0,0 → 1,436 |
/* |
* Copyright 2010 Christoph Bumiller |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included in |
* all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
#include "pipe/p_defines.h" |
#include "util/u_framebuffer.h" |
|
#include "nvc0/nvc0_context.h" |
#include "nvc0/nvc0_screen.h" |
#include "nvc0/nvc0_resource.h" |
|
static void |
nvc0_flush(struct pipe_context *pipe, |
struct pipe_fence_handle **fence, |
unsigned flags) |
{ |
struct nvc0_context *nvc0 = nvc0_context(pipe); |
struct nouveau_screen *screen = &nvc0->screen->base; |
|
if (fence) |
nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); |
|
PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */ |
|
nouveau_context_update_frame_stats(&nvc0->base); |
} |
|
static void |
nvc0_texture_barrier(struct pipe_context *pipe) |
{ |
struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf; |
|
IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0); |
IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0); |
} |
|
static void |
nvc0_memory_barrier(struct pipe_context *pipe, unsigned flags) |
{ |
struct nvc0_context *nvc0 = nvc0_context(pipe); |
int i, s; |
|
if (flags & PIPE_BARRIER_MAPPED_BUFFER) { |
for (i = 0; i < nvc0->num_vtxbufs; ++i) { |
if (!nvc0->vtxbuf[i].buffer) |
continue; |
if (nvc0->vtxbuf[i].buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) |
nvc0->base.vbo_dirty = TRUE; |
} |
|
if (nvc0->idxbuf.buffer && |
nvc0->idxbuf.buffer->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) |
nvc0->base.vbo_dirty = TRUE; |
|
for (s = 0; s < 5 && !nvc0->cb_dirty; ++s) { |
uint32_t valid = nvc0->constbuf_valid[s]; |
|
while (valid && !nvc0->cb_dirty) { |
const unsigned i = ffs(valid) - 1; |
struct pipe_resource *res; |
|
valid &= ~(1 << i); |
if (nvc0->constbuf[s][i].user) |
continue; |
|
res = nvc0->constbuf[s][i].u.buf; |
if (!res) |
continue; |
|
if (res->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) |
nvc0->cb_dirty = TRUE; |
} |
} |
} |
} |
|
static void |
nvc0_context_unreference_resources(struct nvc0_context *nvc0) |
{ |
unsigned s, i; |
|
nouveau_bufctx_del(&nvc0->bufctx_3d); |
nouveau_bufctx_del(&nvc0->bufctx); |
nouveau_bufctx_del(&nvc0->bufctx_cp); |
|
util_unreference_framebuffer_state(&nvc0->framebuffer); |
|
for (i = 0; i < nvc0->num_vtxbufs; ++i) |
pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL); |
|
pipe_resource_reference(&nvc0->idxbuf.buffer, NULL); |
|
for (s = 0; s < 6; ++s) { |
for (i = 0; i < nvc0->num_textures[s]; ++i) |
pipe_sampler_view_reference(&nvc0->textures[s][i], NULL); |
|
for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) |
if (!nvc0->constbuf[s][i].user) |
pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, NULL); |
} |
|
for (s = 0; s < 2; ++s) { |
for (i = 0; i < NVC0_MAX_SURFACE_SLOTS; ++i) |
pipe_surface_reference(&nvc0->surfaces[s][i], NULL); |
} |
|
for (i = 0; i < nvc0->num_tfbbufs; ++i) |
pipe_so_target_reference(&nvc0->tfbbuf[i], NULL); |
|
for (i = 0; i < nvc0->global_residents.size / sizeof(struct pipe_resource *); |
++i) { |
struct pipe_resource **res = util_dynarray_element( |
&nvc0->global_residents, struct pipe_resource *, i); |
pipe_resource_reference(res, NULL); |
} |
util_dynarray_fini(&nvc0->global_residents); |
} |
|
static void |
nvc0_destroy(struct pipe_context *pipe) |
{ |
struct nvc0_context *nvc0 = nvc0_context(pipe); |
|
if (nvc0->screen->cur_ctx == nvc0) { |
nvc0->screen->cur_ctx = NULL; |
nvc0->screen->save_state = nvc0->state; |
nvc0->screen->save_state.tfb = NULL; |
} |
|
/* Unset bufctx, we don't want to revalidate any resources after the flush. |
* Other contexts will always set their bufctx again on action calls. |
*/ |
nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL); |
nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel); |
|
nvc0_context_unreference_resources(nvc0); |
nvc0_blitctx_destroy(nvc0); |
|
nouveau_context_destroy(&nvc0->base); |
} |
|
void |
nvc0_default_kick_notify(struct nouveau_pushbuf *push) |
{ |
struct nvc0_screen *screen = push->user_priv; |
|
if (screen) { |
nouveau_fence_next(&screen->base); |
nouveau_fence_update(&screen->base, TRUE); |
if (screen->cur_ctx) |
screen->cur_ctx->state.flushed = TRUE; |
NOUVEAU_DRV_STAT(&screen->base, pushbuf_count, 1); |
} |
} |
|
static int |
nvc0_invalidate_resource_storage(struct nouveau_context *ctx, |
struct pipe_resource *res, |
int ref) |
{ |
struct nvc0_context *nvc0 = nvc0_context(&ctx->pipe); |
unsigned s, i; |
|
if (res->bind & PIPE_BIND_RENDER_TARGET) { |
for (i = 0; i < nvc0->framebuffer.nr_cbufs; ++i) { |
if (nvc0->framebuffer.cbufs[i] && |
nvc0->framebuffer.cbufs[i]->texture == res) { |
nvc0->dirty |= NVC0_NEW_FRAMEBUFFER; |
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); |
if (!--ref) |
return ref; |
} |
} |
} |
if (res->bind & PIPE_BIND_DEPTH_STENCIL) { |
if (nvc0->framebuffer.zsbuf && |
nvc0->framebuffer.zsbuf->texture == res) { |
nvc0->dirty |= NVC0_NEW_FRAMEBUFFER; |
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_FB); |
if (!--ref) |
return ref; |
} |
} |
|
if (res->bind & (PIPE_BIND_VERTEX_BUFFER | |
PIPE_BIND_INDEX_BUFFER | |
PIPE_BIND_CONSTANT_BUFFER | |
PIPE_BIND_STREAM_OUTPUT | |
PIPE_BIND_COMMAND_ARGS_BUFFER | |
PIPE_BIND_SAMPLER_VIEW)) { |
for (i = 0; i < nvc0->num_vtxbufs; ++i) { |
if (nvc0->vtxbuf[i].buffer == res) { |
nvc0->dirty |= NVC0_NEW_ARRAYS; |
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_VTX); |
if (!--ref) |
return ref; |
} |
} |
|
if (nvc0->idxbuf.buffer == res) { |
nvc0->dirty |= NVC0_NEW_IDXBUF; |
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_IDX); |
if (!--ref) |
return ref; |
} |
|
for (s = 0; s < 5; ++s) { |
for (i = 0; i < nvc0->num_textures[s]; ++i) { |
if (nvc0->textures[s][i] && |
nvc0->textures[s][i]->texture == res) { |
nvc0->textures_dirty[s] |= 1 << i; |
nvc0->dirty |= NVC0_NEW_TEXTURES; |
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i)); |
if (!--ref) |
return ref; |
} |
} |
} |
|
for (s = 0; s < 5; ++s) { |
for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) { |
if (!(nvc0->constbuf_valid[s] & (1 << i))) |
continue; |
if (!nvc0->constbuf[s][i].user && |
nvc0->constbuf[s][i].u.buf == res) { |
nvc0->dirty |= NVC0_NEW_CONSTBUF; |
nvc0->constbuf_dirty[s] |= 1 << i; |
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_CB(s, i)); |
if (!--ref) |
return ref; |
} |
} |
} |
} |
|
return ref; |
} |
|
static void |
nvc0_context_get_sample_position(struct pipe_context *, unsigned, unsigned, |
float *); |
|
struct pipe_context * |
nvc0_create(struct pipe_screen *pscreen, void *priv) |
{ |
struct nvc0_screen *screen = nvc0_screen(pscreen); |
struct nvc0_context *nvc0; |
struct pipe_context *pipe; |
int ret; |
uint32_t flags; |
|
nvc0 = CALLOC_STRUCT(nvc0_context); |
if (!nvc0) |
return NULL; |
pipe = &nvc0->base.pipe; |
|
if (!nvc0_blitctx_create(nvc0)) |
goto out_err; |
|
nvc0->base.pushbuf = screen->base.pushbuf; |
nvc0->base.client = screen->base.client; |
|
ret = nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx); |
if (!ret) |
ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_3D_COUNT, |
&nvc0->bufctx_3d); |
if (!ret) |
ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_CP_COUNT, |
&nvc0->bufctx_cp); |
if (ret) |
goto out_err; |
|
nvc0->screen = screen; |
nvc0->base.screen = &screen->base; |
|
pipe->screen = pscreen; |
pipe->priv = priv; |
|
pipe->destroy = nvc0_destroy; |
|
pipe->draw_vbo = nvc0_draw_vbo; |
pipe->clear = nvc0_clear; |
pipe->launch_grid = (nvc0->screen->base.class_3d >= NVE4_3D_CLASS) ? |
nve4_launch_grid : nvc0_launch_grid; |
|
pipe->flush = nvc0_flush; |
pipe->texture_barrier = nvc0_texture_barrier; |
pipe->memory_barrier = nvc0_memory_barrier; |
pipe->get_sample_position = nvc0_context_get_sample_position; |
|
if (!screen->cur_ctx) { |
nvc0->state = screen->save_state; |
screen->cur_ctx = nvc0; |
nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx); |
} |
screen->base.pushbuf->kick_notify = nvc0_default_kick_notify; |
|
nvc0_init_query_functions(nvc0); |
nvc0_init_surface_functions(nvc0); |
nvc0_init_state_functions(nvc0); |
nvc0_init_transfer_functions(nvc0); |
nvc0_init_resource_functions(pipe); |
|
nvc0->base.invalidate_resource_storage = nvc0_invalidate_resource_storage; |
|
pipe->create_video_codec = nvc0_create_decoder; |
pipe->create_video_buffer = nvc0_video_buffer_create; |
|
/* shader builtin library is per-screen, but we need a context for m2mf */ |
nvc0_program_library_upload(nvc0); |
|
/* add permanently resident buffers to bufctxts */ |
|
flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; |
|
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text); |
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo); |
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc); |
if (screen->compute) { |
BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->text); |
BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->txc); |
BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->parm); |
} |
|
flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; |
|
if (screen->poly_cache) |
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache); |
if (screen->compute) |
BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->tls); |
|
flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR; |
|
BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo); |
BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo); |
if (screen->compute) |
BCTX_REFN_bo(nvc0->bufctx_cp, CP_SCREEN, flags, screen->fence.bo); |
|
nvc0->base.scratch.bo_size = 2 << 20; |
|
memset(nvc0->tex_handles, ~0, sizeof(nvc0->tex_handles)); |
|
util_dynarray_init(&nvc0->global_residents); |
|
return pipe; |
|
out_err: |
if (nvc0) { |
if (nvc0->bufctx_3d) |
nouveau_bufctx_del(&nvc0->bufctx_3d); |
if (nvc0->bufctx_cp) |
nouveau_bufctx_del(&nvc0->bufctx_cp); |
if (nvc0->bufctx) |
nouveau_bufctx_del(&nvc0->bufctx); |
FREE(nvc0->blit); |
FREE(nvc0); |
} |
return NULL; |
} |
|
void |
nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx, |
boolean on_flush) |
{ |
struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending; |
struct nouveau_list *it; |
NOUVEAU_DRV_STAT_IFD(unsigned count = 0); |
|
for (it = list->next; it != list; it = it->next) { |
struct nouveau_bufref *ref = (struct nouveau_bufref *)it; |
struct nv04_resource *res = ref->priv; |
if (res) |
nvc0_resource_validate(res, (unsigned)ref->priv_data); |
NOUVEAU_DRV_STAT_IFD(count++); |
} |
NOUVEAU_DRV_STAT(&nvc0->screen->base, resource_validate_count, count); |
} |
|
static void |
nvc0_context_get_sample_position(struct pipe_context *pipe, |
unsigned sample_count, unsigned sample_index, |
float *xy) |
{ |
static const uint8_t ms1[1][2] = { { 0x8, 0x8 } }; |
static const uint8_t ms2[2][2] = { |
{ 0x4, 0x4 }, { 0xc, 0xc } }; /* surface coords (0,0), (1,0) */ |
static const uint8_t ms4[4][2] = { |
{ 0x6, 0x2 }, { 0xe, 0x6 }, /* (0,0), (1,0) */ |
{ 0x2, 0xa }, { 0xa, 0xe } }; /* (0,1), (1,1) */ |
static const uint8_t ms8[8][2] = { |
{ 0x1, 0x7 }, { 0x5, 0x3 }, /* (0,0), (1,0) */ |
{ 0x3, 0xd }, { 0x7, 0xb }, /* (0,1), (1,1) */ |
{ 0x9, 0x5 }, { 0xf, 0x1 }, /* (2,0), (3,0) */ |
{ 0xb, 0xf }, { 0xd, 0x9 } }; /* (2,1), (3,1) */ |
#if 0 |
/* NOTE: there are alternative modes for MS2 and MS8, currently not used */ |
static const uint8_t ms8_alt[8][2] = { |
{ 0x9, 0x5 }, { 0x7, 0xb }, /* (2,0), (1,1) */ |
{ 0xd, 0x9 }, { 0x5, 0x3 }, /* (3,1), (1,0) */ |
{ 0x3, 0xd }, { 0x1, 0x7 }, /* (0,1), (0,0) */ |
{ 0xb, 0xf }, { 0xf, 0x1 } }; /* (2,1), (3,0) */ |
#endif |
|
const uint8_t (*ptr)[2]; |
|
switch (sample_count) { |
case 0: |
case 1: ptr = ms1; break; |
case 2: ptr = ms2; break; |
case 4: ptr = ms4; break; |
case 8: ptr = ms8; break; |
default: |
assert(0); |
return; /* bad sample count -> undefined locations */ |
} |
xy[0] = ptr[sample_index][0] * 0.0625f; |
xy[1] = ptr[sample_index][1] * 0.0625f; |
} |