0,0 → 1,521 |
/************************************************************************** |
* |
* Copyright 2006 VMware, Inc. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
/* |
* Authors: |
* Keith Whitwell <keithw@vmware.com> |
* Michel Dänzer <daenzer@vmware.com> |
*/ |
|
#include "pipe/p_defines.h" |
#include "util/u_inlines.h" |
|
#include "util/u_format.h" |
#include "util/u_math.h" |
#include "util/u_memory.h" |
#include "util/u_transfer.h" |
|
#include "sp_context.h" |
#include "sp_flush.h" |
#include "sp_texture.h" |
#include "sp_screen.h" |
|
#include "state_tracker/sw_winsys.h" |
|
|
/** |
* Conventional allocation path for non-display textures: |
* Use a simple, maximally packed layout. |
*/ |
static boolean |
softpipe_resource_layout(struct pipe_screen *screen, |
struct softpipe_resource *spr, |
boolean allocate) |
{ |
struct pipe_resource *pt = &spr->base; |
unsigned level; |
unsigned width = pt->width0; |
unsigned height = pt->height0; |
unsigned depth = pt->depth0; |
uint64_t buffer_size = 0; |
|
for (level = 0; level <= pt->last_level; level++) { |
unsigned slices, nblocksy; |
|
nblocksy = util_format_get_nblocksy(pt->format, height); |
|
if (pt->target == PIPE_TEXTURE_CUBE) |
assert(pt->array_size == 6); |
|
if (pt->target == PIPE_TEXTURE_3D) |
slices = depth; |
else |
slices = pt->array_size; |
|
spr->stride[level] = util_format_get_stride(pt->format, width); |
|
spr->level_offset[level] = buffer_size; |
|
/* if row_stride * height > SP_MAX_TEXTURE_SIZE */ |
if ((uint64_t)spr->stride[level] * nblocksy > SP_MAX_TEXTURE_SIZE) { |
/* image too large */ |
return FALSE; |
} |
|
spr->img_stride[level] = spr->stride[level] * nblocksy; |
|
buffer_size += (uint64_t) spr->img_stride[level] * slices; |
|
width = u_minify(width, 1); |
height = u_minify(height, 1); |
depth = u_minify(depth, 1); |
} |
|
if (buffer_size > SP_MAX_TEXTURE_SIZE) |
return FALSE; |
|
if (allocate) { |
spr->data = align_malloc(buffer_size, 64); |
return spr->data != NULL; |
} |
else { |
return TRUE; |
} |
} |
|
|
/** |
* Check the size of the texture specified by 'res'. |
* \return TRUE if OK, FALSE if too large. |
*/ |
static boolean |
softpipe_can_create_resource(struct pipe_screen *screen, |
const struct pipe_resource *res) |
{ |
struct softpipe_resource spr; |
memset(&spr, 0, sizeof(spr)); |
spr.base = *res; |
return softpipe_resource_layout(screen, &spr, FALSE); |
} |
|
|
/** |
* Texture layout for simple color buffers. |
*/ |
static boolean |
softpipe_displaytarget_layout(struct pipe_screen *screen, |
struct softpipe_resource *spr) |
{ |
struct sw_winsys *winsys = softpipe_screen(screen)->winsys; |
|
/* Round up the surface size to a multiple of the tile size? |
*/ |
spr->dt = winsys->displaytarget_create(winsys, |
spr->base.bind, |
spr->base.format, |
spr->base.width0, |
spr->base.height0, |
64, |
&spr->stride[0] ); |
|
return spr->dt != NULL; |
} |
|
|
/** |
* Create new pipe_resource given the template information. |
*/ |
static struct pipe_resource * |
softpipe_resource_create(struct pipe_screen *screen, |
const struct pipe_resource *templat) |
{ |
struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource); |
if (!spr) |
return NULL; |
|
assert(templat->format != PIPE_FORMAT_NONE); |
|
spr->base = *templat; |
pipe_reference_init(&spr->base.reference, 1); |
spr->base.screen = screen; |
|
spr->pot = (util_is_power_of_two(templat->width0) && |
util_is_power_of_two(templat->height0) && |
util_is_power_of_two(templat->depth0)); |
|
if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET | |
PIPE_BIND_SCANOUT | |
PIPE_BIND_SHARED)) { |
if (!softpipe_displaytarget_layout(screen, spr)) |
goto fail; |
} |
else { |
if (!softpipe_resource_layout(screen, spr, TRUE)) |
goto fail; |
} |
|
return &spr->base; |
|
fail: |
FREE(spr); |
return NULL; |
} |
|
|
static void |
softpipe_resource_destroy(struct pipe_screen *pscreen, |
struct pipe_resource *pt) |
{ |
struct softpipe_screen *screen = softpipe_screen(pscreen); |
struct softpipe_resource *spr = softpipe_resource(pt); |
|
if (spr->dt) { |
/* display target */ |
struct sw_winsys *winsys = screen->winsys; |
winsys->displaytarget_destroy(winsys, spr->dt); |
} |
else if (!spr->userBuffer) { |
/* regular texture */ |
align_free(spr->data); |
} |
|
FREE(spr); |
} |
|
|
static struct pipe_resource * |
softpipe_resource_from_handle(struct pipe_screen *screen, |
const struct pipe_resource *templat, |
struct winsys_handle *whandle) |
{ |
struct sw_winsys *winsys = softpipe_screen(screen)->winsys; |
struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource); |
if (!spr) |
return NULL; |
|
spr->base = *templat; |
pipe_reference_init(&spr->base.reference, 1); |
spr->base.screen = screen; |
|
spr->pot = (util_is_power_of_two(templat->width0) && |
util_is_power_of_two(templat->height0) && |
util_is_power_of_two(templat->depth0)); |
|
spr->dt = winsys->displaytarget_from_handle(winsys, |
templat, |
whandle, |
&spr->stride[0]); |
if (!spr->dt) |
goto fail; |
|
return &spr->base; |
|
fail: |
FREE(spr); |
return NULL; |
} |
|
|
static boolean |
softpipe_resource_get_handle(struct pipe_screen *screen, |
struct pipe_resource *pt, |
struct winsys_handle *whandle) |
{ |
struct sw_winsys *winsys = softpipe_screen(screen)->winsys; |
struct softpipe_resource *spr = softpipe_resource(pt); |
|
assert(spr->dt); |
if (!spr->dt) |
return FALSE; |
|
return winsys->displaytarget_get_handle(winsys, spr->dt, whandle); |
} |
|
|
/** |
* Helper function to compute offset (in bytes) for a particular |
* texture level/face/slice from the start of the buffer. |
*/ |
static unsigned |
sp_get_tex_image_offset(const struct softpipe_resource *spr, |
unsigned level, unsigned layer) |
{ |
unsigned offset = spr->level_offset[level]; |
|
offset += layer * spr->img_stride[level]; |
|
return offset; |
} |
|
|
/** |
* Get a pipe_surface "view" into a texture resource. |
*/ |
static struct pipe_surface * |
softpipe_create_surface(struct pipe_context *pipe, |
struct pipe_resource *pt, |
const struct pipe_surface *surf_tmpl) |
{ |
struct pipe_surface *ps; |
|
ps = CALLOC_STRUCT(pipe_surface); |
if (ps) { |
pipe_reference_init(&ps->reference, 1); |
pipe_resource_reference(&ps->texture, pt); |
ps->context = pipe; |
ps->format = surf_tmpl->format; |
if (pt->target != PIPE_BUFFER) { |
assert(surf_tmpl->u.tex.level <= pt->last_level); |
ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level); |
ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level); |
ps->u.tex.level = surf_tmpl->u.tex.level; |
ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer; |
ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer; |
if (ps->u.tex.first_layer != ps->u.tex.last_layer) { |
debug_printf("creating surface with multiple layers, rendering to first layer only\n"); |
} |
} |
else { |
/* setting width as number of elements should get us correct renderbuffer width */ |
ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1; |
ps->height = pt->height0; |
ps->u.buf.first_element = surf_tmpl->u.buf.first_element; |
ps->u.buf.last_element = surf_tmpl->u.buf.last_element; |
assert(ps->u.buf.first_element <= ps->u.buf.last_element); |
assert(ps->u.buf.last_element < ps->width); |
} |
} |
return ps; |
} |
|
|
/** |
* Free a pipe_surface which was created with softpipe_create_surface(). |
*/ |
static void |
softpipe_surface_destroy(struct pipe_context *pipe, |
struct pipe_surface *surf) |
{ |
/* Effectively do the texture_update work here - if texture images |
* needed post-processing to put them into hardware layout, this is |
* where it would happen. For softpipe, nothing to do. |
*/ |
assert(surf->texture); |
pipe_resource_reference(&surf->texture, NULL); |
FREE(surf); |
} |
|
|
/** |
* Geta pipe_transfer object which is used for moving data in/out of |
* a resource object. |
* \param pipe rendering context |
* \param resource the resource to transfer in/out of |
* \param level which mipmap level |
* \param usage bitmask of PIPE_TRANSFER_x flags |
* \param box the 1D/2D/3D region of interest |
*/ |
static void * |
softpipe_transfer_map(struct pipe_context *pipe, |
struct pipe_resource *resource, |
unsigned level, |
unsigned usage, |
const struct pipe_box *box, |
struct pipe_transfer **transfer) |
{ |
struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys; |
struct softpipe_resource *spr = softpipe_resource(resource); |
struct softpipe_transfer *spt; |
struct pipe_transfer *pt; |
enum pipe_format format = resource->format; |
uint8_t *map; |
|
assert(resource); |
assert(level <= resource->last_level); |
|
/* make sure the requested region is in the image bounds */ |
assert(box->x + box->width <= (int) u_minify(resource->width0, level)); |
if (resource->target == PIPE_TEXTURE_1D_ARRAY) { |
assert(box->y + box->height <= (int) resource->array_size); |
} |
else { |
assert(box->y + box->height <= (int) u_minify(resource->height0, level)); |
if (resource->target == PIPE_TEXTURE_2D_ARRAY) { |
assert(box->z + box->depth <= (int) resource->array_size); |
} |
else if (resource->target == PIPE_TEXTURE_CUBE) { |
assert(box->z < 6); |
} |
else if (resource->target == PIPE_TEXTURE_CUBE_ARRAY) { |
assert(box->z <= (int) resource->array_size); |
} |
else { |
assert(box->z + box->depth <= (int) u_minify(resource->depth0, level)); |
} |
} |
|
/* |
* Transfers, like other pipe operations, must happen in order, so flush the |
* context if necessary. |
*/ |
if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { |
boolean read_only = !(usage & PIPE_TRANSFER_WRITE); |
boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK); |
if (!softpipe_flush_resource(pipe, resource, |
level, box->depth > 1 ? -1 : box->z, |
0, /* flush_flags */ |
read_only, |
TRUE, /* cpu_access */ |
do_not_block)) { |
/* |
* It would have blocked, but state tracker requested no to. |
*/ |
assert(do_not_block); |
return NULL; |
} |
} |
|
spt = CALLOC_STRUCT(softpipe_transfer); |
if (!spt) |
return NULL; |
|
pt = &spt->base; |
|
pipe_resource_reference(&pt->resource, resource); |
pt->level = level; |
pt->usage = usage; |
pt->box = *box; |
pt->stride = spr->stride[level]; |
pt->layer_stride = spr->img_stride[level]; |
|
spt->offset = sp_get_tex_image_offset(spr, level, box->z); |
|
spt->offset += |
box->y / util_format_get_blockheight(format) * spt->base.stride + |
box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); |
|
/* resources backed by display target treated specially: |
*/ |
if (spr->dt) { |
map = winsys->displaytarget_map(winsys, spr->dt, usage); |
} |
else { |
map = spr->data; |
} |
|
if (map == NULL) { |
pipe_resource_reference(&pt->resource, NULL); |
FREE(spt); |
return NULL; |
} |
|
*transfer = pt; |
return map + spt->offset; |
} |
|
|
/** |
* Unmap memory mapping for given pipe_transfer object. |
*/ |
static void |
softpipe_transfer_unmap(struct pipe_context *pipe, |
struct pipe_transfer *transfer) |
{ |
struct softpipe_resource *spr; |
|
assert(transfer->resource); |
spr = softpipe_resource(transfer->resource); |
|
if (spr->dt) { |
/* display target */ |
struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys; |
winsys->displaytarget_unmap(winsys, spr->dt); |
} |
|
if (transfer->usage & PIPE_TRANSFER_WRITE) { |
/* Mark the texture as dirty to expire the tile caches. */ |
spr->timestamp++; |
} |
|
pipe_resource_reference(&transfer->resource, NULL); |
FREE(transfer); |
} |
|
/** |
* Create buffer which wraps user-space data. |
*/ |
struct pipe_resource * |
softpipe_user_buffer_create(struct pipe_screen *screen, |
void *ptr, |
unsigned bytes, |
unsigned bind_flags) |
{ |
struct softpipe_resource *spr; |
|
spr = CALLOC_STRUCT(softpipe_resource); |
if (!spr) |
return NULL; |
|
pipe_reference_init(&spr->base.reference, 1); |
spr->base.screen = screen; |
spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */ |
spr->base.bind = bind_flags; |
spr->base.usage = PIPE_USAGE_IMMUTABLE; |
spr->base.flags = 0; |
spr->base.width0 = bytes; |
spr->base.height0 = 1; |
spr->base.depth0 = 1; |
spr->base.array_size = 1; |
spr->userBuffer = TRUE; |
spr->data = ptr; |
|
return &spr->base; |
} |
|
|
void |
softpipe_init_texture_funcs(struct pipe_context *pipe) |
{ |
pipe->transfer_map = softpipe_transfer_map; |
pipe->transfer_unmap = softpipe_transfer_unmap; |
|
pipe->transfer_flush_region = u_default_transfer_flush_region; |
pipe->transfer_inline_write = u_default_transfer_inline_write; |
|
pipe->create_surface = softpipe_create_surface; |
pipe->surface_destroy = softpipe_surface_destroy; |
} |
|
|
void |
softpipe_init_screen_texture_funcs(struct pipe_screen *screen) |
{ |
screen->resource_create = softpipe_resource_create; |
screen->resource_destroy = softpipe_resource_destroy; |
screen->resource_from_handle = softpipe_resource_from_handle; |
screen->resource_get_handle = softpipe_resource_get_handle; |
screen->can_create_resource = softpipe_can_create_resource; |
} |