0,0 → 1,172 |
/************************************************************************** |
* |
* Copyright 2009 VMware, Inc. All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
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#include "VG/openvg.h" |
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#include "vg_context.h" |
#include "paint.h" |
#include "api.h" |
#include "handle.h" |
|
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VGPaint vegaCreatePaint(void) |
{ |
return paint_to_handle(paint_create(vg_current_context())); |
} |
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void vegaDestroyPaint(VGPaint p) |
{ |
struct vg_context *ctx = vg_current_context(); |
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if (p == VG_INVALID_HANDLE) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return; |
} |
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paint_destroy(handle_to_paint(p)); |
} |
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void vegaSetPaint(VGPaint paint, VGbitfield paintModes) |
{ |
struct vg_context *ctx = vg_current_context(); |
|
if (paint == VG_INVALID_HANDLE) { |
/* restore the default */ |
paint = paint_to_handle(ctx->default_paint); |
} else if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return; |
} |
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if (!(paintModes & ((VG_FILL_PATH|VG_STROKE_PATH)))) { |
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
return; |
} |
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if (paintModes & VG_FILL_PATH) { |
ctx->state.vg.fill_paint = handle_to_paint(paint); |
} |
if (paintModes & VG_STROKE_PATH) { |
ctx->state.vg.stroke_paint = handle_to_paint(paint); |
} |
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ctx->state.dirty |= PAINT_DIRTY; |
} |
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VGPaint vegaGetPaint(VGPaintMode paintMode) |
{ |
struct vg_context *ctx = vg_current_context(); |
VGPaint paint = VG_INVALID_HANDLE; |
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if (paintMode < VG_STROKE_PATH || paintMode > VG_FILL_PATH) { |
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
return VG_INVALID_HANDLE; |
} |
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if (paintMode == VG_FILL_PATH) |
paint = paint_to_handle(ctx->state.vg.fill_paint); |
else if (paintMode == VG_STROKE_PATH) |
paint = paint_to_handle(ctx->state.vg.stroke_paint); |
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if (paint == paint_to_handle(ctx->default_paint)) |
paint = VG_INVALID_HANDLE; |
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return paint; |
} |
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void vegaSetColor(VGPaint paint, VGuint rgba) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct vg_paint *p; |
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if (paint == VG_INVALID_HANDLE) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return; |
} |
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if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return; |
} |
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p = handle_to_paint(paint); |
paint_set_colori(p, rgba); |
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if (ctx->state.vg.fill_paint == p || |
ctx->state.vg.stroke_paint == p) |
ctx->state.dirty |= PAINT_DIRTY; |
} |
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VGuint vegaGetColor(VGPaint paint) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct vg_paint *p; |
VGuint rgba = 0; |
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if (paint == VG_INVALID_HANDLE) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return rgba; |
} |
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if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return rgba; |
} |
p = handle_to_paint(paint); |
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return paint_colori(p); |
} |
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void vegaPaintPattern(VGPaint paint, VGImage pattern) |
{ |
struct vg_context *ctx = vg_current_context(); |
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if (paint == VG_INVALID_HANDLE || |
!vg_context_is_object_valid(ctx, VG_OBJECT_PAINT, paint)) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return; |
} |
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if (pattern == VG_INVALID_HANDLE) { |
paint_set_type(handle_to_paint(paint), VG_PAINT_TYPE_COLOR); |
return; |
} |
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if (!vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, pattern)) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return; |
} |
|
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if (!vg_object_is_valid(paint, VG_OBJECT_PAINT) || |
!vg_object_is_valid(pattern, VG_OBJECT_IMAGE)) { |
vg_set_error(ctx, VG_BAD_HANDLE_ERROR); |
return; |
} |
paint_set_pattern(handle_to_paint(paint), |
handle_to_image(pattern)); |
} |
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