0,0 → 1,236 |
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#ifndef __NVC0_PGRAPH_MACROS_H__ |
#define __NVC0_PGRAPH_MACROS_H__ |
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/* extrinsrt r1, r2, src, size, dst: replace bits [dst:dst+size) in r1 |
* with bits [src:src+size) in r2 |
* |
* bra(n)z annul: no delay slot |
*/ |
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/* Bitfield version of NVC0_3D_VERTEX_ARRAY_PER_INSTANCE[]. |
* Args: size, bitfield |
*/ |
static const uint32_t nvc0_9097_per_instance_bf[] = |
{ |
0x00000301, /* parm $r3 (the bitfield) */ |
0x00000211, /* mov $r2 0 */ |
0x05880021, /* maddr [NVC0_3D_VERTEX_ARRAY_PER_INSTANCE(0), increment = 4] */ |
0xffffc911, /* mov $r1 (add $r1 -0x1) */ |
0x0040d043, /* send (extrshl $r3 $r2 0x1 0) */ |
0xffff8897, /* exit branz $r1 0x3 */ |
0x00005211 /* mov $r2 (add $r2 0x1) */ |
}; |
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/* The comments above the macros describe what they *should* be doing, |
* but we use less functionality for now. |
*/ |
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/* |
* for (i = 0; i < 8; ++i) |
* [NVC0_3D_BLEND_ENABLE(i)] = BIT(i of arg); |
* |
* [3428] = arg; |
* |
* if (arg == 0 || [NVC0_3D_MULTISAMPLE_ENABLE] == 0) |
* [0d9c] = 0; |
* else |
* [0d9c] = [342c]; |
*/ |
static const uint32_t nvc0_9097_blend_enables[] = |
{ |
0x05360021, /* 0x00: maddr [NVC0_3D_BLEND_ENABLE(0), increment = 4] */ |
0x00404042, /* 0x01: send extrinsrt 0 $r1 0 0x1 0 */ |
0x00424042, /* 0x02: send extrinsrt 0 $r1 0x1 0x1 0 */ |
0x00444042, /* 0x03: send extrinsrt 0 $r1 0x2 0x1 0 */ |
0x00464042, /* 0x04: send extrinsrt 0 $r1 0x3 0x1 0 */ |
0x00484042, /* 0x05: send extrinsrt 0 $r1 0x4 0x1 0 */ |
0x004a4042, /* 0x06: send extrinsrt 0 $r1 0x5 0x1 0 */ |
0x004c40c2, /* 0x07: exit send extrinsrt 0 $r1 0x6 0x1 0 */ |
0x004e4042, /* 0x08: send extrinsrt 0 $r1 0x7 0x1 0 */ |
}; |
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/* |
* uint64 limit = (parm(0) << 32) | parm(1); |
* uint64 start = (parm(2) << 32); |
* |
* if (limit) { |
* start |= parm(3); |
* --limit; |
* } else { |
* start |= 1; |
* } |
* |
* [0x1c04 + (arg & 0xf) * 16 + 0] = (start >> 32) & 0xff; |
* [0x1c04 + (arg & 0xf) * 16 + 4] = start & 0xffffffff; |
* [0x1f00 + (arg & 0xf) * 8 + 0] = (limit >> 32) & 0xff; |
* [0x1f00 + (arg & 0xf) * 8 + 4] = limit & 0xffffffff; |
*/ |
static const uint32_t nvc0_9097_vertex_array_select[] = |
{ |
0x00000201, /* 0x00: parm $r2 */ |
0x00000301, /* 0x01: parm $r3 */ |
0x00000401, /* 0x02: parm $r4 */ |
0x00000501, /* 0x03: parm $r5 */ |
0x11004612, /* 0x04: mov $r6 extrinsrt 0 $r1 0 4 2 */ |
0x09004712, /* 0x05: mov $r7 extrinsrt 0 $r1 0 4 1 */ |
0x05c07621, /* 0x06: maddr $r6 add $6 0x1701 */ |
0x00002041, /* 0x07: send $r4 */ |
0x00002841, /* 0x08: send $r5 */ |
0x05f03f21, /* 0x09: maddr $r7 add $7 0x17c0 */ |
0x000010c1, /* 0x0a: exit send $r2 */ |
0x00001841, /* 0x0b: send $r3 */ |
}; |
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/* |
* [GL_POLYGON_MODE_FRONT] = arg; |
* |
* if (BIT(31 of [0x3410])) |
* [1a24] = 0x7353; |
* |
* if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41) |
* [02ec] = 0; |
* else |
* if ([GL_POLYGON_MODE_BACK] == GL_LINE || arg == GL_LINE) |
* [02ec] = BYTE(1 of [0x3410]) << 4; |
* else |
* [02ec] = BYTE(0 of [0x3410]) << 4; |
*/ |
static const uint32_t nvc0_9097_poly_mode_front[] = |
{ |
0x00db0215, /* 0x00: read $r2 [NVC0_3D_POLYGON_MODE_BACK] */ |
0x020c0315, /* 0x01: read $r3 [NVC0_3D_SP_SELECT(3)] */ |
0x00128f10, /* 0x02: mov $r7 or $r1 $r2 */ |
0x02100415, /* 0x03: read $r4 [NVC0_3D_SP_SELECT(4)] */ |
0x00004211, /* 0x04: mov $r2 0x1 */ |
0x00180611, /* 0x05: mov $r6 0x60 */ |
0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x07: braz $r7 0xa */ |
0x00dac021, /* 0x08: maddr 0x36b */ |
0x00800611, /* 0x09: mov $r6 0x200 */ |
0x00131f10, /* 0x0a: mov $r7 or $r3 $r4 */ |
0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x0c: braz $r7 0xf */ |
0x00000841, /* 0x0d: send $r1 */ |
0x00000611, /* 0x0e: mov $r6 0 */ |
0x002ec0a1, /* 0x0f: exit maddr [02ec] */ |
0x00003041 /* 0x10: send $r6 */ |
}; |
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/* |
* [GL_POLYGON_MODE_BACK] = arg; |
* |
* if (BIT(31 of [0x3410])) |
* [1a24] = 0x7353; |
* |
* if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41) |
* [02ec] = 0; |
* else |
* if ([GL_POLYGON_MODE_FRONT] == GL_LINE || arg == GL_LINE) |
* [02ec] = BYTE(1 of [0x3410]) << 4; |
* else |
* [02ec] = BYTE(0 of [0x3410]) << 4; |
*/ |
/* NOTE: 0x3410 = 0x80002006 by default, |
* POLYGON_MODE == GL_LINE check replaced by (MODE & 1) |
* SP_SELECT(i) == (i << 4) | 1 check replaced by SP_SELECT(i) & 1 |
*/ |
static const uint32_t nvc0_9097_poly_mode_back[] = |
{ |
0x00dac215, /* 0x00: read $r2 [NVC0_3D_POLYGON_MODE_FRONT] */ |
0x020c0315, /* 0x01: read $r3 [NVC0_3D_SP_SELECT(3)] */ |
0x00128f10, /* 0x02: mov $r7 or $r1 $r2 */ |
0x02100415, /* 0x03: read $r4 [NVC0_3D_SP_SELECT(4)] */ |
0x00004211, /* 0x04: mov $r2 0x1 */ |
0x00180611, /* 0x05: mov $r6 0x60 */ |
0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x07: braz $r7 0xa */ |
0x00db0021, /* 0x08: maddr 0x36c */ |
0x00800611, /* 0x09: mov $r6 0x200 */ |
0x00131f10, /* 0x0a: mov $r7 or $r3 $r4 */ |
0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x0c: braz $r7 0xf */ |
0x00000841, /* 0x0d: send $r1 */ |
0x00000611, /* 0x0e: mov $r6 0 */ |
0x002ec0a1, /* 0x0f: exit maddr [02ec] */ |
0x00003041 /* 0x10: send $r6 */ |
}; |
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/* |
* [NVC0_3D_SP_SELECT(4)] = arg |
* |
* if BIT(31 of [0x3410]) == 0 |
* [1a24] = 0x7353; |
* |
* if ([NVC0_3D_SP_SELECT(3)] == 0x31 || arg == 0x41) |
* [02ec] = 0 |
* else |
* if (any POLYGON MODE == LINE) |
* [02ec] = BYTE(1 of [3410]) << 4; |
* else |
* [02ec] = BYTE(0 of [3410]) << 4; // 02ec valid bits are 0xff1 |
*/ |
static const uint32_t nvc0_9097_gp_select[] = /* 0x0f */ |
{ |
0x00dac215, /* 0x00: read $r2 0x36b */ |
0x00db0315, /* 0x01: read $r3 0x36c */ |
0x0012d710, /* 0x02: mov $r7 or $r2 $r3 */ |
0x020c0415, /* 0x03: read $r4 0x830 */ |
0x00004211, /* 0x04: mov $r2 0x1 */ |
0x00180611, /* 0x05: mov $r6 0x60 */ |
0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x07: braz $r7 0xa */ |
0x02100021, /* 0x08: maddr 0x840 */ |
0x00800611, /* 0x09: mov $r6 0x200 */ |
0x00130f10, /* 0x0a: mov $r7 or $r1 $r4 */ |
0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x0c: braz $r7 0xf */ |
0x00000841, /* 0x0d: send $r1 */ |
0x00000611, /* 0x0e: mov $r6 0 */ |
0x002ec0a1, /* 0x0f: exit maddr 0xbb */ |
0x00003041, /* 0x10: send $r6 */ |
}; |
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/* |
* [NVC0_3D_SP_SELECT(3)] = arg |
* |
* if BIT(31 of [0x3410]) == 0 |
* [1a24] = 0x7353; |
* |
* if (arg == 0x31) { |
* if (BIT(2 of [0x3430])) { |
* int i = 15; do { --i; } while(i); |
* [0x1a2c] = 0; |
* } |
* } |
* |
* if ([NVC0_3D_SP_SELECT(4)] == 0x41 || arg == 0x31) |
* [02ec] = 0 |
* else |
* if ([any POLYGON_MODE] == GL_LINE) |
* [02ec] = BYTE(1 of [3410]) << 4; |
* else |
* [02ec] = BYTE(0 of [3410]) << 4; |
*/ |
static const uint32_t nvc0_9097_tep_select[] = /* 0x10 */ |
{ |
0x00dac215, /* 0x00: read $r2 0x36b */ |
0x00db0315, /* 0x01: read $r3 0x36c */ |
0x0012d710, /* 0x02: mov $r7 or $r2 $r3 */ |
0x02100415, /* 0x03: read $r4 0x840 */ |
0x00004211, /* 0x04: mov $r2 0x1 */ |
0x00180611, /* 0x05: mov $r6 0x60 */ |
0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x07: braz $r7 0xa */ |
0x020c0021, /* 0x08: maddr 0x830 */ |
0x00800611, /* 0x09: mov $r6 0x200 */ |
0x00130f10, /* 0x0a: mov $r7 or $r1 $r4 */ |
0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */ |
0x0000f807, /* 0x0c: braz $r7 0xf */ |
0x00000841, /* 0x0d: send $r1 */ |
0x00000611, /* 0x0e: mov $r6 0 */ |
0x002ec0a1, /* 0x0f: exit maddr 0xbb */ |
0x00003041, /* 0x10: send $r6 */ |
}; |
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#endif |