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/********************************************************** |
* Copyright 2009-2011 VMware, Inc. All rights reserved. |
* |
* Permission is hereby granted, free of charge, to any person |
* obtaining a copy of this software and associated documentation |
* files (the "Software"), to deal in the Software without |
* restriction, including without limitation the rights to use, copy, |
* modify, merge, publish, distribute, sublicense, and/or sell copies |
* of the Software, and to permit persons to whom the Software is |
* furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be |
* included in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
* SOFTWARE. |
* |
********************************************************* |
* Authors: |
* Zack Rusin <zackr-at-vmware-dot-com> |
* Thomas Hellstrom <thellstrom-at-vmware-dot-com> |
*/ |
|
#include "xa_composite.h" |
#include "xa_context.h" |
#include "xa_priv.h" |
#include "cso_cache/cso_context.h" |
#include "util/u_sampler.h" |
#include "util/u_inlines.h" |
|
|
/*XXX also in Xrender.h but the including it here breaks compilition */ |
#define XFixedToDouble(f) (((double) (f)) / 65536.) |
|
struct xa_composite_blend { |
unsigned op : 8; |
|
unsigned alpha_dst : 4; |
unsigned alpha_src : 4; |
|
unsigned rgb_src : 8; /**< PIPE_BLENDFACTOR_x */ |
unsigned rgb_dst : 8; /**< PIPE_BLENDFACTOR_x */ |
}; |
|
#define XA_BLEND_OP_OVER 3 |
static const struct xa_composite_blend xa_blends[] = { |
{ xa_op_clear, |
0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO}, |
{ xa_op_src, |
0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO}, |
{ xa_op_dst, |
0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE}, |
{ xa_op_over, |
0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, |
{ xa_op_over_reverse, |
1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE}, |
{ xa_op_in, |
1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO}, |
{ xa_op_in_reverse, |
0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA}, |
{ xa_op_out, |
1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO}, |
{ xa_op_out_reverse, |
0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, |
{ xa_op_atop, |
1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, |
{ xa_op_atop_reverse, |
1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA}, |
{ xa_op_xor, |
1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA}, |
{ xa_op_add, |
0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE}, |
}; |
|
|
/* |
* The alpha value stored in a luminance texture is read by the |
* hardware as color. |
*/ |
static unsigned |
xa_convert_blend_for_luminance(unsigned factor) |
{ |
switch(factor) { |
case PIPE_BLENDFACTOR_DST_ALPHA: |
return PIPE_BLENDFACTOR_DST_COLOR; |
case PIPE_BLENDFACTOR_INV_DST_ALPHA: |
return PIPE_BLENDFACTOR_INV_DST_COLOR; |
default: |
break; |
} |
return factor; |
} |
|
|
static boolean |
blend_for_op(struct xa_composite_blend *blend, |
enum xa_composite_op op, |
struct xa_picture *src_pic, |
struct xa_picture *mask_pic, |
struct xa_picture *dst_pic) |
{ |
const int num_blends = |
sizeof(xa_blends)/sizeof(struct xa_composite_blend); |
int i; |
boolean supported = FALSE; |
|
/* |
* Temporarily disable component alpha since it appears buggy. |
*/ |
if (mask_pic && mask_pic->component_alpha) |
return FALSE; |
|
/* |
* our default in case something goes wrong |
*/ |
*blend = xa_blends[XA_BLEND_OP_OVER]; |
|
for (i = 0; i < num_blends; ++i) { |
if (xa_blends[i].op == op) { |
*blend = xa_blends[i]; |
supported = TRUE; |
} |
} |
|
if (!dst_pic->srf) |
return supported; |
|
if (dst_pic->srf->tex->format == PIPE_FORMAT_L8_UNORM) { |
blend->rgb_src = xa_convert_blend_for_luminance(blend->rgb_src); |
blend->rgb_dst = xa_convert_blend_for_luminance(blend->rgb_dst); |
} |
|
/* |
* If there's no dst alpha channel, adjust the blend op so that we'll treat |
* it as always 1. |
*/ |
|
if (xa_format_a(dst_pic->pict_format) == 0 && blend->alpha_dst) { |
if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA) |
blend->rgb_src = PIPE_BLENDFACTOR_ONE; |
else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA) |
blend->rgb_src = PIPE_BLENDFACTOR_ZERO; |
} |
|
/* |
* If the source alpha is being used, then we should only be in a case where |
* the source blend factor is 0, and the source blend value is the mask |
* channels multiplied by the source picture's alpha. |
*/ |
if (mask_pic && mask_pic->component_alpha && |
xa_format_rgb(mask_pic->pict_format) && |
blend->alpha_src) { |
if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) { |
blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR; |
} else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) { |
blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR; |
} |
} |
|
return supported; |
} |
|
|
static INLINE int |
xa_repeat_to_gallium(int mode) |
{ |
switch(mode) { |
case xa_wrap_clamp_to_border: |
return PIPE_TEX_WRAP_CLAMP_TO_BORDER; |
case xa_wrap_repeat: |
return PIPE_TEX_WRAP_REPEAT; |
case xa_wrap_mirror_repeat: |
return PIPE_TEX_WRAP_MIRROR_REPEAT; |
case xa_wrap_clamp_to_edge: |
return PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
default: |
break; |
} |
return PIPE_TEX_WRAP_REPEAT; |
} |
|
static INLINE boolean |
xa_filter_to_gallium(int xrender_filter, int *out_filter) |
{ |
|
switch (xrender_filter) { |
case xa_filter_nearest: |
*out_filter = PIPE_TEX_FILTER_NEAREST; |
break; |
case xa_filter_linear: |
*out_filter = PIPE_TEX_FILTER_LINEAR; |
break; |
default: |
*out_filter = PIPE_TEX_FILTER_NEAREST; |
return FALSE; |
} |
return TRUE; |
} |
|
static int |
xa_is_filter_accelerated(struct xa_picture *pic) |
{ |
int filter; |
if (pic && !xa_filter_to_gallium(pic->filter, &filter)) |
return 0; |
return 1; |
} |
|
XA_EXPORT int |
xa_composite_check_accelerated(const struct xa_composite *comp) |
{ |
struct xa_composite_blend blend; |
struct xa_picture *src_pic = comp->src; |
|
if (!xa_is_filter_accelerated(src_pic) || |
!xa_is_filter_accelerated(comp->mask)) { |
return -XA_ERR_INVAL; |
} |
|
|
if (src_pic->src_pict) { |
if (src_pic->src_pict->type != xa_src_pict_solid_fill) |
return -XA_ERR_INVAL; |
|
/* |
* Currently we don't support solid fill with a mask. |
* We can easily do that, but that would require shader, |
* sampler view setup and vertex setup modification. |
*/ |
if (comp->mask) |
return -XA_ERR_INVAL; |
} |
|
if (blend_for_op(&blend, comp->op, comp->src, comp->mask, comp->dst)) { |
struct xa_picture *mask = comp->mask; |
if (mask && mask->component_alpha && |
xa_format_rgb(mask->pict_format)) { |
if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) { |
return -XA_ERR_INVAL; |
} |
} |
|
return XA_ERR_NONE; |
} |
return -XA_ERR_INVAL; |
} |
|
static int |
bind_composite_blend_state(struct xa_context *ctx, |
const struct xa_composite *comp) |
{ |
struct xa_composite_blend blend_opt; |
struct pipe_blend_state blend; |
|
if (!blend_for_op(&blend_opt, comp->op, comp->src, comp->mask, comp->dst)) |
return -XA_ERR_INVAL; |
|
memset(&blend, 0, sizeof(struct pipe_blend_state)); |
blend.rt[0].blend_enable = 1; |
blend.rt[0].colormask = PIPE_MASK_RGBA; |
|
blend.rt[0].rgb_src_factor = blend_opt.rgb_src; |
blend.rt[0].alpha_src_factor = blend_opt.rgb_src; |
blend.rt[0].rgb_dst_factor = blend_opt.rgb_dst; |
blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst; |
|
cso_set_blend(ctx->cso, &blend); |
return XA_ERR_NONE; |
} |
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static unsigned int |
picture_format_fixups(struct xa_picture *src_pic, |
int mask) |
{ |
boolean set_alpha = FALSE; |
boolean swizzle = FALSE; |
unsigned ret = 0; |
struct xa_surface *src = src_pic->srf; |
enum xa_formats src_hw_format, src_pic_format; |
enum xa_surface_type src_hw_type, src_pic_type; |
|
if (!src) |
return 0; |
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src_hw_format = xa_surface_format(src); |
src_pic_format = src_pic->pict_format; |
|
set_alpha = (xa_format_type_is_color(src_pic_format) && |
xa_format_a(src_pic_format) == 0); |
|
if (set_alpha) |
ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA; |
|
if (src_hw_format == src_pic_format) { |
if (src->tex->format == PIPE_FORMAT_L8_UNORM) |
return ((mask) ? FS_MASK_LUMINANCE : FS_SRC_LUMINANCE); |
|
return ret; |
} |
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src_hw_type = xa_format_type(src_hw_format); |
src_pic_type = xa_format_type(src_pic_format); |
|
swizzle = ((src_hw_type == xa_type_argb && |
src_pic_type == xa_type_abgr) || |
((src_hw_type == xa_type_abgr && |
src_pic_type == xa_type_argb))); |
|
if (!swizzle && (src_hw_type != src_pic_type)) |
return ret; |
|
if (swizzle) |
ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB; |
|
return ret; |
} |
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static int |
bind_shaders(struct xa_context *ctx, const struct xa_composite *comp) |
{ |
unsigned vs_traits = 0, fs_traits = 0; |
struct xa_shader shader; |
struct xa_picture *src_pic = comp->src; |
struct xa_picture *mask_pic = comp->mask; |
|
ctx->has_solid_color = FALSE; |
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if (src_pic) { |
if (src_pic->wrap == xa_wrap_clamp_to_border && src_pic->has_transform) |
fs_traits |= FS_SRC_REPEAT_NONE; |
|
if (src_pic->src_pict) { |
if (src_pic->src_pict->type == xa_src_pict_solid_fill) { |
fs_traits |= FS_SOLID_FILL | FS_FILL; |
vs_traits |= VS_SOLID_FILL; |
xa_pixel_to_float4(src_pic->src_pict->solid_fill.color, |
ctx->solid_color); |
ctx->has_solid_color = TRUE; |
} |
} else { |
fs_traits |= FS_COMPOSITE; |
vs_traits |= VS_COMPOSITE; |
} |
|
fs_traits |= picture_format_fixups(src_pic, 0); |
} |
|
if (mask_pic) { |
vs_traits |= VS_MASK; |
fs_traits |= FS_MASK; |
if (mask_pic->wrap == xa_wrap_clamp_to_border && |
mask_pic->has_transform) |
fs_traits |= FS_MASK_REPEAT_NONE; |
|
if (mask_pic->component_alpha) { |
struct xa_composite_blend blend; |
if (!blend_for_op(&blend, comp->op, src_pic, mask_pic, NULL)) |
return -XA_ERR_INVAL; |
|
if (blend.alpha_src) { |
fs_traits |= FS_CA_SRCALPHA; |
} else |
fs_traits |= FS_CA_FULL; |
} |
|
fs_traits |= picture_format_fixups(mask_pic, 1); |
} |
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if (ctx->srf->format == PIPE_FORMAT_L8_UNORM) |
fs_traits |= FS_DST_LUMINANCE; |
|
shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits); |
cso_set_vertex_shader_handle(ctx->cso, shader.vs); |
cso_set_fragment_shader_handle(ctx->cso, shader.fs); |
return XA_ERR_NONE; |
} |
|
static void |
bind_samplers(struct xa_context *ctx, |
const struct xa_composite *comp) |
{ |
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; |
struct pipe_sampler_state src_sampler, mask_sampler; |
struct pipe_sampler_view view_templ; |
struct pipe_sampler_view *src_view; |
struct pipe_context *pipe = ctx->pipe; |
struct xa_picture *src_pic = comp->src; |
struct xa_picture *mask_pic = comp->mask; |
|
ctx->num_bound_samplers = 0; |
|
memset(&src_sampler, 0, sizeof(struct pipe_sampler_state)); |
memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state)); |
|
if (src_pic) { |
if (ctx->has_solid_color) { |
samplers[0] = NULL; |
pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL); |
} else { |
unsigned src_wrap = xa_repeat_to_gallium(src_pic->wrap); |
int filter; |
|
(void) xa_filter_to_gallium(src_pic->filter, &filter); |
|
src_sampler.wrap_s = src_wrap; |
src_sampler.wrap_t = src_wrap; |
src_sampler.min_img_filter = filter; |
src_sampler.mag_img_filter = filter; |
src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; |
src_sampler.normalized_coords = 1; |
samplers[0] = &src_sampler; |
ctx->num_bound_samplers = 1; |
u_sampler_view_default_template(&view_templ, |
src_pic->srf->tex, |
src_pic->srf->tex->format); |
src_view = pipe->create_sampler_view(pipe, src_pic->srf->tex, |
&view_templ); |
pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL); |
ctx->bound_sampler_views[0] = src_view; |
} |
} |
|
if (mask_pic) { |
unsigned mask_wrap = xa_repeat_to_gallium(mask_pic->wrap); |
int filter; |
|
(void) xa_filter_to_gallium(mask_pic->filter, &filter); |
|
mask_sampler.wrap_s = mask_wrap; |
mask_sampler.wrap_t = mask_wrap; |
mask_sampler.min_img_filter = filter; |
mask_sampler.mag_img_filter = filter; |
src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; |
mask_sampler.normalized_coords = 1; |
samplers[1] = &mask_sampler; |
ctx->num_bound_samplers = 2; |
u_sampler_view_default_template(&view_templ, |
mask_pic->srf->tex, |
mask_pic->srf->tex->format); |
src_view = pipe->create_sampler_view(pipe, mask_pic->srf->tex, |
&view_templ); |
pipe_sampler_view_reference(&ctx->bound_sampler_views[1], NULL); |
ctx->bound_sampler_views[1] = src_view; |
|
|
/* |
* If src is a solid color, we have no src view, so set up a |
* dummy one that will not be used anyway. |
*/ |
if (ctx->bound_sampler_views[0] == NULL) |
pipe_sampler_view_reference(&ctx->bound_sampler_views[0], |
src_view); |
|
} |
|
cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers, |
(const struct pipe_sampler_state **)samplers); |
cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers, |
ctx->bound_sampler_views); |
} |
|
XA_EXPORT int |
xa_composite_prepare(struct xa_context *ctx, |
const struct xa_composite *comp) |
{ |
struct xa_surface *dst_srf = comp->dst->srf; |
int ret; |
|
ret = xa_ctx_srf_create(ctx, dst_srf); |
if (ret != XA_ERR_NONE) |
return ret; |
|
ctx->dst = dst_srf; |
renderer_bind_destination(ctx, ctx->srf, ctx->srf->width, |
ctx->srf->height); |
|
ret = bind_composite_blend_state(ctx, comp); |
if (ret != XA_ERR_NONE) |
return ret; |
ret = bind_shaders(ctx, comp); |
if (ret != XA_ERR_NONE) |
return ret; |
bind_samplers(ctx, comp); |
|
if (ctx->num_bound_samplers == 0 ) { /* solid fill */ |
renderer_begin_solid(ctx); |
} else { |
renderer_begin_textures(ctx); |
ctx->comp = comp; |
} |
|
xa_ctx_srf_destroy(ctx); |
return XA_ERR_NONE; |
} |
|
XA_EXPORT void |
xa_composite_rect(struct xa_context *ctx, |
int srcX, int srcY, int maskX, int maskY, |
int dstX, int dstY, int width, int height) |
{ |
if (ctx->num_bound_samplers == 0 ) { /* solid fill */ |
renderer_solid(ctx, dstX, dstY, dstX + width, dstY + height, |
ctx->solid_color); |
} else { |
const struct xa_composite *comp = ctx->comp; |
int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY}; |
const float *src_matrix = NULL; |
const float *mask_matrix = NULL; |
|
if (comp->src->has_transform) |
src_matrix = comp->src->transform; |
if (comp->mask && comp->mask->has_transform) |
mask_matrix = comp->mask->transform; |
|
renderer_texture(ctx, pos, width, height, |
src_matrix, mask_matrix); |
} |
} |
|
XA_EXPORT void |
xa_composite_done(struct xa_context *ctx) |
{ |
renderer_draw_flush(ctx); |
ctx->pipe->flush(ctx->pipe, &ctx->last_fence, 0); |
|
ctx->comp = NULL; |
ctx->has_solid_color = FALSE; |
xa_ctx_sampler_views_destroy(ctx); |
} |
|
static const struct xa_composite_allocation a = { |
.xa_composite_size = sizeof(struct xa_composite), |
.xa_picture_size = sizeof(struct xa_picture), |
.xa_source_pict_size = sizeof(union xa_source_pict), |
}; |
|
XA_EXPORT const struct xa_composite_allocation * |
xa_composite_allocation(void) |
{ |
return &a; |
} |