/contrib/games/wolf3d/id_us_1.cpp |
---|
741,7 → 741,7 |
cursorvis ^= true; |
} |
else SDL_Delay(5); |
else uSDL_Delay(5); |
if (cursorvis) |
USL_XORICursor(x,y,s,cursor); |
772,7 → 772,7 |
void US_InitRndT(int randomize) |
{ |
if(randomize) |
rndindex = (SDL_GetTicks() >> 4) & 0xff; |
rndindex = ( uSDL_GetTicks() >> 4) & 0xff; |
else |
rndindex = 0; |
} |