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Regard whitespace Rev 5562 → Rev 5563

/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/font.c
0,0 → 1,446
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
/* This is the "8_BY_13" font extracted from freeglut. */
 
/*
* Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
* Written by Pawel W. Olszta, <olszta@sourceforge.net>
* Creation date: Thu Dec 16 1999
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
 
#include "hud/font.h"
 
#include "pipe/p_compiler.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
 
typedef unsigned char GLubyte; /* 1-byte unsigned */
typedef struct tagSFG_Font SFG_Font;
 
struct tagSFG_Font
{
char* Name; /* The source font name */
int Quantity; /* Number of chars in font */
int Height; /* Height of the characters */
const GLubyte** Characters; /* The characters mapping */
 
float xorig, yorig; /* Relative origin of the character */
};
 
static const GLubyte Fixed8x13_Character_000[] = { 8, 0, 0, 0,170, 0,130, 0,130, 0,130, 0,170, 0, 0};
static const GLubyte Fixed8x13_Character_001[] = { 8, 0, 0, 0, 0, 16, 56,124,254,124, 56, 16, 0, 0, 0};
static const GLubyte Fixed8x13_Character_002[] = { 8, 0,170, 85,170, 85,170, 85,170, 85,170, 85,170, 85,170};
static const GLubyte Fixed8x13_Character_003[] = { 8, 0, 0, 0, 4, 4, 4, 4,174,160,224,160,160, 0, 0};
static const GLubyte Fixed8x13_Character_004[] = { 8, 0, 0, 0, 8, 8, 12, 8,142,128,192,128,224, 0, 0};
static const GLubyte Fixed8x13_Character_005[] = { 8, 0, 0, 0, 10, 10, 12, 10,108,128,128,128, 96, 0, 0};
static const GLubyte Fixed8x13_Character_006[] = { 8, 0, 0, 0, 8, 8, 12, 8,238,128,128,128,128, 0, 0};
static const GLubyte Fixed8x13_Character_007[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 24, 36, 36, 24, 0, 0};
static const GLubyte Fixed8x13_Character_008[] = { 8, 0, 0, 0, 0,124, 0, 16, 16,124, 16, 16, 0, 0, 0};
static const GLubyte Fixed8x13_Character_009[] = { 8, 0, 0, 0, 14, 8, 8, 8,168,160,160,160,192, 0, 0};
static const GLubyte Fixed8x13_Character_010[] = { 8, 0, 0, 0, 4, 4, 4, 4, 46, 80, 80,136,136, 0, 0};
static const GLubyte Fixed8x13_Character_011[] = { 8, 0, 0, 0, 0, 0, 0, 0,240, 16, 16, 16, 16, 16, 16};
static const GLubyte Fixed8x13_Character_012[] = { 8, 0, 16, 16, 16, 16, 16, 16,240, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_013[] = { 8, 0, 16, 16, 16, 16, 16, 16, 31, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_014[] = { 8, 0, 0, 0, 0, 0, 0, 0, 31, 16, 16, 16, 16, 16, 16};
static const GLubyte Fixed8x13_Character_015[] = { 8, 0, 16, 16, 16, 16, 16, 16,255, 16, 16, 16, 16, 16, 16};
static const GLubyte Fixed8x13_Character_016[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255};
static const GLubyte Fixed8x13_Character_017[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0};
static const GLubyte Fixed8x13_Character_018[] = { 8, 0, 0, 0, 0, 0, 0, 0,255, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_019[] = { 8, 0, 0, 0, 0,255, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_020[] = { 8, 0,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_021[] = { 8, 0, 16, 16, 16, 16, 16, 16, 31, 16, 16, 16, 16, 16, 16};
static const GLubyte Fixed8x13_Character_022[] = { 8, 0, 16, 16, 16, 16, 16, 16,240, 16, 16, 16, 16, 16, 16};
static const GLubyte Fixed8x13_Character_023[] = { 8, 0, 0, 0, 0, 0, 0, 0,255, 16, 16, 16, 16, 16, 16};
static const GLubyte Fixed8x13_Character_024[] = { 8, 0, 16, 16, 16, 16, 16, 16,255, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_025[] = { 8, 0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16};
static const GLubyte Fixed8x13_Character_026[] = { 8, 0, 0, 0,254, 0, 14, 48,192, 48, 14, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_027[] = { 8, 0, 0, 0,254, 0,224, 24, 6, 24,224, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_028[] = { 8, 0, 0, 0, 68, 68, 68, 68, 68,254, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_029[] = { 8, 0, 0, 0, 32, 32,126, 16, 8,126, 4, 4, 0, 0, 0};
static const GLubyte Fixed8x13_Character_030[] = { 8, 0, 0, 0,220, 98, 32, 32, 32,112, 32, 34, 28, 0, 0};
static const GLubyte Fixed8x13_Character_031[] = { 8, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_032[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_033[] = { 8, 0, 0, 0, 16, 0, 16, 16, 16, 16, 16, 16, 16, 0, 0};
static const GLubyte Fixed8x13_Character_034[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 0, 0};
static const GLubyte Fixed8x13_Character_035[] = { 8, 0, 0, 0, 0, 36, 36,126, 36,126, 36, 36, 0, 0, 0};
static const GLubyte Fixed8x13_Character_036[] = { 8, 0, 0, 0, 16,120, 20, 20, 56, 80, 80, 60, 16, 0, 0};
static const GLubyte Fixed8x13_Character_037[] = { 8, 0, 0, 0, 68, 42, 36, 16, 8, 8, 36, 82, 34, 0, 0};
static const GLubyte Fixed8x13_Character_038[] = { 8, 0, 0, 0, 58, 68, 74, 48, 72, 72, 48, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_039[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 48, 56, 0, 0};
static const GLubyte Fixed8x13_Character_040[] = { 8, 0, 0, 0, 4, 8, 8, 16, 16, 16, 8, 8, 4, 0, 0};
static const GLubyte Fixed8x13_Character_041[] = { 8, 0, 0, 0, 32, 16, 16, 8, 8, 8, 16, 16, 32, 0, 0};
static const GLubyte Fixed8x13_Character_042[] = { 8, 0, 0, 0, 0, 0, 36, 24,126, 24, 36, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_043[] = { 8, 0, 0, 0, 0, 0, 16, 16,124, 16, 16, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_044[] = { 8, 0, 0, 64, 48, 56, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_045[] = { 8, 0, 0, 0, 0, 0, 0, 0,126, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_046[] = { 8, 0, 0, 16, 56, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_047[] = { 8, 0, 0, 0,128,128, 64, 32, 16, 8, 4, 2, 2, 0, 0};
static const GLubyte Fixed8x13_Character_048[] = { 8, 0, 0, 0, 24, 36, 66, 66, 66, 66, 66, 36, 24, 0, 0};
static const GLubyte Fixed8x13_Character_049[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16, 80, 48, 16, 0, 0};
static const GLubyte Fixed8x13_Character_050[] = { 8, 0, 0, 0,126, 64, 32, 24, 4, 2, 66, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_051[] = { 8, 0, 0, 0, 60, 66, 2, 2, 28, 8, 4, 2,126, 0, 0};
static const GLubyte Fixed8x13_Character_052[] = { 8, 0, 0, 0, 4, 4,126, 68, 68, 36, 20, 12, 4, 0, 0};
static const GLubyte Fixed8x13_Character_053[] = { 8, 0, 0, 0, 60, 66, 2, 2, 98, 92, 64, 64,126, 0, 0};
static const GLubyte Fixed8x13_Character_054[] = { 8, 0, 0, 0, 60, 66, 66, 98, 92, 64, 64, 32, 28, 0, 0};
static const GLubyte Fixed8x13_Character_055[] = { 8, 0, 0, 0, 32, 32, 16, 16, 8, 8, 4, 2,126, 0, 0};
static const GLubyte Fixed8x13_Character_056[] = { 8, 0, 0, 0, 60, 66, 66, 66, 60, 66, 66, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_057[] = { 8, 0, 0, 0, 56, 4, 2, 2, 58, 70, 66, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_058[] = { 8, 0, 0, 16, 56, 16, 0, 0, 16, 56, 16, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_059[] = { 8, 0, 0, 64, 48, 56, 0, 0, 16, 56, 16, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_060[] = { 8, 0, 0, 0, 2, 4, 8, 16, 32, 16, 8, 4, 2, 0, 0};
static const GLubyte Fixed8x13_Character_061[] = { 8, 0, 0, 0, 0, 0,126, 0, 0,126, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_062[] = { 8, 0, 0, 0, 64, 32, 16, 8, 4, 8, 16, 32, 64, 0, 0};
static const GLubyte Fixed8x13_Character_063[] = { 8, 0, 0, 0, 8, 0, 8, 8, 4, 2, 66, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_064[] = { 8, 0, 0, 0, 60, 64, 74, 86, 82, 78, 66, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_065[] = { 8, 0, 0, 0, 66, 66, 66,126, 66, 66, 66, 36, 24, 0, 0};
static const GLubyte Fixed8x13_Character_066[] = { 8, 0, 0, 0,252, 66, 66, 66,124, 66, 66, 66,252, 0, 0};
static const GLubyte Fixed8x13_Character_067[] = { 8, 0, 0, 0, 60, 66, 64, 64, 64, 64, 64, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_068[] = { 8, 0, 0, 0,252, 66, 66, 66, 66, 66, 66, 66,252, 0, 0};
static const GLubyte Fixed8x13_Character_069[] = { 8, 0, 0, 0,126, 64, 64, 64,120, 64, 64, 64,126, 0, 0};
static const GLubyte Fixed8x13_Character_070[] = { 8, 0, 0, 0, 64, 64, 64, 64,120, 64, 64, 64,126, 0, 0};
static const GLubyte Fixed8x13_Character_071[] = { 8, 0, 0, 0, 58, 70, 66, 78, 64, 64, 64, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_072[] = { 8, 0, 0, 0, 66, 66, 66, 66,126, 66, 66, 66, 66, 0, 0};
static const GLubyte Fixed8x13_Character_073[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16, 16, 16,124, 0, 0};
static const GLubyte Fixed8x13_Character_074[] = { 8, 0, 0, 0, 56, 68, 4, 4, 4, 4, 4, 4, 31, 0, 0};
static const GLubyte Fixed8x13_Character_075[] = { 8, 0, 0, 0, 66, 68, 72, 80, 96, 80, 72, 68, 66, 0, 0};
static const GLubyte Fixed8x13_Character_076[] = { 8, 0, 0, 0,126, 64, 64, 64, 64, 64, 64, 64, 64, 0, 0};
static const GLubyte Fixed8x13_Character_077[] = { 8, 0, 0, 0,130,130,130,146,146,170,198,130,130, 0, 0};
static const GLubyte Fixed8x13_Character_078[] = { 8, 0, 0, 0, 66, 66, 66, 70, 74, 82, 98, 66, 66, 0, 0};
static const GLubyte Fixed8x13_Character_079[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_080[] = { 8, 0, 0, 0, 64, 64, 64, 64,124, 66, 66, 66,124, 0, 0};
static const GLubyte Fixed8x13_Character_081[] = { 8, 0, 0, 2, 60, 74, 82, 66, 66, 66, 66, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_082[] = { 8, 0, 0, 0, 66, 68, 72, 80,124, 66, 66, 66,124, 0, 0};
static const GLubyte Fixed8x13_Character_083[] = { 8, 0, 0, 0, 60, 66, 2, 2, 60, 64, 64, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_084[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16,254, 0, 0};
static const GLubyte Fixed8x13_Character_085[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 66, 66, 0, 0};
static const GLubyte Fixed8x13_Character_086[] = { 8, 0, 0, 0, 16, 40, 40, 40, 68, 68, 68,130,130, 0, 0};
static const GLubyte Fixed8x13_Character_087[] = { 8, 0, 0, 0, 68,170,146,146,146,130,130,130,130, 0, 0};
static const GLubyte Fixed8x13_Character_088[] = { 8, 0, 0, 0,130,130, 68, 40, 16, 40, 68,130,130, 0, 0};
static const GLubyte Fixed8x13_Character_089[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 40, 68,130,130, 0, 0};
static const GLubyte Fixed8x13_Character_090[] = { 8, 0, 0, 0,126, 64, 64, 32, 16, 8, 4, 2,126, 0, 0};
static const GLubyte Fixed8x13_Character_091[] = { 8, 0, 0, 0, 60, 32, 32, 32, 32, 32, 32, 32, 60, 0, 0};
static const GLubyte Fixed8x13_Character_092[] = { 8, 0, 0, 0, 2, 2, 4, 8, 16, 32, 64,128,128, 0, 0};
static const GLubyte Fixed8x13_Character_093[] = { 8, 0, 0, 0,120, 8, 8, 8, 8, 8, 8, 8,120, 0, 0};
static const GLubyte Fixed8x13_Character_094[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 40, 16, 0, 0};
static const GLubyte Fixed8x13_Character_095[] = { 8, 0, 0,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_096[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 24, 56, 0, 0};
static const GLubyte Fixed8x13_Character_097[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_098[] = { 8, 0, 0, 0, 92, 98, 66, 66, 98, 92, 64, 64, 64, 0, 0};
static const GLubyte Fixed8x13_Character_099[] = { 8, 0, 0, 0, 60, 66, 64, 64, 66, 60, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_100[] = { 8, 0, 0, 0, 58, 70, 66, 66, 70, 58, 2, 2, 2, 0, 0};
static const GLubyte Fixed8x13_Character_101[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_102[] = { 8, 0, 0, 0, 32, 32, 32, 32,124, 32, 32, 34, 28, 0, 0};
static const GLubyte Fixed8x13_Character_103[] = { 8, 0, 60, 66, 60, 64, 56, 68, 68, 58, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_104[] = { 8, 0, 0, 0, 66, 66, 66, 66, 98, 92, 64, 64, 64, 0, 0};
static const GLubyte Fixed8x13_Character_105[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 16, 0, 0, 0};
static const GLubyte Fixed8x13_Character_106[] = { 8, 0, 56, 68, 68, 4, 4, 4, 4, 12, 0, 4, 0, 0, 0};
static const GLubyte Fixed8x13_Character_107[] = { 8, 0, 0, 0, 66, 68, 72,112, 72, 68, 64, 64, 64, 0, 0};
static const GLubyte Fixed8x13_Character_108[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16, 16, 16, 48, 0, 0};
static const GLubyte Fixed8x13_Character_109[] = { 8, 0, 0, 0,130,146,146,146,146,236, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_110[] = { 8, 0, 0, 0, 66, 66, 66, 66, 98, 92, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_111[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_112[] = { 8, 0, 64, 64, 64, 92, 98, 66, 98, 92, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_113[] = { 8, 0, 2, 2, 2, 58, 70, 66, 70, 58, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_114[] = { 8, 0, 0, 0, 32, 32, 32, 32, 34, 92, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_115[] = { 8, 0, 0, 0, 60, 66, 12, 48, 66, 60, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_116[] = { 8, 0, 0, 0, 28, 34, 32, 32, 32,124, 32, 32, 0, 0, 0};
static const GLubyte Fixed8x13_Character_117[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_118[] = { 8, 0, 0, 0, 16, 40, 40, 68, 68, 68, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_119[] = { 8, 0, 0, 0, 68,170,146,146,130,130, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_120[] = { 8, 0, 0, 0, 66, 36, 24, 24, 36, 66, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_121[] = { 8, 0, 60, 66, 2, 58, 70, 66, 66, 66, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_122[] = { 8, 0, 0, 0,126, 32, 16, 8, 4,126, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_123[] = { 8, 0, 0, 0, 14, 16, 16, 8, 48, 8, 16, 16, 14, 0, 0};
static const GLubyte Fixed8x13_Character_124[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 0};
static const GLubyte Fixed8x13_Character_125[] = { 8, 0, 0, 0,112, 8, 8, 16, 12, 16, 8, 8,112, 0, 0};
static const GLubyte Fixed8x13_Character_126[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 72, 84, 36, 0, 0};
static const GLubyte Fixed8x13_Character_127[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_128[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_129[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_130[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_131[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_132[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_133[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_134[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_135[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_136[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_137[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_138[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_139[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_140[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_141[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_142[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_143[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_144[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_145[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_146[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_147[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_148[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_149[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_150[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_151[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_152[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_153[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_154[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_155[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_156[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_157[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_158[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_159[] = { 9, 0, 0, 0, 0, 0, 0,170, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,130, 0, 0, 0,170, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_160[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_161[] = { 8, 0, 0, 0, 16, 16, 16, 16, 16, 16, 16, 0, 16, 0, 0};
static const GLubyte Fixed8x13_Character_162[] = { 8, 0, 0, 0, 0, 16, 56, 84, 80, 80, 84, 56, 16, 0, 0};
static const GLubyte Fixed8x13_Character_163[] = { 8, 0, 0, 0,220, 98, 32, 32, 32,112, 32, 34, 28, 0, 0};
static const GLubyte Fixed8x13_Character_164[] = { 8, 0, 0, 0, 0, 66, 60, 36, 36, 60, 66, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_165[] = { 8, 0, 0, 0, 16, 16,124, 16,124, 40, 68,130,130, 0, 0};
static const GLubyte Fixed8x13_Character_166[] = { 8, 0, 0, 0, 16, 16, 16, 16, 0, 16, 16, 16, 16, 0, 0};
static const GLubyte Fixed8x13_Character_167[] = { 8, 0, 0, 0, 24, 36, 4, 24, 36, 36, 24, 32, 36, 24, 0};
static const GLubyte Fixed8x13_Character_168[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,108, 0, 0};
static const GLubyte Fixed8x13_Character_169[] = { 8, 0, 0, 0, 0, 56, 68,146,170,162,170,146, 68, 56, 0};
static const GLubyte Fixed8x13_Character_170[] = { 8, 0, 0, 0, 0, 0,124, 0, 60, 68, 60, 4, 56, 0, 0};
static const GLubyte Fixed8x13_Character_171[] = { 8, 0, 0, 0, 0, 18, 36, 72,144, 72, 36, 18, 0, 0, 0};
static const GLubyte Fixed8x13_Character_172[] = { 8, 0, 0, 0, 0, 2, 2, 2,126, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_173[] = { 8, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_174[] = { 8, 0, 0, 0, 0, 56, 68,170,178,170,170,146, 68, 56, 0};
static const GLubyte Fixed8x13_Character_175[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,126, 0, 0};
static const GLubyte Fixed8x13_Character_176[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 24, 36, 36, 24, 0, 0};
static const GLubyte Fixed8x13_Character_177[] = { 8, 0, 0, 0, 0,124, 0, 16, 16,124, 16, 16, 0, 0, 0};
static const GLubyte Fixed8x13_Character_178[] = { 8, 0, 0, 0, 0, 0, 0, 0,120, 64, 48, 8, 72, 48, 0};
static const GLubyte Fixed8x13_Character_179[] = { 8, 0, 0, 0, 0, 0, 0, 0, 48, 72, 8, 16, 72, 48, 0};
static const GLubyte Fixed8x13_Character_180[] = { 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_181[] = { 8, 0, 0, 64, 90,102, 66, 66, 66, 66, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_182[] = { 8, 0, 0, 0, 20, 20, 20, 20, 52,116,116,116, 62, 0, 0};
static const GLubyte Fixed8x13_Character_183[] = { 8, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_184[] = { 8, 0, 24, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_185[] = { 8, 0, 0, 0, 0, 0, 0, 0,112, 32, 32, 32, 96, 32, 0};
static const GLubyte Fixed8x13_Character_186[] = { 8, 0, 0, 0, 0, 0, 0,120, 0, 48, 72, 72, 48, 0, 0};
static const GLubyte Fixed8x13_Character_187[] = { 8, 0, 0, 0, 0,144, 72, 36, 18, 36, 72,144, 0, 0, 0};
static const GLubyte Fixed8x13_Character_188[] = { 8, 0, 0, 0, 6, 26, 18, 10,230, 66, 64, 64,192, 64, 0};
static const GLubyte Fixed8x13_Character_189[] = { 8, 0, 0, 0, 30, 16, 12, 2,242, 76, 64, 64,192, 64, 0};
static const GLubyte Fixed8x13_Character_190[] = { 8, 0, 0, 0, 6, 26, 18, 10,102,146, 16, 32,144, 96, 0};
static const GLubyte Fixed8x13_Character_191[] = { 8, 0, 0, 0, 60, 66, 66, 64, 32, 16, 16, 0, 16, 0, 0};
static const GLubyte Fixed8x13_Character_192[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 8, 16, 0};
static const GLubyte Fixed8x13_Character_193[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_194[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_195[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 76, 50, 0};
static const GLubyte Fixed8x13_Character_196[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 0, 36, 36, 0};
static const GLubyte Fixed8x13_Character_197[] = { 8, 0, 0, 0, 66, 66,126, 66, 66, 36, 24, 24, 36, 24, 0};
static const GLubyte Fixed8x13_Character_198[] = { 8, 0, 0, 0,158,144,144,240,156,144,144,144,110, 0, 0};
static const GLubyte Fixed8x13_Character_199[] = { 8, 0, 16, 8, 60, 66, 64, 64, 64, 64, 64, 66, 60, 0, 0};
static const GLubyte Fixed8x13_Character_200[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 8, 16, 0};
static const GLubyte Fixed8x13_Character_201[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_202[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_203[] = { 8, 0, 0, 0,126, 64, 64,120, 64, 64,126, 0, 36, 36, 0};
static const GLubyte Fixed8x13_Character_204[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 16, 32, 0};
static const GLubyte Fixed8x13_Character_205[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_206[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_207[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 16,124, 0, 40, 40, 0};
static const GLubyte Fixed8x13_Character_208[] = { 8, 0, 0, 0,120, 68, 66, 66,226, 66, 66, 68,120, 0, 0};
static const GLubyte Fixed8x13_Character_209[] = { 8, 0, 0, 0,130,134,138,146,162,194,130, 0,152,100, 0};
static const GLubyte Fixed8x13_Character_210[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 16, 32, 0};
static const GLubyte Fixed8x13_Character_211[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_212[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_213[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0,152,100, 0};
static const GLubyte Fixed8x13_Character_214[] = { 8, 0, 0, 0,124,130,130,130,130,130,124, 0, 40, 40, 0};
static const GLubyte Fixed8x13_Character_215[] = { 8, 0, 0, 0, 0, 66, 36, 24, 24, 36, 66, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_216[] = { 8, 0, 0, 64, 60, 98, 82, 82, 82, 74, 74, 70, 60, 2, 0};
static const GLubyte Fixed8x13_Character_217[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 8, 16, 0};
static const GLubyte Fixed8x13_Character_218[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_219[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_220[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 66, 66, 0, 36, 36, 0};
static const GLubyte Fixed8x13_Character_221[] = { 8, 0, 0, 0, 16, 16, 16, 16, 40, 68, 68, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_222[] = { 8, 0, 0, 0, 64, 64, 64,124, 66, 66, 66,124, 64, 0, 0};
static const GLubyte Fixed8x13_Character_223[] = { 8, 0, 0, 0, 92, 66, 66, 76, 80, 72, 68, 68, 56, 0, 0};
static const GLubyte Fixed8x13_Character_224[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 8, 16, 0};
static const GLubyte Fixed8x13_Character_225[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 8, 4, 0};
static const GLubyte Fixed8x13_Character_226[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_227[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 76, 50, 0};
static const GLubyte Fixed8x13_Character_228[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 0, 36, 36, 0};
static const GLubyte Fixed8x13_Character_229[] = { 8, 0, 0, 0, 58, 70, 66, 62, 2, 60, 0, 24, 36, 24, 0};
static const GLubyte Fixed8x13_Character_230[] = { 8, 0, 0, 0,108,146,144,124, 18,108, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_231[] = { 8, 0, 16, 8, 60, 66, 64, 64, 66, 60, 0, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_232[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 8, 16, 0};
static const GLubyte Fixed8x13_Character_233[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_234[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_235[] = { 8, 0, 0, 0, 60, 66, 64,126, 66, 60, 0, 0, 36, 36, 0};
static const GLubyte Fixed8x13_Character_236[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 16, 32, 0};
static const GLubyte Fixed8x13_Character_237[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 32, 16, 0};
static const GLubyte Fixed8x13_Character_238[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 72, 48, 0};
static const GLubyte Fixed8x13_Character_239[] = { 8, 0, 0, 0,124, 16, 16, 16, 16, 48, 0, 0, 40, 40, 0};
static const GLubyte Fixed8x13_Character_240[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 4, 40, 24, 36, 0};
static const GLubyte Fixed8x13_Character_241[] = { 8, 0, 0, 0, 66, 66, 66, 66, 98, 92, 0, 0, 76, 50, 0};
static const GLubyte Fixed8x13_Character_242[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 16, 32, 0};
static const GLubyte Fixed8x13_Character_243[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_244[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_245[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 76, 50, 0};
static const GLubyte Fixed8x13_Character_246[] = { 8, 0, 0, 0, 60, 66, 66, 66, 66, 60, 0, 0, 36, 36, 0};
static const GLubyte Fixed8x13_Character_247[] = { 8, 0, 0, 0, 0, 16, 16, 0,124, 0, 16, 16, 0, 0, 0};
static const GLubyte Fixed8x13_Character_248[] = { 8, 0, 0, 64, 60, 98, 82, 74, 70, 60, 2, 0, 0, 0, 0};
static const GLubyte Fixed8x13_Character_249[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 16, 32, 0};
static const GLubyte Fixed8x13_Character_250[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_251[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 36, 24, 0};
static const GLubyte Fixed8x13_Character_252[] = { 8, 0, 0, 0, 58, 68, 68, 68, 68, 68, 0, 0, 40, 40, 0};
static const GLubyte Fixed8x13_Character_253[] = { 8, 0, 60, 66, 2, 58, 70, 66, 66, 66, 0, 0, 16, 8, 0};
static const GLubyte Fixed8x13_Character_254[] = { 8, 0, 64, 64, 92, 98, 66, 66, 98, 92, 64, 64, 0, 0, 0};
static const GLubyte Fixed8x13_Character_255[] = { 8, 0, 60, 66, 2, 58, 70, 66, 66, 66, 0, 0, 36, 36, 0};
 
/* The font characters mapping: */
static const GLubyte* Fixed8x13_Character_Map[] = {Fixed8x13_Character_000,Fixed8x13_Character_001,Fixed8x13_Character_002,Fixed8x13_Character_003,Fixed8x13_Character_004,Fixed8x13_Character_005,Fixed8x13_Character_006,Fixed8x13_Character_007,Fixed8x13_Character_008,Fixed8x13_Character_009,Fixed8x13_Character_010,Fixed8x13_Character_011,Fixed8x13_Character_012,Fixed8x13_Character_013,Fixed8x13_Character_014,Fixed8x13_Character_015,
Fixed8x13_Character_016,Fixed8x13_Character_017,Fixed8x13_Character_018,Fixed8x13_Character_019,Fixed8x13_Character_020,Fixed8x13_Character_021,Fixed8x13_Character_022,Fixed8x13_Character_023,Fixed8x13_Character_024,Fixed8x13_Character_025,Fixed8x13_Character_026,Fixed8x13_Character_027,Fixed8x13_Character_028,Fixed8x13_Character_029,Fixed8x13_Character_030,Fixed8x13_Character_031,
Fixed8x13_Character_032,Fixed8x13_Character_033,Fixed8x13_Character_034,Fixed8x13_Character_035,Fixed8x13_Character_036,Fixed8x13_Character_037,Fixed8x13_Character_038,Fixed8x13_Character_039,Fixed8x13_Character_040,Fixed8x13_Character_041,Fixed8x13_Character_042,Fixed8x13_Character_043,Fixed8x13_Character_044,Fixed8x13_Character_045,Fixed8x13_Character_046,Fixed8x13_Character_047,
Fixed8x13_Character_048,Fixed8x13_Character_049,Fixed8x13_Character_050,Fixed8x13_Character_051,Fixed8x13_Character_052,Fixed8x13_Character_053,Fixed8x13_Character_054,Fixed8x13_Character_055,Fixed8x13_Character_056,Fixed8x13_Character_057,Fixed8x13_Character_058,Fixed8x13_Character_059,Fixed8x13_Character_060,Fixed8x13_Character_061,Fixed8x13_Character_062,Fixed8x13_Character_063,
Fixed8x13_Character_064,Fixed8x13_Character_065,Fixed8x13_Character_066,Fixed8x13_Character_067,Fixed8x13_Character_068,Fixed8x13_Character_069,Fixed8x13_Character_070,Fixed8x13_Character_071,Fixed8x13_Character_072,Fixed8x13_Character_073,Fixed8x13_Character_074,Fixed8x13_Character_075,Fixed8x13_Character_076,Fixed8x13_Character_077,Fixed8x13_Character_078,Fixed8x13_Character_079,
Fixed8x13_Character_080,Fixed8x13_Character_081,Fixed8x13_Character_082,Fixed8x13_Character_083,Fixed8x13_Character_084,Fixed8x13_Character_085,Fixed8x13_Character_086,Fixed8x13_Character_087,Fixed8x13_Character_088,Fixed8x13_Character_089,Fixed8x13_Character_090,Fixed8x13_Character_091,Fixed8x13_Character_092,Fixed8x13_Character_093,Fixed8x13_Character_094,Fixed8x13_Character_095,
Fixed8x13_Character_096,Fixed8x13_Character_097,Fixed8x13_Character_098,Fixed8x13_Character_099,Fixed8x13_Character_100,Fixed8x13_Character_101,Fixed8x13_Character_102,Fixed8x13_Character_103,Fixed8x13_Character_104,Fixed8x13_Character_105,Fixed8x13_Character_106,Fixed8x13_Character_107,Fixed8x13_Character_108,Fixed8x13_Character_109,Fixed8x13_Character_110,Fixed8x13_Character_111,
Fixed8x13_Character_112,Fixed8x13_Character_113,Fixed8x13_Character_114,Fixed8x13_Character_115,Fixed8x13_Character_116,Fixed8x13_Character_117,Fixed8x13_Character_118,Fixed8x13_Character_119,Fixed8x13_Character_120,Fixed8x13_Character_121,Fixed8x13_Character_122,Fixed8x13_Character_123,Fixed8x13_Character_124,Fixed8x13_Character_125,Fixed8x13_Character_126,Fixed8x13_Character_032,
Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,
Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,Fixed8x13_Character_032,
Fixed8x13_Character_160,Fixed8x13_Character_161,Fixed8x13_Character_162,Fixed8x13_Character_163,Fixed8x13_Character_164,Fixed8x13_Character_165,Fixed8x13_Character_166,Fixed8x13_Character_167,Fixed8x13_Character_168,Fixed8x13_Character_169,Fixed8x13_Character_170,Fixed8x13_Character_171,Fixed8x13_Character_172,Fixed8x13_Character_173,Fixed8x13_Character_174,Fixed8x13_Character_175,
Fixed8x13_Character_176,Fixed8x13_Character_177,Fixed8x13_Character_178,Fixed8x13_Character_179,Fixed8x13_Character_180,Fixed8x13_Character_181,Fixed8x13_Character_182,Fixed8x13_Character_183,Fixed8x13_Character_184,Fixed8x13_Character_185,Fixed8x13_Character_186,Fixed8x13_Character_187,Fixed8x13_Character_188,Fixed8x13_Character_189,Fixed8x13_Character_190,Fixed8x13_Character_191,
Fixed8x13_Character_192,Fixed8x13_Character_193,Fixed8x13_Character_194,Fixed8x13_Character_195,Fixed8x13_Character_196,Fixed8x13_Character_197,Fixed8x13_Character_198,Fixed8x13_Character_199,Fixed8x13_Character_200,Fixed8x13_Character_201,Fixed8x13_Character_202,Fixed8x13_Character_203,Fixed8x13_Character_204,Fixed8x13_Character_205,Fixed8x13_Character_206,Fixed8x13_Character_207,
Fixed8x13_Character_208,Fixed8x13_Character_209,Fixed8x13_Character_210,Fixed8x13_Character_211,Fixed8x13_Character_212,Fixed8x13_Character_213,Fixed8x13_Character_214,Fixed8x13_Character_215,Fixed8x13_Character_216,Fixed8x13_Character_217,Fixed8x13_Character_218,Fixed8x13_Character_219,Fixed8x13_Character_220,Fixed8x13_Character_221,Fixed8x13_Character_222,Fixed8x13_Character_223,
Fixed8x13_Character_224,Fixed8x13_Character_225,Fixed8x13_Character_226,Fixed8x13_Character_227,Fixed8x13_Character_228,Fixed8x13_Character_229,Fixed8x13_Character_230,Fixed8x13_Character_231,Fixed8x13_Character_232,Fixed8x13_Character_233,Fixed8x13_Character_234,Fixed8x13_Character_235,Fixed8x13_Character_236,Fixed8x13_Character_237,Fixed8x13_Character_238,Fixed8x13_Character_239,
Fixed8x13_Character_240,Fixed8x13_Character_241,Fixed8x13_Character_242,Fixed8x13_Character_243,Fixed8x13_Character_244,Fixed8x13_Character_245,Fixed8x13_Character_246,Fixed8x13_Character_247,Fixed8x13_Character_248,Fixed8x13_Character_249,Fixed8x13_Character_250,Fixed8x13_Character_251,Fixed8x13_Character_252,Fixed8x13_Character_253,Fixed8x13_Character_254,Fixed8x13_Character_255,NULL};
 
/* The font structure: */
static const SFG_Font fgFontFixed8x13 = { "-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", 256, 14, Fixed8x13_Character_Map, 0, 3 };
 
 
static void
util_font_draw_character(void *dst_mem, unsigned dst_stride, unsigned character)
{
unsigned char *dst = (unsigned char*)dst_mem;
const SFG_Font *font = &fgFontFixed8x13;
unsigned width = font->Characters[character][0];
unsigned bitmap_stride = (width + 7) / 8;
unsigned j,i;
const GLubyte *bitmap = font->Characters[character]+1 + bitmap_stride * (font->Height - 1);
 
for (j = 0; j < font->Height; j++) {
for (i = 0; i < width; i++) {
dst[i] = bitmap[i/8] & (128 >> (i%8)) ? 0xff : 0;
}
dst += dst_stride;
bitmap -= bitmap_stride;
}
}
 
static boolean
util_font_create_fixed_8x13(struct pipe_context *pipe,
struct util_font *out_font)
{
struct pipe_screen *screen = pipe->screen;
struct pipe_resource tex_templ, *tex;
struct pipe_transfer *transfer = NULL;
char *map;
enum pipe_format tex_format;
int i;
 
if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
PIPE_TEXTURE_RECT, 0,
PIPE_BIND_SAMPLER_VIEW)) {
tex_format = PIPE_FORMAT_I8_UNORM;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
PIPE_TEXTURE_RECT, 0,
PIPE_BIND_SAMPLER_VIEW)) {
tex_format = PIPE_FORMAT_L8_UNORM;
}
else {
return FALSE;
}
 
memset(&tex_templ, 0, sizeof(tex_templ));
tex_templ.target = PIPE_TEXTURE_RECT;
tex_templ.format = tex_format;
tex_templ.width0 = 128;
tex_templ.height0 = 256;
tex_templ.depth0 = 1;
tex_templ.array_size = 1;
tex_templ.usage = PIPE_USAGE_STATIC;
tex_templ.bind = PIPE_BIND_SAMPLER_VIEW;
 
tex = screen->resource_create(screen, &tex_templ);
if (!tex) {
return FALSE;
}
 
map = pipe_transfer_map(pipe, tex, 0, 0, PIPE_TRANSFER_WRITE, 0, 0,
tex->width0, tex->height0, &transfer);
if (!map) {
pipe_resource_reference(&tex, NULL);
return FALSE;
}
 
for (i = 0; i < 256; i++) {
int x = (i % 16) * 8;
int y = (i / 16) * 14;
 
util_font_draw_character(map + y * transfer->stride + x,
transfer->stride, i);
}
 
pipe_transfer_unmap(pipe, transfer);
 
pipe_resource_reference(&out_font->texture, NULL);
out_font->texture = tex;
out_font->glyph_width = 8;
out_font->glyph_height = 14;
return TRUE;
}
 
 
boolean
util_font_create(struct pipe_context *pipe, enum util_font_name name,
struct util_font *out_font)
{
switch (name) {
case UTIL_FONT_FIXED_8X13:
return util_font_create_fixed_8x13(pipe, out_font);
}
return FALSE;
}
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/font.h
0,0 → 1,59
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
#ifndef FONT_H
#define FONT_H
 
#include "pipe/p_compiler.h"
 
struct pipe_resource;
struct pipe_context;
 
enum util_font_name {
UTIL_FONT_FIXED_8X13
};
 
/* The font is stored in a RECT texture. There are 256 glyphs
* drawn in a 16x16 matrix. The texture coordinates of a glyph
* within the matrix should be calculated as follows:
*
* x1 = (glyph % 16) * glyph_width;
* y1 = (glyph / 16) * glyph_height;
* x2 = x1 + glyph_width;
* y2 = y1 + glyph_height;
*/
struct util_font {
struct pipe_resource *texture;
unsigned glyph_width;
unsigned glyph_height;
};
 
boolean
util_font_create(struct pipe_context *pipe, enum util_font_name name,
struct util_font *out_font);
 
#endif
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/hud_context.c
0,0 → 1,1098
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
/* This head-up display module can draw transparent graphs on top of what
* the app is rendering, visualizing various data like framerate, cpu load,
* performance counters, etc. It can be hook up into any state tracker.
*
* The HUD is controlled with the GALLIUM_HUD environment variable.
* Set GALLIUM_HUD=help for more info.
*/
 
#include <stdio.h>
 
#include "hud/hud_context.h"
#include "hud/hud_private.h"
#include "hud/font.h"
 
#include "cso_cache/cso_context.h"
#include "util/u_draw_quad.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_simple_shaders.h"
#include "util/u_string.h"
#include "util/u_upload_mgr.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"
 
 
struct hud_context {
struct pipe_context *pipe;
struct cso_context *cso;
struct u_upload_mgr *uploader;
 
struct list_head pane_list;
 
/* states */
struct pipe_blend_state alpha_blend;
struct pipe_depth_stencil_alpha_state dsa;
void *fs_color, *fs_text;
struct pipe_rasterizer_state rasterizer;
void *vs;
struct pipe_vertex_element velems[2];
 
/* font */
struct util_font font;
struct pipe_sampler_view *font_sampler_view;
struct pipe_sampler_state font_sampler_state;
 
/* VS constant buffer */
struct {
float color[4];
float two_div_fb_width;
float two_div_fb_height;
float translate[2];
float scale[2];
float padding[2];
} constants;
struct pipe_constant_buffer constbuf;
 
unsigned fb_width, fb_height;
 
/* vertices for text and background drawing are accumulated here and then
* drawn all at once */
struct vertex_queue {
float *vertices;
struct pipe_vertex_buffer vbuf;
unsigned max_num_vertices;
unsigned num_vertices;
} text, bg, whitelines;
};
 
 
static void
hud_draw_colored_prims(struct hud_context *hud, unsigned prim,
float *buffer, unsigned num_vertices,
float r, float g, float b, float a,
int xoffset, int yoffset, float yscale)
{
struct cso_context *cso = hud->cso;
struct pipe_vertex_buffer vbuffer = {0};
 
hud->constants.color[0] = r;
hud->constants.color[1] = g;
hud->constants.color[2] = b;
hud->constants.color[3] = a;
hud->constants.translate[0] = (float) xoffset;
hud->constants.translate[1] = (float) yoffset;
hud->constants.scale[0] = 1;
hud->constants.scale[1] = yscale;
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
 
vbuffer.user_buffer = buffer;
vbuffer.stride = 2 * sizeof(float);
 
cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso),
1, &vbuffer);
cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
cso_draw_arrays(cso, prim, 0, num_vertices);
}
 
static void
hud_draw_colored_quad(struct hud_context *hud, unsigned prim,
unsigned x1, unsigned y1, unsigned x2, unsigned y2,
float r, float g, float b, float a)
{
float buffer[] = {
(float) x1, (float) y1,
(float) x1, (float) y2,
(float) x2, (float) y2,
(float) x2, (float) y1,
};
 
hud_draw_colored_prims(hud, prim, buffer, 4, r, g, b, a, 0, 0, 1);
}
 
static void
hud_draw_background_quad(struct hud_context *hud,
unsigned x1, unsigned y1, unsigned x2, unsigned y2)
{
float *vertices = hud->bg.vertices + hud->bg.num_vertices*2;
unsigned num = 0;
 
assert(hud->bg.num_vertices + 4 <= hud->bg.max_num_vertices);
 
vertices[num++] = (float) x1;
vertices[num++] = (float) y1;
 
vertices[num++] = (float) x1;
vertices[num++] = (float) y2;
 
vertices[num++] = (float) x2;
vertices[num++] = (float) y2;
 
vertices[num++] = (float) x2;
vertices[num++] = (float) y1;
 
hud->bg.num_vertices += num/2;
}
 
static void
hud_draw_string(struct hud_context *hud, unsigned x, unsigned y,
const char *str, ...)
{
char buf[256];
char *s = buf;
float *vertices = hud->text.vertices + hud->text.num_vertices*4;
unsigned num = 0;
 
va_list ap;
va_start(ap, str);
util_vsnprintf(buf, sizeof(buf), str, ap);
va_end(ap);
 
if (!*s)
return;
 
hud_draw_background_quad(hud,
x, y,
x + strlen(buf)*hud->font.glyph_width,
y + hud->font.glyph_height);
 
while (*s) {
unsigned x1 = x;
unsigned y1 = y;
unsigned x2 = x + hud->font.glyph_width;
unsigned y2 = y + hud->font.glyph_height;
unsigned tx1 = (*s % 16) * hud->font.glyph_width;
unsigned ty1 = (*s / 16) * hud->font.glyph_height;
unsigned tx2 = tx1 + hud->font.glyph_width;
unsigned ty2 = ty1 + hud->font.glyph_height;
 
if (*s == ' ') {
x += hud->font.glyph_width;
s++;
continue;
}
 
assert(hud->text.num_vertices + num/4 + 4 <= hud->text.max_num_vertices);
 
vertices[num++] = (float) x1;
vertices[num++] = (float) y1;
vertices[num++] = (float) tx1;
vertices[num++] = (float) ty1;
 
vertices[num++] = (float) x1;
vertices[num++] = (float) y2;
vertices[num++] = (float) tx1;
vertices[num++] = (float) ty2;
 
vertices[num++] = (float) x2;
vertices[num++] = (float) y2;
vertices[num++] = (float) tx2;
vertices[num++] = (float) ty2;
 
vertices[num++] = (float) x2;
vertices[num++] = (float) y1;
vertices[num++] = (float) tx2;
vertices[num++] = (float) ty1;
 
x += hud->font.glyph_width;
s++;
}
 
hud->text.num_vertices += num/4;
}
 
static void
number_to_human_readable(uint64_t num, boolean is_in_bytes, char *out)
{
static const char *byte_units[] =
{"", " KB", " MB", " GB", " TB", " PB", " EB"};
static const char *metric_units[] =
{"", " k", " M", " G", " T", " P", " E"};
const char **units = is_in_bytes ? byte_units : metric_units;
double divisor = is_in_bytes ? 1024 : 1000;
int unit = 0;
double d = num;
 
while (d > divisor) {
d /= divisor;
unit++;
}
 
if (d >= 100 || d == (int)d)
sprintf(out, "%.0f%s", d, units[unit]);
else if (d >= 10 || d*10 == (int)(d*10))
sprintf(out, "%.1f%s", d, units[unit]);
else
sprintf(out, "%.2f%s", d, units[unit]);
}
 
static void
hud_draw_graph_line_strip(struct hud_context *hud, const struct hud_graph *gr,
unsigned xoffset, unsigned yoffset, float yscale)
{
if (gr->num_vertices <= 1)
return;
 
assert(gr->index <= gr->num_vertices);
 
hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP,
gr->vertices, gr->index,
gr->color[0], gr->color[1], gr->color[2], 1,
xoffset + (gr->pane->max_num_vertices - gr->index - 1) * 2 - 1,
yoffset, yscale);
 
if (gr->num_vertices <= gr->index)
return;
 
hud_draw_colored_prims(hud, PIPE_PRIM_LINE_STRIP,
gr->vertices + gr->index*2,
gr->num_vertices - gr->index,
gr->color[0], gr->color[1], gr->color[2], 1,
xoffset - gr->index*2 - 1, yoffset, yscale);
}
 
static void
hud_pane_accumulate_vertices(struct hud_context *hud,
const struct hud_pane *pane)
{
struct hud_graph *gr;
float *line_verts = hud->whitelines.vertices + hud->whitelines.num_vertices*2;
unsigned i, num = 0;
char str[32];
 
/* draw background */
hud_draw_background_quad(hud,
pane->x1, pane->y1,
pane->x2, pane->y2);
 
/* draw numbers on the right-hand side */
for (i = 0; i < 6; i++) {
unsigned x = pane->x2 + 2;
unsigned y = pane->inner_y1 + pane->inner_height * (5 - i) / 5 -
hud->font.glyph_height / 2;
 
number_to_human_readable(pane->max_value * i / 5,
pane->uses_byte_units, str);
hud_draw_string(hud, x, y, str);
}
 
/* draw info below the pane */
i = 0;
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
unsigned x = pane->x1 + 2;
unsigned y = pane->y2 + 2 + i*hud->font.glyph_height;
 
number_to_human_readable(gr->current_value,
pane->uses_byte_units, str);
hud_draw_string(hud, x, y, " %s: %s", gr->name, str);
i++;
}
 
/* draw border */
assert(hud->whitelines.num_vertices + num/2 + 8 <= hud->whitelines.max_num_vertices);
line_verts[num++] = (float) pane->x1;
line_verts[num++] = (float) pane->y1;
line_verts[num++] = (float) pane->x2;
line_verts[num++] = (float) pane->y1;
 
line_verts[num++] = (float) pane->x2;
line_verts[num++] = (float) pane->y1;
line_verts[num++] = (float) pane->x2;
line_verts[num++] = (float) pane->y2;
 
line_verts[num++] = (float) pane->x1;
line_verts[num++] = (float) pane->y2;
line_verts[num++] = (float) pane->x2;
line_verts[num++] = (float) pane->y2;
 
line_verts[num++] = (float) pane->x1;
line_verts[num++] = (float) pane->y1;
line_verts[num++] = (float) pane->x1;
line_verts[num++] = (float) pane->y2;
 
/* draw horizontal lines inside the graph */
for (i = 0; i <= 5; i++) {
float y = round((pane->max_value * i / 5.0) * pane->yscale + pane->inner_y2);
 
assert(hud->whitelines.num_vertices + num/2 + 2 <= hud->whitelines.max_num_vertices);
line_verts[num++] = pane->x1;
line_verts[num++] = y;
line_verts[num++] = pane->x2;
line_verts[num++] = y;
}
 
hud->whitelines.num_vertices += num/2;
}
 
static void
hud_pane_draw_colored_objects(struct hud_context *hud,
const struct hud_pane *pane)
{
struct hud_graph *gr;
unsigned i;
 
/* draw colored quads below the pane */
i = 0;
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
unsigned x = pane->x1 + 2;
unsigned y = pane->y2 + 2 + i*hud->font.glyph_height;
 
hud_draw_colored_quad(hud, PIPE_PRIM_QUADS, x + 1, y + 1, x + 12, y + 13,
gr->color[0], gr->color[1], gr->color[2], 1);
i++;
}
 
/* draw the line strips */
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
hud_draw_graph_line_strip(hud, gr, pane->inner_x1, pane->inner_y2, pane->yscale);
}
}
 
static void
hud_alloc_vertices(struct hud_context *hud, struct vertex_queue *v,
unsigned num_vertices, unsigned stride)
{
v->num_vertices = 0;
v->max_num_vertices = num_vertices;
v->vbuf.stride = stride;
u_upload_alloc(hud->uploader, 0, v->vbuf.stride * v->max_num_vertices,
&v->vbuf.buffer_offset, &v->vbuf.buffer,
(void**)&v->vertices);
}
 
/**
* Draw the HUD to the texture \p tex.
* The texture is usually the back buffer being displayed.
*/
void
hud_draw(struct hud_context *hud, struct pipe_resource *tex)
{
struct cso_context *cso = hud->cso;
struct pipe_context *pipe = hud->pipe;
struct pipe_framebuffer_state fb;
struct pipe_surface surf_templ, *surf;
struct pipe_viewport_state viewport;
const struct pipe_sampler_state *sampler_states[] =
{ &hud->font_sampler_state };
struct hud_pane *pane;
struct hud_graph *gr;
 
hud->fb_width = tex->width0;
hud->fb_height = tex->height0;
hud->constants.two_div_fb_width = 2.0f / hud->fb_width;
hud->constants.two_div_fb_height = 2.0f / hud->fb_height;
 
cso_save_framebuffer(cso);
cso_save_sample_mask(cso);
cso_save_blend(cso);
cso_save_depth_stencil_alpha(cso);
cso_save_fragment_shader(cso);
cso_save_sampler_views(cso, PIPE_SHADER_FRAGMENT);
cso_save_samplers(cso, PIPE_SHADER_FRAGMENT);
cso_save_rasterizer(cso);
cso_save_viewport(cso);
cso_save_stream_outputs(cso);
cso_save_geometry_shader(cso);
cso_save_vertex_shader(cso);
cso_save_vertex_elements(cso);
cso_save_aux_vertex_buffer_slot(cso);
cso_save_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
cso_save_render_condition(cso);
 
/* set states */
memset(&surf_templ, 0, sizeof(surf_templ));
surf_templ.format = tex->format;
surf = pipe->create_surface(pipe, tex, &surf_templ);
 
memset(&fb, 0, sizeof(fb));
fb.nr_cbufs = 1;
fb.cbufs[0] = surf;
fb.zsbuf = NULL;
fb.width = hud->fb_width;
fb.height = hud->fb_height;
 
viewport.scale[0] = 0.5f * hud->fb_width;
viewport.scale[1] = 0.5f * hud->fb_height;
viewport.scale[2] = 1.0f;
viewport.scale[3] = 1.0f;
viewport.translate[0] = 0.5f * hud->fb_width;
viewport.translate[1] = 0.5f * hud->fb_height;
viewport.translate[2] = 0.0f;
viewport.translate[3] = 0.0f;
 
cso_set_framebuffer(cso, &fb);
cso_set_sample_mask(cso, ~0);
cso_set_blend(cso, &hud->alpha_blend);
cso_set_depth_stencil_alpha(cso, &hud->dsa);
cso_set_rasterizer(cso, &hud->rasterizer);
cso_set_viewport(cso, &viewport);
cso_set_stream_outputs(cso, 0, NULL, 0);
cso_set_geometry_shader_handle(cso, NULL);
cso_set_vertex_shader_handle(cso, hud->vs);
cso_set_vertex_elements(cso, 2, hud->velems);
cso_set_render_condition(cso, NULL, FALSE, 0);
cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, 1,
&hud->font_sampler_view);
cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, sampler_states);
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
 
/* prepare vertex buffers */
hud_alloc_vertices(hud, &hud->bg, 4 * 128, 2 * sizeof(float));
hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float));
hud_alloc_vertices(hud, &hud->text, 4 * 512, 4 * sizeof(float));
 
/* prepare all graphs */
LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
gr->query_new_value(gr);
}
 
hud_pane_accumulate_vertices(hud, pane);
}
 
/* unmap the uploader's vertex buffer before drawing */
u_upload_flush(hud->uploader);
 
/* draw accumulated vertices for background quads */
cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
 
if (hud->bg.num_vertices) {
hud->constants.color[0] = 0;
hud->constants.color[1] = 0;
hud->constants.color[2] = 0;
hud->constants.color[3] = 0.666f;
hud->constants.translate[0] = 0;
hud->constants.translate[1] = 0;
hud->constants.scale[0] = 1;
hud->constants.scale[1] = 1;
 
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
&hud->bg.vbuf);
cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->bg.num_vertices);
}
pipe_resource_reference(&hud->bg.vbuf.buffer, NULL);
 
/* draw accumulated vertices for white lines */
hud->constants.color[0] = 1;
hud->constants.color[1] = 1;
hud->constants.color[2] = 1;
hud->constants.color[3] = 1;
hud->constants.translate[0] = 0;
hud->constants.translate[1] = 0;
hud->constants.scale[0] = 1;
hud->constants.scale[1] = 1;
cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
 
if (hud->whitelines.num_vertices) {
cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
&hud->whitelines.vbuf);
cso_set_fragment_shader_handle(hud->cso, hud->fs_color);
cso_draw_arrays(cso, PIPE_PRIM_LINES, 0, hud->whitelines.num_vertices);
}
pipe_resource_reference(&hud->whitelines.vbuf.buffer, NULL);
 
/* draw accumulated vertices for text */
if (hud->text.num_vertices) {
cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
&hud->text.vbuf);
cso_set_fragment_shader_handle(hud->cso, hud->fs_text);
cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices);
}
pipe_resource_reference(&hud->text.vbuf.buffer, NULL);
 
/* draw the rest */
LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
if (pane)
hud_pane_draw_colored_objects(hud, pane);
}
 
/* restore states */
cso_restore_framebuffer(cso);
cso_restore_sample_mask(cso);
cso_restore_blend(cso);
cso_restore_depth_stencil_alpha(cso);
cso_restore_fragment_shader(cso);
cso_restore_sampler_views(cso, PIPE_SHADER_FRAGMENT);
cso_restore_samplers(cso, PIPE_SHADER_FRAGMENT);
cso_restore_rasterizer(cso);
cso_restore_viewport(cso);
cso_restore_stream_outputs(cso);
cso_restore_geometry_shader(cso);
cso_restore_vertex_shader(cso);
cso_restore_vertex_elements(cso);
cso_restore_aux_vertex_buffer_slot(cso);
cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
cso_restore_render_condition(cso);
 
pipe_surface_reference(&surf, NULL);
}
 
/**
* Set the maximum value for the Y axis of the graph.
* This scales the graph accordingly.
*/
void
hud_pane_set_max_value(struct hud_pane *pane, uint64_t value)
{
pane->max_value = value;
pane->yscale = -(int)pane->inner_height / (float)pane->max_value;
}
 
static struct hud_pane *
hud_pane_create(unsigned x1, unsigned y1, unsigned x2, unsigned y2,
unsigned period, uint64_t max_value)
{
struct hud_pane *pane = CALLOC_STRUCT(hud_pane);
 
if (!pane)
return NULL;
 
pane->x1 = x1;
pane->y1 = y1;
pane->x2 = x2;
pane->y2 = y2;
pane->inner_x1 = x1 + 1;
pane->inner_x2 = x2 - 1;
pane->inner_y1 = y1 + 1;
pane->inner_y2 = y2 - 1;
pane->inner_width = pane->inner_x2 - pane->inner_x1;
pane->inner_height = pane->inner_y2 - pane->inner_y1;
pane->period = period;
pane->max_num_vertices = (x2 - x1 + 2) / 2;
hud_pane_set_max_value(pane, max_value);
LIST_INITHEAD(&pane->graph_list);
return pane;
}
 
/**
* Add a graph to an existing pane.
* One pane can contain multiple graphs over each other.
*/
void
hud_pane_add_graph(struct hud_pane *pane, struct hud_graph *gr)
{
static const float colors[][3] = {
{0, 1, 0},
{1, 0, 0},
{0, 1, 1},
{1, 0, 1},
{1, 1, 0},
{0.5, 0.5, 1},
{0.5, 0.5, 0.5},
};
char *name = gr->name;
 
/* replace '-' with a space */
while (*name) {
if (*name == '-')
*name = ' ';
name++;
}
 
assert(pane->num_graphs < Elements(colors));
gr->vertices = MALLOC(pane->max_num_vertices * sizeof(float) * 2);
gr->color[0] = colors[pane->num_graphs][0];
gr->color[1] = colors[pane->num_graphs][1];
gr->color[2] = colors[pane->num_graphs][2];
gr->pane = pane;
LIST_ADDTAIL(&gr->head, &pane->graph_list);
pane->num_graphs++;
}
 
void
hud_graph_add_value(struct hud_graph *gr, uint64_t value)
{
if (gr->index == gr->pane->max_num_vertices) {
gr->vertices[0] = 0;
gr->vertices[1] = gr->vertices[(gr->index-1)*2+1];
gr->index = 1;
}
gr->vertices[(gr->index)*2+0] = (float) (gr->index * 2);
gr->vertices[(gr->index)*2+1] = (float) value;
gr->index++;
 
if (gr->num_vertices < gr->pane->max_num_vertices) {
gr->num_vertices++;
}
 
gr->current_value = value;
if (value > gr->pane->max_value) {
hud_pane_set_max_value(gr->pane, value);
}
}
 
static void
hud_graph_destroy(struct hud_graph *graph)
{
FREE(graph->vertices);
if (graph->free_query_data)
graph->free_query_data(graph->query_data);
FREE(graph);
}
 
/**
* Read a string from the environment variable.
* The separators "+", ",", ":", and ";" terminate the string.
* Return the number of read characters.
*/
static int
parse_string(const char *s, char *out)
{
int i;
 
for (i = 0; *s && *s != '+' && *s != ',' && *s != ':' && *s != ';';
s++, out++, i++)
*out = *s;
 
*out = 0;
 
if (*s && !i)
fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) while "
"parsing a string\n", *s, *s);
return i;
}
 
static boolean
has_occlusion_query(struct pipe_screen *screen)
{
return screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY) != 0;
}
 
static boolean
has_streamout(struct pipe_screen *screen)
{
return screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) != 0;
}
 
static boolean
has_pipeline_stats_query(struct pipe_screen *screen)
{
return screen->get_param(screen, PIPE_CAP_QUERY_PIPELINE_STATISTICS) != 0;
}
 
static void
hud_parse_env_var(struct hud_context *hud, const char *env)
{
unsigned num, i;
char name[256], s[256];
struct hud_pane *pane = NULL;
unsigned x = 10, y = 10;
unsigned width = 251, height = 100;
unsigned period = 500 * 1000; /* default period (1/2 second) */
const char *period_env;
 
/*
* The GALLIUM_HUD_PERIOD env var sets the graph update rate.
* The env var is in seconds (a float).
* Zero means update after every frame.
*/
period_env = getenv("GALLIUM_HUD_PERIOD");
if (period_env) {
float p = (float) atof(period_env);
if (p >= 0.0f) {
period = (unsigned) (p * 1000 * 1000);
}
}
 
while ((num = parse_string(env, name)) != 0) {
env += num;
 
if (!pane) {
pane = hud_pane_create(x, y, x + width, y + height, period, 10);
if (!pane)
return;
}
 
/* Add a graph. */
/* IF YOU CHANGE THIS, UPDATE print_help! */
if (strcmp(name, "fps") == 0) {
hud_fps_graph_install(pane);
}
else if (strcmp(name, "cpu") == 0) {
hud_cpu_graph_install(pane, ALL_CPUS);
}
else if (sscanf(name, "cpu%u%s", &i, s) == 1) {
hud_cpu_graph_install(pane, i);
}
else if (strcmp(name, "samples-passed") == 0 &&
has_occlusion_query(hud->pipe->screen)) {
hud_pipe_query_install(pane, hud->pipe, "samples-passed",
PIPE_QUERY_OCCLUSION_COUNTER, 0, 0, FALSE);
}
else if (strcmp(name, "primitives-generated") == 0 &&
has_streamout(hud->pipe->screen)) {
hud_pipe_query_install(pane, hud->pipe, "primitives-generated",
PIPE_QUERY_PRIMITIVES_GENERATED, 0, 0, FALSE);
}
else {
boolean processed = FALSE;
 
/* pipeline statistics queries */
if (has_pipeline_stats_query(hud->pipe->screen)) {
static const char *pipeline_statistics_names[] =
{
"ia-vertices",
"ia-primitives",
"vs-invocations",
"gs-invocations",
"gs-primitives",
"clipper-invocations",
"clipper-primitives-generated",
"ps-invocations",
"hs-invocations",
"ds-invocations",
"cs-invocations"
};
for (i = 0; i < Elements(pipeline_statistics_names); ++i)
if (strcmp(name, pipeline_statistics_names[i]) == 0)
break;
if (i < Elements(pipeline_statistics_names)) {
hud_pipe_query_install(pane, hud->pipe, name,
PIPE_QUERY_PIPELINE_STATISTICS, i,
0, FALSE);
processed = TRUE;
}
}
 
/* driver queries */
if (!processed) {
if (!hud_driver_query_install(pane, hud->pipe, name)){
fprintf(stderr, "gallium_hud: unknown driver query '%s'\n", name);
}
}
}
 
if (*env == ':') {
env++;
 
if (!pane) {
fprintf(stderr, "gallium_hud: syntax error: unexpected ':', "
"expected a name\n");
break;
}
 
num = parse_string(env, s);
env += num;
 
if (num && sscanf(s, "%u", &i) == 1) {
hud_pane_set_max_value(pane, i);
}
else {
fprintf(stderr, "gallium_hud: syntax error: unexpected '%c' (%i) "
"after ':'\n", *env, *env);
}
}
 
if (*env == 0)
break;
 
/* parse a separator */
switch (*env) {
case '+':
env++;
break;
 
case ',':
env++;
y += height + hud->font.glyph_height * (pane->num_graphs + 2);
 
if (pane && pane->num_graphs) {
LIST_ADDTAIL(&pane->head, &hud->pane_list);
pane = NULL;
}
break;
 
case ';':
env++;
y = 10;
x += width + hud->font.glyph_width * 7;
 
if (pane && pane->num_graphs) {
LIST_ADDTAIL(&pane->head, &hud->pane_list);
pane = NULL;
}
break;
 
default:
fprintf(stderr, "gallium_hud: syntax error: unexpected '%c'\n", *env);
}
}
 
if (pane) {
if (pane->num_graphs) {
LIST_ADDTAIL(&pane->head, &hud->pane_list);
}
else {
FREE(pane);
}
}
}
 
static void
print_help(struct pipe_screen *screen)
{
int i, num_queries, num_cpus = hud_get_num_cpus();
 
puts("Syntax: GALLIUM_HUD=name1[+name2][...][:value1][,nameI...][;nameJ...]");
puts("");
puts(" Names are identifiers of data sources which will be drawn as graphs");
puts(" in panes. Multiple graphs can be drawn in the same pane.");
puts(" There can be multiple panes placed in rows and columns.");
puts("");
puts(" '+' separates names which will share a pane.");
puts(" ':[value]' specifies the initial maximum value of the Y axis");
puts(" for the given pane.");
puts(" ',' creates a new pane below the last one.");
puts(" ';' creates a new pane at the top of the next column.");
puts("");
puts(" Example: GALLIUM_HUD=\"cpu,fps;primitives-generated\"");
puts("");
puts(" Available names:");
puts(" fps");
puts(" cpu");
 
for (i = 0; i < num_cpus; i++)
printf(" cpu%i\n", i);
 
if (has_occlusion_query(screen))
puts(" samples-passed");
if (has_streamout(screen))
puts(" primitives-generated");
 
if (has_pipeline_stats_query(screen)) {
puts(" ia-vertices");
puts(" ia-primitives");
puts(" vs-invocations");
puts(" gs-invocations");
puts(" gs-primitives");
puts(" clipper-invocations");
puts(" clipper-primitives-generated");
puts(" ps-invocations");
puts(" hs-invocations");
puts(" ds-invocations");
puts(" cs-invocations");
}
 
if (screen->get_driver_query_info){
struct pipe_driver_query_info info;
num_queries = screen->get_driver_query_info(screen, 0, NULL);
 
for (i = 0; i < num_queries; i++){
screen->get_driver_query_info(screen, i, &info);
printf(" %s\n", info.name);
}
}
 
puts("");
}
 
struct hud_context *
hud_create(struct pipe_context *pipe, struct cso_context *cso)
{
struct hud_context *hud;
struct pipe_sampler_view view_templ;
unsigned i;
const char *env = debug_get_option("GALLIUM_HUD", NULL);
 
if (!env || !*env)
return NULL;
 
if (strcmp(env, "help") == 0) {
print_help(pipe->screen);
return NULL;
}
 
hud = CALLOC_STRUCT(hud_context);
if (!hud)
return NULL;
 
hud->pipe = pipe;
hud->cso = cso;
hud->uploader = u_upload_create(pipe, 256 * 1024, 16,
PIPE_BIND_VERTEX_BUFFER);
 
/* font */
if (!util_font_create(pipe, UTIL_FONT_FIXED_8X13, &hud->font)) {
u_upload_destroy(hud->uploader);
FREE(hud);
return NULL;
}
 
/* blend state */
hud->alpha_blend.rt[0].colormask = PIPE_MASK_RGBA;
hud->alpha_blend.rt[0].blend_enable = 1;
hud->alpha_blend.rt[0].rgb_func = PIPE_BLEND_ADD;
hud->alpha_blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
hud->alpha_blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
hud->alpha_blend.rt[0].alpha_func = PIPE_BLEND_ADD;
hud->alpha_blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
hud->alpha_blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
 
/* fragment shader */
hud->fs_color =
util_make_fragment_passthrough_shader(pipe,
TGSI_SEMANTIC_COLOR,
TGSI_INTERPOLATE_CONSTANT,
TRUE);
 
{
/* Read a texture and do .xxxx swizzling. */
static const char *fragment_shader_text = {
"FRAG\n"
"DCL IN[0], GENERIC[0], LINEAR\n"
"DCL SAMP[0]\n"
"DCL OUT[0], COLOR[0]\n"
"DCL TEMP[0]\n"
 
"TEX TEMP[0], IN[0], SAMP[0], RECT\n"
"MOV OUT[0], TEMP[0].xxxx\n"
"END\n"
};
 
struct tgsi_token tokens[1000];
struct pipe_shader_state state = {tokens};
 
if (!tgsi_text_translate(fragment_shader_text, tokens, Elements(tokens))) {
assert(0);
pipe_resource_reference(&hud->font.texture, NULL);
u_upload_destroy(hud->uploader);
FREE(hud);
return NULL;
}
 
hud->fs_text = pipe->create_fs_state(pipe, &state);
}
 
/* rasterizer */
hud->rasterizer.half_pixel_center = 1;
hud->rasterizer.bottom_edge_rule = 1;
hud->rasterizer.depth_clip = 1;
hud->rasterizer.line_width = 1;
hud->rasterizer.line_last_pixel = 1;
 
/* vertex shader */
{
static const char *vertex_shader_text = {
"VERT\n"
"DCL IN[0..1]\n"
"DCL OUT[0], POSITION\n"
"DCL OUT[1], COLOR[0]\n" /* color */
"DCL OUT[2], GENERIC[0]\n" /* texcoord */
/* [0] = color,
* [1] = (2/fb_width, 2/fb_height, xoffset, yoffset)
* [2] = (xscale, yscale, 0, 0) */
"DCL CONST[0..2]\n"
"DCL TEMP[0]\n"
"IMM[0] FLT32 { -1, 0, 0, 1 }\n"
 
/* v = in * (xscale, yscale) + (xoffset, yoffset) */
"MAD TEMP[0].xy, IN[0], CONST[2].xyyy, CONST[1].zwww\n"
/* pos = v * (2 / fb_width, 2 / fb_height) - (1, 1) */
"MAD OUT[0].xy, TEMP[0], CONST[1].xyyy, IMM[0].xxxx\n"
"MOV OUT[0].zw, IMM[0]\n"
 
"MOV OUT[1], CONST[0]\n"
"MOV OUT[2], IN[1]\n"
"END\n"
};
 
struct tgsi_token tokens[1000];
struct pipe_shader_state state = {tokens};
 
if (!tgsi_text_translate(vertex_shader_text, tokens, Elements(tokens))) {
assert(0);
pipe_resource_reference(&hud->font.texture, NULL);
u_upload_destroy(hud->uploader);
FREE(hud);
return NULL;
}
 
hud->vs = pipe->create_vs_state(pipe, &state);
}
 
/* vertex elements */
for (i = 0; i < 2; i++) {
hud->velems[i].src_offset = i * 2 * sizeof(float);
hud->velems[i].src_format = PIPE_FORMAT_R32G32_FLOAT;
hud->velems[i].vertex_buffer_index = cso_get_aux_vertex_buffer_slot(cso);
}
 
/* sampler view */
memset(&view_templ, 0, sizeof(view_templ));
view_templ.format = hud->font.texture->format;
view_templ.swizzle_r = PIPE_SWIZZLE_RED;
view_templ.swizzle_g = PIPE_SWIZZLE_GREEN;
view_templ.swizzle_b = PIPE_SWIZZLE_BLUE;
view_templ.swizzle_a = PIPE_SWIZZLE_ALPHA;
hud->font_sampler_view = pipe->create_sampler_view(pipe, hud->font.texture,
&view_templ);
 
/* sampler state (for font drawing) */
hud->font_sampler_state.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
hud->font_sampler_state.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
hud->font_sampler_state.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
hud->font_sampler_state.normalized_coords = 0;
 
/* constants */
hud->constbuf.buffer_size = sizeof(hud->constants);
hud->constbuf.user_buffer = &hud->constants;
 
LIST_INITHEAD(&hud->pane_list);
 
hud_parse_env_var(hud, env);
return hud;
}
 
void
hud_destroy(struct hud_context *hud)
{
struct pipe_context *pipe = hud->pipe;
struct hud_pane *pane, *pane_tmp;
struct hud_graph *graph, *graph_tmp;
 
LIST_FOR_EACH_ENTRY_SAFE(pane, pane_tmp, &hud->pane_list, head) {
LIST_FOR_EACH_ENTRY_SAFE(graph, graph_tmp, &pane->graph_list, head) {
LIST_DEL(&graph->head);
hud_graph_destroy(graph);
}
LIST_DEL(&pane->head);
FREE(pane);
}
 
pipe->delete_fs_state(pipe, hud->fs_color);
pipe->delete_fs_state(pipe, hud->fs_text);
pipe->delete_vs_state(pipe, hud->vs);
pipe_sampler_view_reference(&hud->font_sampler_view, NULL);
pipe_resource_reference(&hud->font.texture, NULL);
u_upload_destroy(hud->uploader);
FREE(hud);
}
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/hud_context.h
0,0 → 1,45
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
#ifndef HUD_CONTEXT_H
#define HUD_CONTEXT_H
 
struct hud_context;
struct cso_context;
struct pipe_context;
struct pipe_resource;
 
struct hud_context *
hud_create(struct pipe_context *pipe, struct cso_context *cso);
 
void
hud_destroy(struct hud_context *hud);
 
void
hud_draw(struct hud_context *hud, struct pipe_resource *tex);
 
#endif
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/hud_cpu.c
0,0 → 1,176
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
/* This file contains code for reading CPU load for displaying on the HUD.
*/
 
#include "hud/hud_private.h"
#include "os/os_time.h"
#include "util/u_memory.h"
#include <stdio.h>
#include <inttypes.h>
 
static boolean
get_cpu_stats(unsigned cpu_index, uint64_t *busy_time, uint64_t *total_time)
{
char cpuname[32];
char line[1024];
FILE *f;
 
if (cpu_index == ALL_CPUS)
strcpy(cpuname, "cpu");
else
sprintf(cpuname, "cpu%u", cpu_index);
 
f = fopen("/proc/stat", "r");
if (!f)
return FALSE;
 
while (!feof(f) && fgets(line, sizeof(line), f)) {
if (strstr(line, cpuname) == line) {
uint64_t v[12];
int i, num;
 
num = sscanf(line,
"%s %"PRIu64" %"PRIu64" %"PRIu64" %"PRIu64" %"PRIu64
" %"PRIu64" %"PRIu64" %"PRIu64" %"PRIu64" %"PRIu64
" %"PRIu64" %"PRIu64"",
cpuname, &v[0], &v[1], &v[2], &v[3], &v[4], &v[5],
&v[6], &v[7], &v[8], &v[9], &v[10], &v[11]);
if (num < 5) {
fclose(f);
return FALSE;
}
 
/* user + nice + system */
*busy_time = v[0] + v[1] + v[2];
*total_time = *busy_time;
 
/* ... + idle + iowait + irq + softirq + ... */
for (i = 3; i < num-1; i++) {
*total_time += v[i];
}
fclose(f);
return TRUE;
}
}
fclose(f);
return FALSE;
}
 
struct cpu_info {
unsigned cpu_index;
uint64_t last_cpu_busy, last_cpu_total, last_time;
};
 
static void
query_cpu_load(struct hud_graph *gr)
{
struct cpu_info *info = gr->query_data;
uint64_t now = os_time_get();
 
if (info->last_time) {
if (info->last_time + gr->pane->period <= now) {
uint64_t cpu_busy, cpu_total, cpu_load;
 
get_cpu_stats(info->cpu_index, &cpu_busy, &cpu_total);
 
cpu_load = (cpu_busy - info->last_cpu_busy) * 100 /
(double)(cpu_total - info->last_cpu_total);
hud_graph_add_value(gr, cpu_load);
 
info->last_cpu_busy = cpu_busy;
info->last_cpu_total = cpu_total;
info->last_time = now;
}
}
else {
/* initialize */
info->last_time = now;
get_cpu_stats(info->cpu_index, &info->last_cpu_busy,
&info->last_cpu_total);
}
}
 
static void
free_query_data(void *p)
{
FREE(p);
}
 
void
hud_cpu_graph_install(struct hud_pane *pane, unsigned cpu_index)
{
struct hud_graph *gr;
struct cpu_info *info;
uint64_t busy, total;
 
/* see if the cpu exists */
if (cpu_index != ALL_CPUS && !get_cpu_stats(cpu_index, &busy, &total)) {
return;
}
 
gr = CALLOC_STRUCT(hud_graph);
if (!gr)
return;
 
if (cpu_index == ALL_CPUS)
strcpy(gr->name, "cpu");
else
sprintf(gr->name, "cpu%u", cpu_index);
 
gr->query_data = CALLOC_STRUCT(cpu_info);
if (!gr->query_data) {
FREE(gr);
return;
}
 
gr->query_new_value = query_cpu_load;
 
/* Don't use free() as our callback as that messes up Gallium's
* memory debugger. Use simple free_query_data() wrapper.
*/
gr->free_query_data = free_query_data;
 
info = gr->query_data;
info->cpu_index = cpu_index;
 
hud_pane_add_graph(pane, gr);
hud_pane_set_max_value(pane, 100);
}
 
int
hud_get_num_cpus(void)
{
uint64_t busy, total;
int i = 0;
 
while (get_cpu_stats(i, &busy, &total))
i++;
 
return i;
}
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/hud_driver_query.c
0,0 → 1,210
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
/* This file contains code for reading values from pipe queries
* for displaying on the HUD. To prevent stalls when reading queries, we
* keep a list of busy queries in a ring. We read only those queries which
* are idle.
*/
 
#include "hud/hud_private.h"
#include "pipe/p_screen.h"
#include "os/os_time.h"
#include "util/u_memory.h"
#include <stdio.h>
 
#define NUM_QUERIES 8
 
struct query_info {
struct pipe_context *pipe;
unsigned query_type;
unsigned result_index; /* unit depends on query_type */
 
/* Ring of queries. If a query is busy, we use another slot. */
struct pipe_query *query[NUM_QUERIES];
unsigned head, tail;
unsigned num_queries;
 
uint64_t last_time;
uint64_t results_cumulative;
unsigned num_results;
};
 
static void
query_new_value(struct hud_graph *gr)
{
struct query_info *info = gr->query_data;
struct pipe_context *pipe = info->pipe;
uint64_t now = os_time_get();
 
if (info->last_time) {
pipe->end_query(pipe, info->query[info->head]);
 
/* read query results */
while (1) {
struct pipe_query *query = info->query[info->tail];
union pipe_query_result result;
uint64_t *res64 = (uint64_t *)&result;
 
if (pipe->get_query_result(pipe, query, FALSE, &result)) {
info->results_cumulative += res64[info->result_index];
info->num_results++;
 
if (info->tail == info->head)
break;
 
info->tail = (info->tail+1) % NUM_QUERIES;
}
else {
/* the oldest query is busy */
if ((info->head+1) % NUM_QUERIES == info->tail) {
/* all queries are busy, throw away the last query and create
* a new one */
fprintf(stderr,
"gallium_hud: all queries are busy after %i frames, "
"can't add another query\n",
NUM_QUERIES);
pipe->destroy_query(pipe, info->query[info->head]);
info->query[info->head] =
pipe->create_query(pipe, info->query_type);
}
else {
/* the last query is busy, we need to add a new one we can use
* for this frame */
info->head = (info->head+1) % NUM_QUERIES;
if (!info->query[info->head]) {
info->query[info->head] =
pipe->create_query(pipe, info->query_type);
}
}
break;
}
}
 
if (info->num_results && info->last_time + gr->pane->period <= now) {
/* compute the average value across all frames */
hud_graph_add_value(gr, info->results_cumulative / info->num_results);
 
info->last_time = now;
info->results_cumulative = 0;
info->num_results = 0;
}
 
pipe->begin_query(pipe, info->query[info->head]);
}
else {
/* initialize */
info->last_time = now;
info->query[info->head] = pipe->create_query(pipe, info->query_type);
pipe->begin_query(pipe, info->query[info->head]);
}
}
 
static void
free_query_info(void *ptr)
{
struct query_info *info = ptr;
 
if (info->last_time) {
struct pipe_context *pipe = info->pipe;
int i;
 
pipe->end_query(pipe, info->query[info->head]);
 
for (i = 0; i < Elements(info->query); i++) {
if (info->query[i]) {
pipe->destroy_query(pipe, info->query[i]);
}
}
}
FREE(info);
}
 
void
hud_pipe_query_install(struct hud_pane *pane, struct pipe_context *pipe,
const char *name, unsigned query_type,
unsigned result_index,
uint64_t max_value, boolean uses_byte_units)
{
struct hud_graph *gr;
struct query_info *info;
 
gr = CALLOC_STRUCT(hud_graph);
if (!gr)
return;
 
strcpy(gr->name, name);
gr->query_data = CALLOC_STRUCT(query_info);
if (!gr->query_data) {
FREE(gr);
return;
}
 
gr->query_new_value = query_new_value;
gr->free_query_data = free_query_info;
 
info = gr->query_data;
info->pipe = pipe;
info->query_type = query_type;
info->result_index = result_index;
 
hud_pane_add_graph(pane, gr);
if (pane->max_value < max_value)
hud_pane_set_max_value(pane, max_value);
if (uses_byte_units)
pane->uses_byte_units = TRUE;
}
 
boolean
hud_driver_query_install(struct hud_pane *pane, struct pipe_context *pipe,
const char *name)
{
struct pipe_screen *screen = pipe->screen;
struct pipe_driver_query_info query;
unsigned num_queries, i;
boolean found = FALSE;
 
if (!screen->get_driver_query_info)
return FALSE;
 
num_queries = screen->get_driver_query_info(screen, 0, NULL);
 
for (i = 0; i < num_queries; i++) {
if (screen->get_driver_query_info(screen, i, &query) &&
strcmp(query.name, name) == 0) {
found = TRUE;
break;
}
}
 
if (!found)
return FALSE;
 
hud_pipe_query_install(pane, pipe, query.name, query.query_type, 0,
query.max_value, query.uses_byte_units);
return TRUE;
}
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/hud_fps.c
0,0 → 1,92
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
/* This file contains code for calculating framerate for displaying on the HUD.
*/
 
#include "hud/hud_private.h"
#include "os/os_time.h"
#include "util/u_memory.h"
 
struct fps_info {
int frames;
uint64_t last_time;
};
 
static void
query_fps(struct hud_graph *gr)
{
struct fps_info *info = gr->query_data;
uint64_t now = os_time_get();
 
info->frames++;
 
if (info->last_time) {
if (info->last_time + gr->pane->period <= now) {
double fps = (uint64_t)info->frames * 1000000 /
(double)(now - info->last_time);
info->frames = 0;
info->last_time = now;
 
hud_graph_add_value(gr, (uint64_t) fps);
}
}
else {
info->last_time = now;
}
}
 
static void
free_query_data(void *p)
{
FREE(p);
}
 
void
hud_fps_graph_install(struct hud_pane *pane)
{
struct hud_graph *gr = CALLOC_STRUCT(hud_graph);
 
if (!gr)
return;
 
strcpy(gr->name, "fps");
gr->query_data = CALLOC_STRUCT(fps_info);
if (!gr->query_data) {
FREE(gr);
return;
}
 
gr->query_new_value = query_fps;
 
/* Don't use free() as our callback as that messes up Gallium's
* memory debugger. Use simple free_query_data() wrapper.
*/
gr->free_query_data = free_query_data;
 
hud_pane_add_graph(pane, gr);
}
/contrib/sdk/sources/Mesa/mesa-9.2.5/src/gallium/auxiliary/hud/hud_private.h
0,0 → 1,92
/**************************************************************************
*
* Copyright 2013 Marek Olšák <maraeo@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
 
#ifndef HUD_PRIVATE_H
#define HUD_PRIVATE_H
 
#include "pipe/p_context.h"
#include "util/u_double_list.h"
 
struct hud_graph {
/* initialized by common code */
struct list_head head;
struct hud_pane *pane;
float color[3];
float *vertices; /* ring buffer of vertices */
 
/* name and query */
char name[128];
void *query_data;
void (*query_new_value)(struct hud_graph *gr);
void (*free_query_data)(void *ptr); /**< do not use ordinary free() */
 
/* mutable variables */
unsigned num_vertices;
unsigned index; /* vertex index being updated */
uint64_t current_value;
};
 
struct hud_pane {
struct list_head head;
unsigned x1, y1, x2, y2;
unsigned inner_x1;
unsigned inner_y1;
unsigned inner_x2;
unsigned inner_y2;
unsigned inner_width;
unsigned inner_height;
float yscale;
unsigned max_num_vertices;
uint64_t max_value;
boolean uses_byte_units;
uint64_t period; /* in microseconds */
 
struct list_head graph_list;
unsigned num_graphs;
};
 
 
/* core */
void hud_pane_add_graph(struct hud_pane *pane, struct hud_graph *gr);
void hud_pane_set_max_value(struct hud_pane *pane, uint64_t value);
void hud_graph_add_value(struct hud_graph *gr, uint64_t value);
 
/* graphs/queries */
#define ALL_CPUS ~0 /* optionally set as cpu_index */
 
int hud_get_num_cpus(void);
 
void hud_fps_graph_install(struct hud_pane *pane);
void hud_cpu_graph_install(struct hud_pane *pane, unsigned cpu_index);
void hud_pipe_query_install(struct hud_pane *pane, struct pipe_context *pipe,
const char *name, unsigned query_type,
unsigned result_index,
uint64_t max_value, boolean uses_byte_units);
boolean hud_driver_query_install(struct hud_pane *pane,
struct pipe_context *pipe, const char *name);
 
#endif