0,0 → 1,237 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
* |
* Authors: |
* Keith Whitwell <keithw@vmware.com> |
*/ |
|
#include "main/imports.h" |
#include "main/mtypes.h" |
#include "main/api_arrayelt.h" |
#include "main/bufferobj.h" |
#include "math/m_eval.h" |
#include "vbo.h" |
#include "vbo_context.h" |
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#define NR_MAT_ATTRIBS 12 |
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static GLuint check_size( const GLfloat *attr ) |
{ |
if (attr[3] != 1.0) return 4; |
if (attr[2] != 0.0) return 3; |
if (attr[1] != 0.0) return 2; |
return 1; |
} |
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static void init_legacy_currval(struct gl_context *ctx) |
{ |
struct vbo_context *vbo = vbo_context(ctx); |
struct gl_client_array *arrays = &vbo->currval[VBO_ATTRIB_POS]; |
GLuint i; |
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memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_FF_MAX); |
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/* Set up a constant (StrideB == 0) array for each current |
* attribute: |
*/ |
for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) { |
struct gl_client_array *cl = &arrays[i]; |
|
/* Size will have to be determined at runtime: |
*/ |
cl->Size = check_size(ctx->Current.Attrib[i]); |
cl->Stride = 0; |
cl->StrideB = 0; |
cl->Enabled = 1; |
cl->Type = GL_FLOAT; |
cl->Format = GL_RGBA; |
cl->Ptr = (const void *)ctx->Current.Attrib[i]; |
cl->_ElementSize = cl->Size * sizeof(GLfloat); |
_mesa_reference_buffer_object(ctx, &cl->BufferObj, |
ctx->Shared->NullBufferObj); |
} |
} |
|
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static void init_generic_currval(struct gl_context *ctx) |
{ |
struct vbo_context *vbo = vbo_context(ctx); |
struct gl_client_array *arrays = &vbo->currval[VBO_ATTRIB_GENERIC0]; |
GLuint i; |
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memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_GENERIC_MAX); |
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for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { |
struct gl_client_array *cl = &arrays[i]; |
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/* This will have to be determined at runtime: |
*/ |
cl->Size = 1; |
cl->Type = GL_FLOAT; |
cl->Format = GL_RGBA; |
cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; |
cl->Stride = 0; |
cl->StrideB = 0; |
cl->Enabled = 1; |
cl->_ElementSize = cl->Size * sizeof(GLfloat); |
_mesa_reference_buffer_object(ctx, &cl->BufferObj, |
ctx->Shared->NullBufferObj); |
} |
} |
|
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static void init_mat_currval(struct gl_context *ctx) |
{ |
struct vbo_context *vbo = vbo_context(ctx); |
struct gl_client_array *arrays = |
&vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT]; |
GLuint i; |
|
assert(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX); |
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memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS); |
|
/* Set up a constant (StrideB == 0) array for each current |
* attribute: |
*/ |
for (i = 0; i < NR_MAT_ATTRIBS; i++) { |
struct gl_client_array *cl = &arrays[i]; |
|
/* Size is fixed for the material attributes, for others will |
* be determined at runtime: |
*/ |
switch (i - VERT_ATTRIB_GENERIC0) { |
case MAT_ATTRIB_FRONT_SHININESS: |
case MAT_ATTRIB_BACK_SHININESS: |
cl->Size = 1; |
break; |
case MAT_ATTRIB_FRONT_INDEXES: |
case MAT_ATTRIB_BACK_INDEXES: |
cl->Size = 3; |
break; |
default: |
cl->Size = 4; |
break; |
} |
|
cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; |
cl->Type = GL_FLOAT; |
cl->Format = GL_RGBA; |
cl->Stride = 0; |
cl->StrideB = 0; |
cl->Enabled = 1; |
cl->_ElementSize = cl->Size * sizeof(GLfloat); |
_mesa_reference_buffer_object(ctx, &cl->BufferObj, |
ctx->Shared->NullBufferObj); |
} |
} |
|
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GLboolean _vbo_CreateContext( struct gl_context *ctx ) |
{ |
struct vbo_context *vbo = CALLOC_STRUCT(vbo_context); |
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ctx->vbo_context = vbo; |
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/* Initialize the arrayelt helper |
*/ |
if (!ctx->aelt_context && |
!_ae_create_context( ctx )) { |
return GL_FALSE; |
} |
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init_legacy_currval( ctx ); |
init_generic_currval( ctx ); |
init_mat_currval( ctx ); |
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/* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type |
* of vertex program active. |
*/ |
{ |
GLuint i; |
|
/* identity mapping */ |
for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++) |
vbo->map_vp_none[i] = i; |
/* map material attribs to generic slots */ |
for (i = 0; i < NR_MAT_ATTRIBS; i++) |
vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] |
= VBO_ATTRIB_MAT_FRONT_AMBIENT + i; |
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for (i = 0; i < ARRAY_SIZE(vbo->map_vp_arb); i++) |
vbo->map_vp_arb[i] = i; |
} |
|
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/* Hook our functions into exec and compile dispatch tables. These |
* will pretty much be permanently installed, which means that the |
* vtxfmt mechanism can be removed now. |
*/ |
vbo_exec_init( ctx ); |
if (ctx->API == API_OPENGL_COMPAT) |
vbo_save_init( ctx ); |
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_math_init_eval(); |
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return GL_TRUE; |
} |
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void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ) |
{ |
vbo_exec_invalidate_state(ctx, new_state); |
} |
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void _vbo_DestroyContext( struct gl_context *ctx ) |
{ |
struct vbo_context *vbo = vbo_context(ctx); |
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if (ctx->aelt_context) { |
_ae_destroy_context( ctx ); |
ctx->aelt_context = NULL; |
} |
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if (vbo) { |
GLuint i; |
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for (i = 0; i < VBO_ATTRIB_MAX; i++) { |
_mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL); |
} |
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vbo_exec_destroy(ctx); |
if (ctx->API == API_OPENGL_COMPAT) |
vbo_save_destroy(ctx); |
free(vbo); |
ctx->vbo_context = NULL; |
} |
} |
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void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) |
{ |
struct vbo_context *vbo = vbo_context(ctx); |
vbo->draw_prims = func; |
} |
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