0,0 → 1,84 |
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Mesa 5.0 release notes |
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November 13, 2002 |
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PLEASE READ!!!! |
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Introduction |
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Mesa uses an even/odd version number scheme like the Linux kernel. |
Even-numbered versions (such as 5.0) designate stable releases. |
Odd-numbered versions (such as 4.1) designate new developmental releases. |
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Mesa 5.0 is basically just a stabilization of Mesa 4.1. To see a list of |
bug fixes, etc. see the VERSIONS file. |
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New Features in Mesa 5.0 |
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Mesa 5.0 supports OpenGL 1.4. Note Mesa's versioning convention: |
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OpenGL Version Mesa Version |
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1.0 1.x |
1.1 2.x |
1.2 3.x |
1.3 4.x |
1.4 5.x |
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OpenGL 1.4 (and Mesa 5.0) incorporates the following OpenGL extensions as |
standard features: |
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GL_ARB_depth_texture |
GL_ARB_shadow |
GL_ARB_texture_env_crossbar |
GL_ARB_texture_mirror_repeat |
GL_ARB_window_pos |
GL_EXT_blend_color |
GL_EXT_blend_func_separate |
GL_EXT_blend_logic_op |
GL_EXT_blend_minmax |
GL_EXT_blend_subtract |
GL_EXT_fog_coord |
GL_EXT_multi_draw_arrays |
GL_EXT_point_parameters |
GL_EXT_secondary_color |
GL_EXT_stencil_wrap |
GL_SGIS_generate_mipmap |
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Device Driver Status |
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A number of Mesa's software drivers haven't been actively maintained for |
some time. We rely on volunteers to maintain many of these drivers. |
Here's the current status of all included drivers: |
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Driver Status |
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XMesa (Xlib) implements OpenGL 1.4 |
OSMesa (off-screen) implements OpenGL 1.4 |
FX (3dfx Voodoo1/2) implements OpenGL 1.3 |
SVGA implements OpenGL 1.3 |
Wind River UGL implements OpenGL 1.3 |
Windows/Win32 implements OpenGL 1.4 |
DOS/DJGPP implements OpenGL 1.3 |
GGI implements OpenGL 1.3 |
DOS implements OpenGL 1.4 |
BeOS needs updating (underway) |
Allegro needs updating |
D3D needs updating |
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Note: supporting OpenGL 1.4 (vs. 1.3 or 1.2) usually only requires that the |
driver call the _mesa_enable_1_4_extensions() function. |
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