handler
* is installed for said region.
*/
if (AE_NOT_EXIST == Status)
{
Status = AE_OK;
}
}
break;
 
 
case AML_NAME_OP:
 
Status = AcpiDsCreateNode (WalkState, Node, Op);
break;
 
 
case AML_METHOD_OP:
/*
* MethodOp PkgLength NameString MethodFlags TermList
*
* Note: We must create the method node/object pair as soon as we
* see the method declaration. This allows later pass1 parsing
* of invocations of the method (need to know the number of
* arguments.)
*/
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"LOADING-Method: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Op->Named.Node));
 
if (!AcpiNsGetAttachedObject (Op->Named.Node))
{
WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
WalkState->NumOperands = 1;
 
Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
if (ACPI_SUCCESS (Status))
{
Status = AcpiExCreateMethod (Op->Named.Data,
Op->Named.Length, WalkState);
}
WalkState->Operands[0] = NULL;
WalkState->NumOperands = 0;
 
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
break;
 
#endif /* ACPI_NO_METHOD_EXECUTION */
 
default:
/* All NAMED_COMPLEX opcodes must be handled above */
break;
}
break;
 
 
case AML_CLASS_INTERNAL:
 
/* case AML_INT_NAMEPATH_OP: */
break;
 
 
case AML_CLASS_METHOD_CALL:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
 
/*
* Lookup the method name and save the Node
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS2,
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
WalkState, &(NewNode));
if (ACPI_SUCCESS (Status))
{
/*
* Make sure that what we found is indeed a method
* We didn't search for a method on purpose, to see if the name
* would resolve
*/
if (NewNode->Type != ACPI_TYPE_METHOD)
{
Status = AE_AML_OPERAND_TYPE;
}
 
/* We could put the returned object (Node) on the object stack for
* later, but for now, we will put it in the "op" object that the
* parser uses, so we can get it again at the end of this scope
*/
Op->Common.Node = NewNode;
}
else
{
ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
}
break;
 
 
default:
break;
}
 
Cleanup:
 
/* Remove the Node pushed at the very beginning */
 
WalkState->Operands[0] = NULL;
WalkState->NumOperands = 0;
return_ACPI_STATUS (Status);
}
 
 
/drivers/devman/acpica/dispatcher/dswload2.c
0,0 → 1,819
/******************************************************************************
*
* Module Name: dswload2 - Dispatcher second pass namespace load callbacks
*
*****************************************************************************/
 
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
 
#define __DSWLOAD2_C__
 
#include "acpi.h"
#include "accommon.h"
#include "acparser.h"
#include "amlcode.h"
#include "acdispat.h"
#include "acinterp.h"
#include "acnamesp.h"
#include "acevents.h"
 
#define _COMPONENT ACPI_DISPATCHER
ACPI_MODULE_NAME ("dswload2")
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsLoad2BeginOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
* OutOp - Wher to return op if a new one is created
*
* RETURN: Status
*
* DESCRIPTION: Descending callback used during the loading of ACPI tables.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsLoad2BeginOp (
ACPI_WALK_STATE *WalkState,
ACPI_PARSE_OBJECT **OutOp)
{
ACPI_PARSE_OBJECT *Op;
ACPI_NAMESPACE_NODE *Node;
ACPI_STATUS Status;
ACPI_OBJECT_TYPE ObjectType;
char *BufferPtr;
UINT32 Flags;
 
 
ACPI_FUNCTION_TRACE (DsLoad2BeginOp);
 
 
Op = WalkState->Op;
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
 
if (Op)
{
if ((WalkState->ControlState) &&
(WalkState->ControlState->Common.State ==
ACPI_CONTROL_CONDITIONAL_EXECUTING))
{
/* We are executing a while loop outside of a method */
 
Status = AcpiDsExecBeginOp (WalkState, OutOp);
return_ACPI_STATUS (Status);
}
 
/* We only care about Namespace opcodes here */
 
if ((!(WalkState->OpInfo->Flags & AML_NSOPCODE) &&
(WalkState->Opcode != AML_INT_NAMEPATH_OP)) ||
(!(WalkState->OpInfo->Flags & AML_NAMED)))
{
return_ACPI_STATUS (AE_OK);
}
 
/* Get the name we are going to enter or lookup in the namespace */
 
if (WalkState->Opcode == AML_INT_NAMEPATH_OP)
{
/* For Namepath op, get the path string */
 
BufferPtr = Op->Common.Value.String;
if (!BufferPtr)
{
/* No name, just exit */
 
return_ACPI_STATUS (AE_OK);
}
}
else
{
/* Get name from the op */
 
BufferPtr = ACPI_CAST_PTR (char, &Op->Named.Name);
}
}
else
{
/* Get the namestring from the raw AML */
 
BufferPtr = AcpiPsGetNextNamestring (&WalkState->ParserState);
}
 
/* Map the opcode into an internal object type */
 
ObjectType = WalkState->OpInfo->ObjectType;
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType));
 
switch (WalkState->Opcode)
{
case AML_FIELD_OP:
case AML_BANK_FIELD_OP:
case AML_INDEX_FIELD_OP:
 
Node = NULL;
Status = AE_OK;
break;
 
case AML_INT_NAMEPATH_OP:
/*
* The NamePath is an object reference to an existing object.
* Don't enter the name into the namespace, but look it up
* for use later.
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
WalkState, &(Node));
break;
 
case AML_SCOPE_OP:
 
/* Special case for Scope(\) -> refers to the Root node */
 
if (Op && (Op->Named.Node == AcpiGbl_RootNode))
{
Node = Op->Named.Node;
 
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
else
{
/*
* The Path is an object reference to an existing object.
* Don't enter the name into the namespace, but look it up
* for use later.
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
WalkState, &(Node));
if (ACPI_FAILURE (Status))
{
#ifdef ACPI_ASL_COMPILER
if (Status == AE_NOT_FOUND)
{
Status = AE_OK;
}
else
{
ACPI_ERROR_NAMESPACE (BufferPtr, Status);
}
#else
ACPI_ERROR_NAMESPACE (BufferPtr, Status);
#endif
return_ACPI_STATUS (Status);
}
}
 
/*
* We must check to make sure that the target is
* one of the opcodes that actually opens a scope
*/
switch (Node->Type)
{
case ACPI_TYPE_ANY:
case ACPI_TYPE_LOCAL_SCOPE: /* Scope */
case ACPI_TYPE_DEVICE:
case ACPI_TYPE_POWER:
case ACPI_TYPE_PROCESSOR:
case ACPI_TYPE_THERMAL:
 
/* These are acceptable types */
break;
 
case ACPI_TYPE_INTEGER:
case ACPI_TYPE_STRING:
case ACPI_TYPE_BUFFER:
 
/*
* These types we will allow, but we will change the type.
* This enables some existing code of the form:
*
* Name (DEB, 0)
* Scope (DEB) { ... }
*/
ACPI_WARNING ((AE_INFO,
"Type override - [%4.4s] had invalid type (%s) "
"for Scope operator, changed to type ANY\n",
AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));
 
Node->Type = ACPI_TYPE_ANY;
WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
break;
 
default:
 
/* All other types are an error */
 
ACPI_ERROR ((AE_INFO,
"Invalid type (%s) for target of "
"Scope operator [%4.4s] (Cannot override)",
AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));
 
return (AE_AML_OPERAND_TYPE);
}
break;
 
default:
 
/* All other opcodes */
 
if (Op && Op->Common.Node)
{
/* This op/node was previously entered into the namespace */
 
Node = Op->Common.Node;
 
if (AcpiNsOpensScope (ObjectType))
{
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
 
return_ACPI_STATUS (AE_OK);
}
 
/*
* Enter the named type into the internal namespace. We enter the name
* as we go downward in the parse tree. Any necessary subobjects that
* involve arguments to the opcode must be created as we go back up the
* parse tree later.
*
* Note: Name may already exist if we are executing a deferred opcode.
*/
if (WalkState->DeferredNode)
{
/* This name is already in the namespace, get the node */
 
Node = WalkState->DeferredNode;
Status = AE_OK;
break;
}
 
Flags = ACPI_NS_NO_UPSEARCH;
if (WalkState->PassNumber == ACPI_IMODE_EXECUTE)
{
/* Execution mode, node cannot already exist, node is temporary */
 
Flags |= ACPI_NS_ERROR_IF_FOUND;
 
if (!(WalkState->ParseFlags & ACPI_PARSE_MODULE_LEVEL))
{
Flags |= ACPI_NS_TEMPORARY;
}
}
 
/* Add new entry or lookup existing entry */
 
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
ACPI_IMODE_LOAD_PASS2, Flags, WalkState, &Node);
 
if (ACPI_SUCCESS (Status) && (Flags & ACPI_NS_TEMPORARY))
{
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"***New Node [%4.4s] %p is temporary\n",
AcpiUtGetNodeName (Node), Node));
}
break;
}
 
if (ACPI_FAILURE (Status))
{
ACPI_ERROR_NAMESPACE (BufferPtr, Status);
return_ACPI_STATUS (Status);
}
 
if (!Op)
{
/* Create a new op */
 
Op = AcpiPsAllocOp (WalkState->Opcode);
if (!Op)
{
return_ACPI_STATUS (AE_NO_MEMORY);
}
 
/* Initialize the new op */
 
if (Node)
{
Op->Named.Name = Node->Name.Integer;
}
*OutOp = Op;
}
 
/*
* Put the Node in the "op" object that the parser uses, so we
* can get it again quickly when this scope is closed
*/
Op->Common.Node = Node;
return_ACPI_STATUS (Status);
}
 
 
/*******************************************************************************
*
* FUNCTION: AcpiDsLoad2EndOp
*
* PARAMETERS: WalkState - Current state of the parse tree walk
*
* RETURN: Status
*
* DESCRIPTION: Ascending callback used during the loading of the namespace,
* both control methods and everything else.
*
******************************************************************************/
 
ACPI_STATUS
AcpiDsLoad2EndOp (
ACPI_WALK_STATE *WalkState)
{
ACPI_PARSE_OBJECT *Op;
ACPI_STATUS Status = AE_OK;
ACPI_OBJECT_TYPE ObjectType;
ACPI_NAMESPACE_NODE *Node;
ACPI_PARSE_OBJECT *Arg;
ACPI_NAMESPACE_NODE *NewNode;
#ifndef ACPI_NO_METHOD_EXECUTION
UINT32 i;
UINT8 RegionSpace;
#endif
 
 
ACPI_FUNCTION_TRACE (DsLoad2EndOp);
 
Op = WalkState->Op;
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Opcode [%s] Op %p State %p\n",
WalkState->OpInfo->Name, Op, WalkState));
 
/* Check if opcode had an associated namespace object */
 
if (!(WalkState->OpInfo->Flags & AML_NSOBJECT))
{
return_ACPI_STATUS (AE_OK);
}
 
if (Op->Common.AmlOpcode == AML_SCOPE_OP)
{
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"Ending scope Op=%p State=%p\n", Op, WalkState));
}
 
ObjectType = WalkState->OpInfo->ObjectType;
 
/*
* Get the Node/name from the earlier lookup
* (It was saved in the *op structure)
*/
Node = Op->Common.Node;
 
/*
* Put the Node on the object stack (Contains the ACPI Name of
* this object)
*/
WalkState->Operands[0] = (void *) Node;
WalkState->NumOperands = 1;
 
/* Pop the scope stack */
 
if (AcpiNsOpensScope (ObjectType) &&
(Op->Common.AmlOpcode != AML_INT_METHODCALL_OP))
{
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s) Popping scope for Op %p\n",
AcpiUtGetTypeName (ObjectType), Op));
 
Status = AcpiDsScopeStackPop (WalkState);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
}
 
/*
* Named operations are as follows:
*
* AML_ALIAS
* AML_BANKFIELD
* AML_CREATEBITFIELD
* AML_CREATEBYTEFIELD
* AML_CREATEDWORDFIELD
* AML_CREATEFIELD
* AML_CREATEQWORDFIELD
* AML_CREATEWORDFIELD
* AML_DATA_REGION
* AML_DEVICE
* AML_EVENT
* AML_FIELD
* AML_INDEXFIELD
* AML_METHOD
* AML_METHODCALL
* AML_MUTEX
* AML_NAME
* AML_NAMEDFIELD
* AML_OPREGION
* AML_POWERRES
* AML_PROCESSOR
* AML_SCOPE
* AML_THERMALZONE
*/
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"Create-Load [%s] State=%p Op=%p NamedObj=%p\n",
AcpiPsGetOpcodeName (Op->Common.AmlOpcode), WalkState, Op, Node));
 
/* Decode the opcode */
 
Arg = Op->Common.Value.Arg;
 
switch (WalkState->OpInfo->Type)
{
#ifndef ACPI_NO_METHOD_EXECUTION
 
case AML_TYPE_CREATE_FIELD:
/*
* Create the field object, but the field buffer and index must
* be evaluated later during the execution phase
*/
Status = AcpiDsCreateBufferField (Op, WalkState);
break;
 
 
case AML_TYPE_NAMED_FIELD:
/*
* If we are executing a method, initialize the field
*/
if (WalkState->MethodNode)
{
Status = AcpiDsInitFieldObjects (Op, WalkState);
}
 
switch (Op->Common.AmlOpcode)
{
case AML_INDEX_FIELD_OP:
 
Status = AcpiDsCreateIndexField (Op, (ACPI_HANDLE) Arg->Common.Node,
WalkState);
break;
 
case AML_BANK_FIELD_OP:
 
Status = AcpiDsCreateBankField (Op, Arg->Common.Node, WalkState);
break;
 
case AML_FIELD_OP:
 
Status = AcpiDsCreateField (Op, Arg->Common.Node, WalkState);
break;
 
default:
/* All NAMED_FIELD opcodes must be handled above */
break;
}
break;
 
 
case AML_TYPE_NAMED_SIMPLE:
 
Status = AcpiDsCreateOperands (WalkState, Arg);
if (ACPI_FAILURE (Status))
{
goto Cleanup;
}
 
switch (Op->Common.AmlOpcode)
{
case AML_PROCESSOR_OP:
 
Status = AcpiExCreateProcessor (WalkState);
break;
 
case AML_POWER_RES_OP:
 
Status = AcpiExCreatePowerResource (WalkState);
break;
 
case AML_MUTEX_OP:
 
Status = AcpiExCreateMutex (WalkState);
break;
 
case AML_EVENT_OP:
 
Status = AcpiExCreateEvent (WalkState);
break;
 
 
case AML_ALIAS_OP:
 
Status = AcpiExCreateAlias (WalkState);
break;
 
default:
/* Unknown opcode */
 
Status = AE_OK;
goto Cleanup;
}
 
/* Delete operands */
 
for (i = 1; i < WalkState->NumOperands; i++)
{
AcpiUtRemoveReference (WalkState->Operands[i]);
WalkState->Operands[i] = NULL;
}
 
break;
#endif /* ACPI_NO_METHOD_EXECUTION */
 
case AML_TYPE_NAMED_COMPLEX:
 
switch (Op->Common.AmlOpcode)
{
#ifndef ACPI_NO_METHOD_EXECUTION
case AML_REGION_OP:
case AML_DATA_REGION_OP:
 
if (Op->Common.AmlOpcode == AML_REGION_OP)
{
RegionSpace = (ACPI_ADR_SPACE_TYPE)
((Op->Common.Value.Arg)->Common.Value.Integer);
}
else
{
RegionSpace = ACPI_ADR_SPACE_DATA_TABLE;
}
 
/*
* The OpRegion is not fully parsed at this time. The only valid
* argument is the SpaceId. (We must save the address of the
* AML of the address and length operands)
*
* If we have a valid region, initialize it. The namespace is
* unlocked at this point.
*
* Need to unlock interpreter if it is locked (if we are running
* a control method), in order to allow _REG methods to be run
* during AcpiEvInitializeRegion.
*/
if (WalkState->MethodNode)
{
/*
* Executing a method: initialize the region and unlock
* the interpreter
*/
Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
RegionSpace, WalkState);
if (ACPI_FAILURE (Status))
{
return (Status);
}
 
AcpiExExitInterpreter ();
}
 
Status = AcpiEvInitializeRegion (AcpiNsGetAttachedObject (Node),
FALSE);
if (WalkState->MethodNode)
{
AcpiExEnterInterpreter ();
}
 
if (ACPI_FAILURE (Status))
{
/*
* If AE_NOT_EXIST is returned, it is not fatal
* because many regions get created before a handler
* is installed for said region.
*/
if (AE_NOT_EXIST == Status)
{
Status = AE_OK;
}
}
break;
 
 
case AML_NAME_OP:
 
Status = AcpiDsCreateNode (WalkState, Node, Op);
break;
 
 
case AML_METHOD_OP:
/*
* MethodOp PkgLength NameString MethodFlags TermList
*
* Note: We must create the method node/object pair as soon as we
* see the method declaration. This allows later pass1 parsing
* of invocations of the method (need to know the number of
* arguments.)
*/
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"LOADING-Method: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Op->Named.Node));
 
if (!AcpiNsGetAttachedObject (Op->Named.Node))
{
WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
WalkState->NumOperands = 1;
 
Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
if (ACPI_SUCCESS (Status))
{
Status = AcpiExCreateMethod (Op->Named.Data,
Op->Named.Length, WalkState);
}
WalkState->Operands[0] = NULL;
WalkState->NumOperands = 0;
 
if (ACPI_FAILURE (Status))
{
return_ACPI_STATUS (Status);
}
}
break;
 
#endif /* ACPI_NO_METHOD_EXECUTION */
 
default:
/* All NAMED_COMPLEX opcodes must be handled above */
break;
}
break;
 
 
case AML_CLASS_INTERNAL:
 
/* case AML_INT_NAMEPATH_OP: */
break;
 
 
case AML_CLASS_METHOD_CALL:
 
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
"RESOLVING-MethodCall: State=%p Op=%p NamedObj=%p\n",
WalkState, Op, Node));
 
/*
* Lookup the method name and save the Node
*/
Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Common.Value.String,
ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS2,
ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
WalkState, &(NewNode));
if (ACPI_SUCCESS (Status))
{
/*
* Make sure that what we found is indeed a method
* We didn't search for a method on purpose, to see if the name
* would resolve
*/
if (NewNode->Type != ACPI_TYPE_METHOD)
{
Status = AE_AML_OPERAND_TYPE;
}
 
/* We could put the returned object (Node) on the object stack for
* later, but for now, we will put it in the "op" object that the
* parser uses, so we can get it again at the end of this scope
*/
Op->Common.Node = NewNode;
}
else
{
ACPI_ERROR_NAMESPACE (Arg->Common.Value.String, Status);
}
break;
 
 
default:
break;
}
 
Cleanup:
 
/* Remove the Node pushed at the very beginning */
 
WalkState->Operands[0] = NULL;
WalkState->NumOperands = 0;
return_ACPI_STATUS (Status);
}
 
/drivers/devman/acpica/dispatcher/dswscope.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License
/drivers/devman/acpica/dispatcher/dswstate.c
8,7 → 8,7
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp.
* Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
* All rights reserved.
*
* 2. License