0,0 → 1,690 |
/************************************************************************** |
* |
* Copyright 2003 VMware, Inc. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
|
#include "main/mtypes.h" |
#include "main/context.h" |
#include "main/enums.h" |
#include "main/colormac.h" |
#include "main/fbobject.h" |
|
#include "intel_blit.h" |
#include "intel_buffers.h" |
#include "intel_context.h" |
#include "intel_fbo.h" |
#include "intel_reg.h" |
#include "intel_regions.h" |
#include "intel_batchbuffer.h" |
#include "intel_mipmap_tree.h" |
|
#define FILE_DEBUG_FLAG DEBUG_BLIT |
|
static void |
intel_miptree_set_alpha_to_one(struct intel_context *intel, |
struct intel_mipmap_tree *mt, |
int x, int y, int width, int height); |
|
static GLuint translate_raster_op(GLenum logicop) |
{ |
switch(logicop) { |
case GL_CLEAR: return 0x00; |
case GL_AND: return 0x88; |
case GL_AND_REVERSE: return 0x44; |
case GL_COPY: return 0xCC; |
case GL_AND_INVERTED: return 0x22; |
case GL_NOOP: return 0xAA; |
case GL_XOR: return 0x66; |
case GL_OR: return 0xEE; |
case GL_NOR: return 0x11; |
case GL_EQUIV: return 0x99; |
case GL_INVERT: return 0x55; |
case GL_OR_REVERSE: return 0xDD; |
case GL_COPY_INVERTED: return 0x33; |
case GL_OR_INVERTED: return 0xBB; |
case GL_NAND: return 0x77; |
case GL_SET: return 0xFF; |
default: return 0; |
} |
} |
|
static uint32_t |
br13_for_cpp(int cpp) |
{ |
switch (cpp) { |
case 4: |
return BR13_8888; |
break; |
case 2: |
return BR13_565; |
break; |
case 1: |
return BR13_8; |
break; |
default: |
assert(0); |
return 0; |
} |
} |
|
/** |
* Implements a rectangular block transfer (blit) of pixels between two |
* miptrees. |
* |
* Our blitter can operate on 1, 2, or 4-byte-per-pixel data, with generous, |
* but limited, pitches and sizes allowed. |
* |
* The src/dst coordinates are relative to the given level/slice of the |
* miptree. |
* |
* If @src_flip or @dst_flip is set, then the rectangle within that miptree |
* will be inverted (including scanline order) when copying. This is common |
* in GL when copying between window system and user-created |
* renderbuffers/textures. |
*/ |
bool |
intel_miptree_blit(struct intel_context *intel, |
struct intel_mipmap_tree *src_mt, |
int src_level, int src_slice, |
uint32_t src_x, uint32_t src_y, bool src_flip, |
struct intel_mipmap_tree *dst_mt, |
int dst_level, int dst_slice, |
uint32_t dst_x, uint32_t dst_y, bool dst_flip, |
uint32_t width, uint32_t height, |
GLenum logicop) |
{ |
/* No sRGB decode or encode is done by the hardware blitter, which is |
* consistent with what we want in the callers (glCopyTexSubImage(), |
* glBlitFramebuffer(), texture validation, etc.). |
*/ |
mesa_format src_format = _mesa_get_srgb_format_linear(src_mt->format); |
mesa_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format); |
|
/* The blitter doesn't support doing any format conversions. We do also |
* support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into |
* the X channel don't matter), and XRGB8888 to ARGB8888 by setting the A |
* channel to 1.0 at the end. |
*/ |
if (src_format != dst_format && |
((src_format != MESA_FORMAT_B8G8R8A8_UNORM && |
src_format != MESA_FORMAT_B8G8R8X8_UNORM) || |
(dst_format != MESA_FORMAT_B8G8R8A8_UNORM && |
dst_format != MESA_FORMAT_B8G8R8X8_UNORM))) { |
perf_debug("%s: Can't use hardware blitter from %s to %s, " |
"falling back.\n", __func__, |
_mesa_get_format_name(src_format), |
_mesa_get_format_name(dst_format)); |
return false; |
} |
|
/* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics |
* Data Size Limitations): |
* |
* The BLT engine is capable of transferring very large quantities of |
* graphics data. Any graphics data read from and written to the |
* destination is permitted to represent a number of pixels that |
* occupies up to 65,536 scan lines and up to 32,768 bytes per scan line |
* at the destination. The maximum number of pixels that may be |
* represented per scan line’s worth of graphics data depends on the |
* color depth. |
* |
* Furthermore, intelEmitCopyBlit (which is called below) uses a signed |
* 16-bit integer to represent buffer pitch, so it can only handle buffer |
* pitches < 32k. |
* |
* As a result of these two limitations, we can only use the blitter to do |
* this copy when the region's pitch is less than 32k. |
*/ |
if (src_mt->region->pitch > 32768 || |
dst_mt->region->pitch > 32768) { |
perf_debug("Falling back due to >32k pitch\n"); |
return false; |
} |
|
if (src_flip) |
src_y = src_mt->level[src_level].height - src_y - height; |
|
if (dst_flip) |
dst_y = dst_mt->level[dst_level].height - dst_y - height; |
|
int src_pitch = src_mt->region->pitch; |
if (src_flip != dst_flip) |
src_pitch = -src_pitch; |
|
uint32_t src_image_x, src_image_y; |
intel_miptree_get_image_offset(src_mt, src_level, src_slice, |
&src_image_x, &src_image_y); |
src_x += src_image_x; |
src_y += src_image_y; |
|
uint32_t dst_image_x, dst_image_y; |
intel_miptree_get_image_offset(dst_mt, dst_level, dst_slice, |
&dst_image_x, &dst_image_y); |
dst_x += dst_image_x; |
dst_y += dst_image_y; |
|
if (!intelEmitCopyBlit(intel, |
src_mt->cpp, |
src_pitch, |
src_mt->region->bo, src_mt->offset, |
src_mt->region->tiling, |
dst_mt->region->pitch, |
dst_mt->region->bo, dst_mt->offset, |
dst_mt->region->tiling, |
src_x, src_y, |
dst_x, dst_y, |
width, height, |
logicop)) { |
return false; |
} |
|
if (src_mt->format == MESA_FORMAT_B8G8R8X8_UNORM && |
dst_mt->format == MESA_FORMAT_B8G8R8A8_UNORM) { |
intel_miptree_set_alpha_to_one(intel, dst_mt, |
dst_x, dst_y, |
width, height); |
} |
|
return true; |
} |
|
/* Copy BitBlt |
*/ |
bool |
intelEmitCopyBlit(struct intel_context *intel, |
GLuint cpp, |
GLshort src_pitch, |
drm_intel_bo *src_buffer, |
GLuint src_offset, |
uint32_t src_tiling, |
GLshort dst_pitch, |
drm_intel_bo *dst_buffer, |
GLuint dst_offset, |
uint32_t dst_tiling, |
GLshort src_x, GLshort src_y, |
GLshort dst_x, GLshort dst_y, |
GLshort w, GLshort h, |
GLenum logic_op) |
{ |
GLuint CMD, BR13, pass = 0; |
int dst_y2 = dst_y + h; |
int dst_x2 = dst_x + w; |
drm_intel_bo *aper_array[3]; |
bool dst_y_tiled = dst_tiling == I915_TILING_Y; |
bool src_y_tiled = src_tiling == I915_TILING_Y; |
BATCH_LOCALS; |
|
if (dst_tiling != I915_TILING_NONE) { |
if (dst_offset & 4095) |
return false; |
} |
if (src_tiling != I915_TILING_NONE) { |
if (src_offset & 4095) |
return false; |
} |
if (dst_y_tiled || src_y_tiled) |
return false; |
|
/* do space check before going any further */ |
do { |
aper_array[0] = intel->batch.bo; |
aper_array[1] = dst_buffer; |
aper_array[2] = src_buffer; |
|
if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { |
intel_batchbuffer_flush(intel); |
pass++; |
} else |
break; |
} while (pass < 2); |
|
if (pass >= 2) |
return false; |
|
intel_batchbuffer_require_space(intel, 8 * 4); |
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", |
__func__, |
src_buffer, src_pitch, src_offset, src_x, src_y, |
dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); |
|
/* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop |
* the low bits. Offsets must be naturally aligned. |
*/ |
if (src_pitch % 4 != 0 || src_offset % cpp != 0 || |
dst_pitch % 4 != 0 || dst_offset % cpp != 0) |
return false; |
|
/* For big formats (such as floating point), do the copy using 16 or 32bpp |
* and multiply the coordinates. |
*/ |
if (cpp > 4) { |
if (cpp % 4 == 2) { |
dst_x *= cpp / 2; |
dst_x2 *= cpp / 2; |
src_x *= cpp / 2; |
cpp = 2; |
} else { |
assert(cpp % 4 == 0); |
dst_x *= cpp / 4; |
dst_x2 *= cpp / 4; |
src_x *= cpp / 4; |
cpp = 4; |
} |
} |
|
BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16; |
|
switch (cpp) { |
case 1: |
case 2: |
CMD = XY_SRC_COPY_BLT_CMD; |
break; |
case 4: |
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; |
break; |
default: |
return false; |
} |
|
if (dst_y2 <= dst_y || dst_x2 <= dst_x) { |
return true; |
} |
|
assert(dst_x < dst_x2); |
assert(dst_y < dst_y2); |
|
BEGIN_BATCH(8); |
|
OUT_BATCH(CMD | (8 - 2)); |
OUT_BATCH(BR13 | (uint16_t)dst_pitch); |
OUT_BATCH((dst_y << 16) | dst_x); |
OUT_BATCH((dst_y2 << 16) | dst_x2); |
OUT_RELOC_FENCED(dst_buffer, |
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
dst_offset); |
OUT_BATCH((src_y << 16) | src_x); |
OUT_BATCH((uint16_t)src_pitch); |
OUT_RELOC_FENCED(src_buffer, |
I915_GEM_DOMAIN_RENDER, 0, |
src_offset); |
|
ADVANCE_BATCH(); |
|
intel_batchbuffer_emit_mi_flush(intel); |
|
return true; |
} |
|
|
/** |
* Use blitting to clear the renderbuffers named by 'flags'. |
* Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field |
* since that might include software renderbuffers or renderbuffers |
* which we're clearing with triangles. |
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear |
*/ |
GLbitfield |
intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) |
{ |
struct intel_context *intel = intel_context(ctx); |
struct gl_framebuffer *fb = ctx->DrawBuffer; |
GLuint clear_depth_value, clear_depth_mask; |
GLint cx, cy, cw, ch; |
GLbitfield fail_mask = 0; |
BATCH_LOCALS; |
|
/* Note: we don't use this function on Gen7+ hardware, so we can safely |
* ignore fast color clear issues. |
*/ |
assert(intel->gen < 7); |
|
/* |
* Compute values for clearing the buffers. |
*/ |
clear_depth_value = 0; |
clear_depth_mask = 0; |
if (mask & BUFFER_BIT_DEPTH) { |
clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); |
clear_depth_mask = XY_BLT_WRITE_RGB; |
} |
if (mask & BUFFER_BIT_STENCIL) { |
clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24; |
clear_depth_mask |= XY_BLT_WRITE_ALPHA; |
} |
|
cx = fb->_Xmin; |
if (_mesa_is_winsys_fbo(fb)) |
cy = ctx->DrawBuffer->Height - fb->_Ymax; |
else |
cy = fb->_Ymin; |
cw = fb->_Xmax - fb->_Xmin; |
ch = fb->_Ymax - fb->_Ymin; |
|
if (cw == 0 || ch == 0) |
return 0; |
|
/* Loop over all renderbuffers */ |
mask &= (1 << BUFFER_COUNT) - 1; |
while (mask) { |
GLuint buf = ffs(mask) - 1; |
bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; |
struct intel_renderbuffer *irb; |
int x1, y1, x2, y2; |
uint32_t clear_val; |
uint32_t BR13, CMD; |
struct intel_region *region; |
int pitch, cpp; |
drm_intel_bo *aper_array[2]; |
|
mask &= ~(1 << buf); |
|
irb = intel_get_renderbuffer(fb, buf); |
if (irb && irb->mt) { |
region = irb->mt->region; |
assert(region); |
assert(region->bo); |
} else { |
fail_mask |= 1 << buf; |
continue; |
} |
|
/* OK, clear this renderbuffer */ |
x1 = cx + irb->draw_x; |
y1 = cy + irb->draw_y; |
x2 = cx + cw + irb->draw_x; |
y2 = cy + ch + irb->draw_y; |
|
pitch = region->pitch; |
cpp = region->cpp; |
|
DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", |
__func__, |
region->bo, pitch, |
x1, y1, x2 - x1, y2 - y1); |
|
BR13 = 0xf0 << 16; |
CMD = XY_COLOR_BLT_CMD; |
|
/* Setup the blit command */ |
if (cpp == 4) { |
if (is_depth_stencil) { |
CMD |= clear_depth_mask; |
} else { |
/* clearing RGBA */ |
CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; |
} |
} |
|
assert(region->tiling != I915_TILING_Y); |
|
BR13 |= pitch; |
|
if (is_depth_stencil) { |
clear_val = clear_depth_value; |
} else { |
uint8_t clear[4]; |
GLfloat *color = ctx->Color.ClearColor.f; |
|
_mesa_unclamped_float_rgba_to_ubyte(clear, color); |
|
switch (intel_rb_format(irb)) { |
case MESA_FORMAT_B8G8R8A8_UNORM: |
case MESA_FORMAT_B8G8R8X8_UNORM: |
clear_val = PACK_COLOR_8888(clear[3], clear[0], |
clear[1], clear[2]); |
break; |
case MESA_FORMAT_B5G6R5_UNORM: |
clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); |
break; |
case MESA_FORMAT_B4G4R4A4_UNORM: |
clear_val = PACK_COLOR_4444(clear[3], clear[0], |
clear[1], clear[2]); |
break; |
case MESA_FORMAT_B5G5R5A1_UNORM: |
clear_val = PACK_COLOR_1555(clear[3], clear[0], |
clear[1], clear[2]); |
break; |
case MESA_FORMAT_A_UNORM8: |
clear_val = PACK_COLOR_8888(clear[3], clear[3], |
clear[3], clear[3]); |
break; |
default: |
fail_mask |= 1 << buf; |
continue; |
} |
} |
|
BR13 |= br13_for_cpp(cpp); |
|
assert(x1 < x2); |
assert(y1 < y2); |
|
/* do space check before going any further */ |
aper_array[0] = intel->batch.bo; |
aper_array[1] = region->bo; |
|
if (drm_intel_bufmgr_check_aperture_space(aper_array, |
ARRAY_SIZE(aper_array)) != 0) { |
intel_batchbuffer_flush(intel); |
} |
|
BEGIN_BATCH(6); |
OUT_BATCH(CMD | (6 - 2)); |
OUT_BATCH(BR13); |
OUT_BATCH((y1 << 16) | x1); |
OUT_BATCH((y2 << 16) | x2); |
OUT_RELOC_FENCED(region->bo, |
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
0); |
OUT_BATCH(clear_val); |
ADVANCE_BATCH(); |
|
if (intel->always_flush_cache) |
intel_batchbuffer_emit_mi_flush(intel); |
|
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) |
mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); |
} |
|
return fail_mask; |
} |
|
bool |
intelEmitImmediateColorExpandBlit(struct intel_context *intel, |
GLuint cpp, |
GLubyte *src_bits, GLuint src_size, |
GLuint fg_color, |
GLshort dst_pitch, |
drm_intel_bo *dst_buffer, |
GLuint dst_offset, |
uint32_t dst_tiling, |
GLshort x, GLshort y, |
GLshort w, GLshort h, |
GLenum logic_op) |
{ |
int dwords = ALIGN(src_size, 8) / 4; |
uint32_t opcode, br13, blit_cmd; |
|
if (dst_tiling != I915_TILING_NONE) { |
if (dst_offset & 4095) |
return false; |
if (dst_tiling == I915_TILING_Y) |
return false; |
} |
|
assert((logic_op >= GL_CLEAR) && (logic_op <= (GL_CLEAR + 0x0f))); |
assert(dst_pitch > 0); |
|
if (w < 0 || h < 0) |
return true; |
|
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n", |
__func__, |
dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords); |
|
intel_batchbuffer_require_space(intel, |
(8 * 4) + |
(3 * 4) + |
dwords * 4); |
|
opcode = XY_SETUP_BLT_CMD; |
if (cpp == 4) |
opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; |
|
br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29); |
br13 |= br13_for_cpp(cpp); |
|
blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */ |
if (dst_tiling != I915_TILING_NONE) |
blit_cmd |= XY_DST_TILED; |
|
BEGIN_BATCH(8 + 3); |
OUT_BATCH(opcode | (8 - 2)); |
OUT_BATCH(br13); |
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ |
OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ |
OUT_RELOC_FENCED(dst_buffer, |
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
dst_offset); |
OUT_BATCH(0); /* bg */ |
OUT_BATCH(fg_color); /* fg */ |
OUT_BATCH(0); /* pattern base addr */ |
|
OUT_BATCH(blit_cmd | ((3 - 2) + dwords)); |
OUT_BATCH((y << 16) | x); |
OUT_BATCH(((y + h) << 16) | (x + w)); |
ADVANCE_BATCH(); |
|
intel_batchbuffer_data(intel, src_bits, dwords * 4); |
|
intel_batchbuffer_emit_mi_flush(intel); |
|
return true; |
} |
|
/* We don't have a memmove-type blit like some other hardware, so we'll do a |
* rectangular blit covering a large space, then emit 1-scanline blit at the |
* end to cover the last if we need. |
*/ |
void |
intel_emit_linear_blit(struct intel_context *intel, |
drm_intel_bo *dst_bo, |
unsigned int dst_offset, |
drm_intel_bo *src_bo, |
unsigned int src_offset, |
unsigned int size) |
{ |
struct gl_context *ctx = &intel->ctx; |
GLuint pitch, height; |
bool ok; |
|
/* The pitch given to the GPU must be DWORD aligned, and |
* we want width to match pitch. Max width is (1 << 15 - 1), |
* rounding that down to the nearest DWORD is 1 << 15 - 4 |
*/ |
pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4); |
height = (pitch == 0) ? 1 : size / pitch; |
ok = intelEmitCopyBlit(intel, 1, |
pitch, src_bo, src_offset, I915_TILING_NONE, |
pitch, dst_bo, dst_offset, I915_TILING_NONE, |
0, 0, /* src x/y */ |
0, 0, /* dst x/y */ |
pitch, height, /* w, h */ |
GL_COPY); |
if (!ok) |
_mesa_problem(ctx, "Failed to linear blit %dx%d\n", pitch, height); |
|
src_offset += pitch * height; |
dst_offset += pitch * height; |
size -= pitch * height; |
assert (size < (1 << 15)); |
pitch = ALIGN(size, 4); |
if (size != 0) { |
ok = intelEmitCopyBlit(intel, 1, |
pitch, src_bo, src_offset, I915_TILING_NONE, |
pitch, dst_bo, dst_offset, I915_TILING_NONE, |
0, 0, /* src x/y */ |
0, 0, /* dst x/y */ |
size, 1, /* w, h */ |
GL_COPY); |
if (!ok) |
_mesa_problem(ctx, "Failed to linear blit %dx%d\n", size, 1); |
} |
} |
|
/** |
* Used to initialize the alpha value of an ARGB8888 miptree after copying |
* into it from an XRGB8888 source. |
* |
* This is very common with glCopyTexImage2D(). Note that the coordinates are |
* relative to the start of the miptree, not relative to a slice within the |
* miptree. |
*/ |
static void |
intel_miptree_set_alpha_to_one(struct intel_context *intel, |
struct intel_mipmap_tree *mt, |
int x, int y, int width, int height) |
{ |
struct intel_region *region = mt->region; |
uint32_t BR13, CMD; |
int pitch, cpp; |
drm_intel_bo *aper_array[2]; |
BATCH_LOCALS; |
|
pitch = region->pitch; |
cpp = region->cpp; |
|
DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", |
__func__, region->bo, pitch, x, y, width, height); |
|
BR13 = br13_for_cpp(cpp) | 0xf0 << 16; |
CMD = XY_COLOR_BLT_CMD; |
CMD |= XY_BLT_WRITE_ALPHA; |
|
BR13 |= pitch; |
|
/* do space check before going any further */ |
aper_array[0] = intel->batch.bo; |
aper_array[1] = region->bo; |
|
if (drm_intel_bufmgr_check_aperture_space(aper_array, |
ARRAY_SIZE(aper_array)) != 0) { |
intel_batchbuffer_flush(intel); |
} |
|
BEGIN_BATCH(6); |
OUT_BATCH(CMD | (6 - 2)); |
OUT_BATCH(BR13); |
OUT_BATCH((y << 16) | x); |
OUT_BATCH(((y + height) << 16) | (x + width)); |
OUT_RELOC_FENCED(region->bo, |
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
0); |
OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ |
ADVANCE_BATCH(); |
|
intel_batchbuffer_emit_mi_flush(intel); |
} |