0,0 → 1,113 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
* Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
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#ifndef MATRIX_H |
#define MATRIX_H |
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#include "glheader.h" |
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struct gl_context; |
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extern void GLAPIENTRY |
_mesa_Frustum( GLdouble left, GLdouble right, |
GLdouble bottom, GLdouble top, |
GLdouble nearval, GLdouble farval ); |
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extern void GLAPIENTRY |
_mesa_Ortho( GLdouble left, GLdouble right, |
GLdouble bottom, GLdouble top, |
GLdouble nearval, GLdouble farval ); |
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extern void GLAPIENTRY |
_mesa_PushMatrix( void ); |
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extern void GLAPIENTRY |
_mesa_PopMatrix( void ); |
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extern void GLAPIENTRY |
_mesa_LoadIdentity( void ); |
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extern void GLAPIENTRY |
_mesa_LoadMatrixf( const GLfloat *m ); |
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extern void GLAPIENTRY |
_mesa_LoadMatrixd( const GLdouble *m ); |
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extern void GLAPIENTRY |
_mesa_MatrixMode( GLenum mode ); |
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extern void GLAPIENTRY |
_mesa_MultMatrixf( const GLfloat *m ); |
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extern void GLAPIENTRY |
_mesa_MultMatrixd( const GLdouble *m ); |
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extern void GLAPIENTRY |
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); |
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extern void GLAPIENTRY |
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); |
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extern void GLAPIENTRY |
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ); |
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extern void GLAPIENTRY |
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ); |
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extern void GLAPIENTRY |
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ); |
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extern void GLAPIENTRY |
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z ); |
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extern void GLAPIENTRY |
_mesa_LoadTransposeMatrixf( const GLfloat *m ); |
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extern void GLAPIENTRY |
_mesa_LoadTransposeMatrixd( const GLdouble *m ); |
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extern void GLAPIENTRY |
_mesa_MultTransposeMatrixf( const GLfloat *m ); |
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extern void GLAPIENTRY |
_mesa_MultTransposeMatrixd( const GLdouble *m ); |
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extern void |
_mesa_init_matrix( struct gl_context * ctx ); |
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extern void |
_mesa_init_transform( struct gl_context *ctx ); |
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extern void |
_mesa_free_matrix_data( struct gl_context *ctx ); |
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extern void |
_mesa_update_modelview_project( struct gl_context *ctx, GLuint newstate ); |
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#endif |