0,0 → 1,104 |
/************************************************************************** |
* |
* Copyright 2010 VMware, Inc. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
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#ifndef RBUG_CONTEXT_H |
#define RBUG_CONTEXT_H |
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#include "pipe/p_state.h" |
#include "pipe/p_context.h" |
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#include "rbug_screen.h" |
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struct rbug_context { |
struct pipe_context base; /**< base class */ |
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struct pipe_context *pipe; |
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struct rbug_list list; |
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/* call locking */ |
pipe_mutex call_mutex; |
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/* current state */ |
struct { |
struct rbug_shader *shader[PIPE_SHADER_TYPES]; |
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struct rbug_sampler_view *views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; |
struct rbug_resource *texs[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; |
unsigned num_views[PIPE_SHADER_TYPES]; |
|
unsigned nr_cbufs; |
struct rbug_resource *cbufs[PIPE_MAX_COLOR_BUFS]; |
struct rbug_resource *zsbuf; |
} curr; |
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/* draw locking */ |
pipe_mutex draw_mutex; |
pipe_condvar draw_cond; |
unsigned draw_num_rules; |
int draw_blocker; |
int draw_blocked; |
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struct { |
struct rbug_shader *shader[PIPE_SHADER_TYPES]; |
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struct rbug_resource *texture; |
struct rbug_resource *surf; |
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int blocker; |
} draw_rule; |
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/* list of state objects */ |
pipe_mutex list_mutex; |
unsigned num_shaders; |
struct rbug_list shaders; |
}; |
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static INLINE struct rbug_context * |
rbug_context(struct pipe_context *pipe) |
{ |
return (struct rbug_context *)pipe; |
} |
|
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/********************************************************** |
* rbug_context.c |
*/ |
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struct pipe_context * |
rbug_context_create(struct pipe_screen *screen, struct pipe_context *pipe); |
|
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/********************************************************** |
* rbug_core.c |
*/ |
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void rbug_notify_draw_blocked(struct rbug_context *rb_context); |
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#endif /* RBUG_CONTEXT_H */ |