0,0 → 1,313 |
/* |
* Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> |
* Copyright 2009 Marek Olšák <maraeo@gmail.com> |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* on the rights to use, copy, modify, merge, publish, distribute, sub |
* license, and/or sell copies of the Software, and to permit persons to whom |
* the Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
* USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
|
#include "r300_context.h" |
#include "r300_reg.h" |
#include "r300_fs.h" |
|
#include "util/u_format.h" |
#include "util/u_mm.h" |
|
/* |
HiZ rules - taken from various docs |
1. HiZ only works on depth values |
2. Cannot HiZ if stencil fail or zfail is !KEEP |
3. on R300/400, HiZ is disabled if depth test is EQUAL |
4. comparison changes without clears usually mean disabling HiZ |
*/ |
/*****************************************************************************/ |
/* The HyperZ setup */ |
/*****************************************************************************/ |
|
static enum r300_hiz_func r300_get_hiz_func(struct r300_context *r300) |
{ |
struct r300_dsa_state *dsa = r300->dsa_state.state; |
|
switch (dsa->dsa.depth.func) { |
case PIPE_FUNC_NEVER: |
case PIPE_FUNC_EQUAL: |
case PIPE_FUNC_NOTEQUAL: |
case PIPE_FUNC_ALWAYS: |
default: |
/* Guess MAX for uncertain cases. */ |
case PIPE_FUNC_LESS: |
case PIPE_FUNC_LEQUAL: |
return HIZ_FUNC_MAX; |
|
case PIPE_FUNC_GREATER: |
case PIPE_FUNC_GEQUAL: |
return HIZ_FUNC_MIN; |
} |
} |
|
/* Return what's used for the depth test (either minimum or maximum). */ |
static unsigned r300_get_sc_hz_max(struct r300_context *r300) |
{ |
struct r300_dsa_state *dsa = r300->dsa_state.state; |
unsigned func = dsa->dsa.depth.func; |
|
return func >= PIPE_FUNC_GREATER ? R300_SC_HYPERZ_MAX : R300_SC_HYPERZ_MIN; |
} |
|
static boolean r300_is_hiz_func_valid(struct r300_context *r300) |
{ |
struct r300_dsa_state *dsa = r300->dsa_state.state; |
unsigned func = dsa->dsa.depth.func; |
|
if (r300->hiz_func == HIZ_FUNC_NONE) |
return TRUE; |
|
/* func1 is less/lessthan */ |
if (r300->hiz_func == HIZ_FUNC_MAX && |
(func == PIPE_FUNC_GEQUAL || func == PIPE_FUNC_GREATER)) |
return FALSE; |
|
/* func1 is greater/greaterthan */ |
if (r300->hiz_func == HIZ_FUNC_MIN && |
(func == PIPE_FUNC_LESS || func == PIPE_FUNC_LEQUAL)) |
return FALSE; |
|
return TRUE; |
} |
|
static boolean r300_dsa_stencil_op_not_keep(struct pipe_stencil_state *s) |
{ |
return s->enabled && (s->fail_op != PIPE_STENCIL_OP_KEEP || |
s->zfail_op != PIPE_STENCIL_OP_KEEP); |
} |
|
static boolean r300_hiz_allowed(struct r300_context *r300) |
{ |
struct r300_dsa_state *dsa = r300->dsa_state.state; |
struct r300_screen *r300screen = r300->screen; |
|
if (r300_fragment_shader_writes_depth(r300_fs(r300))) |
return FALSE; |
|
if (r300->query_current) |
return FALSE; |
|
/* If the depth function is inverted, HiZ must be disabled. */ |
if (!r300_is_hiz_func_valid(r300)) |
return FALSE; |
|
/* if stencil fail/zfail op is not KEEP */ |
if (r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[0]) || |
r300_dsa_stencil_op_not_keep(&dsa->dsa.stencil[1])) |
return FALSE; |
|
if (dsa->dsa.depth.enabled) { |
/* if depth func is EQUAL pre-r500 */ |
if (dsa->dsa.depth.func == PIPE_FUNC_EQUAL && !r300screen->caps.is_r500) |
return FALSE; |
|
/* if depth func is NOTEQUAL */ |
if (dsa->dsa.depth.func == PIPE_FUNC_NOTEQUAL) |
return FALSE; |
} |
return TRUE; |
} |
|
static void r300_update_hyperz(struct r300_context* r300) |
{ |
struct r300_hyperz_state *z = |
(struct r300_hyperz_state*)r300->hyperz_state.state; |
struct pipe_framebuffer_state *fb = |
(struct pipe_framebuffer_state*)r300->fb_state.state; |
struct r300_dsa_state *dsa = r300->dsa_state.state; |
struct r300_resource *zstex = |
fb->zsbuf ? r300_resource(fb->zsbuf->texture) : NULL; |
|
z->gb_z_peq_config = 0; |
z->zb_bw_cntl = 0; |
z->sc_hyperz = R300_SC_HYPERZ_ADJ_2; |
z->flush = 0; |
|
if (r300->cbzb_clear) { |
z->zb_bw_cntl |= R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY; |
return; |
} |
|
if (!zstex || !r300->hyperz_enabled) |
return; |
|
/* Set the size of ZMASK tiles. */ |
if (zstex->tex.zcomp8x8[fb->zsbuf->u.tex.level]) { |
z->gb_z_peq_config |= R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8; |
} |
|
/* R500-specific features and optimizations. */ |
if (r300->screen->caps.is_r500) { |
z->zb_bw_cntl |= R500_PEQ_PACKING_ENABLE | |
R500_COVERED_PTR_MASKING_ENABLE; |
} |
|
/* Setup decompression if needed. No other HyperZ setting is required. */ |
if (r300->zmask_decompress) { |
z->zb_bw_cntl |= R300_FAST_FILL_ENABLE | |
R300_RD_COMP_ENABLE; |
return; |
} |
|
/* Do not set anything if depth and stencil tests are off. */ |
if (!dsa->dsa.depth.enabled && |
!dsa->dsa.stencil[0].enabled && |
!dsa->dsa.stencil[1].enabled) { |
assert(!dsa->dsa.depth.writemask); |
return; |
} |
|
/* Zbuffer compression. */ |
if (r300->zmask_in_use && !r300->locked_zbuffer) { |
z->zb_bw_cntl |= R300_FAST_FILL_ENABLE | |
R300_RD_COMP_ENABLE | |
R300_WR_COMP_ENABLE; |
} |
|
/* HiZ. */ |
if (r300->hiz_in_use && !r300->locked_zbuffer) { |
/* HiZ cannot be used under some circumstances. */ |
if (!r300_hiz_allowed(r300)) { |
/* If writemask is disabled, the HiZ memory will not be changed, |
* so we can keep its content for later. */ |
if (dsa->dsa.depth.writemask) { |
r300->hiz_in_use = FALSE; |
} |
return; |
} |
DBG(r300, DBG_HYPERZ, "r300: Z-func: %i\n", dsa->dsa.depth.func); |
|
/* Set the HiZ function if needed. */ |
if (r300->hiz_func == HIZ_FUNC_NONE) { |
r300->hiz_func = r300_get_hiz_func(r300); |
} |
|
/* Setup the HiZ bits. */ |
z->zb_bw_cntl |= R300_HIZ_ENABLE | |
(r300->hiz_func == HIZ_FUNC_MIN ? R300_HIZ_MIN : R300_HIZ_MAX); |
|
z->sc_hyperz |= R300_SC_HYPERZ_ENABLE | |
r300_get_sc_hz_max(r300); |
|
if (r300->screen->caps.is_r500) { |
z->zb_bw_cntl |= R500_HIZ_EQUAL_REJECT_ENABLE; |
} |
} |
} |
|
/*****************************************************************************/ |
/* The ZTOP state */ |
/*****************************************************************************/ |
|
static boolean r300_dsa_writes_stencil( |
struct pipe_stencil_state *s) |
{ |
return s->enabled && s->writemask && |
(s->fail_op != PIPE_STENCIL_OP_KEEP || |
s->zfail_op != PIPE_STENCIL_OP_KEEP || |
s->zpass_op != PIPE_STENCIL_OP_KEEP); |
} |
|
static boolean r300_dsa_writes_depth_stencil( |
struct pipe_depth_stencil_alpha_state *dsa) |
{ |
/* We are interested only in the cases when a depth or stencil value |
* can be changed. */ |
|
if (dsa->depth.enabled && dsa->depth.writemask && |
dsa->depth.func != PIPE_FUNC_NEVER) |
return TRUE; |
|
if (r300_dsa_writes_stencil(&dsa->stencil[0]) || |
r300_dsa_writes_stencil(&dsa->stencil[1])) |
return TRUE; |
|
return FALSE; |
} |
|
static boolean r300_dsa_alpha_test_enabled( |
struct pipe_depth_stencil_alpha_state *dsa) |
{ |
/* We are interested only in the cases when alpha testing can kill |
* a fragment. */ |
|
return dsa->alpha.enabled && dsa->alpha.func != PIPE_FUNC_ALWAYS; |
} |
|
static void r300_update_ztop(struct r300_context* r300) |
{ |
struct r300_ztop_state* ztop_state = |
(struct r300_ztop_state*)r300->ztop_state.state; |
uint32_t old_ztop = ztop_state->z_buffer_top; |
|
/* This is important enough that I felt it warranted a comment. |
* |
* According to the docs, these are the conditions where ZTOP must be |
* disabled: |
* 1) Alpha testing enabled |
* 2) Texture kill instructions in fragment shader |
* 3) Chroma key culling enabled |
* 4) W-buffering enabled |
* |
* The docs claim that for the first three cases, if no ZS writes happen, |
* then ZTOP can be used. |
* |
* (3) will never apply since we do not support chroma-keyed operations. |
* (4) will need to be re-examined (and this comment updated) if/when |
* Hyper-Z becomes supported. |
* |
* Additionally, the following conditions require disabled ZTOP: |
* 5) Depth writes in fragment shader |
* 6) Outstanding occlusion queries |
* |
* This register causes stalls all the way from SC to CB when changed, |
* but it is buffered on-chip so it does not hurt to write it if it has |
* not changed. |
* |
* ~C. |
*/ |
|
/* ZS writes */ |
if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) && |
(r300_dsa_alpha_test_enabled(r300->dsa_state.state) || /* (1) */ |
r300_fs(r300)->shader->info.uses_kill)) { /* (2) */ |
ztop_state->z_buffer_top = R300_ZTOP_DISABLE; |
} else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */ |
ztop_state->z_buffer_top = R300_ZTOP_DISABLE; |
} else if (r300->query_current) { /* (6) */ |
ztop_state->z_buffer_top = R300_ZTOP_DISABLE; |
} else { |
ztop_state->z_buffer_top = R300_ZTOP_ENABLE; |
} |
if (ztop_state->z_buffer_top != old_ztop) |
r300_mark_atom_dirty(r300, &r300->ztop_state); |
} |
|
void r300_update_hyperz_state(struct r300_context* r300) |
{ |
r300_update_ztop(r300); |
|
if (r300->hyperz_state.dirty) { |
r300_update_hyperz(r300); |
} |
} |