Subversion Repositories Kolibri OS

Compare Revisions

Regard whitespace Rev 4357 → Rev 4358

/contrib/sdk/sources/Mesa/src/gallium/drivers/galahad/glhd_context.c
0,0 → 1,1126
/**************************************************************************
*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
 
#include "pipe/p_context.h"
 
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
 
#include "glhd_context.h"
#include "glhd_objects.h"
 
 
static void
galahad_context_destroy(struct pipe_context *_pipe)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->destroy(pipe);
 
FREE(glhd_pipe);
}
 
static void
galahad_context_draw_vbo(struct pipe_context *_pipe,
const struct pipe_draw_info *info)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
/* XXX we should check that all bound resources are unmapped
* before drawing.
*/
 
pipe->draw_vbo(pipe, info);
}
 
static struct pipe_query *
galahad_context_create_query(struct pipe_context *_pipe,
unsigned query_type)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
if (query_type == PIPE_QUERY_OCCLUSION_COUNTER &&
!pipe->screen->get_param(pipe->screen, PIPE_CAP_OCCLUSION_QUERY)) {
glhd_error("Occlusion query requested but not supported");
}
 
if (query_type == PIPE_QUERY_TIME_ELAPSED &&
!pipe->screen->get_param(pipe->screen, PIPE_CAP_QUERY_TIME_ELAPSED)) {
glhd_error("Timer query requested but not supported");
}
 
return pipe->create_query(pipe,
query_type);
}
 
static void
galahad_context_destroy_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->destroy_query(pipe,
query);
}
 
static void
galahad_context_begin_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->begin_query(pipe,
query);
}
 
static void
galahad_context_end_query(struct pipe_context *_pipe,
struct pipe_query *query)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->end_query(pipe,
query);
}
 
static boolean
galahad_context_get_query_result(struct pipe_context *_pipe,
struct pipe_query *query,
boolean wait,
union pipe_query_result *result)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
return pipe->get_query_result(pipe,
query,
wait,
result);
}
 
static void *
galahad_context_create_blend_state(struct pipe_context *_pipe,
const struct pipe_blend_state *blend)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
if (blend->logicop_enable) {
if (blend->rt[0].blend_enable) {
glhd_warn("Blending enabled for render target 0, but logicops "
"are enabled");
}
}
 
return pipe->create_blend_state(pipe,
blend);
}
 
static void
galahad_context_bind_blend_state(struct pipe_context *_pipe,
void *blend)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->bind_blend_state(pipe,
blend);
}
 
static void
galahad_context_delete_blend_state(struct pipe_context *_pipe,
void *blend)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->delete_blend_state(pipe,
blend);
}
 
static void *
galahad_context_create_sampler_state(struct pipe_context *_pipe,
const struct pipe_sampler_state *sampler)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
return pipe->create_sampler_state(pipe,
sampler);
}
 
static void
galahad_context_bind_sampler_states(struct pipe_context *_pipe,
unsigned shader,
unsigned start,
unsigned num_samplers,
void **samplers)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
if (num_samplers > PIPE_MAX_SAMPLERS) {
glhd_error("%u samplers requested, "
"but only %u are permitted by API",
num_samplers, PIPE_MAX_SAMPLERS);
}
 
switch (shader) {
case PIPE_SHADER_VERTEX:
pipe->bind_vertex_sampler_states(pipe, num_samplers, samplers);
break;
case PIPE_SHADER_FRAGMENT:
pipe->bind_fragment_sampler_states(pipe, num_samplers, samplers);
break;
case PIPE_SHADER_GEOMETRY:
pipe->bind_geometry_sampler_states(pipe, num_samplers, samplers);
break;
default:
assert(0);
}
}
 
static void
galahad_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX,
0, num_samplers, samplers);
}
 
static void
galahad_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_FRAGMENT,
0, num_samplers, samplers);
}
 
static void
galahad_context_bind_geometry_sampler_states(struct pipe_context *_pipe,
unsigned num_samplers,
void **samplers)
{
galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_GEOMETRY,
0, num_samplers, samplers);
}
 
 
static void
galahad_context_delete_sampler_state(struct pipe_context *_pipe,
void *sampler)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->delete_sampler_state(pipe,
sampler);
}
 
static void *
galahad_context_create_rasterizer_state(struct pipe_context *_pipe,
const struct pipe_rasterizer_state *rasterizer)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
if (rasterizer->point_quad_rasterization) {
if (rasterizer->point_smooth) {
glhd_warn("Point smoothing requested but ignored");
}
} else {
if (rasterizer->sprite_coord_enable) {
glhd_warn("Point sprites requested but ignored");
}
}
 
return pipe->create_rasterizer_state(pipe,
rasterizer);
}
 
static void
galahad_context_bind_rasterizer_state(struct pipe_context *_pipe,
void *rasterizer)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->bind_rasterizer_state(pipe,
rasterizer);
}
 
static void
galahad_context_delete_rasterizer_state(struct pipe_context *_pipe,
void *rasterizer)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->delete_rasterizer_state(pipe,
rasterizer);
}
 
static void *
galahad_context_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
return pipe->create_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
}
 
static void
galahad_context_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *depth_stencil_alpha)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->bind_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
}
 
static void
galahad_context_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
void *depth_stencil_alpha)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->delete_depth_stencil_alpha_state(pipe,
depth_stencil_alpha);
}
 
#define GLHD_SHADER_STATE(shader_type) \
static void * \
galahad_context_create_##shader_type##_state(struct pipe_context *_pipe, \
const struct pipe_shader_state *state) \
{ \
struct galahad_context *glhd_pipe = galahad_context(_pipe); \
struct pipe_context *pipe = glhd_pipe->pipe; \
return pipe->create_##shader_type##_state(pipe, state); \
} \
\
static void \
galahad_context_bind_##shader_type##_state(struct pipe_context *_pipe, \
void *state) \
{ \
struct galahad_context *glhd_pipe = galahad_context(_pipe); \
struct pipe_context *pipe = glhd_pipe->pipe; \
pipe->bind_##shader_type##_state(pipe, state); \
} \
\
static void \
galahad_context_delete_##shader_type##_state(struct pipe_context *_pipe, \
void *state) \
{ \
struct galahad_context *glhd_pipe = galahad_context(_pipe); \
struct pipe_context *pipe = glhd_pipe->pipe; \
pipe->delete_##shader_type##_state(pipe, state); \
}
 
GLHD_SHADER_STATE(fs)
GLHD_SHADER_STATE(vs)
GLHD_SHADER_STATE(gs)
 
#undef GLHD_SHADER_STATE
 
static void *
galahad_context_create_vertex_elements_state(struct pipe_context *_pipe,
unsigned num_elements,
const struct pipe_vertex_element *vertex_elements)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
/* XXX check if stride lines up with element size, at least for floats */
 
return pipe->create_vertex_elements_state(pipe,
num_elements,
vertex_elements);
}
 
static void
galahad_context_bind_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->bind_vertex_elements_state(pipe,
velems);
}
 
static void
galahad_context_delete_vertex_elements_state(struct pipe_context *_pipe,
void *velems)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->delete_vertex_elements_state(pipe,
velems);
}
 
static void
galahad_context_set_blend_color(struct pipe_context *_pipe,
const struct pipe_blend_color *blend_color)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_blend_color(pipe,
blend_color);
}
 
static void
galahad_context_set_stencil_ref(struct pipe_context *_pipe,
const struct pipe_stencil_ref *stencil_ref)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_stencil_ref(pipe,
stencil_ref);
}
 
static void
galahad_context_set_clip_state(struct pipe_context *_pipe,
const struct pipe_clip_state *clip)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_clip_state(pipe,
clip);
}
 
static void
galahad_context_set_sample_mask(struct pipe_context *_pipe,
unsigned sample_mask)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_sample_mask(pipe,
sample_mask);
}
 
static void
galahad_context_set_constant_buffer(struct pipe_context *_pipe,
uint shader,
uint index,
struct pipe_constant_buffer *_cb)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_constant_buffer cb;
 
if (shader >= PIPE_SHADER_TYPES) {
glhd_error("Unknown shader type %u", shader);
}
 
if (index &&
index >=
pipe->screen->get_shader_param(pipe->screen, shader, PIPE_SHADER_CAP_MAX_CONST_BUFFERS)) {
glhd_error("Access to constant buffer %u requested, "
"but only %d are supported",
index,
pipe->screen->get_shader_param(pipe->screen, shader, PIPE_SHADER_CAP_MAX_CONST_BUFFERS));
}
 
/* XXX hmm? unwrap the input state */
if (_cb) {
cb = *_cb;
cb.buffer = galahad_resource_unwrap(_cb->buffer);
}
 
pipe->set_constant_buffer(pipe,
shader,
index,
_cb ? &cb : NULL);
}
 
static void
galahad_context_set_framebuffer_state(struct pipe_context *_pipe,
const struct pipe_framebuffer_state *_state)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_framebuffer_state unwrapped_state;
struct pipe_framebuffer_state *state = NULL;
unsigned i;
 
if (_state->nr_cbufs > PIPE_MAX_COLOR_BUFS) {
glhd_error("%d render targets bound, but only %d are permitted by API",
_state->nr_cbufs, PIPE_MAX_COLOR_BUFS);
} else if (_state->nr_cbufs >
pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_RENDER_TARGETS)) {
glhd_warn("%d render targets bound, but only %d are supported",
_state->nr_cbufs,
pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_RENDER_TARGETS));
}
 
/* unwrap the input state */
if (_state) {
memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
for(i = 0; i < _state->nr_cbufs; i++)
unwrapped_state.cbufs[i] = galahad_surface_unwrap(_state->cbufs[i]);
for (; i < PIPE_MAX_COLOR_BUFS; i++)
unwrapped_state.cbufs[i] = NULL;
unwrapped_state.zsbuf = galahad_surface_unwrap(_state->zsbuf);
state = &unwrapped_state;
}
 
pipe->set_framebuffer_state(pipe,
state);
}
 
static void
galahad_context_set_polygon_stipple(struct pipe_context *_pipe,
const struct pipe_poly_stipple *poly_stipple)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_polygon_stipple(pipe,
poly_stipple);
}
 
static void
galahad_context_set_scissor_states(struct pipe_context *_pipe,
unsigned start_slot,
unsigned num_scissors,
const struct pipe_scissor_state *scissor)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_scissor_states(pipe, start_slot, num_scissors,
scissor);
}
 
static void
galahad_context_set_viewport_states(struct pipe_context *_pipe,
unsigned start_slot,
unsigned num_viewports,
const struct pipe_viewport_state *viewport)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_viewport_states(pipe, start_slot, num_viewports,
viewport);
}
 
static void
galahad_context_set_sampler_views(struct pipe_context *_pipe,
unsigned shader,
unsigned start,
unsigned num,
struct pipe_sampler_view **_views)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS];
struct pipe_sampler_view **views = NULL;
unsigned i;
 
if (_views) {
for (i = 0; i < num; i++)
unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]);
for (; i < PIPE_MAX_SAMPLERS; i++)
unwrapped_views[i] = NULL;
 
views = unwrapped_views;
}
 
switch (shader) {
case PIPE_SHADER_VERTEX:
pipe->set_vertex_sampler_views(pipe, num, views);
break;
case PIPE_SHADER_FRAGMENT:
pipe->set_fragment_sampler_views(pipe, num, views);
break;
case PIPE_SHADER_GEOMETRY:
pipe->set_geometry_sampler_views(pipe, num, views);
break;
default:
assert(0);
}
}
 
static void
galahad_context_set_vertex_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
{
galahad_context_set_sampler_views(_pipe, PIPE_SHADER_VERTEX,
0, num, _views);
}
 
static void
galahad_context_set_fragment_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
{
galahad_context_set_sampler_views(_pipe, PIPE_SHADER_FRAGMENT,
0, num, _views);
}
 
static void
galahad_context_set_geometry_sampler_views(struct pipe_context *_pipe,
unsigned num,
struct pipe_sampler_view **_views)
{
galahad_context_set_sampler_views(_pipe, PIPE_SHADER_GEOMETRY,
0, num, _views);
}
 
static void
galahad_context_set_vertex_buffers(struct pipe_context *_pipe,
unsigned start_slot, unsigned num_buffers,
const struct pipe_vertex_buffer *_buffers)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
struct pipe_vertex_buffer *buffers = NULL;
unsigned i;
 
if (num_buffers && _buffers) {
memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
for (i = 0; i < num_buffers; i++)
unwrapped_buffers[i].buffer = galahad_resource_unwrap(_buffers[i].buffer);
buffers = unwrapped_buffers;
}
 
pipe->set_vertex_buffers(pipe,
start_slot, num_buffers,
buffers);
}
 
static void
galahad_context_set_index_buffer(struct pipe_context *_pipe,
const struct pipe_index_buffer *_ib)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_index_buffer unwrapped_ib, *ib = NULL;
 
if (_ib) {
if (_ib->buffer || _ib->user_buffer) {
switch (_ib->index_size) {
case 1:
case 2:
case 4:
break;
default:
glhd_warn("unrecognized index size %d", _ib->index_size);
break;
}
}
else if (_ib->offset || _ib->index_size) {
glhd_warn("non-indexed state with index offset %d and index size %d",
_ib->offset, _ib->index_size);
}
 
unwrapped_ib = *_ib;
unwrapped_ib.buffer = galahad_resource_unwrap(_ib->buffer);
ib = &unwrapped_ib;
}
 
pipe->set_index_buffer(pipe, ib);
}
 
static INLINE struct pipe_stream_output_target *
galahad_context_create_stream_output_target(struct pipe_context *_pipe,
struct pipe_resource *_res,
unsigned buffer_offset,
unsigned buffer_size)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_resource *glhd_resource_res = galahad_resource(_res);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_resource *res = glhd_resource_res->resource;
 
return pipe->create_stream_output_target(pipe,
res, buffer_offset, buffer_size);
}
 
static INLINE void
galahad_context_stream_output_target_destroy(
struct pipe_context *_pipe,
struct pipe_stream_output_target *target)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->stream_output_target_destroy(pipe, target);
}
 
static INLINE void
galahad_context_set_stream_output_targets(struct pipe_context *_pipe,
unsigned num_targets,
struct pipe_stream_output_target **tgs,
unsigned append_bitmask)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->set_stream_output_targets(pipe, num_targets, tgs, append_bitmask);
}
 
static void
galahad_context_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
unsigned src_level,
const struct pipe_box *src_box)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_resource *glhd_resource_dst = galahad_resource(_dst);
struct galahad_resource *glhd_resource_src = galahad_resource(_src);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_resource *dst = glhd_resource_dst->resource;
struct pipe_resource *src = glhd_resource_src->resource;
 
if (_dst->format != _src->format) {
const struct util_format_description *src_desc =
util_format_description(_src->format);
const struct util_format_description *dst_desc =
util_format_description(_dst->format);
if (!util_is_format_compatible(src_desc, dst_desc))
glhd_warn("Format mismatch: Source is %s, destination is %s",
src_desc->short_name,
dst_desc->short_name);
}
 
if ((_src->target == PIPE_BUFFER && _dst->target != PIPE_BUFFER) ||
(_src->target != PIPE_BUFFER && _dst->target == PIPE_BUFFER)) {
glhd_warn("Resource target mismatch: Source is %i, destination is %i",
_src->target, _dst->target);
}
 
pipe->resource_copy_region(pipe,
dst,
dst_level,
dstx,
dsty,
dstz,
src,
src_level,
src_box);
}
 
static void
galahad_context_blit(struct pipe_context *_pipe,
const struct pipe_blit_info *_info)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_blit_info info = *_info;
 
info.dst.resource = galahad_resource_unwrap(info.dst.resource);
info.src.resource = galahad_resource_unwrap(info.src.resource);
 
if (info.dst.box.width < 0 ||
info.dst.box.height < 0)
glhd_error("Destination dimensions are negative");
 
if (info.filter != PIPE_TEX_FILTER_NEAREST &&
info.src.resource->target != PIPE_TEXTURE_3D &&
info.dst.box.depth != info.src.box.depth)
glhd_error("Filtering in z-direction on non-3D texture");
 
if (util_format_is_depth_or_stencil(info.dst.format) !=
util_format_is_depth_or_stencil(info.src.format))
glhd_error("Invalid format conversion: %s <- %s\n",
util_format_name(info.dst.format),
util_format_name(info.src.format));
 
pipe->blit(pipe, &info);
}
 
static void
galahad_context_clear(struct pipe_context *_pipe,
unsigned buffers,
const union pipe_color_union *color,
double depth,
unsigned stencil)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->clear(pipe,
buffers,
color,
depth,
stencil);
}
 
static void
galahad_context_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *_dst,
const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_surface *glhd_surface_dst = galahad_surface(_dst);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_surface *dst = glhd_surface_dst->surface;
 
pipe->clear_render_target(pipe,
dst,
color,
dstx,
dsty,
width,
height);
}
static void
galahad_context_clear_depth_stencil(struct pipe_context *_pipe,
struct pipe_surface *_dst,
unsigned clear_flags,
double depth,
unsigned stencil,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_surface *glhd_surface_dst = galahad_surface(_dst);
struct pipe_context *pipe = glhd_pipe->pipe;
struct pipe_surface *dst = glhd_surface_dst->surface;
 
pipe->clear_depth_stencil(pipe,
dst,
clear_flags,
depth,
stencil,
dstx,
dsty,
width,
height);
 
}
 
static void
galahad_context_flush(struct pipe_context *_pipe,
struct pipe_fence_handle **fence,
unsigned flags)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
 
pipe->flush(pipe, fence, flags);
}
 
static struct pipe_sampler_view *
galahad_context_create_sampler_view(struct pipe_context *_pipe,
struct pipe_resource *_resource,
const struct pipe_sampler_view *templ)
{
struct galahad_context *glhd_context = galahad_context(_pipe);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_context *pipe = glhd_context->pipe;
struct pipe_resource *resource = glhd_resource->resource;
struct pipe_sampler_view *result;
 
result = pipe->create_sampler_view(pipe,
resource,
templ);
 
if (result)
return galahad_sampler_view_create(glhd_context, glhd_resource, result);
return NULL;
}
 
static void
galahad_context_sampler_view_destroy(struct pipe_context *_pipe,
struct pipe_sampler_view *_view)
{
galahad_sampler_view_destroy(galahad_context(_pipe),
galahad_sampler_view(_view));
}
 
static struct pipe_surface *
galahad_context_create_surface(struct pipe_context *_pipe,
struct pipe_resource *_resource,
const struct pipe_surface *templ)
{
struct galahad_context *glhd_context = galahad_context(_pipe);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_context *pipe = glhd_context->pipe;
struct pipe_resource *resource = glhd_resource->resource;
struct pipe_surface *result;
 
result = pipe->create_surface(pipe,
resource,
templ);
 
if (result)
return galahad_surface_create(glhd_context, glhd_resource, result);
return NULL;
}
 
static void
galahad_context_surface_destroy(struct pipe_context *_pipe,
struct pipe_surface *_surface)
{
galahad_surface_destroy(galahad_context(_pipe),
galahad_surface(_surface));
}
 
 
static void *
galahad_context_transfer_map(struct pipe_context *_context,
struct pipe_resource *_resource,
unsigned level,
unsigned usage,
const struct pipe_box *box,
struct pipe_transfer **transfer)
{
struct galahad_context *glhd_context = galahad_context(_context);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_context *context = glhd_context->pipe;
struct pipe_resource *resource = glhd_resource->resource;
struct pipe_transfer *result;
void *map;
 
map = context->transfer_map(context,
resource,
level,
usage,
box, &result);
if (!map)
return NULL;
 
glhd_resource->map_count++;
 
*transfer = galahad_transfer_create(glhd_context, glhd_resource, result);
return *transfer ? map : NULL;
}
 
static void
galahad_context_transfer_flush_region(struct pipe_context *_context,
struct pipe_transfer *_transfer,
const struct pipe_box *box)
{
struct galahad_context *glhd_context = galahad_context(_context);
struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer);
struct pipe_context *context = glhd_context->pipe;
struct pipe_transfer *transfer = glhd_transfer->transfer;
 
context->transfer_flush_region(context,
transfer,
box);
}
 
static void
galahad_context_transfer_unmap(struct pipe_context *_context,
struct pipe_transfer *_transfer)
{
struct galahad_context *glhd_context = galahad_context(_context);
struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer);
struct pipe_context *context = glhd_context->pipe;
struct pipe_transfer *transfer = glhd_transfer->transfer;
struct galahad_resource *glhd_resource = galahad_resource(_transfer->resource);
 
if (glhd_resource->map_count < 1) {
glhd_warn("context::transfer_unmap() called too many times"
" (count = %d)\n", glhd_resource->map_count);
}
 
glhd_resource->map_count--;
 
context->transfer_unmap(context,
transfer);
 
galahad_transfer_destroy(galahad_context(_context),
galahad_transfer(_transfer));
}
 
 
static void
galahad_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
unsigned slice_stride)
{
struct galahad_context *glhd_context = galahad_context(_context);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_context *context = glhd_context->pipe;
struct pipe_resource *resource = glhd_resource->resource;
 
context->transfer_inline_write(context,
resource,
level,
usage,
box,
data,
stride,
slice_stride);
}
 
 
static void
galahad_context_render_condition(struct pipe_context *_context,
struct pipe_query *query,
boolean condition,
uint mode)
{
struct galahad_context *glhd_context = galahad_context(_context);
struct pipe_context *context = glhd_context->pipe;
 
context->render_condition(context, query, condition, mode);
}
 
 
struct pipe_context *
galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
{
struct galahad_context *glhd_pipe;
(void)galahad_screen(_screen);
 
glhd_pipe = CALLOC_STRUCT(galahad_context);
if (!glhd_pipe) {
return NULL;
}
 
glhd_pipe->base.screen = _screen;
glhd_pipe->base.priv = pipe->priv; /* expose wrapped data */
glhd_pipe->base.draw = NULL;
 
glhd_pipe->base.destroy = galahad_context_destroy;
 
#define GLHD_PIPE_INIT(_member) \
glhd_pipe->base . _member = pipe -> _member ? galahad_context_ ## _member : NULL
 
GLHD_PIPE_INIT(draw_vbo);
GLHD_PIPE_INIT(render_condition);
GLHD_PIPE_INIT(create_query);
GLHD_PIPE_INIT(destroy_query);
GLHD_PIPE_INIT(begin_query);
GLHD_PIPE_INIT(end_query);
GLHD_PIPE_INIT(get_query_result);
GLHD_PIPE_INIT(create_blend_state);
GLHD_PIPE_INIT(bind_blend_state);
GLHD_PIPE_INIT(delete_blend_state);
GLHD_PIPE_INIT(create_sampler_state);
GLHD_PIPE_INIT(bind_fragment_sampler_states);
GLHD_PIPE_INIT(bind_vertex_sampler_states);
GLHD_PIPE_INIT(bind_geometry_sampler_states);
//GLHD_PIPE_INIT(bind_compute_sampler_states);
GLHD_PIPE_INIT(delete_sampler_state);
GLHD_PIPE_INIT(create_rasterizer_state);
GLHD_PIPE_INIT(bind_rasterizer_state);
GLHD_PIPE_INIT(delete_rasterizer_state);
GLHD_PIPE_INIT(create_depth_stencil_alpha_state);
GLHD_PIPE_INIT(bind_depth_stencil_alpha_state);
GLHD_PIPE_INIT(delete_depth_stencil_alpha_state);
GLHD_PIPE_INIT(create_fs_state);
GLHD_PIPE_INIT(bind_fs_state);
GLHD_PIPE_INIT(delete_fs_state);
GLHD_PIPE_INIT(create_vs_state);
GLHD_PIPE_INIT(bind_vs_state);
GLHD_PIPE_INIT(delete_vs_state);
GLHD_PIPE_INIT(create_gs_state);
GLHD_PIPE_INIT(bind_gs_state);
GLHD_PIPE_INIT(delete_gs_state);
GLHD_PIPE_INIT(create_vertex_elements_state);
GLHD_PIPE_INIT(bind_vertex_elements_state);
GLHD_PIPE_INIT(delete_vertex_elements_state);
GLHD_PIPE_INIT(set_blend_color);
GLHD_PIPE_INIT(set_stencil_ref);
GLHD_PIPE_INIT(set_sample_mask);
GLHD_PIPE_INIT(set_clip_state);
GLHD_PIPE_INIT(set_constant_buffer);
GLHD_PIPE_INIT(set_framebuffer_state);
GLHD_PIPE_INIT(set_polygon_stipple);
GLHD_PIPE_INIT(set_scissor_states);
GLHD_PIPE_INIT(set_viewport_states);
GLHD_PIPE_INIT(set_fragment_sampler_views);
GLHD_PIPE_INIT(set_vertex_sampler_views);
GLHD_PIPE_INIT(set_geometry_sampler_views);
//GLHD_PIPE_INIT(set_compute_sampler_views);
//GLHD_PIPE_INIT(set_shader_resources);
GLHD_PIPE_INIT(set_vertex_buffers);
GLHD_PIPE_INIT(set_index_buffer);
GLHD_PIPE_INIT(create_stream_output_target);
GLHD_PIPE_INIT(stream_output_target_destroy);
GLHD_PIPE_INIT(set_stream_output_targets);
GLHD_PIPE_INIT(resource_copy_region);
GLHD_PIPE_INIT(blit);
GLHD_PIPE_INIT(clear);
GLHD_PIPE_INIT(clear_render_target);
GLHD_PIPE_INIT(clear_depth_stencil);
GLHD_PIPE_INIT(flush);
GLHD_PIPE_INIT(create_sampler_view);
GLHD_PIPE_INIT(sampler_view_destroy);
GLHD_PIPE_INIT(create_surface);
GLHD_PIPE_INIT(surface_destroy);
GLHD_PIPE_INIT(transfer_map);
GLHD_PIPE_INIT(transfer_flush_region);
GLHD_PIPE_INIT(transfer_unmap);
GLHD_PIPE_INIT(transfer_inline_write);
//GLHD_PIPE_INIT(texture_barrier);
//GLHD_PIPE_INIT(create_video_decoder);
//GLHD_PIPE_INIT(create_video_buffer);
//GLHD_PIPE_INIT(create_compute_state);
//GLHD_PIPE_INIT(bind_compute_state);
//GLHD_PIPE_INIT(delete_compute_state);
//GLHD_PIPE_INIT(set_compute_resources);
//GLHD_PIPE_INIT(set_global_binding);
//GLHD_PIPE_INIT(launch_grid);
 
#undef GLHD_PIPE_INIT
 
glhd_pipe->pipe = pipe;
 
return &glhd_pipe->base;
}