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/************************************************************************** |
* |
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
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/* Authors: Keith Whitwell <keith@tungstengraphics.com> |
*/ |
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#ifndef SP_STATE_H |
#define SP_STATE_H |
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#include "pipe/p_state.h" |
#include "tgsi/tgsi_scan.h" |
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#define SP_NEW_VIEWPORT 0x1 |
#define SP_NEW_RASTERIZER 0x2 |
#define SP_NEW_FS 0x4 |
#define SP_NEW_BLEND 0x8 |
#define SP_NEW_CLIP 0x10 |
#define SP_NEW_SCISSOR 0x20 |
#define SP_NEW_STIPPLE 0x40 |
#define SP_NEW_FRAMEBUFFER 0x80 |
#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 |
#define SP_NEW_CONSTANTS 0x200 |
#define SP_NEW_SAMPLER 0x400 |
#define SP_NEW_TEXTURE 0x800 |
#define SP_NEW_VERTEX 0x1000 |
#define SP_NEW_VS 0x2000 |
#define SP_NEW_QUERY 0x4000 |
#define SP_NEW_GS 0x8000 |
#define SP_NEW_SO 0x10000 |
#define SP_NEW_SO_BUFFERS 0x20000 |
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struct tgsi_sampler; |
struct tgsi_exec_machine; |
struct vertex_info; |
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struct sp_fragment_shader_variant_key |
{ |
boolean polygon_stipple; |
}; |
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struct sp_fragment_shader_variant |
{ |
const struct tgsi_token *tokens; |
struct sp_fragment_shader_variant_key key; |
struct tgsi_shader_info info; |
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unsigned stipple_sampler_unit; |
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/* See comments about this elsewhere */ |
#if 0 |
struct draw_fragment_shader *draw_shader; |
#endif |
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void (*prepare)(const struct sp_fragment_shader_variant *shader, |
struct tgsi_exec_machine *machine, |
struct tgsi_sampler *sampler); |
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unsigned (*run)(const struct sp_fragment_shader_variant *shader, |
struct tgsi_exec_machine *machine, |
struct quad_header *quad); |
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/* Deletes this instance of the object */ |
void (*delete)(struct sp_fragment_shader_variant *shader, |
struct tgsi_exec_machine *machine); |
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struct sp_fragment_shader_variant *next; |
}; |
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/** Subclass of pipe_shader_state */ |
struct sp_fragment_shader { |
struct pipe_shader_state shader; |
struct sp_fragment_shader_variant *variants; |
struct draw_fragment_shader *draw_shader; |
}; |
|
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/** Subclass of pipe_shader_state */ |
struct sp_vertex_shader { |
struct pipe_shader_state shader; |
struct draw_vertex_shader *draw_data; |
int max_sampler; /* -1 if no samplers */ |
}; |
|
/** Subclass of pipe_shader_state */ |
struct sp_geometry_shader { |
struct pipe_shader_state shader; |
struct draw_geometry_shader *draw_data; |
int max_sampler; |
}; |
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struct sp_velems_state { |
unsigned count; |
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; |
}; |
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struct sp_so_state { |
struct pipe_stream_output_info base; |
}; |
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void |
softpipe_init_blend_funcs(struct pipe_context *pipe); |
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void |
softpipe_init_clip_funcs(struct pipe_context *pipe); |
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void |
softpipe_init_sampler_funcs(struct pipe_context *pipe); |
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void |
softpipe_init_rasterizer_funcs(struct pipe_context *pipe); |
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void |
softpipe_init_shader_funcs(struct pipe_context *pipe); |
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void |
softpipe_init_streamout_funcs(struct pipe_context *pipe); |
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void |
softpipe_init_vertex_funcs(struct pipe_context *pipe); |
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void |
softpipe_set_framebuffer_state(struct pipe_context *, |
const struct pipe_framebuffer_state *); |
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void |
softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim); |
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void |
softpipe_set_sampler_views(struct pipe_context *pipe, |
unsigned shader, |
unsigned start, |
unsigned num, |
struct pipe_sampler_view **views); |
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void |
softpipe_draw_vbo(struct pipe_context *pipe, |
const struct pipe_draw_info *info); |
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void |
softpipe_map_texture_surfaces(struct softpipe_context *sp); |
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void |
softpipe_unmap_texture_surfaces(struct softpipe_context *sp); |
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struct vertex_info * |
softpipe_get_vertex_info(struct softpipe_context *softpipe); |
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struct vertex_info * |
softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); |
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struct sp_fragment_shader_variant * |
softpipe_find_fs_variant(struct softpipe_context *softpipe, |
struct sp_fragment_shader *fs, |
const struct sp_fragment_shader_variant_key *key); |
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struct sp_fragment_shader_variant * |
softpipe_find_fs_variant(struct softpipe_context *softpipe, |
struct sp_fragment_shader *fs, |
const struct sp_fragment_shader_variant_key *key); |
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#endif |