0,0 → 1,735 |
#include "fitz.h" |
|
#define BBOX_MIN -(1<<20) |
#define BBOX_MAX (1<<20) |
|
/* divide and floor towards -inf */ |
static inline int fz_idiv(int a, int b) |
{ |
return a < 0 ? (a - b + 1) / b : a / b; |
} |
|
/* If AA_BITS is defined, then we assume constant N bits of antialiasing. We |
* will attempt to provide at least that number of bits of accuracy in the |
* antialiasing (to a maximum of 8). If it is defined to be 0 then no |
* antialiasing is done. If it is undefined to we will leave the antialiasing |
* accuracy as a run time choice. |
*/ |
|
#ifndef AA_BITS |
#define AA_SCALE(x) ((x * fz_aa_scale) >> 8) |
static int fz_aa_hscale = 17; |
static int fz_aa_vscale = 15; |
static int fz_aa_scale = 256; |
static int fz_aa_level = 8; |
|
#elif AA_BITS > 6 |
#define AA_SCALE(x) (x) |
#define fz_aa_hscale 17 |
#define fz_aa_vscale 15 |
#define fz_aa_level 8 |
|
#elif AA_BITS > 4 |
#define AA_SCALE(x) ((x * 255) >> 6) |
#define fz_aa_hscale 8 |
#define fz_aa_vscale 8 |
#define fz_aa_level 6 |
|
#elif AA_BITS > 2 |
#define AA_SCALE(x) (x * 17) |
#define fz_aa_hscale 5 |
#define fz_aa_vscale 3 |
#define fz_aa_level 4 |
|
#elif AA_BITS > 0 |
#define AA_SCALE(x) ((x * 255) >> 2) |
#define fz_aa_hscale 2 |
#define fz_aa_vscale 2 |
#define fz_aa_level 2 |
|
#else |
#define AA_SCALE(x) (x * 255) |
#define fz_aa_hscale 1 |
#define fz_aa_vscale 1 |
#define fz_aa_level 0 |
|
#endif |
|
int |
fz_get_aa_level(void) |
{ |
return fz_aa_level; |
} |
|
void |
fz_set_aa_level(int level) |
{ |
#ifdef AA_BITS |
fz_warn("anti-aliasing was compiled with a fixed precision of %d bits", fz_aa_level); |
#else |
if (level > 6) |
{ |
fz_aa_hscale = 17; |
fz_aa_vscale = 15; |
fz_aa_level = 8; |
} |
else if (level > 4) |
{ |
fz_aa_hscale = 8; |
fz_aa_vscale = 8; |
fz_aa_level = 6; |
} |
else if (level > 2) |
{ |
fz_aa_hscale = 5; |
fz_aa_vscale = 3; |
fz_aa_level = 4; |
} |
else if (level > 0) |
{ |
fz_aa_hscale = 2; |
fz_aa_vscale = 2; |
fz_aa_level = 2; |
} |
else |
{ |
fz_aa_hscale = 1; |
fz_aa_vscale = 1; |
fz_aa_level = 0; |
} |
fz_aa_scale = 0xFF00 / (fz_aa_hscale * fz_aa_vscale); |
#endif |
} |
|
/* |
* Global Edge List -- list of straight path segments for scan conversion |
* |
* Stepping along the edges is with bresenham's line algorithm. |
* |
* See Mike Abrash -- Graphics Programming Black Book (notably chapter 40) |
*/ |
|
typedef struct fz_edge_s fz_edge; |
|
struct fz_edge_s |
{ |
int x, e, h, y; |
int adj_up, adj_down; |
int xmove; |
int xdir, ydir; /* -1 or +1 */ |
}; |
|
struct fz_gel_s |
{ |
fz_bbox clip; |
fz_bbox bbox; |
int cap, len; |
fz_edge *edges; |
int acap, alen; |
fz_edge **active; |
}; |
|
fz_gel * |
fz_new_gel(void) |
{ |
fz_gel *gel; |
|
gel = fz_malloc(sizeof(fz_gel)); |
gel->cap = 512; |
gel->len = 0; |
gel->edges = fz_calloc(gel->cap, sizeof(fz_edge)); |
|
gel->clip.x0 = gel->clip.y0 = BBOX_MAX; |
gel->clip.x1 = gel->clip.y1 = BBOX_MIN; |
|
gel->bbox.x0 = gel->bbox.y0 = BBOX_MAX; |
gel->bbox.x1 = gel->bbox.y1 = BBOX_MIN; |
|
gel->acap = 64; |
gel->alen = 0; |
gel->active = fz_calloc(gel->acap, sizeof(fz_edge*)); |
|
return gel; |
} |
|
void |
fz_reset_gel(fz_gel *gel, fz_bbox clip) |
{ |
if (fz_is_infinite_rect(clip)) |
{ |
gel->clip.x0 = gel->clip.y0 = BBOX_MAX; |
gel->clip.x1 = gel->clip.y1 = BBOX_MIN; |
} |
else { |
gel->clip.x0 = clip.x0 * fz_aa_hscale; |
gel->clip.x1 = clip.x1 * fz_aa_hscale; |
gel->clip.y0 = clip.y0 * fz_aa_vscale; |
gel->clip.y1 = clip.y1 * fz_aa_vscale; |
} |
|
gel->bbox.x0 = gel->bbox.y0 = BBOX_MAX; |
gel->bbox.x1 = gel->bbox.y1 = BBOX_MIN; |
|
gel->len = 0; |
} |
|
void |
fz_free_gel(fz_gel *gel) |
{ |
fz_free(gel->active); |
fz_free(gel->edges); |
fz_free(gel); |
} |
|
fz_bbox |
fz_bound_gel(fz_gel *gel) |
{ |
fz_bbox bbox; |
if (gel->len == 0) |
return fz_empty_bbox; |
bbox.x0 = fz_idiv(gel->bbox.x0, fz_aa_hscale); |
bbox.y0 = fz_idiv(gel->bbox.y0, fz_aa_vscale); |
bbox.x1 = fz_idiv(gel->bbox.x1, fz_aa_hscale) + 1; |
bbox.y1 = fz_idiv(gel->bbox.y1, fz_aa_vscale) + 1; |
return bbox; |
} |
|
enum { INSIDE, OUTSIDE, LEAVE, ENTER }; |
|
#define clip_lerp_y(v,m,x0,y0,x1,y1,t) clip_lerp_x(v,m,y0,x0,y1,x1,t) |
|
static int |
clip_lerp_x(int val, int m, int x0, int y0, int x1, int y1, int *out) |
{ |
int v0out = m ? x0 > val : x0 < val; |
int v1out = m ? x1 > val : x1 < val; |
|
if (v0out + v1out == 0) |
return INSIDE; |
|
if (v0out + v1out == 2) |
return OUTSIDE; |
|
if (v1out) |
{ |
*out = y0 + (y1 - y0) * (val - x0) / (x1 - x0); |
return LEAVE; |
} |
|
else |
{ |
*out = y1 + (y0 - y1) * (val - x1) / (x0 - x1); |
return ENTER; |
} |
} |
|
static void |
fz_insert_gel_raw(fz_gel *gel, int x0, int y0, int x1, int y1) |
{ |
fz_edge *edge; |
int dx, dy; |
int winding; |
int width; |
int tmp; |
|
if (y0 == y1) |
return; |
|
if (y0 > y1) { |
winding = -1; |
tmp = x0; x0 = x1; x1 = tmp; |
tmp = y0; y0 = y1; y1 = tmp; |
} |
else |
winding = 1; |
|
if (x0 < gel->bbox.x0) gel->bbox.x0 = x0; |
if (x0 > gel->bbox.x1) gel->bbox.x1 = x0; |
if (x1 < gel->bbox.x0) gel->bbox.x0 = x1; |
if (x1 > gel->bbox.x1) gel->bbox.x1 = x1; |
|
if (y0 < gel->bbox.y0) gel->bbox.y0 = y0; |
if (y1 > gel->bbox.y1) gel->bbox.y1 = y1; |
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if (gel->len + 1 == gel->cap) { |
gel->cap = gel->cap + 512; |
gel->edges = fz_realloc(gel->edges, gel->cap, sizeof(fz_edge)); |
} |
|
edge = &gel->edges[gel->len++]; |
|
dy = y1 - y0; |
dx = x1 - x0; |
width = ABS(dx); |
|
edge->xdir = dx > 0 ? 1 : -1; |
edge->ydir = winding; |
edge->x = x0; |
edge->y = y0; |
edge->h = dy; |
edge->adj_down = dy; |
|
/* initial error term going l->r and r->l */ |
if (dx >= 0) |
edge->e = 0; |
else |
edge->e = -dy + 1; |
|
/* y-major edge */ |
if (dy >= width) { |
edge->xmove = 0; |
edge->adj_up = width; |
} |
|
/* x-major edge */ |
else { |
edge->xmove = (width / dy) * edge->xdir; |
edge->adj_up = width % dy; |
} |
} |
|
void |
fz_insert_gel(fz_gel *gel, float fx0, float fy0, float fx1, float fy1) |
{ |
int x0, y0, x1, y1; |
int d, v; |
|
fx0 = floorf(fx0 * fz_aa_hscale); |
fx1 = floorf(fx1 * fz_aa_hscale); |
fy0 = floorf(fy0 * fz_aa_vscale); |
fy1 = floorf(fy1 * fz_aa_vscale); |
|
x0 = CLAMP(fx0, BBOX_MIN, BBOX_MAX); |
y0 = CLAMP(fy0, BBOX_MIN, BBOX_MAX); |
x1 = CLAMP(fx1, BBOX_MIN, BBOX_MAX); |
y1 = CLAMP(fy1, BBOX_MIN, BBOX_MAX); |
|
d = clip_lerp_y(gel->clip.y0, 0, x0, y0, x1, y1, &v); |
if (d == OUTSIDE) return; |
if (d == LEAVE) { y1 = gel->clip.y0; x1 = v; } |
if (d == ENTER) { y0 = gel->clip.y0; x0 = v; } |
|
d = clip_lerp_y(gel->clip.y1, 1, x0, y0, x1, y1, &v); |
if (d == OUTSIDE) return; |
if (d == LEAVE) { y1 = gel->clip.y1; x1 = v; } |
if (d == ENTER) { y0 = gel->clip.y1; x0 = v; } |
|
d = clip_lerp_x(gel->clip.x0, 0, x0, y0, x1, y1, &v); |
if (d == OUTSIDE) { |
x0 = x1 = gel->clip.x0; |
} |
if (d == LEAVE) { |
fz_insert_gel_raw(gel, gel->clip.x0, v, gel->clip.x0, y1); |
x1 = gel->clip.x0; |
y1 = v; |
} |
if (d == ENTER) { |
fz_insert_gel_raw(gel, gel->clip.x0, y0, gel->clip.x0, v); |
x0 = gel->clip.x0; |
y0 = v; |
} |
|
d = clip_lerp_x(gel->clip.x1, 1, x0, y0, x1, y1, &v); |
if (d == OUTSIDE) { |
x0 = x1 = gel->clip.x1; |
} |
if (d == LEAVE) { |
fz_insert_gel_raw(gel, gel->clip.x1, v, gel->clip.x1, y1); |
x1 = gel->clip.x1; |
y1 = v; |
} |
if (d == ENTER) { |
fz_insert_gel_raw(gel, gel->clip.x1, y0, gel->clip.x1, v); |
x0 = gel->clip.x1; |
y0 = v; |
} |
|
fz_insert_gel_raw(gel, x0, y0, x1, y1); |
} |
|
void |
fz_sort_gel(fz_gel *gel) |
{ |
fz_edge *a = gel->edges; |
int n = gel->len; |
|
int h, i, k; |
fz_edge t; |
|
h = 1; |
if (n < 14) { |
h = 1; |
} |
else { |
while (h < n) |
h = 3 * h + 1; |
h /= 3; |
h /= 3; |
} |
|
while (h > 0) |
{ |
for (i = 0; i < n; i++) { |
t = a[i]; |
k = i - h; |
/* TODO: sort on y major, x minor */ |
while (k >= 0 && a[k].y > t.y) { |
a[k + h] = a[k]; |
k -= h; |
} |
a[k + h] = t; |
} |
|
h /= 3; |
} |
} |
|
int |
fz_is_rect_gel(fz_gel *gel) |
{ |
/* a rectangular path is converted into two vertical edges of identical height */ |
if (gel->len == 2) |
{ |
fz_edge *a = gel->edges + 0; |
fz_edge *b = gel->edges + 1; |
return a->y == b->y && a->h == b->h && |
a->xmove == 0 && a->adj_up == 0 && |
b->xmove == 0 && b->adj_up == 0; |
} |
return 0; |
} |
|
/* |
* Active Edge List -- keep track of active edges while sweeping |
*/ |
|
static void |
sort_active(fz_edge **a, int n) |
{ |
int h, i, k; |
fz_edge *t; |
|
h = 1; |
if (n < 14) { |
h = 1; |
} |
else { |
while (h < n) |
h = 3 * h + 1; |
h /= 3; |
h /= 3; |
} |
|
while (h > 0) |
{ |
for (i = 0; i < n; i++) { |
t = a[i]; |
k = i - h; |
while (k >= 0 && a[k]->x > t->x) { |
a[k + h] = a[k]; |
k -= h; |
} |
a[k + h] = t; |
} |
|
h /= 3; |
} |
} |
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static void |
insert_active(fz_gel *gel, int y, int *e) |
{ |
/* insert edges that start here */ |
while (*e < gel->len && gel->edges[*e].y == y) { |
if (gel->alen + 1 == gel->acap) { |
int newcap = gel->acap + 64; |
fz_edge **newactive = fz_realloc(gel->active, newcap, sizeof(fz_edge*)); |
gel->active = newactive; |
gel->acap = newcap; |
} |
gel->active[gel->alen++] = &gel->edges[(*e)++]; |
} |
|
/* shell-sort the edges by increasing x */ |
sort_active(gel->active, gel->alen); |
} |
|
static void |
advance_active(fz_gel *gel) |
{ |
fz_edge *edge; |
int i = 0; |
|
while (i < gel->alen) |
{ |
edge = gel->active[i]; |
|
edge->h --; |
|
/* terminator! */ |
if (edge->h == 0) { |
gel->active[i] = gel->active[--gel->alen]; |
} |
|
else { |
edge->x += edge->xmove; |
edge->e += edge->adj_up; |
if (edge->e > 0) { |
edge->x += edge->xdir; |
edge->e -= edge->adj_down; |
} |
i ++; |
} |
} |
} |
|
/* |
* Anti-aliased scan conversion. |
*/ |
|
static inline void add_span_aa(int *list, int x0, int x1, int xofs) |
{ |
int x0pix, x0sub; |
int x1pix, x1sub; |
|
if (x0 == x1) |
return; |
|
/* x between 0 and width of bbox */ |
x0 -= xofs; |
x1 -= xofs; |
|
x0pix = x0 / fz_aa_hscale; |
x0sub = x0 % fz_aa_hscale; |
x1pix = x1 / fz_aa_hscale; |
x1sub = x1 % fz_aa_hscale; |
|
if (x0pix == x1pix) |
{ |
list[x0pix] += x1sub - x0sub; |
list[x0pix+1] += x0sub - x1sub; |
} |
|
else |
{ |
list[x0pix] += fz_aa_hscale - x0sub; |
list[x0pix+1] += x0sub; |
list[x1pix] += x1sub - fz_aa_hscale; |
list[x1pix+1] += -x1sub; |
} |
} |
|
static inline void non_zero_winding_aa(fz_gel *gel, int *list, int xofs) |
{ |
int winding = 0; |
int x = 0; |
int i; |
for (i = 0; i < gel->alen; i++) |
{ |
if (!winding && (winding + gel->active[i]->ydir)) |
x = gel->active[i]->x; |
if (winding && !(winding + gel->active[i]->ydir)) |
add_span_aa(list, x, gel->active[i]->x, xofs); |
winding += gel->active[i]->ydir; |
} |
} |
|
static inline void even_odd_aa(fz_gel *gel, int *list, int xofs) |
{ |
int even = 0; |
int x = 0; |
int i; |
for (i = 0; i < gel->alen; i++) |
{ |
if (!even) |
x = gel->active[i]->x; |
else |
add_span_aa(list, x, gel->active[i]->x, xofs); |
even = !even; |
} |
} |
|
static inline void undelta_aa(unsigned char * restrict out, int * restrict in, int n) |
{ |
int d = 0; |
while (n--) |
{ |
d += *in++; |
*out++ = AA_SCALE(d); |
} |
} |
|
static inline void blit_aa(fz_pixmap *dst, int x, int y, |
unsigned char *mp, int w, unsigned char *color) |
{ |
unsigned char *dp; |
dp = dst->samples + ( (y - dst->y) * dst->w + (x - dst->x) ) * dst->n; |
if (color) |
fz_paint_span_with_color(dp, mp, dst->n, w, color); |
else |
fz_paint_span(dp, mp, 1, w, 255); |
} |
|
static void |
fz_scan_convert_aa(fz_gel *gel, int eofill, fz_bbox clip, |
fz_pixmap *dst, unsigned char *color) |
{ |
unsigned char *alphas; |
int *deltas; |
int y, e; |
int yd, yc; |
|
int xmin = fz_idiv(gel->bbox.x0, fz_aa_hscale); |
int xmax = fz_idiv(gel->bbox.x1, fz_aa_hscale) + 1; |
|
int xofs = xmin * fz_aa_hscale; |
|
int skipx = clip.x0 - xmin; |
int clipn = clip.x1 - clip.x0; |
|
if (gel->len == 0) |
return; |
|
assert(clip.x0 >= xmin); |
assert(clip.x1 <= xmax); |
|
alphas = fz_malloc(xmax - xmin + 1); |
deltas = fz_malloc((xmax - xmin + 1) * sizeof(int)); |
memset(deltas, 0, (xmax - xmin + 1) * sizeof(int)); |
|
e = 0; |
y = gel->edges[0].y; |
yc = fz_idiv(y, fz_aa_vscale); |
yd = yc; |
|
while (gel->alen > 0 || e < gel->len) |
{ |
yc = fz_idiv(y, fz_aa_vscale); |
if (yc != yd) |
{ |
if (yd >= clip.y0 && yd < clip.y1) |
{ |
undelta_aa(alphas, deltas, skipx + clipn); |
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color); |
memset(deltas, 0, (skipx + clipn) * sizeof(int)); |
} |
} |
yd = yc; |
|
insert_active(gel, y, &e); |
|
if (yd >= clip.y0 && yd < clip.y1) |
{ |
if (eofill) |
even_odd_aa(gel, deltas, xofs); |
else |
non_zero_winding_aa(gel, deltas, xofs); |
} |
|
advance_active(gel); |
|
if (gel->alen > 0) |
y ++; |
else if (e < gel->len) |
y = gel->edges[e].y; |
} |
|
if (yd >= clip.y0 && yd < clip.y1) |
{ |
undelta_aa(alphas, deltas, skipx + clipn); |
blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color); |
} |
|
fz_free(deltas); |
fz_free(alphas); |
} |
|
/* |
* Sharp (not anti-aliased) scan conversion |
*/ |
|
static inline void blit_sharp(int x0, int x1, int y, |
fz_bbox clip, fz_pixmap *dst, unsigned char *color) |
{ |
unsigned char *dp; |
x0 = CLAMP(x0, dst->x, dst->x + dst->w); |
x1 = CLAMP(x1, dst->x, dst->x + dst->w); |
if (x0 < x1) |
{ |
dp = dst->samples + ( (y - dst->y) * dst->w + (x0 - dst->x) ) * dst->n; |
if (color) |
fz_paint_solid_color(dp, dst->n, x1 - x0, color); |
else |
fz_paint_solid_alpha(dp, x1 - x0, 255); |
} |
} |
|
static inline void non_zero_winding_sharp(fz_gel *gel, int y, |
fz_bbox clip, fz_pixmap *dst, unsigned char *color) |
{ |
int winding = 0; |
int x = 0; |
int i; |
for (i = 0; i < gel->alen; i++) |
{ |
if (!winding && (winding + gel->active[i]->ydir)) |
x = gel->active[i]->x; |
if (winding && !(winding + gel->active[i]->ydir)) |
blit_sharp(x, gel->active[i]->x, y, clip, dst, color); |
winding += gel->active[i]->ydir; |
} |
} |
|
static inline void even_odd_sharp(fz_gel *gel, int y, |
fz_bbox clip, fz_pixmap *dst, unsigned char *color) |
{ |
int even = 0; |
int x = 0; |
int i; |
for (i = 0; i < gel->alen; i++) |
{ |
if (!even) |
x = gel->active[i]->x; |
else |
blit_sharp(x, gel->active[i]->x, y, clip, dst, color); |
even = !even; |
} |
} |
|
static void |
fz_scan_convert_sharp(fz_gel *gel, int eofill, fz_bbox clip, |
fz_pixmap *dst, unsigned char *color) |
{ |
int e = 0; |
int y = gel->edges[0].y; |
|
while (gel->alen > 0 || e < gel->len) |
{ |
insert_active(gel, y, &e); |
|
if (y >= clip.y0 && y < clip.y1) |
{ |
if (eofill) |
even_odd_sharp(gel, y, clip, dst, color); |
else |
non_zero_winding_sharp(gel, y, clip, dst, color); |
} |
|
advance_active(gel); |
|
if (gel->alen > 0) |
y ++; |
else if (e < gel->len) |
y = gel->edges[e].y; |
} |
} |
|
void |
fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip, |
fz_pixmap *dst, unsigned char *color) |
{ |
if (fz_aa_level > 0) |
fz_scan_convert_aa(gel, eofill, clip, dst, color); |
else |
fz_scan_convert_sharp(gel, eofill, clip, dst, color); |
} |