0,0 → 1,107 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved. |
* (C) Copyright IBM Corporation 2006 |
* Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
#ifndef ARRAYOBJ_H |
#define ARRAYOBJ_H |
|
#include "glheader.h" |
#include "mtypes.h" |
#include "glformats.h" |
|
struct gl_context; |
|
/** |
* \file arrayobj.h |
* Functions for the GL_APPLE_vertex_array_object extension. |
* |
* \author Ian Romanick <idr@us.ibm.com> |
* \author Brian Paul |
*/ |
|
/* |
* Internal functions |
*/ |
|
extern struct gl_vertex_array_object * |
_mesa_lookup_vao(struct gl_context *ctx, GLuint id); |
|
extern struct gl_vertex_array_object * |
_mesa_lookup_vao_err(struct gl_context *ctx, GLuint id, const char *caller); |
|
extern struct gl_vertex_array_object * |
_mesa_new_vao(struct gl_context *ctx, GLuint name); |
|
extern void |
_mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj); |
|
extern void |
_mesa_reference_vao_(struct gl_context *ctx, |
struct gl_vertex_array_object **ptr, |
struct gl_vertex_array_object *vao); |
|
static inline void |
_mesa_reference_vao(struct gl_context *ctx, |
struct gl_vertex_array_object **ptr, |
struct gl_vertex_array_object *vao) |
{ |
if (*ptr != vao) |
_mesa_reference_vao_(ctx, ptr, vao); |
} |
|
|
extern void |
_mesa_initialize_vao(struct gl_context *ctx, |
struct gl_vertex_array_object *obj, GLuint name); |
|
|
extern void |
_mesa_update_vao_client_arrays(struct gl_context *ctx, |
struct gl_vertex_array_object *vao); |
|
/* |
* API functions |
*/ |
|
|
void GLAPIENTRY _mesa_BindVertexArray( GLuint id ); |
|
void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id ); |
|
void GLAPIENTRY _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids); |
|
void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); |
|
void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer); |
|
void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays); |
|
GLboolean GLAPIENTRY _mesa_IsVertexArray( GLuint id ); |
|
void GLAPIENTRY _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer); |
|
void GLAPIENTRY _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param); |
|
#endif /* ARRAYOBJ_H */ |