0,0 → 1,974 |
/****************************************************************************** |
* |
* Module Name: dswload - Dispatcher namespace load callbacks |
* |
*****************************************************************************/ |
|
/****************************************************************************** |
* |
* 1. Copyright Notice |
* |
* Some or all of this work - Copyright (c) 1999 - 2010, Intel Corp. |
* All rights reserved. |
* |
* 2. License |
* |
* 2.1. This is your license from Intel Corp. under its intellectual property |
* rights. You may have additional license terms from the party that provided |
* you this software, covering your right to use that party's intellectual |
* property rights. |
* |
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a |
* copy of the source code appearing in this file ("Covered Code") an |
* irrevocable, perpetual, worldwide license under Intel's copyrights in the |
* base code distributed originally by Intel ("Original Intel Code") to copy, |
* make derivatives, distribute, use and display any portion of the Covered |
* Code in any form, with the right to sublicense such rights; and |
* |
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent |
* license (with the right to sublicense), under only those claims of Intel |
* patents that are infringed by the Original Intel Code, to make, use, sell, |
* offer to sell, and import the Covered Code and derivative works thereof |
* solely to the minimum extent necessary to exercise the above copyright |
* license, and in no event shall the patent license extend to any additions |
* to or modifications of the Original Intel Code. No other license or right |
* is granted directly or by implication, estoppel or otherwise; |
* |
* The above copyright and patent license is granted only if the following |
* conditions are met: |
* |
* 3. Conditions |
* |
* 3.1. Redistribution of Source with Rights to Further Distribute Source. |
* Redistribution of source code of any substantial portion of the Covered |
* Code or modification with rights to further distribute source must include |
* the above Copyright Notice, the above License, this list of Conditions, |
* and the following Disclaimer and Export Compliance provision. In addition, |
* Licensee must cause all Covered Code to which Licensee contributes to |
* contain a file documenting the changes Licensee made to create that Covered |
* Code and the date of any change. Licensee must include in that file the |
* documentation of any changes made by any predecessor Licensee. Licensee |
* must include a prominent statement that the modification is derived, |
* directly or indirectly, from Original Intel Code. |
* |
* 3.2. Redistribution of Source with no Rights to Further Distribute Source. |
* Redistribution of source code of any substantial portion of the Covered |
* Code or modification without rights to further distribute source must |
* include the following Disclaimer and Export Compliance provision in the |
* documentation and/or other materials provided with distribution. In |
* addition, Licensee may not authorize further sublicense of source of any |
* portion of the Covered Code, and must include terms to the effect that the |
* license from Licensee to its licensee is limited to the intellectual |
* property embodied in the software Licensee provides to its licensee, and |
* not to intellectual property embodied in modifications its licensee may |
* make. |
* |
* 3.3. Redistribution of Executable. Redistribution in executable form of any |
* substantial portion of the Covered Code or modification must reproduce the |
* above Copyright Notice, and the following Disclaimer and Export Compliance |
* provision in the documentation and/or other materials provided with the |
* distribution. |
* |
* 3.4. Intel retains all right, title, and interest in and to the Original |
* Intel Code. |
* |
* 3.5. Neither the name Intel nor any other trademark owned or controlled by |
* Intel shall be used in advertising or otherwise to promote the sale, use or |
* other dealings in products derived from or relating to the Covered Code |
* without prior written authorization from Intel. |
* |
* 4. Disclaimer and Export Compliance |
* |
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED |
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE |
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, |
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY |
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY |
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A |
* PARTICULAR PURPOSE. |
* |
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES |
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR |
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, |
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY |
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL |
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS |
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY |
* LIMITED REMEDY. |
* |
* 4.3. Licensee shall not export, either directly or indirectly, any of this |
* software or system incorporating such software without first obtaining any |
* required license or other approval from the U. S. Department of Commerce or |
* any other agency or department of the United States Government. In the |
* event Licensee exports any such software from the United States or |
* re-exports any such software from a foreign destination, Licensee shall |
* ensure that the distribution and export/re-export of the software is in |
* compliance with all laws, regulations, orders, or other restrictions of the |
* U.S. Export Administration Regulations. Licensee agrees that neither it nor |
* any of its subsidiaries will export/re-export any technical data, process, |
* software, or service, directly or indirectly, to any country for which the |
* United States government or any agency thereof requires an export license, |
* other governmental approval, or letter of assurance, without first obtaining |
* such license, approval or letter. |
* |
*****************************************************************************/ |
|
#define __ASLLOAD_C__ |
|
#include "aslcompiler.h" |
#include "amlcode.h" |
#include "acdispat.h" |
#include "acnamesp.h" |
|
#include "aslcompiler.y.h" |
|
#define _COMPONENT ACPI_COMPILER |
ACPI_MODULE_NAME ("aslload") |
|
/* Local prototypes */ |
|
static ACPI_STATUS |
LdLoadFieldElements ( |
ACPI_PARSE_OBJECT *Op, |
ACPI_WALK_STATE *WalkState); |
|
static ACPI_STATUS |
LdLoadResourceElements ( |
ACPI_PARSE_OBJECT *Op, |
ACPI_WALK_STATE *WalkState); |
|
static ACPI_STATUS |
LdNamespace1Begin ( |
ACPI_PARSE_OBJECT *Op, |
UINT32 Level, |
void *Context); |
|
static ACPI_STATUS |
LdNamespace2Begin ( |
ACPI_PARSE_OBJECT *Op, |
UINT32 Level, |
void *Context); |
|
static ACPI_STATUS |
LdCommonNamespaceEnd ( |
ACPI_PARSE_OBJECT *Op, |
UINT32 Level, |
void *Context); |
|
|
/******************************************************************************* |
* |
* FUNCTION: LdLoadNamespace |
* |
* PARAMETERS: RootOp - Root of the parse tree |
* |
* RETURN: Status |
* |
* DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the |
* named ASL/AML objects into the namespace. The namespace is |
* constructed in order to resolve named references and references |
* to named fields within resource templates/descriptors. |
* |
******************************************************************************/ |
|
ACPI_STATUS |
LdLoadNamespace ( |
ACPI_PARSE_OBJECT *RootOp) |
{ |
ACPI_WALK_STATE *WalkState; |
|
|
DbgPrint (ASL_DEBUG_OUTPUT, "\nCreating namespace\n\n"); |
|
/* Create a new walk state */ |
|
WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL); |
if (!WalkState) |
{ |
return AE_NO_MEMORY; |
} |
|
/* Walk the entire parse tree, first pass */ |
|
TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin, |
LdCommonNamespaceEnd, WalkState); |
|
/* Second pass to handle forward references */ |
|
TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin, |
LdCommonNamespaceEnd, WalkState); |
|
/* Dump the namespace if debug is enabled */ |
|
AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX); |
return AE_OK; |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: LdLoadFieldElements |
* |
* PARAMETERS: Op - Parent node (Field) |
* WalkState - Current walk state |
* |
* RETURN: Status |
* |
* DESCRIPTION: Enter the named elements of the field (children of the parent) |
* into the namespace. |
* |
******************************************************************************/ |
|
static ACPI_STATUS |
LdLoadFieldElements ( |
ACPI_PARSE_OBJECT *Op, |
ACPI_WALK_STATE *WalkState) |
{ |
ACPI_PARSE_OBJECT *Child = NULL; |
ACPI_NAMESPACE_NODE *Node; |
ACPI_STATUS Status; |
|
|
/* Get the first named field element */ |
|
switch (Op->Asl.AmlOpcode) |
{ |
case AML_BANK_FIELD_OP: |
|
Child = UtGetArg (Op, 6); |
break; |
|
case AML_INDEX_FIELD_OP: |
|
Child = UtGetArg (Op, 5); |
break; |
|
case AML_FIELD_OP: |
|
Child = UtGetArg (Op, 4); |
break; |
|
default: |
/* No other opcodes should arrive here */ |
return (AE_BAD_PARAMETER); |
} |
|
/* Enter all elements into the namespace */ |
|
while (Child) |
{ |
switch (Child->Asl.AmlOpcode) |
{ |
case AML_INT_RESERVEDFIELD_OP: |
case AML_INT_ACCESSFIELD_OP: |
|
break; |
|
default: |
|
Status = AcpiNsLookup (WalkState->ScopeInfo, |
Child->Asl.Value.String, |
ACPI_TYPE_LOCAL_REGION_FIELD, |
ACPI_IMODE_LOAD_PASS1, |
ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | |
ACPI_NS_ERROR_IF_FOUND, |
NULL, &Node); |
if (ACPI_FAILURE (Status)) |
{ |
if (Status != AE_ALREADY_EXISTS) |
{ |
AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child, |
Child->Asl.Value.String); |
return (Status); |
} |
|
/* |
* The name already exists in this scope |
* But continue processing the elements |
*/ |
AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child, |
Child->Asl.Value.String); |
} |
else |
{ |
Child->Asl.Node = Node; |
Node->Op = Child; |
} |
break; |
} |
Child = Child->Asl.Next; |
} |
return (AE_OK); |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: LdLoadResourceElements |
* |
* PARAMETERS: Op - Parent node (Resource Descriptor) |
* WalkState - Current walk state |
* |
* RETURN: Status |
* |
* DESCRIPTION: Enter the named elements of the resource descriptor (children |
* of the parent) into the namespace. |
* |
* NOTE: In the real AML namespace, these named elements never exist. But |
* we simply use the namespace here as a symbol table so we can look |
* them up as they are referenced. |
* |
******************************************************************************/ |
|
static ACPI_STATUS |
LdLoadResourceElements ( |
ACPI_PARSE_OBJECT *Op, |
ACPI_WALK_STATE *WalkState) |
{ |
ACPI_PARSE_OBJECT *InitializerOp = NULL; |
ACPI_NAMESPACE_NODE *Node; |
ACPI_STATUS Status; |
|
|
/* |
* Enter the resource name into the namespace. Name must not already exist. |
* This opens a scope, so later field names are guaranteed to be new/unique. |
*/ |
Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath, |
ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1, |
ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND, |
WalkState, &Node); |
if (ACPI_FAILURE (Status)) |
{ |
if (Status == AE_ALREADY_EXISTS) |
{ |
/* Actual node causing the error was saved in ParentMethod */ |
|
AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, |
(ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, Op->Asl.Namepath); |
return (AE_OK); |
} |
return (Status); |
} |
|
Node->Value = (UINT32) Op->Asl.Value.Integer; |
Node->Op = Op; |
Op->Asl.Node = Node; |
|
/* |
* Now enter the predefined fields, for easy lookup when referenced |
* by the source ASL |
*/ |
InitializerOp = ASL_GET_CHILD_NODE (Op); |
while (InitializerOp) |
{ |
|
if (InitializerOp->Asl.ExternalName) |
{ |
Status = AcpiNsLookup (WalkState->ScopeInfo, |
InitializerOp->Asl.ExternalName, |
ACPI_TYPE_LOCAL_RESOURCE_FIELD, |
ACPI_IMODE_LOAD_PASS1, |
ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE, |
NULL, &Node); |
if (ACPI_FAILURE (Status)) |
{ |
return (Status); |
} |
|
/* |
* Store the field offset in the namespace node so it |
* can be used when the field is referenced |
*/ |
Node->Value = (UINT32) InitializerOp->Asl.Value.Integer; |
InitializerOp->Asl.Node = Node; |
Node->Op = InitializerOp; |
|
/* Pass thru the field type (Bitfield or Bytefield) */ |
|
if (InitializerOp->Asl.CompileFlags & NODE_IS_BIT_OFFSET) |
{ |
Node->Flags |= ANOBJ_IS_BIT_OFFSET; |
} |
} |
InitializerOp = ASL_GET_PEER_NODE (InitializerOp); |
} |
|
return (AE_OK); |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: LdNamespace1Begin |
* |
* PARAMETERS: ASL_WALK_CALLBACK |
* |
* RETURN: Status |
* |
* DESCRIPTION: Descending callback used during the parse tree walk. If this |
* is a named AML opcode, enter into the namespace |
* |
******************************************************************************/ |
|
static ACPI_STATUS |
LdNamespace1Begin ( |
ACPI_PARSE_OBJECT *Op, |
UINT32 Level, |
void *Context) |
{ |
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; |
ACPI_NAMESPACE_NODE *Node; |
ACPI_STATUS Status; |
ACPI_OBJECT_TYPE ObjectType; |
ACPI_OBJECT_TYPE ActualObjectType = ACPI_TYPE_ANY; |
char *Path; |
UINT32 Flags = ACPI_NS_NO_UPSEARCH; |
ACPI_PARSE_OBJECT *Arg; |
UINT32 i; |
BOOLEAN ForceNewScope = FALSE; |
|
|
ACPI_FUNCTION_NAME (LdNamespace1Begin); |
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", |
Op, Op->Asl.ParseOpName)); |
|
|
/* |
* We are only interested in opcodes that have an associated name |
* (or multiple names) |
*/ |
switch (Op->Asl.AmlOpcode) |
{ |
case AML_BANK_FIELD_OP: |
case AML_INDEX_FIELD_OP: |
case AML_FIELD_OP: |
|
Status = LdLoadFieldElements (Op, WalkState); |
return (Status); |
|
default: |
|
/* All other opcodes go below */ |
break; |
} |
|
/* Check if this object has already been installed in the namespace */ |
|
if (Op->Asl.Node) |
{ |
return (AE_OK); |
} |
|
Path = Op->Asl.Namepath; |
if (!Path) |
{ |
return (AE_OK); |
} |
|
/* Map the raw opcode into an internal object type */ |
|
switch (Op->Asl.ParseOpcode) |
{ |
case PARSEOP_NAME: |
|
Arg = Op->Asl.Child; /* Get the NameSeg/NameString node */ |
Arg = Arg->Asl.Next; /* First peer is the object to be associated with the name */ |
|
/* |
* If this name refers to a ResourceTemplate, we will need to open |
* a new scope so that the resource subfield names can be entered into |
* the namespace underneath this name |
*/ |
if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) |
{ |
ForceNewScope = TRUE; |
} |
|
/* Get the data type associated with the named object, not the name itself */ |
|
/* Log2 loop to convert from Btype (binary) to Etype (encoded) */ |
|
ObjectType = 1; |
for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2) |
{ |
ObjectType++; |
} |
break; |
|
|
case PARSEOP_EXTERNAL: |
|
/* |
* "External" simply enters a name and type into the namespace. |
* We must be careful to not open a new scope, however, no matter |
* what type the external name refers to (e.g., a method) |
* |
* first child is name, next child is ObjectType |
*/ |
ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer; |
ObjectType = ACPI_TYPE_ANY; |
|
/* |
* We will mark every new node along the path as "External". This |
* allows some or all of the nodes to be created later in the ASL |
* code. Handles cases like this: |
* |
* External (\_SB_.PCI0.ABCD, IntObj) |
* Scope (_SB_) |
* { |
* Device (PCI0) |
* { |
* } |
* } |
* Method (X) |
* { |
* Store (\_SB_.PCI0.ABCD, Local0) |
* } |
*/ |
Flags |= ACPI_NS_EXTERNAL; |
break; |
|
case PARSEOP_DEFAULT_ARG: |
|
if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC) |
{ |
Status = LdLoadResourceElements (Op, WalkState); |
return_ACPI_STATUS (Status); |
} |
|
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); |
break; |
|
|
case PARSEOP_SCOPE: |
|
/* |
* The name referenced by Scope(Name) must already exist at this point. |
* In other words, forward references for Scope() are not supported. |
* The only real reason for this is that the MS interpreter cannot |
* handle this case. Perhaps someday this case can go away. |
*/ |
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, |
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, |
WalkState, &(Node)); |
if (ACPI_FAILURE (Status)) |
{ |
if (Status == AE_NOT_FOUND) |
{ |
/* The name was not found, go ahead and create it */ |
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, |
ACPI_TYPE_LOCAL_SCOPE, |
ACPI_IMODE_LOAD_PASS1, Flags, |
WalkState, &(Node)); |
|
/* |
* However, this is an error -- primarily because the MS |
* interpreter can't handle a forward reference from the |
* Scope() operator. |
*/ |
AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, |
Op->Asl.ExternalName); |
AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op, |
Op->Asl.ExternalName); |
goto FinishNode; |
} |
|
AslCoreSubsystemError (Op, Status, |
"Failure from namespace lookup", FALSE); |
|
return_ACPI_STATUS (Status); |
} |
|
/* We found a node with this name, now check the type */ |
|
switch (Node->Type) |
{ |
case ACPI_TYPE_LOCAL_SCOPE: |
case ACPI_TYPE_DEVICE: |
case ACPI_TYPE_POWER: |
case ACPI_TYPE_PROCESSOR: |
case ACPI_TYPE_THERMAL: |
|
/* These are acceptable types - they all open a new scope */ |
break; |
|
case ACPI_TYPE_INTEGER: |
case ACPI_TYPE_STRING: |
case ACPI_TYPE_BUFFER: |
|
/* |
* These types we will allow, but we will change the type. |
* This enables some existing code of the form: |
* |
* Name (DEB, 0) |
* Scope (DEB) { ... } |
* |
* Which is used to workaround the fact that the MS interpreter |
* does not allow Scope() forward references. |
*/ |
sprintf (MsgBuffer, "%s [%s], changing type to [Scope]", |
Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type)); |
AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); |
|
/* Switch the type to scope, open the new scope */ |
|
Node->Type = ACPI_TYPE_LOCAL_SCOPE; |
Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, |
WalkState); |
if (ACPI_FAILURE (Status)) |
{ |
return_ACPI_STATUS (Status); |
} |
break; |
|
default: |
|
/* All other types are an error */ |
|
sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName, |
AcpiUtGetTypeName (Node->Type)); |
AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); |
|
/* |
* However, switch the type to be an actual scope so |
* that compilation can continue without generating a whole |
* cascade of additional errors. Open the new scope. |
*/ |
Node->Type = ACPI_TYPE_LOCAL_SCOPE; |
Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, |
WalkState); |
if (ACPI_FAILURE (Status)) |
{ |
return_ACPI_STATUS (Status); |
} |
break; |
} |
|
Status = AE_OK; |
goto FinishNode; |
|
|
default: |
|
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); |
break; |
} |
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n", |
Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType))); |
|
/* The name must not already exist */ |
|
Flags |= ACPI_NS_ERROR_IF_FOUND; |
|
/* |
* Enter the named type into the internal namespace. We enter the name |
* as we go downward in the parse tree. Any necessary subobjects that |
* involve arguments to the opcode must be created as we go back up the |
* parse tree later. |
*/ |
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, |
ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); |
if (ACPI_FAILURE (Status)) |
{ |
if (Status == AE_ALREADY_EXISTS) |
{ |
/* The name already exists in this scope */ |
|
if (Node->Type == ACPI_TYPE_LOCAL_SCOPE) |
{ |
/* Allow multiple references to the same scope */ |
|
Node->Type = (UINT8) ObjectType; |
Status = AE_OK; |
} |
else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && |
(Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) |
{ |
/* |
* Allow one create on an object or segment that was |
* previously declared External |
*/ |
Node->Flags &= ~ANOBJ_IS_EXTERNAL; |
Node->Type = (UINT8) ObjectType; |
|
/* Just retyped a node, probably will need to open a scope */ |
|
if (AcpiNsOpensScope (ObjectType)) |
{ |
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); |
if (ACPI_FAILURE (Status)) |
{ |
return_ACPI_STATUS (Status); |
} |
} |
Status = AE_OK; |
} |
else |
{ |
/* Valid error, object already exists */ |
|
AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, |
Op->Asl.ExternalName); |
return_ACPI_STATUS (AE_OK); |
} |
} |
else |
{ |
AslCoreSubsystemError (Op, Status, |
"Failure from namespace lookup", FALSE); |
return_ACPI_STATUS (Status); |
} |
} |
|
if (ForceNewScope) |
{ |
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); |
if (ACPI_FAILURE (Status)) |
{ |
return_ACPI_STATUS (Status); |
} |
} |
|
FinishNode: |
/* |
* Point the parse node to the new namespace node, and point |
* the Node back to the original Parse node |
*/ |
Op->Asl.Node = Node; |
Node->Op = Op; |
|
/* Set the actual data type if appropriate (EXTERNAL term only) */ |
|
if (ActualObjectType != ACPI_TYPE_ANY) |
{ |
Node->Type = (UINT8) ActualObjectType; |
Node->Value = ASL_EXTERNAL_METHOD; |
} |
|
if (Op->Asl.ParseOpcode == PARSEOP_METHOD) |
{ |
/* |
* Get the method argument count from "Extra" and save |
* it in the namespace node |
*/ |
Node->Value = (UINT32) Op->Asl.Extra; |
} |
|
return_ACPI_STATUS (Status); |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: LdNamespace2Begin |
* |
* PARAMETERS: ASL_WALK_CALLBACK |
* |
* RETURN: Status |
* |
* DESCRIPTION: Descending callback used during the pass 2 parse tree walk. |
* Second pass resolves some forward references. |
* |
* Notes: |
* Currently only needs to handle the Alias operator. |
* Could be used to allow forward references from the Scope() operator, but |
* the MS interpreter does not allow this, so this compiler does not either. |
* |
******************************************************************************/ |
|
static ACPI_STATUS |
LdNamespace2Begin ( |
ACPI_PARSE_OBJECT *Op, |
UINT32 Level, |
void *Context) |
{ |
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; |
ACPI_STATUS Status; |
ACPI_NAMESPACE_NODE *Node; |
ACPI_OBJECT_TYPE ObjectType; |
BOOLEAN ForceNewScope = FALSE; |
ACPI_PARSE_OBJECT *Arg; |
char *Path; |
ACPI_NAMESPACE_NODE *TargetNode; |
|
|
ACPI_FUNCTION_NAME (LdNamespace2Begin); |
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", |
Op, Op->Asl.ParseOpName)); |
|
|
/* Ignore Ops with no namespace node */ |
|
Node = Op->Asl.Node; |
if (!Node) |
{ |
return (AE_OK); |
} |
|
/* Get the type to determine if we should push the scope */ |
|
if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && |
(Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)) |
{ |
ObjectType = ACPI_TYPE_LOCAL_RESOURCE; |
} |
else |
{ |
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); |
} |
|
/* Push scope for Resource Templates */ |
|
if (Op->Asl.ParseOpcode == PARSEOP_NAME) |
{ |
if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) |
{ |
ForceNewScope = TRUE; |
} |
} |
|
/* Push the scope stack */ |
|
if (ForceNewScope || AcpiNsOpensScope (ObjectType)) |
{ |
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); |
if (ACPI_FAILURE (Status)) |
{ |
return_ACPI_STATUS (Status); |
} |
} |
|
if (Op->Asl.ParseOpcode == PARSEOP_ALIAS) |
{ |
/* Complete the alias node by getting and saving the target node */ |
|
/* First child is the alias target */ |
|
Arg = Op->Asl.Child; |
|
/* Get the target pathname */ |
|
Path = Arg->Asl.Namepath; |
if (!Path) |
{ |
Status = UtInternalizeName (Arg->Asl.ExternalName, &Path); |
if (ACPI_FAILURE (Status)) |
{ |
return (Status); |
} |
} |
|
/* Get the NS node associated with the target. It must exist. */ |
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, |
ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, |
WalkState, &TargetNode); |
if (ACPI_FAILURE (Status)) |
{ |
if (Status == AE_NOT_FOUND) |
{ |
AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, |
Op->Asl.ExternalName); |
|
/* |
* The name was not found, go ahead and create it. |
* This prevents more errors later. |
*/ |
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, |
ACPI_TYPE_ANY, |
ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH, |
WalkState, &(Node)); |
return (AE_OK); |
} |
|
AslCoreSubsystemError (Op, Status, |
"Failure from namespace lookup", FALSE); |
return (AE_OK); |
} |
|
/* Save the target node within the alias node */ |
|
Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode); |
} |
|
return (AE_OK); |
} |
|
|
/******************************************************************************* |
* |
* FUNCTION: LdCommonNamespaceEnd |
* |
* PARAMETERS: ASL_WALK_CALLBACK |
* |
* RETURN: Status |
* |
* DESCRIPTION: Ascending callback used during the loading of the namespace, |
* We only need to worry about managing the scope stack here. |
* |
******************************************************************************/ |
|
static ACPI_STATUS |
LdCommonNamespaceEnd ( |
ACPI_PARSE_OBJECT *Op, |
UINT32 Level, |
void *Context) |
{ |
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; |
ACPI_OBJECT_TYPE ObjectType; |
BOOLEAN ForceNewScope = FALSE; |
|
|
ACPI_FUNCTION_NAME (LdCommonNamespaceEnd); |
|
|
/* We are only interested in opcodes that have an associated name */ |
|
if (!Op->Asl.Namepath) |
{ |
return (AE_OK); |
} |
|
/* Get the type to determine if we should pop the scope */ |
|
if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && |
(Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)) |
{ |
/* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */ |
|
ObjectType = ACPI_TYPE_LOCAL_RESOURCE; |
} |
else |
{ |
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); |
} |
|
/* Pop scope that was pushed for Resource Templates */ |
|
if (Op->Asl.ParseOpcode == PARSEOP_NAME) |
{ |
if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) |
{ |
ForceNewScope = TRUE; |
} |
} |
|
/* Pop the scope stack */ |
|
if (ForceNewScope || AcpiNsOpensScope (ObjectType)) |
{ |
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, |
"(%s): Popping scope for Op [%s] %p\n", |
AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op)); |
|
(void) AcpiDsScopeStackPop (WalkState); |
} |
|
return (AE_OK); |
} |
|
|