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Regard whitespace Rev 5563 → Rev 5564

/contrib/sdk/sources/Mesa/mesa-10.6.0/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
0,0 → 1,370
/*
* Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
 
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/mman.h>
#include <fcntl.h>
#include <stdint.h>
#include <stdlib.h>
#include <err.h>
 
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_text.h"
#include "tgsi/tgsi_dump.h"
 
#include "freedreno_util.h"
 
#include "ir3_compiler.h"
#include "instr-a3xx.h"
#include "ir3.h"
 
static void dump_reg(const char *name, uint32_t r)
{
if (r != regid(63,0))
debug_printf("; %s: r%d.%c\n", name, r >> 2, "xyzw"[r & 0x3]);
}
 
static void dump_semantic(struct ir3_shader_variant *so,
unsigned sem, const char *name)
{
uint32_t regid;
regid = ir3_find_output_regid(so, ir3_semantic_name(sem, 0));
dump_reg(name, regid);
}
 
static void dump_info(struct ir3_shader_variant *so, const char *str)
{
uint32_t *bin;
const char *type = (so->type == SHADER_VERTEX) ? "VERT" : "FRAG";
 
// for debug, dump some before/after info:
// TODO make gpu_id configurable on cmdline
bin = ir3_shader_assemble(so, 320);
if (fd_mesa_debug & FD_DBG_DISASM) {
struct ir3_block *block = so->ir->block;
struct ir3_register *reg;
uint8_t regid;
unsigned i;
 
debug_printf("; %s: %s\n", type, str);
 
for (i = 0; i < block->ninputs; i++) {
if (!block->inputs[i]) {
debug_printf("; in%d unused\n", i);
continue;
}
reg = block->inputs[i]->regs[0];
regid = reg->num;
debug_printf("@in(%sr%d.%c)\tin%d\n",
(reg->flags & IR3_REG_HALF) ? "h" : "",
(regid >> 2), "xyzw"[regid & 0x3], i);
}
 
for (i = 0; i < block->noutputs; i++) {
if (!block->outputs[i]) {
debug_printf("; out%d unused\n", i);
continue;
}
/* kill shows up as a virtual output.. skip it! */
if (is_kill(block->outputs[i]))
continue;
reg = block->outputs[i]->regs[0];
regid = reg->num;
debug_printf("@out(%sr%d.%c)\tout%d\n",
(reg->flags & IR3_REG_HALF) ? "h" : "",
(regid >> 2), "xyzw"[regid & 0x3], i);
}
 
for (i = 0; i < so->immediates_count; i++) {
debug_printf("@const(c%d.x)\t", so->first_immediate + i);
debug_printf("0x%08x, 0x%08x, 0x%08x, 0x%08x\n",
so->immediates[i].val[0],
so->immediates[i].val[1],
so->immediates[i].val[2],
so->immediates[i].val[3]);
}
 
disasm_a3xx(bin, so->info.sizedwords, 0, so->type);
 
debug_printf("; %s: outputs:", type);
for (i = 0; i < so->outputs_count; i++) {
uint8_t regid = so->outputs[i].regid;
ir3_semantic sem = so->outputs[i].semantic;
debug_printf(" r%d.%c (%u:%u)",
(regid >> 2), "xyzw"[regid & 0x3],
sem2name(sem), sem2idx(sem));
}
debug_printf("\n");
debug_printf("; %s: inputs:", type);
for (i = 0; i < so->inputs_count; i++) {
uint8_t regid = so->inputs[i].regid;
ir3_semantic sem = so->inputs[i].semantic;
debug_printf(" r%d.%c (%u:%u,cm=%x,il=%u,b=%u)",
(regid >> 2), "xyzw"[regid & 0x3],
sem2name(sem), sem2idx(sem),
so->inputs[i].compmask,
so->inputs[i].inloc,
so->inputs[i].bary);
}
debug_printf("\n");
}
 
/* print generic shader info: */
debug_printf("; %s: %u instructions, %d half, %d full\n", type,
so->info.instrs_count,
so->info.max_half_reg + 1,
so->info.max_reg + 1);
 
/* print shader type specific info: */
switch (so->type) {
case SHADER_VERTEX:
dump_semantic(so, TGSI_SEMANTIC_POSITION, "pos");
dump_semantic(so, TGSI_SEMANTIC_PSIZE, "psize");
break;
case SHADER_FRAGMENT:
dump_reg("pos (bary)", so->pos_regid);
dump_semantic(so, TGSI_SEMANTIC_POSITION, "posz");
dump_semantic(so, TGSI_SEMANTIC_COLOR, "color");
/* these two are hard-coded since we don't know how to
* program them to anything but all 0's...
*/
if (so->frag_coord)
debug_printf("; fragcoord: r0.x\n");
if (so->frag_face)
debug_printf("; fragface: hr0.x\n");
break;
case SHADER_COMPUTE:
break;
}
free(bin);
 
debug_printf("\n");
}
 
 
static int
read_file(const char *filename, void **ptr, size_t *size)
{
int fd, ret;
struct stat st;
 
*ptr = MAP_FAILED;
 
fd = open(filename, O_RDONLY);
if (fd == -1) {
warnx("couldn't open `%s'", filename);
return 1;
}
 
ret = fstat(fd, &st);
if (ret)
errx(1, "couldn't stat `%s'", filename);
 
*size = st.st_size;
*ptr = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
if (*ptr == MAP_FAILED)
errx(1, "couldn't map `%s'", filename);
 
close(fd);
 
return 0;
}
 
static void reset_variant(struct ir3_shader_variant *v, const char *msg)
{
printf("; %s\n", msg);
v->inputs_count = 0;
v->outputs_count = 0;
v->total_in = 0;
v->has_samp = false;
v->immediates_count = 0;
}
 
static void print_usage(void)
{
printf("Usage: ir3_compiler [OPTIONS]... FILE\n");
printf(" --verbose - verbose compiler/debug messages\n");
printf(" --binning-pass - generate binning pass shader (VERT)\n");
printf(" --color-two-side - emulate two-sided color (FRAG)\n");
printf(" --half-precision - use half-precision\n");
printf(" --saturate-s MASK - bitmask of samplers to saturate S coord\n");
printf(" --saturate-t MASK - bitmask of samplers to saturate T coord\n");
printf(" --saturate-r MASK - bitmask of samplers to saturate R coord\n");
printf(" --nocp - disable copy propagation\n");
printf(" --nir - use NIR compiler\n");
printf(" --help - show this message\n");
}
 
int main(int argc, char **argv)
{
int ret = 0, n = 1;
const char *filename;
struct tgsi_token toks[65536];
struct tgsi_parse_context parse;
struct ir3_shader_variant v;
struct ir3_shader_key key = {};
const char *info;
void *ptr;
size_t size;
int use_nir = 0;
 
fd_mesa_debug |= FD_DBG_DISASM;
 
/* cmdline args which impact shader variant get spit out in a
* comment on the first line.. a quick/dirty way to preserve
* that info so when ir3test recompiles the shader with a new
* compiler version, we use the same shader-key settings:
*/
debug_printf("; options:");
 
while (n < argc) {
if (!strcmp(argv[n], "--verbose")) {
fd_mesa_debug |= FD_DBG_OPTDUMP | FD_DBG_MSGS | FD_DBG_OPTMSGS;
n++;
continue;
}
 
if (!strcmp(argv[n], "--binning-pass")) {
debug_printf(" %s", argv[n]);
key.binning_pass = true;
n++;
continue;
}
 
if (!strcmp(argv[n], "--color-two-side")) {
debug_printf(" %s", argv[n]);
key.color_two_side = true;
n++;
continue;
}
 
if (!strcmp(argv[n], "--half-precision")) {
debug_printf(" %s", argv[n]);
key.half_precision = true;
n++;
continue;
}
 
if (!strcmp(argv[n], "--saturate-s")) {
debug_printf(" %s %s", argv[n], argv[n+1]);
key.vsaturate_s = key.fsaturate_s = strtol(argv[n+1], NULL, 0);
n += 2;
continue;
}
 
if (!strcmp(argv[n], "--saturate-t")) {
debug_printf(" %s %s", argv[n], argv[n+1]);
key.vsaturate_t = key.fsaturate_t = strtol(argv[n+1], NULL, 0);
n += 2;
continue;
}
 
if (!strcmp(argv[n], "--saturate-r")) {
debug_printf(" %s %s", argv[n], argv[n+1]);
key.vsaturate_r = key.fsaturate_r = strtol(argv[n+1], NULL, 0);
n += 2;
continue;
}
 
if (!strcmp(argv[n], "--nocp")) {
fd_mesa_debug |= FD_DBG_NOCP;
n++;
continue;
}
if (!strcmp(argv[n], "--nir")) {
use_nir = true;
n++;
continue;
}
 
if (!strcmp(argv[n], "--help")) {
print_usage();
return 0;
}
 
break;
}
debug_printf("\n");
 
filename = argv[n];
 
memset(&v, 0, sizeof(v));
v.key = key;
 
ret = read_file(filename, &ptr, &size);
if (ret) {
print_usage();
return ret;
}
 
if (fd_mesa_debug & FD_DBG_OPTMSGS)
debug_printf("%s\n", (char *)ptr);
 
if (!tgsi_text_translate(ptr, toks, Elements(toks)))
errx(1, "could not parse `%s'", filename);
 
tgsi_parse_init(&parse, toks);
switch (parse.FullHeader.Processor.Processor) {
case TGSI_PROCESSOR_FRAGMENT:
v.type = SHADER_FRAGMENT;
break;
case TGSI_PROCESSOR_VERTEX:
v.type = SHADER_VERTEX;
break;
case TGSI_PROCESSOR_COMPUTE:
v.type = SHADER_COMPUTE;
break;
}
 
if (use_nir) {
info = "NIR compiler";
ret = ir3_compile_shader_nir(&v, toks, key);
} else {
info = "TGSI compiler";
ret = ir3_compile_shader(&v, toks, key, true);
}
 
if (ret) {
reset_variant(&v, "compiler failed, trying without copy propagation!");
info = "compiler (no copy propagation)";
ret = ir3_compile_shader(&v, toks, key, false);
}
 
if (ret) {
fprintf(stderr, "compiler failed!\n");
return ret;
}
dump_info(&v, info);
}
 
void _mesa_error_no_memory(const char *caller);
 
void
_mesa_error_no_memory(const char *caller)
{
fprintf(stderr, "Mesa error: out of memory in %s", caller);
}