0,0 → 1,474 |
/* |
* Copyright © 2008 Intel Corporation |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
* IN THE SOFTWARE. |
* |
* Authors: |
* Eric Anholt <eric@anholt.net> |
* Kenneth Graunke <kenneth@whitecape.org> |
*/ |
|
/** @file gen6_queryobj.c |
* |
* Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query, |
* GL_EXT_transform_feedback, and friends) on platforms that support |
* hardware contexts (Gen6+). |
*/ |
#include "main/imports.h" |
|
#include "brw_context.h" |
#include "brw_defines.h" |
#include "brw_state.h" |
#include "intel_batchbuffer.h" |
#include "intel_reg.h" |
|
/* |
* Write an arbitrary 64-bit register to a buffer via MI_STORE_REGISTER_MEM. |
* |
* Only TIMESTAMP and PS_DEPTH_COUNT have special PIPE_CONTROL support; other |
* counters have to be read via the generic MI_STORE_REGISTER_MEM. |
* |
* Callers must explicitly flush the pipeline to ensure the desired value is |
* available. |
*/ |
void |
brw_store_register_mem64(struct brw_context *brw, |
drm_intel_bo *bo, uint32_t reg, int idx) |
{ |
assert(brw->gen >= 6); |
|
/* MI_STORE_REGISTER_MEM only stores a single 32-bit value, so to |
* read a full 64-bit register, we need to do two of them. |
*/ |
if (brw->gen >= 8) { |
BEGIN_BATCH(8); |
OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2)); |
OUT_BATCH(reg); |
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, |
idx * sizeof(uint64_t)); |
OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2)); |
OUT_BATCH(reg + sizeof(uint32_t)); |
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, |
sizeof(uint32_t) + idx * sizeof(uint64_t)); |
ADVANCE_BATCH(); |
} else { |
BEGIN_BATCH(6); |
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2)); |
OUT_BATCH(reg); |
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, |
idx * sizeof(uint64_t)); |
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2)); |
OUT_BATCH(reg + sizeof(uint32_t)); |
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, |
sizeof(uint32_t) + idx * sizeof(uint64_t)); |
ADVANCE_BATCH(); |
} |
} |
|
static void |
write_primitives_generated(struct brw_context *brw, |
drm_intel_bo *query_bo, int stream, int idx) |
{ |
intel_batchbuffer_emit_mi_flush(brw); |
|
if (brw->gen >= 7 && stream > 0) { |
brw_store_register_mem64(brw, query_bo, |
GEN7_SO_PRIM_STORAGE_NEEDED(stream), idx); |
} else { |
brw_store_register_mem64(brw, query_bo, CL_INVOCATION_COUNT, idx); |
} |
} |
|
static void |
write_xfb_primitives_written(struct brw_context *brw, |
drm_intel_bo *bo, int stream, int idx) |
{ |
intel_batchbuffer_emit_mi_flush(brw); |
|
if (brw->gen >= 7) { |
brw_store_register_mem64(brw, bo, GEN7_SO_NUM_PRIMS_WRITTEN(stream), idx); |
} else { |
brw_store_register_mem64(brw, bo, GEN6_SO_NUM_PRIMS_WRITTEN, idx); |
} |
} |
|
static inline const int |
pipeline_target_to_index(int target) |
{ |
if (target == GL_GEOMETRY_SHADER_INVOCATIONS) |
return MAX_PIPELINE_STATISTICS - 1; |
else |
return target - GL_VERTICES_SUBMITTED_ARB; |
} |
|
static void |
emit_pipeline_stat(struct brw_context *brw, drm_intel_bo *bo, |
int stream, int target, int idx) |
{ |
/* One source of confusion is the tessellation shader statistics. The |
* hardware has no statistics specific to the TE unit. Ideally we could have |
* the HS primitives for TESS_CONTROL_SHADER_PATCHES_ARB, and the DS |
* invocations as the register for TESS_CONTROL_SHADER_PATCHES_ARB. |
* Unfortunately we don't have HS primitives, we only have HS invocations. |
*/ |
|
/* Everything except GEOMETRY_SHADER_INVOCATIONS can be kept in a simple |
* lookup table |
*/ |
static const uint32_t target_to_register[] = { |
IA_VERTICES_COUNT, /* VERTICES_SUBMITTED */ |
IA_PRIMITIVES_COUNT, /* PRIMITIVES_SUBMITTED */ |
VS_INVOCATION_COUNT, /* VERTEX_SHADER_INVOCATIONS */ |
0, /* HS_INVOCATION_COUNT,*/ /* TESS_CONTROL_SHADER_PATCHES */ |
0, /* DS_INVOCATION_COUNT,*/ /* TESS_EVALUATION_SHADER_INVOCATIONS */ |
GS_PRIMITIVES_COUNT, /* GEOMETRY_SHADER_PRIMITIVES_EMITTED */ |
PS_INVOCATION_COUNT, /* FRAGMENT_SHADER_INVOCATIONS */ |
CS_INVOCATION_COUNT, /* COMPUTE_SHADER_INVOCATIONS */ |
CL_INVOCATION_COUNT, /* CLIPPING_INPUT_PRIMITIVES */ |
CL_PRIMITIVES_COUNT, /* CLIPPING_OUTPUT_PRIMITIVES */ |
GS_INVOCATION_COUNT /* This one is special... */ |
}; |
STATIC_ASSERT(ARRAY_SIZE(target_to_register) == MAX_PIPELINE_STATISTICS); |
uint32_t reg = target_to_register[pipeline_target_to_index(target)]; |
/* Gen6 GS code counts full primitives, that is, it won't count individual |
* triangles in a triangle strip. Use CL_INVOCATION_COUNT for that. |
*/ |
if (brw->gen == 6 && target == GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB) |
reg = CL_INVOCATION_COUNT; |
assert(reg != 0); |
|
/* Emit a flush to make sure various parts of the pipeline are complete and |
* we get an accurate value |
*/ |
intel_batchbuffer_emit_mi_flush(brw); |
|
brw_store_register_mem64(brw, bo, reg, idx); |
} |
|
|
/** |
* Wait on the query object's BO and calculate the final result. |
*/ |
static void |
gen6_queryobj_get_results(struct gl_context *ctx, |
struct brw_query_object *query) |
{ |
struct brw_context *brw = brw_context(ctx); |
|
if (query->bo == NULL) |
return; |
|
brw_bo_map(brw, query->bo, false, "query object"); |
uint64_t *results = query->bo->virtual; |
switch (query->Base.Target) { |
case GL_TIME_ELAPSED: |
/* The query BO contains the starting and ending timestamps. |
* Subtract the two and convert to nanoseconds. |
*/ |
query->Base.Result += 80 * (results[1] - results[0]); |
break; |
|
case GL_TIMESTAMP: |
/* Our timer is a clock that increments every 80ns (regardless of |
* other clock scaling in the system). The timestamp register we can |
* read for glGetTimestamp() masks out the top 32 bits, so we do that |
* here too to let the two counters be compared against each other. |
* |
* If we just multiplied that 32 bits of data by 80, it would roll |
* over at a non-power-of-two, so an application couldn't use |
* GL_QUERY_COUNTER_BITS to handle rollover correctly. Instead, we |
* report 36 bits and truncate at that (rolling over 5 times as often |
* as the HW counter), and when the 32-bit counter rolls over, it |
* happens to also be at a rollover in the reported value from near |
* (1<<36) to 0. |
* |
* The low 32 bits rolls over in ~343 seconds. Our 36-bit result |
* rolls over every ~69 seconds. |
* |
* The query BO contains a single timestamp value in results[0]. |
*/ |
query->Base.Result = 80 * (results[0] & 0xffffffff); |
query->Base.Result &= (1ull << 36) - 1; |
break; |
|
case GL_SAMPLES_PASSED_ARB: |
/* We need to use += rather than = here since some BLT-based operations |
* may have added additional samples to our occlusion query value. |
*/ |
query->Base.Result += results[1] - results[0]; |
break; |
|
case GL_ANY_SAMPLES_PASSED: |
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: |
if (results[0] != results[1]) |
query->Base.Result = true; |
break; |
|
case GL_PRIMITIVES_GENERATED: |
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: |
case GL_VERTICES_SUBMITTED_ARB: |
case GL_PRIMITIVES_SUBMITTED_ARB: |
case GL_VERTEX_SHADER_INVOCATIONS_ARB: |
case GL_GEOMETRY_SHADER_INVOCATIONS: |
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: |
case GL_CLIPPING_INPUT_PRIMITIVES_ARB: |
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB: |
case GL_COMPUTE_SHADER_INVOCATIONS_ARB: |
query->Base.Result = results[1] - results[0]; |
break; |
|
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB: |
query->Base.Result = (results[1] - results[0]); |
/* Implement the "WaDividePSInvocationCountBy4:HSW,BDW" workaround: |
* "Invocation counter is 4 times actual. WA: SW to divide HW reported |
* PS Invocations value by 4." |
* |
* Prior to Haswell, invocation count was counted by the WM, and it |
* buggily counted invocations in units of subspans (2x2 unit). To get the |
* correct value, the CS multiplied this by 4. With HSW the logic moved, |
* and correctly emitted the number of pixel shader invocations, but, |
* whomever forgot to undo the multiply by 4. |
*/ |
if (brw->gen >= 8 || brw->is_haswell) |
query->Base.Result /= 4; |
break; |
|
case GL_TESS_CONTROL_SHADER_PATCHES_ARB: |
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: |
default: |
unreachable("Unrecognized query target in brw_queryobj_get_results()"); |
} |
drm_intel_bo_unmap(query->bo); |
|
/* Now that we've processed the data stored in the query's buffer object, |
* we can release it. |
*/ |
drm_intel_bo_unreference(query->bo); |
query->bo = NULL; |
|
query->Base.Ready = true; |
} |
|
/** |
* Driver hook for glBeginQuery(). |
* |
* Initializes driver structures and emits any GPU commands required to begin |
* recording data for the query. |
*/ |
static void |
gen6_begin_query(struct gl_context *ctx, struct gl_query_object *q) |
{ |
struct brw_context *brw = brw_context(ctx); |
struct brw_query_object *query = (struct brw_query_object *)q; |
|
/* Since we're starting a new query, we need to throw away old results. */ |
drm_intel_bo_unreference(query->bo); |
query->bo = drm_intel_bo_alloc(brw->bufmgr, "query results", 4096, 4096); |
|
switch (query->Base.Target) { |
case GL_TIME_ELAPSED: |
/* For timestamp queries, we record the starting time right away so that |
* we measure the full time between BeginQuery and EndQuery. There's |
* some debate about whether this is the right thing to do. Our decision |
* is based on the following text from the ARB_timer_query extension: |
* |
* "(5) Should the extension measure total time elapsed between the full |
* completion of the BeginQuery and EndQuery commands, or just time |
* spent in the graphics library? |
* |
* RESOLVED: This extension will measure the total time elapsed |
* between the full completion of these commands. Future extensions |
* may implement a query to determine time elapsed at different stages |
* of the graphics pipeline." |
* |
* We write a starting timestamp now (at index 0). At EndQuery() time, |
* we'll write a second timestamp (at index 1), and subtract the two to |
* obtain the time elapsed. Notably, this includes time elapsed while |
* the system was doing other work, such as running other applications. |
*/ |
brw_write_timestamp(brw, query->bo, 0); |
break; |
|
case GL_ANY_SAMPLES_PASSED: |
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: |
case GL_SAMPLES_PASSED_ARB: |
brw_write_depth_count(brw, query->bo, 0); |
break; |
|
case GL_PRIMITIVES_GENERATED: |
write_primitives_generated(brw, query->bo, query->Base.Stream, 0); |
break; |
|
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: |
write_xfb_primitives_written(brw, query->bo, query->Base.Stream, 0); |
break; |
|
case GL_VERTICES_SUBMITTED_ARB: |
case GL_PRIMITIVES_SUBMITTED_ARB: |
case GL_VERTEX_SHADER_INVOCATIONS_ARB: |
case GL_GEOMETRY_SHADER_INVOCATIONS: |
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: |
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB: |
case GL_CLIPPING_INPUT_PRIMITIVES_ARB: |
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB: |
case GL_COMPUTE_SHADER_INVOCATIONS_ARB: |
emit_pipeline_stat(brw, query->bo, query->Base.Stream, query->Base.Target, 0); |
break; |
|
case GL_TESS_CONTROL_SHADER_PATCHES_ARB: |
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: |
default: |
unreachable("Unrecognized query target in brw_begin_query()"); |
} |
} |
|
/** |
* Driver hook for glEndQuery(). |
* |
* Emits GPU commands to record a final query value, ending any data capturing. |
* However, the final result isn't necessarily available until the GPU processes |
* those commands. brw_queryobj_get_results() processes the captured data to |
* produce the final result. |
*/ |
static void |
gen6_end_query(struct gl_context *ctx, struct gl_query_object *q) |
{ |
struct brw_context *brw = brw_context(ctx); |
struct brw_query_object *query = (struct brw_query_object *)q; |
|
switch (query->Base.Target) { |
case GL_TIME_ELAPSED: |
brw_write_timestamp(brw, query->bo, 1); |
break; |
|
case GL_ANY_SAMPLES_PASSED: |
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: |
case GL_SAMPLES_PASSED_ARB: |
brw_write_depth_count(brw, query->bo, 1); |
break; |
|
case GL_PRIMITIVES_GENERATED: |
write_primitives_generated(brw, query->bo, query->Base.Stream, 1); |
break; |
|
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: |
write_xfb_primitives_written(brw, query->bo, query->Base.Stream, 1); |
break; |
|
case GL_VERTICES_SUBMITTED_ARB: |
case GL_PRIMITIVES_SUBMITTED_ARB: |
case GL_VERTEX_SHADER_INVOCATIONS_ARB: |
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: |
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB: |
case GL_COMPUTE_SHADER_INVOCATIONS_ARB: |
case GL_CLIPPING_INPUT_PRIMITIVES_ARB: |
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB: |
case GL_GEOMETRY_SHADER_INVOCATIONS: |
emit_pipeline_stat(brw, query->bo, |
query->Base.Stream, query->Base.Target, 1); |
break; |
|
case GL_TESS_CONTROL_SHADER_PATCHES_ARB: |
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: |
default: |
unreachable("Unrecognized query target in brw_end_query()"); |
} |
|
/* The current batch contains the commands to handle EndQuery(), |
* but they won't actually execute until it is flushed. |
*/ |
query->flushed = false; |
} |
|
/** |
* Flush the batch if it still references the query object BO. |
*/ |
static void |
flush_batch_if_needed(struct brw_context *brw, struct brw_query_object *query) |
{ |
/* If the batch doesn't reference the BO, it must have been flushed |
* (for example, due to being full). Record that it's been flushed. |
*/ |
query->flushed = query->flushed || |
!drm_intel_bo_references(brw->batch.bo, query->bo); |
|
if (!query->flushed) |
intel_batchbuffer_flush(brw); |
} |
|
/** |
* The WaitQuery() driver hook. |
* |
* Wait for a query result to become available and return it. This is the |
* backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname. |
*/ |
static void gen6_wait_query(struct gl_context *ctx, struct gl_query_object *q) |
{ |
struct brw_context *brw = brw_context(ctx); |
struct brw_query_object *query = (struct brw_query_object *)q; |
|
/* If the application has requested the query result, but this batch is |
* still contributing to it, flush it now to finish that work so the |
* result will become available (eventually). |
*/ |
flush_batch_if_needed(brw, query); |
|
gen6_queryobj_get_results(ctx, query); |
} |
|
/** |
* The CheckQuery() driver hook. |
* |
* Checks whether a query result is ready yet. If not, flushes. |
* This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname. |
*/ |
static void gen6_check_query(struct gl_context *ctx, struct gl_query_object *q) |
{ |
struct brw_context *brw = brw_context(ctx); |
struct brw_query_object *query = (struct brw_query_object *)q; |
|
/* If query->bo is NULL, we've already gathered the results - this is a |
* redundant CheckQuery call. Ignore it. |
*/ |
if (query->bo == NULL) |
return; |
|
/* From the GL_ARB_occlusion_query spec: |
* |
* "Instead of allowing for an infinite loop, performing a |
* QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is |
* not ready yet on the first time it is queried. This ensures that |
* the async query will return true in finite time. |
*/ |
flush_batch_if_needed(brw, query); |
|
if (!drm_intel_bo_busy(query->bo)) { |
gen6_queryobj_get_results(ctx, query); |
} |
} |
|
/* Initialize Gen6+-specific query object functions. */ |
void gen6_init_queryobj_functions(struct dd_function_table *functions) |
{ |
functions->BeginQuery = gen6_begin_query; |
functions->EndQuery = gen6_end_query; |
functions->CheckQuery = gen6_check_query; |
functions->WaitQuery = gen6_wait_query; |
} |