0,0 → 1,143 |
<?xml version="1.0"?> |
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> |
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<OpenGLAPI> |
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<category name="GL_ARB_gpu_shader_fp64" number="89"> |
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<function name="Uniform1d"> |
<param name="location" type="GLint"/> |
<param name="x" type="GLdouble"/> |
</function> |
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<function name="Uniform2d"> |
<param name="location" type="GLint"/> |
<param name="x" type="GLdouble"/> |
<param name="y" type="GLdouble"/> |
</function> |
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<function name="Uniform3d"> |
<param name="location" type="GLint"/> |
<param name="x" type="GLdouble"/> |
<param name="y" type="GLdouble"/> |
<param name="z" type="GLdouble"/> |
</function> |
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<function name="Uniform4d"> |
<param name="location" type="GLint"/> |
<param name="x" type="GLdouble"/> |
<param name="y" type="GLdouble"/> |
<param name="z" type="GLdouble"/> |
<param name="w" type="GLdouble"/> |
</function> |
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<function name="Uniform1dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="Uniform2dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="Uniform3dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="Uniform4dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix2dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix3dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix4dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix2x3dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix2x4dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix3x2dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix3x4dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix4x2dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="UniformMatrix4x3dv"> |
<param name="location" type="GLint"/> |
<param name="count" type="GLsizei"/> |
<param name="transpose" type="GLboolean"/> |
<param name="value" type="const GLdouble *"/> |
</function> |
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<function name="GetUniformdv"> |
<param name="program" type="GLuint"/> |
<param name="location" type="GLint"/> |
<param name="params" type="GLdouble *"/> |
</function> |
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<enum name="DOUBLE_VEC2" value="0x8FFC"/> |
<enum name="DOUBLE_VEC3" value="0x8FFD"/> |
<enum name="DOUBLE_VEC4" value="0x8FFE"/> |
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<enum name="DOUBLE_MAT2" value="0x8F46"/> |
<enum name="DOUBLE_MAT3" value="0x8F47"/> |
<enum name="DOUBLE_MAT4" value="0x8F48"/> |
<enum name="DOUBLE_MAT2x3" value="0x8F49"/> |
<enum name="DOUBLE_MAT2x4" value="0x8F4A"/> |
<enum name="DOUBLE_MAT3x2" value="0x8F4B"/> |
<enum name="DOUBLE_MAT3x4" value="0x8F4C"/> |
<enum name="DOUBLE_MAT4x2" value="0x8F4D"/> |
<enum name="DOUBLE_MAT4x3" value="0x8F4E"/> |
</category> |
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</OpenGLAPI> |
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