0,0 → 1,387 |
/* |
* Copyright © 2012 Intel Corporation |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
* DEALINGS IN THE SOFTWARE. |
*/ |
|
/** |
* \file lower_ubo_reference.cpp |
* |
* IR lower pass to replace dereferences of variables in a uniform |
* buffer object with usage of ir_binop_ubo_load expressions, each of |
* which can read data up to the size of a vec4. |
* |
* This relieves drivers of the responsibility to deal with tricky UBO |
* layout issues like std140 structures and row_major matrices on |
* their own. |
*/ |
|
#include "ir.h" |
#include "ir_builder.h" |
#include "ir_rvalue_visitor.h" |
#include "main/macros.h" |
|
using namespace ir_builder; |
|
namespace { |
class lower_ubo_reference_visitor : public ir_rvalue_enter_visitor { |
public: |
lower_ubo_reference_visitor(struct gl_shader *shader) |
: shader(shader) |
{ |
} |
|
void handle_rvalue(ir_rvalue **rvalue); |
void emit_ubo_loads(ir_dereference *deref, ir_variable *base_offset, |
unsigned int deref_offset); |
ir_expression *ubo_load(const struct glsl_type *type, |
ir_rvalue *offset); |
|
void *mem_ctx; |
struct gl_shader *shader; |
struct gl_uniform_buffer_variable *ubo_var; |
unsigned uniform_block; |
bool progress; |
}; |
|
/** |
* Determine the name of the interface block field |
* |
* This is the name of the specific member as it would appear in the |
* \c gl_uniform_buffer_variable::Name field in the shader's |
* \c UniformBlocks array. |
*/ |
static const char * |
interface_field_name(void *mem_ctx, char *base_name, ir_dereference *d) |
{ |
ir_constant *previous_index = NULL; |
|
while (d != NULL) { |
switch (d->ir_type) { |
case ir_type_dereference_variable: { |
ir_dereference_variable *v = (ir_dereference_variable *) d; |
if (previous_index |
&& v->var->is_interface_instance() |
&& v->var->type->is_array()) |
return ralloc_asprintf(mem_ctx, |
"%s[%d]", |
base_name, |
previous_index->get_uint_component(0)); |
else |
return base_name; |
|
break; |
} |
|
case ir_type_dereference_record: { |
ir_dereference_record *r = (ir_dereference_record *) d; |
|
d = r->record->as_dereference(); |
break; |
} |
|
case ir_type_dereference_array: { |
ir_dereference_array *a = (ir_dereference_array *) d; |
|
d = a->array->as_dereference(); |
previous_index = a->array_index->as_constant(); |
break; |
} |
|
default: |
assert(!"Should not get here."); |
break; |
} |
} |
|
assert(!"Should not get here."); |
return NULL; |
} |
|
void |
lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue) |
{ |
if (!*rvalue) |
return; |
|
ir_dereference *deref = (*rvalue)->as_dereference(); |
if (!deref) |
return; |
|
ir_variable *var = deref->variable_referenced(); |
if (!var || !var->is_in_uniform_block()) |
return; |
|
mem_ctx = ralloc_parent(*rvalue); |
|
const char *const field_name = |
interface_field_name(mem_ctx, (char *) var->interface_type->name, deref); |
|
this->uniform_block = -1; |
for (unsigned i = 0; i < shader->NumUniformBlocks; i++) { |
if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) { |
this->uniform_block = i; |
|
struct gl_uniform_block *block = &shader->UniformBlocks[i]; |
|
this->ubo_var = var->is_interface_instance() |
? &block->Uniforms[0] : &block->Uniforms[var->location]; |
|
break; |
} |
} |
|
assert(this->uniform_block != (unsigned) -1); |
|
ir_rvalue *offset = new(mem_ctx) ir_constant(0u); |
unsigned const_offset = 0; |
bool row_major = ubo_var->RowMajor; |
|
/* Calculate the offset to the start of the region of the UBO |
* dereferenced by *rvalue. This may be a variable offset if an |
* array dereference has a variable index. |
*/ |
while (deref) { |
switch (deref->ir_type) { |
case ir_type_dereference_variable: { |
const_offset += ubo_var->Offset; |
deref = NULL; |
break; |
} |
|
case ir_type_dereference_array: { |
ir_dereference_array *deref_array = (ir_dereference_array *)deref; |
unsigned array_stride; |
if (deref_array->array->type->is_matrix() && row_major) { |
/* When loading a vector out of a row major matrix, the |
* step between the columns (vectors) is the size of a |
* float, while the step between the rows (elements of a |
* vector) is handled below in emit_ubo_loads. |
*/ |
array_stride = 4; |
} else if (deref_array->type->is_interface()) { |
/* We're processing an array dereference of an interface instance |
* array. The thing being dereferenced *must* be a variable |
* dereference because intefaces cannot be embedded an other |
* types. In terms of calculating the offsets for the lowering |
* pass, we don't care about the array index. All elements of an |
* interface instance array will have the same offsets relative to |
* the base of the block that backs them. |
*/ |
assert(deref_array->array->as_dereference_variable()); |
deref = deref_array->array->as_dereference(); |
break; |
} else { |
array_stride = deref_array->type->std140_size(row_major); |
array_stride = glsl_align(array_stride, 16); |
} |
|
ir_constant *const_index = deref_array->array_index->as_constant(); |
if (const_index) { |
const_offset += array_stride * const_index->value.i[0]; |
} else { |
offset = add(offset, |
mul(deref_array->array_index, |
new(mem_ctx) ir_constant(array_stride))); |
} |
deref = deref_array->array->as_dereference(); |
break; |
} |
|
case ir_type_dereference_record: { |
ir_dereference_record *deref_record = (ir_dereference_record *)deref; |
const glsl_type *struct_type = deref_record->record->type; |
unsigned intra_struct_offset = 0; |
|
unsigned max_field_align = 16; |
for (unsigned int i = 0; i < struct_type->length; i++) { |
const glsl_type *type = struct_type->fields.structure[i].type; |
unsigned field_align = type->std140_base_alignment(row_major); |
max_field_align = MAX2(field_align, max_field_align); |
intra_struct_offset = glsl_align(intra_struct_offset, field_align); |
|
if (strcmp(struct_type->fields.structure[i].name, |
deref_record->field) == 0) |
break; |
intra_struct_offset += type->std140_size(row_major); |
} |
|
const_offset = glsl_align(const_offset, max_field_align); |
const_offset += intra_struct_offset; |
|
deref = deref_record->record->as_dereference(); |
break; |
} |
default: |
assert(!"not reached"); |
deref = NULL; |
break; |
} |
} |
|
/* Now that we've calculated the offset to the start of the |
* dereference, walk over the type and emit loads into a temporary. |
*/ |
const glsl_type *type = (*rvalue)->type; |
ir_variable *load_var = new(mem_ctx) ir_variable(type, |
"ubo_load_temp", |
ir_var_temporary); |
base_ir->insert_before(load_var); |
|
ir_variable *load_offset = new(mem_ctx) ir_variable(glsl_type::uint_type, |
"ubo_load_temp_offset", |
ir_var_temporary); |
base_ir->insert_before(load_offset); |
base_ir->insert_before(assign(load_offset, offset)); |
|
deref = new(mem_ctx) ir_dereference_variable(load_var); |
emit_ubo_loads(deref, load_offset, const_offset); |
*rvalue = deref; |
|
progress = true; |
} |
|
ir_expression * |
lower_ubo_reference_visitor::ubo_load(const glsl_type *type, |
ir_rvalue *offset) |
{ |
return new(mem_ctx) |
ir_expression(ir_binop_ubo_load, |
type, |
new(mem_ctx) ir_constant(this->uniform_block), |
offset); |
|
} |
|
/** |
* Takes LHS and emits a series of assignments into its components |
* from the UBO variable at variable_offset + deref_offset. |
* |
* Recursively calls itself to break the deref down to the point that |
* the ir_binop_ubo_load expressions generated are contiguous scalars |
* or vectors. |
*/ |
void |
lower_ubo_reference_visitor::emit_ubo_loads(ir_dereference *deref, |
ir_variable *base_offset, |
unsigned int deref_offset) |
{ |
if (deref->type->is_record()) { |
unsigned int field_offset = 0; |
|
for (unsigned i = 0; i < deref->type->length; i++) { |
const struct glsl_struct_field *field = |
&deref->type->fields.structure[i]; |
ir_dereference *field_deref = |
new(mem_ctx) ir_dereference_record(deref->clone(mem_ctx, NULL), |
field->name); |
|
field_offset = |
glsl_align(field_offset, |
field->type->std140_base_alignment(ubo_var->RowMajor)); |
|
emit_ubo_loads(field_deref, base_offset, deref_offset + field_offset); |
|
field_offset += field->type->std140_size(ubo_var->RowMajor); |
} |
return; |
} |
|
if (deref->type->is_array()) { |
unsigned array_stride = |
glsl_align(deref->type->fields.array->std140_size(ubo_var->RowMajor), |
16); |
|
for (unsigned i = 0; i < deref->type->length; i++) { |
ir_constant *element = new(mem_ctx) ir_constant(i); |
ir_dereference *element_deref = |
new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL), |
element); |
emit_ubo_loads(element_deref, base_offset, |
deref_offset + i * array_stride); |
} |
return; |
} |
|
if (deref->type->is_matrix()) { |
for (unsigned i = 0; i < deref->type->matrix_columns; i++) { |
ir_constant *col = new(mem_ctx) ir_constant(i); |
ir_dereference *col_deref = |
new(mem_ctx) ir_dereference_array(deref->clone(mem_ctx, NULL), |
col); |
|
/* std140 always rounds the stride of arrays (and matrices) |
* to a vec4, so matrices are always 16 between columns/rows. |
*/ |
emit_ubo_loads(col_deref, base_offset, deref_offset + i * 16); |
} |
return; |
} |
|
assert(deref->type->is_scalar() || |
deref->type->is_vector()); |
|
if (!ubo_var->RowMajor) { |
ir_rvalue *offset = add(base_offset, |
new(mem_ctx) ir_constant(deref_offset)); |
base_ir->insert_before(assign(deref->clone(mem_ctx, NULL), |
ubo_load(deref->type, offset))); |
} else { |
/* We're dereffing a column out of a row-major matrix, so we |
* gather the vector from each stored row. |
*/ |
assert(deref->type->base_type == GLSL_TYPE_FLOAT); |
/* Matrices, row_major or not, are stored as if they were |
* arrays of vectors of the appropriate size in std140. |
* Arrays have their strides rounded up to a vec4, so the |
* matrix stride is always 16. |
*/ |
unsigned matrix_stride = 16; |
|
for (unsigned i = 0; i < deref->type->vector_elements; i++) { |
ir_rvalue *chan_offset = |
add(base_offset, |
new(mem_ctx) ir_constant(deref_offset + i * matrix_stride)); |
|
base_ir->insert_before(assign(deref->clone(mem_ctx, NULL), |
ubo_load(glsl_type::float_type, |
chan_offset), |
(1U << i))); |
} |
} |
} |
|
} /* unnamed namespace */ |
|
void |
lower_ubo_reference(struct gl_shader *shader, exec_list *instructions) |
{ |
lower_ubo_reference_visitor v(shader); |
|
/* Loop over the instructions lowering references, because we take |
* a deref of a UBO array using a UBO dereference as the index will |
* produce a collection of instructions all of which have cloned |
* UBO dereferences for that array index. |
*/ |
do { |
v.progress = false; |
visit_list_elements(&v, instructions); |
} while (v.progress); |
} |