0,0 → 1,724 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
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/** |
* \brief Translate vectors of numbers between various types. |
* \author Keith Whitwell. |
*/ |
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#include "main/glheader.h" |
#include "main/macros.h" |
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#include "m_translate.h" |
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typedef void (*trans_1f_func)(GLfloat *to, |
const void *ptr, |
GLuint stride, |
GLuint start, |
GLuint n ); |
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typedef void (*trans_1ui_func)(GLuint *to, |
const void *ptr, |
GLuint stride, |
GLuint start, |
GLuint n ); |
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typedef void (*trans_1ub_func)(GLubyte *to, |
const void *ptr, |
GLuint stride, |
GLuint start, |
GLuint n ); |
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typedef void (*trans_4ub_func)(GLubyte (*to)[4], |
const void *ptr, |
GLuint stride, |
GLuint start, |
GLuint n ); |
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typedef void (*trans_4us_func)(GLushort (*to)[4], |
const void *ptr, |
GLuint stride, |
GLuint start, |
GLuint n ); |
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typedef void (*trans_4f_func)(GLfloat (*to)[4], |
const void *ptr, |
GLuint stride, |
GLuint start, |
GLuint n ); |
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typedef void (*trans_3fn_func)(GLfloat (*to)[3], |
const void *ptr, |
GLuint stride, |
GLuint start, |
GLuint n ); |
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#define TYPE_IDX(t) ((t) & 0xf) |
#define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */ |
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static trans_1f_func _math_trans_1f_tab[MAX_TYPES]; |
static trans_1ui_func _math_trans_1ui_tab[MAX_TYPES]; |
static trans_1ub_func _math_trans_1ub_tab[MAX_TYPES]; |
static trans_3fn_func _math_trans_3fn_tab[MAX_TYPES]; |
static trans_4ub_func _math_trans_4ub_tab[5][MAX_TYPES]; |
static trans_4us_func _math_trans_4us_tab[5][MAX_TYPES]; |
static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES]; |
static trans_4f_func _math_trans_4fn_tab[5][MAX_TYPES]; |
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#define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt]) |
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#define TAB(x) _math_trans##x##_tab |
#define ARGS GLuint start, GLuint n |
#define SRC_START start |
#define DST_START 0 |
#define STRIDE stride |
#define NEXT_F f += stride |
#define NEXT_F2 |
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/** |
* Translate from GL_BYTE. |
*/ |
#define SRC GLbyte |
#define SRC_IDX TYPE_IDX(GL_BYTE) |
#define TRX_3FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) |
#if 1 |
#define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) |
#else |
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) |
#endif |
#define TRX_4FN(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) ) |
#define TRX_US(ch, f,n) ch = BYTE_TO_USHORT( PTR_ELT(f,n) ) |
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) |
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#define SZ 4 |
#define INIT init_trans_4_GLbyte_raw |
#define DEST_4F trans_4_GLbyte_4f_raw |
#define DEST_4FN trans_4_GLbyte_4fn_raw |
#define DEST_4UB trans_4_GLbyte_4ub_raw |
#define DEST_4US trans_4_GLbyte_4us_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLbyte_raw |
#define DEST_4F trans_3_GLbyte_4f_raw |
#define DEST_4FN trans_3_GLbyte_4fn_raw |
#define DEST_4UB trans_3_GLbyte_4ub_raw |
#define DEST_4US trans_3_GLbyte_4us_raw |
#define DEST_3FN trans_3_GLbyte_3fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 2 |
#define INIT init_trans_2_GLbyte_raw |
#define DEST_4F trans_2_GLbyte_4f_raw |
#define DEST_4FN trans_2_GLbyte_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLbyte_raw |
#define DEST_4F trans_1_GLbyte_4f_raw |
#define DEST_4FN trans_1_GLbyte_4fn_raw |
#define DEST_1UB trans_1_GLbyte_1ub_raw |
#define DEST_1UI trans_1_GLbyte_1ui_raw |
#include "m_trans_tmp.h" |
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#undef SRC |
#undef TRX_3FN |
#undef TRX_4F |
#undef TRX_4FN |
#undef TRX_UB |
#undef TRX_US |
#undef TRX_UI |
#undef SRC_IDX |
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/** |
* Translate from GL_UNSIGNED_BYTE. |
*/ |
#define SRC GLubyte |
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE) |
#define TRX_3FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) |
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) |
#define TRX_4FN(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n)) |
#define TRX_UB(ub, f,n) ub = PTR_ELT(f,n) |
#define TRX_US(us, f,n) us = UBYTE_TO_USHORT(PTR_ELT(f,n)) |
#define TRX_UI(f,n) (GLuint)PTR_ELT(f,n) |
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/* 4ub->4ub handled in special case below. |
*/ |
#define SZ 4 |
#define INIT init_trans_4_GLubyte_raw |
#define DEST_4F trans_4_GLubyte_4f_raw |
#define DEST_4FN trans_4_GLubyte_4fn_raw |
#define DEST_4US trans_4_GLubyte_4us_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLubyte_raw |
#define DEST_4UB trans_3_GLubyte_4ub_raw |
#define DEST_4US trans_3_GLubyte_4us_raw |
#define DEST_3FN trans_3_GLubyte_3fn_raw |
#define DEST_4F trans_3_GLubyte_4f_raw |
#define DEST_4FN trans_3_GLubyte_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLubyte_raw |
#define DEST_1UI trans_1_GLubyte_1ui_raw |
#define DEST_1UB trans_1_GLubyte_1ub_raw |
#include "m_trans_tmp.h" |
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#undef SRC |
#undef SRC_IDX |
#undef TRX_3FN |
#undef TRX_4F |
#undef TRX_4FN |
#undef TRX_UB |
#undef TRX_US |
#undef TRX_UI |
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/* GL_SHORT |
*/ |
#define SRC GLshort |
#define SRC_IDX TYPE_IDX(GL_SHORT) |
#define TRX_3FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) |
#define TRX_4FN(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n)) |
#define TRX_US(us, f,n) us = SHORT_TO_USHORT(PTR_ELT(f,n)) |
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) |
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#define SZ 4 |
#define INIT init_trans_4_GLshort_raw |
#define DEST_4F trans_4_GLshort_4f_raw |
#define DEST_4FN trans_4_GLshort_4fn_raw |
#define DEST_4UB trans_4_GLshort_4ub_raw |
#define DEST_4US trans_4_GLshort_4us_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLshort_raw |
#define DEST_4F trans_3_GLshort_4f_raw |
#define DEST_4FN trans_3_GLshort_4fn_raw |
#define DEST_4UB trans_3_GLshort_4ub_raw |
#define DEST_4US trans_3_GLshort_4us_raw |
#define DEST_3FN trans_3_GLshort_3fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 2 |
#define INIT init_trans_2_GLshort_raw |
#define DEST_4F trans_2_GLshort_4f_raw |
#define DEST_4FN trans_2_GLshort_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLshort_raw |
#define DEST_4F trans_1_GLshort_4f_raw |
#define DEST_4FN trans_1_GLshort_4fn_raw |
#define DEST_1UB trans_1_GLshort_1ub_raw |
#define DEST_1UI trans_1_GLshort_1ui_raw |
#include "m_trans_tmp.h" |
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#undef SRC |
#undef SRC_IDX |
#undef TRX_3FN |
#undef TRX_4F |
#undef TRX_4FN |
#undef TRX_UB |
#undef TRX_US |
#undef TRX_UI |
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/* GL_UNSIGNED_SHORT |
*/ |
#define SRC GLushort |
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT) |
#define TRX_3FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) |
#define TRX_4FN(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8) |
#define TRX_US(us,f,n) us = PTR_ELT(f,n) |
#define TRX_UI(f,n) (GLuint) PTR_ELT(f,n) |
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#define SZ 4 |
#define INIT init_trans_4_GLushort_raw |
#define DEST_4F trans_4_GLushort_4f_raw |
#define DEST_4FN trans_4_GLushort_4fn_raw |
#define DEST_4UB trans_4_GLushort_4ub_raw |
#define DEST_4US trans_4_GLushort_4us_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLushort_raw |
#define DEST_4F trans_3_GLushort_4f_raw |
#define DEST_4FN trans_3_GLushort_4fn_raw |
#define DEST_4UB trans_3_GLushort_4ub_raw |
#define DEST_4US trans_3_GLushort_4us_raw |
#define DEST_3FN trans_3_GLushort_3fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 2 |
#define INIT init_trans_2_GLushort_raw |
#define DEST_4F trans_2_GLushort_4f_raw |
#define DEST_4FN trans_2_GLushort_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLushort_raw |
#define DEST_4F trans_1_GLushort_4f_raw |
#define DEST_4FN trans_1_GLushort_4fn_raw |
#define DEST_1UB trans_1_GLushort_1ub_raw |
#define DEST_1UI trans_1_GLushort_1ui_raw |
#include "m_trans_tmp.h" |
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#undef SRC |
#undef SRC_IDX |
#undef TRX_3FN |
#undef TRX_4F |
#undef TRX_4FN |
#undef TRX_UB |
#undef TRX_US |
#undef TRX_UI |
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/* GL_INT |
*/ |
#define SRC GLint |
#define SRC_IDX TYPE_IDX(GL_INT) |
#define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) |
#define TRX_4FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n)) |
#define TRX_US(us, f,n) us = INT_TO_USHORT(PTR_ELT(f,n)) |
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n)) |
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#define SZ 4 |
#define INIT init_trans_4_GLint_raw |
#define DEST_4F trans_4_GLint_4f_raw |
#define DEST_4FN trans_4_GLint_4fn_raw |
#define DEST_4UB trans_4_GLint_4ub_raw |
#define DEST_4US trans_4_GLint_4us_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLint_raw |
#define DEST_4F trans_3_GLint_4f_raw |
#define DEST_4FN trans_3_GLint_4fn_raw |
#define DEST_4UB trans_3_GLint_4ub_raw |
#define DEST_4US trans_3_GLint_4us_raw |
#define DEST_3FN trans_3_GLint_3fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 2 |
#define INIT init_trans_2_GLint_raw |
#define DEST_4F trans_2_GLint_4f_raw |
#define DEST_4FN trans_2_GLint_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLint_raw |
#define DEST_4F trans_1_GLint_4f_raw |
#define DEST_4FN trans_1_GLint_4fn_raw |
#define DEST_1UB trans_1_GLint_1ub_raw |
#define DEST_1UI trans_1_GLint_1ui_raw |
#include "m_trans_tmp.h" |
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#undef SRC |
#undef SRC_IDX |
#undef TRX_3FN |
#undef TRX_4F |
#undef TRX_4FN |
#undef TRX_UB |
#undef TRX_US |
#undef TRX_UI |
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/* GL_UNSIGNED_INT |
*/ |
#define SRC GLuint |
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT) |
#define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) ) |
#define TRX_4FN(f,n) UINT_TO_FLOAT( PTR_ELT(f,n) ) |
#define TRX_UB(ub, f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 24) |
#define TRX_US(us, f,n) us = (GLshort) (PTR_ELT(f,n) >> 16) |
#define TRX_UI(f,n) PTR_ELT(f,n) |
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#define SZ 4 |
#define INIT init_trans_4_GLuint_raw |
#define DEST_4F trans_4_GLuint_4f_raw |
#define DEST_4FN trans_4_GLuint_4fn_raw |
#define DEST_4UB trans_4_GLuint_4ub_raw |
#define DEST_4US trans_4_GLuint_4us_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLuint_raw |
#define DEST_4F trans_3_GLuint_4f_raw |
#define DEST_4FN trans_3_GLuint_4fn_raw |
#define DEST_4UB trans_3_GLuint_4ub_raw |
#define DEST_4US trans_3_GLuint_4us_raw |
#define DEST_3FN trans_3_GLuint_3fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 2 |
#define INIT init_trans_2_GLuint_raw |
#define DEST_4F trans_2_GLuint_4f_raw |
#define DEST_4FN trans_2_GLuint_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLuint_raw |
#define DEST_4F trans_1_GLuint_4f_raw |
#define DEST_4FN trans_1_GLuint_4fn_raw |
#define DEST_1UB trans_1_GLuint_1ub_raw |
#define DEST_1UI trans_1_GLuint_1ui_raw |
#include "m_trans_tmp.h" |
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#undef SRC |
#undef SRC_IDX |
#undef TRX_3FN |
#undef TRX_4F |
#undef TRX_4FN |
#undef TRX_UB |
#undef TRX_US |
#undef TRX_UI |
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/* GL_DOUBLE |
*/ |
#define SRC GLdouble |
#define SRC_IDX TYPE_IDX(GL_DOUBLE) |
#define TRX_3FN(f,n) (GLfloat) PTR_ELT(f,n) |
#define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n) |
#define TRX_4FN(f,n) (GLfloat) PTR_ELT(f,n) |
#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n)) |
#define TRX_US(us,f,n) UNCLAMPED_FLOAT_TO_USHORT(us, PTR_ELT(f,n)) |
#define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n) |
#define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n) |
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#define SZ 4 |
#define INIT init_trans_4_GLdouble_raw |
#define DEST_4F trans_4_GLdouble_4f_raw |
#define DEST_4FN trans_4_GLdouble_4fn_raw |
#define DEST_4UB trans_4_GLdouble_4ub_raw |
#define DEST_4US trans_4_GLdouble_4us_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLdouble_raw |
#define DEST_4F trans_3_GLdouble_4f_raw |
#define DEST_4FN trans_3_GLdouble_4fn_raw |
#define DEST_4UB trans_3_GLdouble_4ub_raw |
#define DEST_4US trans_3_GLdouble_4us_raw |
#define DEST_3FN trans_3_GLdouble_3fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 2 |
#define INIT init_trans_2_GLdouble_raw |
#define DEST_4F trans_2_GLdouble_4f_raw |
#define DEST_4FN trans_2_GLdouble_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLdouble_raw |
#define DEST_4F trans_1_GLdouble_4f_raw |
#define DEST_4FN trans_1_GLdouble_4fn_raw |
#define DEST_1UB trans_1_GLdouble_1ub_raw |
#define DEST_1UI trans_1_GLdouble_1ui_raw |
#define DEST_1F trans_1_GLdouble_1f_raw |
#include "m_trans_tmp.h" |
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#undef SRC |
#undef SRC_IDX |
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/* GL_FLOAT |
*/ |
#define SRC GLfloat |
#define SRC_IDX TYPE_IDX(GL_FLOAT) |
#define SZ 4 |
#define INIT init_trans_4_GLfloat_raw |
#define DEST_4UB trans_4_GLfloat_4ub_raw |
#define DEST_4US trans_4_GLfloat_4us_raw |
#define DEST_4F trans_4_GLfloat_4f_raw |
#define DEST_4FN trans_4_GLfloat_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 3 |
#define INIT init_trans_3_GLfloat_raw |
#define DEST_4F trans_3_GLfloat_4f_raw |
#define DEST_4FN trans_3_GLfloat_4fn_raw |
#define DEST_4UB trans_3_GLfloat_4ub_raw |
#define DEST_4US trans_3_GLfloat_4us_raw |
#define DEST_3FN trans_3_GLfloat_3fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 2 |
#define INIT init_trans_2_GLfloat_raw |
#define DEST_4F trans_2_GLfloat_4f_raw |
#define DEST_4FN trans_2_GLfloat_4fn_raw |
#include "m_trans_tmp.h" |
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#define SZ 1 |
#define INIT init_trans_1_GLfloat_raw |
#define DEST_4F trans_1_GLfloat_4f_raw |
#define DEST_4FN trans_1_GLfloat_4fn_raw |
#define DEST_1UB trans_1_GLfloat_1ub_raw |
#define DEST_1UI trans_1_GLfloat_1ui_raw |
#define DEST_1F trans_1_GLfloat_1f_raw |
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#include "m_trans_tmp.h" |
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#undef SRC |
#undef SRC_IDX |
#undef TRX_3FN |
#undef TRX_4F |
#undef TRX_4FN |
#undef TRX_UB |
#undef TRX_US |
#undef TRX_UI |
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static void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4], |
const void *Ptr, |
GLuint stride, |
ARGS ) |
{ |
const GLubyte *f = (GLubyte *) Ptr + SRC_START * stride; |
GLuint i; |
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if (((((uintptr_t) f | (uintptr_t) stride)) & 3L) == 0L) { |
/* Aligned. |
*/ |
for (i = DST_START ; i < n ; i++, f += stride) { |
COPY_4UBV( t[i], f ); |
} |
} else { |
for (i = DST_START ; i < n ; i++, f += stride) { |
t[i][0] = f[0]; |
t[i][1] = f[1]; |
t[i][2] = f[2]; |
t[i][3] = f[3]; |
} |
} |
} |
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static void init_translate_raw(void) |
{ |
memset( TAB(_1ui), 0, sizeof(TAB(_1ui)) ); |
memset( TAB(_1ub), 0, sizeof(TAB(_1ub)) ); |
memset( TAB(_3fn), 0, sizeof(TAB(_3fn)) ); |
memset( TAB(_4ub), 0, sizeof(TAB(_4ub)) ); |
memset( TAB(_4us), 0, sizeof(TAB(_4us)) ); |
memset( TAB(_4f), 0, sizeof(TAB(_4f)) ); |
memset( TAB(_4fn), 0, sizeof(TAB(_4fn)) ); |
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init_trans_4_GLbyte_raw(); |
init_trans_3_GLbyte_raw(); |
init_trans_2_GLbyte_raw(); |
init_trans_1_GLbyte_raw(); |
init_trans_1_GLubyte_raw(); |
init_trans_3_GLubyte_raw(); |
init_trans_4_GLubyte_raw(); |
init_trans_4_GLshort_raw(); |
init_trans_3_GLshort_raw(); |
init_trans_2_GLshort_raw(); |
init_trans_1_GLshort_raw(); |
init_trans_4_GLushort_raw(); |
init_trans_3_GLushort_raw(); |
init_trans_2_GLushort_raw(); |
init_trans_1_GLushort_raw(); |
init_trans_4_GLint_raw(); |
init_trans_3_GLint_raw(); |
init_trans_2_GLint_raw(); |
init_trans_1_GLint_raw(); |
init_trans_4_GLuint_raw(); |
init_trans_3_GLuint_raw(); |
init_trans_2_GLuint_raw(); |
init_trans_1_GLuint_raw(); |
init_trans_4_GLdouble_raw(); |
init_trans_3_GLdouble_raw(); |
init_trans_2_GLdouble_raw(); |
init_trans_1_GLdouble_raw(); |
init_trans_4_GLfloat_raw(); |
init_trans_3_GLfloat_raw(); |
init_trans_2_GLfloat_raw(); |
init_trans_1_GLfloat_raw(); |
|
TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw; |
} |
|
|
#undef TAB |
#ifdef CLASS |
#undef CLASS |
#endif |
#undef ARGS |
#undef SRC_START |
#undef DST_START |
#undef NEXT_F |
#undef NEXT_F2 |
|
|
|
|
|
void _math_init_translate( void ) |
{ |
init_translate_raw(); |
} |
|
|
/** |
* Translate vector of values to GLfloat [1]. |
*/ |
void _math_trans_1f(GLfloat *to, |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_1f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |
|
/** |
* Translate vector of values to GLuint [1]. |
*/ |
void _math_trans_1ui(GLuint *to, |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |
|
/** |
* Translate vector of values to GLubyte [1]. |
*/ |
void _math_trans_1ub(GLubyte *to, |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |
|
|
/** |
* Translate vector of values to GLubyte [4]. |
*/ |
void _math_trans_4ub(GLubyte (*to)[4], |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint size, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |
|
/** |
* Translate vector of values to GLushort [4]. |
*/ |
void _math_trans_4us(GLushort (*to)[4], |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint size, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |
|
/** |
* Translate vector of values to GLfloat [4]. |
*/ |
void _math_trans_4f(GLfloat (*to)[4], |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint size, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |
|
/** |
* Translate vector of values to GLfloat[4], normalized to [-1, 1]. |
*/ |
void _math_trans_4fn(GLfloat (*to)[4], |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint size, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_4fn_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |
|
/** |
* Translate vector of values to GLfloat[3], normalized to [-1, 1]. |
*/ |
void _math_trans_3fn(GLfloat (*to)[3], |
const void *ptr, |
GLuint stride, |
GLenum type, |
GLuint start, |
GLuint n ) |
{ |
_math_trans_3fn_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); |
} |