0,0 → 1,271 |
/* -*- c++ -*- */ |
/* |
* Copyright © 2010 Intel Corporation |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
* DEALINGS IN THE SOFTWARE. |
*/ |
|
#include "glsl_symbol_table.h" |
|
class symbol_table_entry { |
public: |
/* Callers of this ralloc-based new need not call delete. It's |
* easier to just ralloc_free 'ctx' (or any of its ancestors). */ |
static void* operator new(size_t size, void *ctx) |
{ |
void *entry = ralloc_size(ctx, size); |
assert(entry != NULL); |
return entry; |
} |
|
/* If the user *does* call delete, that's OK, we will just ralloc_free. */ |
static void operator delete(void *entry) |
{ |
ralloc_free(entry); |
} |
|
bool add_interface(const glsl_type *i, enum ir_variable_mode mode) |
{ |
const glsl_type **dest; |
|
switch (mode) { |
case ir_var_uniform: |
dest = &ibu; |
break; |
case ir_var_shader_in: |
dest = &ibi; |
break; |
case ir_var_shader_out: |
dest = &ibo; |
break; |
default: |
assert(!"Unsupported interface variable mode!"); |
return false; |
} |
|
if (*dest != NULL) { |
return false; |
} else { |
*dest = i; |
return true; |
} |
} |
|
const glsl_type *get_interface(enum ir_variable_mode mode) |
{ |
switch (mode) { |
case ir_var_uniform: |
return ibu; |
case ir_var_shader_in: |
return ibi; |
case ir_var_shader_out: |
return ibo; |
default: |
assert(!"Unsupported interface variable mode!"); |
return NULL; |
} |
} |
|
symbol_table_entry(ir_variable *v) : |
v(v), f(0), t(0), ibu(0), ibi(0), ibo(0), a(0) {} |
symbol_table_entry(ir_function *f) : |
v(0), f(f), t(0), ibu(0), ibi(0), ibo(0), a(0) {} |
symbol_table_entry(const glsl_type *t) : |
v(0), f(0), t(t), ibu(0), ibi(0), ibo(0), a(0) {} |
symbol_table_entry(const glsl_type *t, enum ir_variable_mode mode) : |
v(0), f(0), t(0), ibu(0), ibi(0), ibo(0), a(0) |
{ |
assert(t->is_interface()); |
add_interface(t, mode); |
} |
symbol_table_entry(const class ast_type_specifier *a): |
v(0), f(0), t(0), ibu(0), ibi(0), ibo(0), a(a) {} |
|
ir_variable *v; |
ir_function *f; |
const glsl_type *t; |
const glsl_type *ibu; |
const glsl_type *ibi; |
const glsl_type *ibo; |
const class ast_type_specifier *a; |
}; |
|
glsl_symbol_table::glsl_symbol_table() |
{ |
this->separate_function_namespace = false; |
this->table = _mesa_symbol_table_ctor(); |
this->mem_ctx = ralloc_context(NULL); |
} |
|
glsl_symbol_table::~glsl_symbol_table() |
{ |
_mesa_symbol_table_dtor(table); |
ralloc_free(mem_ctx); |
} |
|
void glsl_symbol_table::push_scope() |
{ |
_mesa_symbol_table_push_scope(table); |
} |
|
void glsl_symbol_table::pop_scope() |
{ |
_mesa_symbol_table_pop_scope(table); |
} |
|
bool glsl_symbol_table::name_declared_this_scope(const char *name) |
{ |
return _mesa_symbol_table_symbol_scope(table, -1, name) == 0; |
} |
|
bool glsl_symbol_table::add_variable(ir_variable *v) |
{ |
if (this->separate_function_namespace) { |
/* In 1.10, functions and variables have separate namespaces. */ |
symbol_table_entry *existing = get_entry(v->name); |
if (name_declared_this_scope(v->name)) { |
/* If there's already an existing function (not a constructor!) in |
* the current scope, just update the existing entry to include 'v'. |
*/ |
if (existing->v == NULL && existing->t == NULL) { |
existing->v = v; |
return true; |
} |
} else { |
/* If not declared at this scope, add a new entry. But if an existing |
* entry includes a function, propagate that to this block - otherwise |
* the new variable declaration would shadow the function. |
*/ |
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v); |
if (existing != NULL) |
entry->f = existing->f; |
int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry); |
assert(added == 0); |
(void)added; |
return true; |
} |
return false; |
} |
|
/* 1.20+ rules: */ |
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v); |
return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0; |
} |
|
bool glsl_symbol_table::add_type(const char *name, const glsl_type *t) |
{ |
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t); |
return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0; |
} |
|
static char *make_ast_name(const char *name) |
{ |
char *ast_name = new char[strlen("#ast.") + strlen(name) + 1]; |
strcpy(ast_name, "#ast."); |
strcat(ast_name + strlen("#ast."), name); |
return ast_name; |
} |
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bool glsl_symbol_table::add_type_ast(const char *name, const class ast_type_specifier *a) |
{ |
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(a); |
char *ast_name = make_ast_name(name); |
bool ret = _mesa_symbol_table_add_symbol(table, -1, ast_name, entry) == 0; |
delete [] ast_name; |
return ret; |
} |
|
bool glsl_symbol_table::add_interface(const char *name, const glsl_type *i, |
enum ir_variable_mode mode) |
{ |
assert(i->is_interface()); |
symbol_table_entry *entry = get_entry(name); |
if (entry == NULL) { |
symbol_table_entry *entry = |
new(mem_ctx) symbol_table_entry(i, mode); |
bool add_interface_symbol_result = |
_mesa_symbol_table_add_symbol(table, -1, name, entry) == 0; |
assert(add_interface_symbol_result); |
return add_interface_symbol_result; |
} else { |
return entry->add_interface(i, mode); |
} |
} |
|
bool glsl_symbol_table::add_function(ir_function *f) |
{ |
if (this->separate_function_namespace && name_declared_this_scope(f->name)) { |
/* In 1.10, functions and variables have separate namespaces. */ |
symbol_table_entry *existing = get_entry(f->name); |
if ((existing->f == NULL) && (existing->t == NULL)) { |
existing->f = f; |
return true; |
} |
} |
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f); |
return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0; |
} |
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void glsl_symbol_table::add_global_function(ir_function *f) |
{ |
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f); |
int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry); |
assert(added == 0); |
(void)added; |
} |
|
ir_variable *glsl_symbol_table::get_variable(const char *name) |
{ |
symbol_table_entry *entry = get_entry(name); |
return entry != NULL ? entry->v : NULL; |
} |
|
const glsl_type *glsl_symbol_table::get_type(const char *name) |
{ |
symbol_table_entry *entry = get_entry(name); |
return entry != NULL ? entry->t : NULL; |
} |
|
const class ast_type_specifier *glsl_symbol_table::get_type_ast(const char *name) |
{ |
char *ast_name = make_ast_name(name); |
symbol_table_entry *entry = get_entry(ast_name); |
delete [] ast_name; |
return entry != NULL ? entry->a : NULL; |
} |
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const glsl_type *glsl_symbol_table::get_interface(const char *name, |
enum ir_variable_mode mode) |
{ |
symbol_table_entry *entry = get_entry(name); |
return entry != NULL ? entry->get_interface(mode) : NULL; |
} |
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ir_function *glsl_symbol_table::get_function(const char *name) |
{ |
symbol_table_entry *entry = get_entry(name); |
return entry != NULL ? entry->f : NULL; |
} |
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symbol_table_entry *glsl_symbol_table::get_entry(const char *name) |
{ |
return (symbol_table_entry *) |
_mesa_symbol_table_find_symbol(table, -1, name); |
} |