Subversion Repositories Kolibri OS

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Regard whitespace Rev 1221 → Rev 1222

/drivers/video/drm/include/errno-base.h
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/drivers/video/drm/include/errno.h
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/drivers/video/drm/include/linux/module.h
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/drivers/video/drm/include/linux/sched.h
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/drivers/video/drm/include/linux/i2c-id.h
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/drivers/video/drm/include/linux/fb.h
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/drivers/video/drm/include/linux/seq_file.h
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/drivers/video/drm/include/linux/i2c-algo-bit.h
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/drivers/video/drm/include/linux/list.h
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/drivers/video/drm/include/linux/firmware.h
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/drivers/video/drm/include/linux/i2c.h
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/drivers/video/drm/include/linux/idr.h
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/drivers/video/drm/include/linux/kernel.h
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/drivers/video/drm/include/linux/bitops.h
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/drivers/video/drm/include/linux/types.h
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/drivers/video/drm/include/syscall.h
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/drivers/video/drm/include/pci.h
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/drivers/video/drm/includes/linux/firmware.h
0,0 → 1,65
#ifndef _LINUX_FIRMWARE_H
#define _LINUX_FIRMWARE_H
 
#include <linux/module.h>
#include <linux/types.h>
//#include <linux/compiler.h>
 
#define FW_ACTION_NOHOTPLUG 0
#define FW_ACTION_HOTPLUG 1
 
struct firmware {
size_t size;
const u8 *data;
};
 
struct device;
 
struct builtin_fw {
char *name;
void *data;
unsigned long size;
};
 
/* We have to play tricks here much like stringify() to get the
__COUNTER__ macro to be expanded as we want it */
#define __fw_concat1(x, y) x##y
#define __fw_concat(x, y) __fw_concat1(x, y)
 
#define DECLARE_BUILTIN_FIRMWARE(name, blob) \
DECLARE_BUILTIN_FIRMWARE_SIZE(name, &(blob), sizeof(blob))
 
#define DECLARE_BUILTIN_FIRMWARE_SIZE(name, blob, size) \
static const struct builtin_fw __fw_concat(__builtin_fw,__COUNTER__) \
__used __section(.builtin_fw) = { name, blob, size }
 
#if defined(CONFIG_FW_LOADER) || (defined(CONFIG_FW_LOADER_MODULE) && defined(MODULE))
int request_firmware(const struct firmware **fw, const char *name,
struct device *device);
int request_firmware_nowait(
struct module *module, int uevent,
const char *name, struct device *device, void *context,
void (*cont)(const struct firmware *fw, void *context));
 
void release_firmware(const struct firmware *fw);
#else
static inline int request_firmware(const struct firmware **fw,
const char *name,
struct device *device)
{
return -EINVAL;
}
static inline int request_firmware_nowait(
struct module *module, int uevent,
const char *name, struct device *device, void *context,
void (*cont)(const struct firmware *fw, void *context))
{
return -EINVAL;
}
 
static inline void release_firmware(const struct firmware *fw)
{
}
#endif
 
#endif
/drivers/video/drm/includes/linux/kernel.h
0,0 → 1,3
 
#include <types.h>
#include <list.h>
/drivers/video/drm/includes/linux/module.h
0,0 → 1,6
 
#include <types.h>
#include <list.h>
#include <syscall.h>
 
#define MODULE_FIRMWARE(x)
/drivers/video/drm/includes/linux/types.h
0,0 → 1,250
 
#ifndef __TYPES_H__
#define __TYPES_H__
 
# define __iomem
# define __force
# define __user
 
# define WARN(condition, format...)
 
typedef int bool;
 
#define false 0
#define true 1
 
typedef int ssize_t;
typedef long long loff_t;
 
typedef unsigned int size_t;
typedef unsigned int count_t;
typedef unsigned int addr_t;
 
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
 
typedef unsigned char __u8;
typedef unsigned short __u16;
typedef unsigned int __u32;
typedef unsigned long long __u64;
 
typedef signed char __s8;
typedef signed short __s16;
typedef signed int __s32;
typedef signed long long __s64;
 
typedef __u32 __be32;
 
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
 
typedef unsigned char u8_t;
typedef unsigned short u16_t;
typedef unsigned int u32_t;
typedef unsigned long long u64_t;
 
typedef signed char int8_t;
typedef signed int int32_t;
typedef signed long long int64_t;
 
#define NULL (void*)0
 
typedef uint32_t dma_addr_t;
typedef uint32_t resource_size_t;
 
 
#define cpu_to_le16(v16) (v16)
#define cpu_to_le32(v32) (v32)
#define cpu_to_le64(v64) (v64)
#define le16_to_cpu(v16) (v16)
#define le32_to_cpu(v32) (v32)
#define le64_to_cpu(v64) (v64)
 
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)
 
#define BITS_PER_LONG 32
 
#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
 
#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_LONG)
 
#define DECLARE_BITMAP(name,bits) \
unsigned long name[BITS_TO_LONGS(bits)]
 
 
#define KERN_EMERG "<0>" /* system is unusable */
#define KERN_ALERT "<1>" /* action must be taken immediately */
#define KERN_CRIT "<2>" /* critical conditions */
#define KERN_ERR "<3>" /* error conditions */
#define KERN_WARNING "<4>" /* warning conditions */
#define KERN_NOTICE "<5>" /* normal but significant condition */
#define KERN_INFO "<6>" /* informational */
#define KERN_DEBUG "<7>" /* debug-level messages */
 
//int printk(const char *fmt, ...);
 
#define printk(fmt, arg...) dbgprintf(fmt , ##arg)
 
 
#define DRM_NAME "drm" /**< Name in kernel, /dev, and /proc */
 
#define DRM_INFO(fmt, arg...) dbgprintf("DRM: "fmt , ##arg)
 
#define DRM_ERROR(fmt, arg...) \
printk(KERN_ERR "[" DRM_NAME ":%s] *ERROR* " fmt , __func__ , ##arg)
 
#define BUILD_BUG_ON_ZERO(e) (sizeof(char[1 - 2 * !!(e)]) - 1)
 
#define __must_be_array(a) \
BUILD_BUG_ON_ZERO(__builtin_types_compatible_p(typeof(a), typeof(&a[0])))
 
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]) + __must_be_array(arr))
 
 
 
 
#ifndef HAVE_ARCH_BUG
#define BUG() do { \
printk("BUG: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __FUNCTION__); \
/* panic("BUG!"); */ \
} while (0)
#endif
 
#ifndef HAVE_ARCH_BUG_ON
#define BUG_ON(condition) do { if (unlikely(condition)) BUG(); } while(0)
#endif
 
 
 
#define MTRR_TYPE_UNCACHABLE 0
#define MTRR_TYPE_WRCOMB 1
#define MTRR_TYPE_WRTHROUGH 4
#define MTRR_TYPE_WRPROT 5
#define MTRR_TYPE_WRBACK 6
#define MTRR_NUM_TYPES 7
 
int dbgprintf(const char* format, ...);
 
#define GFP_KERNEL 0
 
//#include <stdio.h>
 
int snprintf(char *str, size_t size, const char *format, ...);
 
 
//#include <string.h>
 
void* memcpy(void *s1, const void *s2, size_t n);
void* memset(void *s, int c, size_t n);
size_t strlen(const char *s);
char *strcpy(char *s1, const char *s2);
char *strncpy (char *dst, const char *src, size_t len);
 
void *malloc(size_t size);
 
#define kmalloc(s,f) malloc((s))
#define kfree free
 
static inline void *kzalloc(size_t size, u32_t flags)
{
void *ret = malloc(size);
memset(ret, 0, size);
return ret;
}
 
struct drm_file;
 
#define offsetof(TYPE,MEMBER) __builtin_offsetof(TYPE,MEMBER)
 
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
 
 
 
#define DRM_MEMORYBARRIER() __asm__ __volatile__("lock; addl $0,0(%esp)")
#define mb() __asm__ __volatile__("lock; addl $0,0(%esp)")
 
 
#define PAGE_SHIFT 12
#define PAGE_SIZE (1UL << PAGE_SHIFT)
#define PAGE_MASK (~(PAGE_SIZE-1))
 
#define upper_32_bits(n) ((u32)(((n) >> 16) >> 16))
 
static inline void bitmap_zero(unsigned long *dst, int nbits)
{
if (nbits <= BITS_PER_LONG)
*dst = 0UL;
else {
int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
memset(dst, 0, len);
}
}
 
#define EXPORT_SYMBOL(x)
 
#define min(x,y) ({ \
typeof(x) _x = (x); \
typeof(y) _y = (y); \
(void) (&_x == &_y); \
_x < _y ? _x : _y; })
 
#define max(x,y) ({ \
typeof(x) _x = (x); \
typeof(y) _y = (y); \
(void) (&_x == &_y); \
_x > _y ? _x : _y; })
 
#define do_div(n, base) \
({ \
unsigned long __upper, __low, __high, __mod, __base; \
__base = (base); \
asm("":"=a" (__low), "=d" (__high) : "A" (n)); \
__upper = __high; \
if (__high) { \
__upper = __high % (__base); \
__high = __high / (__base); \
} \
asm("divl %2":"=a" (__low), "=d" (__mod) \
: "rm" (__base), "0" (__low), "1" (__upper)); \
asm("":"=A" (n) : "a" (__low), "d" (__high)); \
__mod; \
})
 
 
#define lower_32_bits(n) ((u32)(n))
 
#define INT_MAX ((int)(~0U>>1))
#define INT_MIN (-INT_MAX - 1)
#define UINT_MAX (~0U)
#define LONG_MAX ((long)(~0UL>>1))
#define LONG_MIN (-LONG_MAX - 1)
#define ULONG_MAX (~0UL)
#define LLONG_MAX ((long long)(~0ULL>>1))
#define LLONG_MIN (-LLONG_MAX - 1)
#define ULLONG_MAX (~0ULL)
 
 
static inline void *kcalloc(size_t n, size_t size, u32_t flags)
{
if (n != 0 && size > ULONG_MAX / n)
return NULL;
return kzalloc(n * size, 0);
}
 
#define ENTER() dbgprintf("enter %s\n",__FUNCTION__)
#define LEAVE() dbgprintf("leave %s\n",__FUNCTION__)
 
#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
 
#define PCI_DEVICE_ID_ATI_RADEON_QY 0x5159
 
 
#endif //__TYPES_H__
/drivers/video/drm/includes/linux/fb.h
0,0 → 1,1061
#ifndef _LINUX_FB_H
#define _LINUX_FB_H
 
#include <linux/types.h>
#include <list.h>
#include <linux/i2c.h>
 
struct dentry;
 
/* Definitions of frame buffers */
 
#define FB_MAX 32 /* sufficient for now */
 
 
#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
#define FB_TYPE_PLANES 1 /* Non interleaved planes */
#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
#define FB_TYPE_TEXT 3 /* Text/attributes */
#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
 
#define FB_AUX_TEXT_MDA 0 /* Monochrome text */
#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
#define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
#define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
#define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
#define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
#define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
#define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
#define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
 
#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
 
#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
#define FB_VISUAL_TRUECOLOR 2 /* True color */
#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
 
#define FB_ACCEL_NONE 0 /* no hardware accelerator */
#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
#define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
#define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
#define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
#define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
#define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
#define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
#define FB_ACCEL_I810 39 /* Intel 810/815 */
#define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
#define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
#define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
#define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
#define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
#define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
#define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
#define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
#define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
#define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
#define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */
#define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */
#define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */
#define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */
#define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */
#define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
#define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
#define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
#define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
#define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
#define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
#define FB_ACCEL_PXA3XX 99 /* PXA3xx */
 
#define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
#define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
#define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
#define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
#define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
#define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
#define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
#define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
#define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
#define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
#define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
#define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
#define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
#define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
#define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
 
struct fb_fix_screeninfo {
char id[16]; /* identification string eg "TT Builtin" */
unsigned long smem_start; /* Start of frame buffer mem */
/* (physical address) */
__u32 smem_len; /* Length of frame buffer mem */
__u32 type; /* see FB_TYPE_* */
__u32 type_aux; /* Interleave for interleaved Planes */
__u32 visual; /* see FB_VISUAL_* */
__u16 xpanstep; /* zero if no hardware panning */
__u16 ypanstep; /* zero if no hardware panning */
__u16 ywrapstep; /* zero if no hardware ywrap */
__u32 line_length; /* length of a line in bytes */
unsigned long mmio_start; /* Start of Memory Mapped I/O */
/* (physical address) */
__u32 mmio_len; /* Length of Memory Mapped I/O */
__u32 accel; /* Indicate to driver which */
/* specific chip/card we have */
__u16 reserved[3]; /* Reserved for future compatibility */
};
 
/* Interpretation of offset for color fields: All offsets are from the right,
* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
* can use the offset as right argument to <<). A pixel afterwards is a bit
* stream and is written to video memory as that unmodified.
*
* For pseudocolor: offset and length should be the same for all color
* components. Offset specifies the position of the least significant bit
* of the pallette index in a pixel value. Length indicates the number
* of available palette entries (i.e. # of entries = 1 << length).
*/
struct fb_bitfield {
__u32 offset; /* beginning of bitfield */
__u32 length; /* length of bitfield */
__u32 msb_right; /* != 0 : Most significant bit is */
/* right */
};
 
#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
#define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
 
#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
#define FB_ACTIVATE_MASK 15
/* values */
#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
#define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
#define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
 
#define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
 
#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
#define FB_SYNC_EXT 4 /* external sync */
#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
/* vtotal = 144d/288n/576i => PAL */
/* vtotal = 121d/242n/484i => NTSC */
#define FB_SYNC_ON_GREEN 32 /* sync on green */
 
#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
#define FB_VMODE_INTERLACED 1 /* interlaced */
#define FB_VMODE_DOUBLE 2 /* double scan */
#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
#define FB_VMODE_MASK 255
 
#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
 
/*
* Display rotation support
*/
#define FB_ROTATE_UR 0
#define FB_ROTATE_CW 1
#define FB_ROTATE_UD 2
#define FB_ROTATE_CCW 3
 
#define PICOS2KHZ(a) (1000000000UL/(a))
#define KHZ2PICOS(a) (1000000000UL/(a))
 
struct fb_var_screeninfo {
__u32 xres; /* visible resolution */
__u32 yres;
__u32 xres_virtual; /* virtual resolution */
__u32 yres_virtual;
__u32 xoffset; /* offset from virtual to visible */
__u32 yoffset; /* resolution */
 
__u32 bits_per_pixel; /* guess what */
__u32 grayscale; /* != 0 Graylevels instead of colors */
 
struct fb_bitfield red; /* bitfield in fb mem if true color, */
struct fb_bitfield green; /* else only length is significant */
struct fb_bitfield blue;
struct fb_bitfield transp; /* transparency */
 
__u32 nonstd; /* != 0 Non standard pixel format */
 
__u32 activate; /* see FB_ACTIVATE_* */
 
__u32 height; /* height of picture in mm */
__u32 width; /* width of picture in mm */
 
__u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
 
/* Timing: All values in pixclocks, except pixclock (of course) */
__u32 pixclock; /* pixel clock in ps (pico seconds) */
__u32 left_margin; /* time from sync to picture */
__u32 right_margin; /* time from picture to sync */
__u32 upper_margin; /* time from sync to picture */
__u32 lower_margin;
__u32 hsync_len; /* length of horizontal sync */
__u32 vsync_len; /* length of vertical sync */
__u32 sync; /* see FB_SYNC_* */
__u32 vmode; /* see FB_VMODE_* */
__u32 rotate; /* angle we rotate counter clockwise */
__u32 reserved[5]; /* Reserved for future compatibility */
};
 
struct fb_cmap {
__u32 start; /* First entry */
__u32 len; /* Number of entries */
__u16 *red; /* Red values */
__u16 *green;
__u16 *blue;
__u16 *transp; /* transparency, can be NULL */
};
 
struct fb_con2fbmap {
__u32 console;
__u32 framebuffer;
};
 
/* VESA Blanking Levels */
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
 
 
enum {
/* screen: unblanked, hsync: on, vsync: on */
FB_BLANK_UNBLANK = VESA_NO_BLANKING,
 
/* screen: blanked, hsync: on, vsync: on */
FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
 
/* screen: blanked, hsync: on, vsync: off */
FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
 
/* screen: blanked, hsync: off, vsync: on */
FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
 
/* screen: blanked, hsync: off, vsync: off */
FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
};
 
#define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
#define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
#define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
#define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
#define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
#define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
#define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
#define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
#define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
 
struct fb_vblank {
__u32 flags; /* FB_VBLANK flags */
__u32 count; /* counter of retraces since boot */
__u32 vcount; /* current scanline position */
__u32 hcount; /* current scandot position */
__u32 reserved[4]; /* reserved for future compatibility */
};
 
/* Internal HW accel */
#define ROP_COPY 0
#define ROP_XOR 1
 
struct fb_copyarea {
__u32 dx;
__u32 dy;
__u32 width;
__u32 height;
__u32 sx;
__u32 sy;
};
 
struct fb_fillrect {
__u32 dx; /* screen-relative */
__u32 dy;
__u32 width;
__u32 height;
__u32 color;
__u32 rop;
};
 
struct fb_image {
__u32 dx; /* Where to place image */
__u32 dy;
__u32 width; /* Size of image */
__u32 height;
__u32 fg_color; /* Only used when a mono bitmap */
__u32 bg_color;
__u8 depth; /* Depth of the image */
const char *data; /* Pointer to image data */
struct fb_cmap cmap; /* color map info */
};
 
/*
* hardware cursor control
*/
 
#define FB_CUR_SETIMAGE 0x01
#define FB_CUR_SETPOS 0x02
#define FB_CUR_SETHOT 0x04
#define FB_CUR_SETCMAP 0x08
#define FB_CUR_SETSHAPE 0x10
#define FB_CUR_SETSIZE 0x20
#define FB_CUR_SETALL 0xFF
 
struct fbcurpos {
__u16 x, y;
};
 
struct fb_cursor {
__u16 set; /* what to set */
__u16 enable; /* cursor on/off */
__u16 rop; /* bitop operation */
const char *mask; /* cursor mask bits */
struct fbcurpos hot; /* cursor hot spot */
struct fb_image image; /* Cursor image */
};
 
#ifdef CONFIG_FB_BACKLIGHT
/* Settings for the generic backlight code */
#define FB_BACKLIGHT_LEVELS 128
#define FB_BACKLIGHT_MAX 0xFF
#endif
 
//#ifdef __KERNEL__
 
//#include <linux/fs.h>
//#include <linux/init.h>
//#include <linux/device.h>
//#include <linux/workqueue.h>
//#include <linux/notifier.h>
#include <linux/list.h>
//#include <linux/backlight.h>
//#include <asm/io.h>
 
//struct vm_area_struct;
//struct fb_info;
//struct device;
//struct file;
 
/* Definitions below are used in the parsed monitor specs */
#define FB_DPMS_ACTIVE_OFF 1
#define FB_DPMS_SUSPEND 2
#define FB_DPMS_STANDBY 4
 
#define FB_DISP_DDI 1
#define FB_DISP_ANA_700_300 2
#define FB_DISP_ANA_714_286 4
#define FB_DISP_ANA_1000_400 8
#define FB_DISP_ANA_700_000 16
 
#define FB_DISP_MONO 32
#define FB_DISP_RGB 64
#define FB_DISP_MULTI 128
#define FB_DISP_UNKNOWN 256
 
#define FB_SIGNAL_NONE 0
#define FB_SIGNAL_BLANK_BLANK 1
#define FB_SIGNAL_SEPARATE 2
#define FB_SIGNAL_COMPOSITE 4
#define FB_SIGNAL_SYNC_ON_GREEN 8
#define FB_SIGNAL_SERRATION_ON 16
 
#define FB_MISC_PRIM_COLOR 1
#define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
 
struct fb_chroma {
__u32 redx; /* in fraction of 1024 */
__u32 greenx;
__u32 bluex;
__u32 whitex;
__u32 redy;
__u32 greeny;
__u32 bluey;
__u32 whitey;
};
 
struct fb_monspecs {
struct fb_chroma chroma;
struct fb_videomode *modedb; /* mode database */
__u8 manufacturer[4]; /* Manufacturer */
__u8 monitor[14]; /* Monitor String */
__u8 serial_no[14]; /* Serial Number */
__u8 ascii[14]; /* ? */
__u32 modedb_len; /* mode database length */
__u32 model; /* Monitor Model */
__u32 serial; /* Serial Number - Integer */
__u32 year; /* Year manufactured */
__u32 week; /* Week Manufactured */
__u32 hfmin; /* hfreq lower limit (Hz) */
__u32 hfmax; /* hfreq upper limit (Hz) */
__u32 dclkmin; /* pixelclock lower limit (Hz) */
__u32 dclkmax; /* pixelclock upper limit (Hz) */
__u16 input; /* display type - see FB_DISP_* */
__u16 dpms; /* DPMS support - see FB_DPMS_ */
__u16 signal; /* Signal Type - see FB_SIGNAL_* */
__u16 vfmin; /* vfreq lower limit (Hz) */
__u16 vfmax; /* vfreq upper limit (Hz) */
__u16 gamma; /* Gamma - in fractions of 100 */
__u16 gtf : 1; /* supports GTF */
__u16 misc; /* Misc flags - see FB_MISC_* */
__u8 version; /* EDID version... */
__u8 revision; /* ...and revision */
__u8 max_x; /* Maximum horizontal size (cm) */
__u8 max_y; /* Maximum vertical size (cm) */
};
 
struct fb_cmap_user {
__u32 start; /* First entry */
__u32 len; /* Number of entries */
__u16 __user *red; /* Red values */
__u16 __user *green;
__u16 __user *blue;
__u16 __user *transp; /* transparency, can be NULL */
};
 
struct fb_image_user {
__u32 dx; /* Where to place image */
__u32 dy;
__u32 width; /* Size of image */
__u32 height;
__u32 fg_color; /* Only used when a mono bitmap */
__u32 bg_color;
__u8 depth; /* Depth of the image */
const char __user *data; /* Pointer to image data */
struct fb_cmap_user cmap; /* color map info */
};
 
struct fb_cursor_user {
__u16 set; /* what to set */
__u16 enable; /* cursor on/off */
__u16 rop; /* bitop operation */
const char __user *mask; /* cursor mask bits */
struct fbcurpos hot; /* cursor hot spot */
struct fb_image_user image; /* Cursor image */
};
 
/*
* Register/unregister for framebuffer events
*/
 
/* The resolution of the passed in fb_info about to change */
#define FB_EVENT_MODE_CHANGE 0x01
/* The display on this fb_info is beeing suspended, no access to the
* framebuffer is allowed any more after that call returns
*/
#define FB_EVENT_SUSPEND 0x02
/* The display on this fb_info was resumed, you can restore the display
* if you own it
*/
#define FB_EVENT_RESUME 0x03
/* An entry from the modelist was removed */
#define FB_EVENT_MODE_DELETE 0x04
/* A driver registered itself */
#define FB_EVENT_FB_REGISTERED 0x05
/* A driver unregistered itself */
#define FB_EVENT_FB_UNREGISTERED 0x06
/* CONSOLE-SPECIFIC: get console to framebuffer mapping */
#define FB_EVENT_GET_CONSOLE_MAP 0x07
/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
#define FB_EVENT_SET_CONSOLE_MAP 0x08
/* A hardware display blank change occured */
#define FB_EVENT_BLANK 0x09
/* Private modelist is to be replaced */
#define FB_EVENT_NEW_MODELIST 0x0A
/* The resolution of the passed in fb_info about to change and
all vc's should be changed */
#define FB_EVENT_MODE_CHANGE_ALL 0x0B
/* A software display blank change occured */
#define FB_EVENT_CONBLANK 0x0C
/* Get drawing requirements */
#define FB_EVENT_GET_REQ 0x0D
/* Unbind from the console if possible */
#define FB_EVENT_FB_UNBIND 0x0E
 
struct fb_event {
struct fb_info *info;
void *data;
};
 
struct fb_blit_caps {
u32 x;
u32 y;
u32 len;
u32 flags;
};
 
/*
* Pixmap structure definition
*
* The purpose of this structure is to translate data
* from the hardware independent format of fbdev to what
* format the hardware needs.
*/
 
#define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
#define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
#define FB_PIXMAP_IO 4 /* memory is iomapped */
#define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
 
struct fb_pixmap {
u8 *addr; /* pointer to memory */
u32 size; /* size of buffer in bytes */
u32 offset; /* current offset to buffer */
u32 buf_align; /* byte alignment of each bitmap */
u32 scan_align; /* alignment per scanline */
u32 access_align; /* alignment per read/write (bits) */
u32 flags; /* see FB_PIXMAP_* */
u32 blit_x; /* supported bit block dimensions (1-32)*/
u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
/* blit_y = 1 << (height - 1) */
/* if 0, will be set to 0xffffffff (all)*/
/* access methods */
void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
};
 
#ifdef CONFIG_FB_DEFERRED_IO
struct fb_deferred_io {
/* delay between mkwrite and deferred handler */
unsigned long delay;
struct mutex lock; /* mutex that protects the page list */
struct list_head pagelist; /* list of touched pages */
/* callback */
void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
};
#endif
 
/*
* Frame buffer operations
*
* LOCKING NOTE: those functions must _ALL_ be called with the console
* semaphore held, this is the only suitable locking mechanism we have
* in 2.6. Some may be called at interrupt time at this point though.
*/
 
struct fb_ops {
/* open/release and usage marking */
struct module *owner;
int (*fb_open)(struct fb_info *info, int user);
int (*fb_release)(struct fb_info *info, int user);
 
/* For framebuffers with strange non linear layouts or that do not
* work with normal memory mapped access
*/
ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
size_t count, loff_t *ppos);
ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
size_t count, loff_t *ppos);
 
/* checks var and eventually tweaks it to something supported,
* DO NOT MODIFY PAR */
int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
 
/* set the video mode according to info->var */
int (*fb_set_par)(struct fb_info *info);
 
/* set color register */
int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
unsigned blue, unsigned transp, struct fb_info *info);
 
/* set color registers in batch */
int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
 
/* blank display */
int (*fb_blank)(int blank, struct fb_info *info);
 
/* pan display */
int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
 
/* Draws a rectangle */
void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
/* Copy data from area to another */
void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
/* Draws a image to the display */
void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
 
/* Draws cursor */
int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
 
/* Rotates the display */
void (*fb_rotate)(struct fb_info *info, int angle);
 
/* wait for blit idle, optional */
int (*fb_sync)(struct fb_info *info);
 
/* perform fb specific ioctl (optional) */
int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
unsigned long arg);
 
/* Handle 32bit compat ioctl (optional) */
int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
unsigned long arg);
 
/* perform fb specific mmap */
// int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
 
/* save current hardware state */
void (*fb_save_state)(struct fb_info *info);
 
/* restore saved state */
void (*fb_restore_state)(struct fb_info *info);
 
/* get capability given var */
void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
struct fb_var_screeninfo *var);
 
/* teardown any resources to do with this framebuffer */
void (*fb_destroy)(struct fb_info *info);
};
 
#ifdef CONFIG_FB_TILEBLITTING
#define FB_TILE_CURSOR_NONE 0
#define FB_TILE_CURSOR_UNDERLINE 1
#define FB_TILE_CURSOR_LOWER_THIRD 2
#define FB_TILE_CURSOR_LOWER_HALF 3
#define FB_TILE_CURSOR_TWO_THIRDS 4
#define FB_TILE_CURSOR_BLOCK 5
 
struct fb_tilemap {
__u32 width; /* width of each tile in pixels */
__u32 height; /* height of each tile in scanlines */
__u32 depth; /* color depth of each tile */
__u32 length; /* number of tiles in the map */
const __u8 *data; /* actual tile map: a bitmap array, packed
to the nearest byte */
};
 
struct fb_tilerect {
__u32 sx; /* origin in the x-axis */
__u32 sy; /* origin in the y-axis */
__u32 width; /* number of tiles in the x-axis */
__u32 height; /* number of tiles in the y-axis */
__u32 index; /* what tile to use: index to tile map */
__u32 fg; /* foreground color */
__u32 bg; /* background color */
__u32 rop; /* raster operation */
};
 
struct fb_tilearea {
__u32 sx; /* source origin in the x-axis */
__u32 sy; /* source origin in the y-axis */
__u32 dx; /* destination origin in the x-axis */
__u32 dy; /* destination origin in the y-axis */
__u32 width; /* number of tiles in the x-axis */
__u32 height; /* number of tiles in the y-axis */
};
 
struct fb_tileblit {
__u32 sx; /* origin in the x-axis */
__u32 sy; /* origin in the y-axis */
__u32 width; /* number of tiles in the x-axis */
__u32 height; /* number of tiles in the y-axis */
__u32 fg; /* foreground color */
__u32 bg; /* background color */
__u32 length; /* number of tiles to draw */
__u32 *indices; /* array of indices to tile map */
};
 
struct fb_tilecursor {
__u32 sx; /* cursor position in the x-axis */
__u32 sy; /* cursor position in the y-axis */
__u32 mode; /* 0 = erase, 1 = draw */
__u32 shape; /* see FB_TILE_CURSOR_* */
__u32 fg; /* foreground color */
__u32 bg; /* background color */
};
 
struct fb_tile_ops {
/* set tile characteristics */
void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
 
/* all dimensions from hereon are in terms of tiles */
 
/* move a rectangular region of tiles from one area to another*/
void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
/* fill a rectangular region with a tile */
void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
/* copy an array of tiles */
void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
/* cursor */
void (*fb_tilecursor)(struct fb_info *info,
struct fb_tilecursor *cursor);
/* get maximum length of the tile map */
int (*fb_get_tilemax)(struct fb_info *info);
};
#endif /* CONFIG_FB_TILEBLITTING */
 
/* FBINFO_* = fb_info.flags bit flags */
#define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
#define FBINFO_HWACCEL_DISABLED 0x0002
/* When FBINFO_HWACCEL_DISABLED is set:
* Hardware acceleration is turned off. Software implementations
* of required functions (copyarea(), fillrect(), and imageblit())
* takes over; acceleration engine should be in a quiescent state */
 
/* hints */
#define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
#define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
 
/* hardware supported ops */
/* semantics: when a bit is set, it indicates that the operation is
* accelerated by hardware.
* required functions will still work even if the bit is not set.
* optional functions may not even exist if the flag bit is not set.
*/
#define FBINFO_HWACCEL_NONE 0x0000
#define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
#define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
#define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
#define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
#define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
#define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
#define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
 
#define FBINFO_MISC_USEREVENT 0x10000 /* event request
from userspace */
#define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
#define FBINFO_MISC_FIRMWARE 0x40000 /* a replaceable firmware
inited framebuffer */
 
/* A driver may set this flag to indicate that it does want a set_par to be
* called every time when fbcon_switch is executed. The advantage is that with
* this flag set you can really be sure that set_par is always called before
* any of the functions dependant on the correct hardware state or altering
* that state, even if you are using some broken X releases. The disadvantage
* is that it introduces unwanted delays to every console switch if set_par
* is slow. It is a good idea to try this flag in the drivers initialization
* code whenever there is a bug report related to switching between X and the
* framebuffer console.
*/
#define FBINFO_MISC_ALWAYS_SETPAR 0x40000
 
/*
* Host and GPU endianness differ.
*/
#define FBINFO_FOREIGN_ENDIAN 0x100000
/*
* Big endian math. This is the same flags as above, but with different
* meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
* and host endianness. Drivers should not use this flag.
*/
#define FBINFO_BE_MATH 0x100000
 
struct fb_info {
int node;
int flags;
// struct mutex lock; /* Lock for open/release/ioctl funcs */
// struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
struct fb_var_screeninfo var; /* Current var */
struct fb_fix_screeninfo fix; /* Current fix */
struct fb_monspecs monspecs; /* Current Monitor specs */
// struct work_struct queue; /* Framebuffer event queue */
// struct fb_pixmap pixmap; /* Image hardware mapper */
// struct fb_pixmap sprite; /* Cursor hardware mapper */
// struct fb_cmap cmap; /* Current cmap */
struct list_head modelist; /* mode list */
struct fb_videomode *mode; /* current mode */
 
#ifdef CONFIG_FB_BACKLIGHT
/* assigned backlight device */
/* set before framebuffer registration,
remove after unregister */
struct backlight_device *bl_dev;
 
/* Backlight level curve */
struct mutex bl_curve_mutex;
u8 bl_curve[FB_BACKLIGHT_LEVELS];
#endif
#ifdef CONFIG_FB_DEFERRED_IO
struct delayed_work deferred_work;
struct fb_deferred_io *fbdefio;
#endif
 
struct fb_ops *fbops;
// struct device *device; /* This is the parent */
// struct device *dev; /* This is this fb device */
int class_flag; /* private sysfs flags */
#ifdef CONFIG_FB_TILEBLITTING
struct fb_tile_ops *tileops; /* Tile Blitting */
#endif
char __iomem *screen_base; /* Virtual address */
unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
void *pseudo_palette; /* Fake palette of 16 colors */
#define FBINFO_STATE_RUNNING 0
#define FBINFO_STATE_SUSPENDED 1
u32 state; /* Hardware state i.e suspend */
void *fbcon_par; /* fbcon use-only private area */
/* From here on everything is device dependent */
void *par;
/* we need the PCI or similiar aperture base/size not
smem_start/size as smem_start may just be an object
allocated inside the aperture so may not actually overlap */
resource_size_t aperture_base;
resource_size_t aperture_size;
};
 
#ifdef MODULE
#define FBINFO_DEFAULT FBINFO_MODULE
#else
#define FBINFO_DEFAULT 0
#endif
 
// This will go away
#define FBINFO_FLAG_MODULE FBINFO_MODULE
#define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
 
/* This will go away
* fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
* when it wants to turn the acceleration engine on. This is
* really a separate operation, and should be modified via sysfs.
* But for now, we leave it broken with the following define
*/
#define STUPID_ACCELF_TEXT_SHIT
 
#define fb_readb(addr) (*(volatile u8 *) (addr))
#define fb_readw(addr) (*(volatile u16 *) (addr))
#define fb_readl(addr) (*(volatile u32 *) (addr))
#define fb_readq(addr) (*(volatile u64 *) (addr))
#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
#define fb_memset memset
 
#define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
#define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
(val) << (bits))
#define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
(val) >> (bits))
 
/*
* `Generic' versions of the frame buffer device operations
*/
 
extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
extern int fb_blank(struct fb_info *info, int blank);
extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
/*
* Drawing operations where framebuffer is in system RAM
*/
extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
size_t count, loff_t *ppos);
extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
size_t count, loff_t *ppos);
 
/* drivers/video/fbmem.c */
extern int register_framebuffer(struct fb_info *fb_info);
extern int unregister_framebuffer(struct fb_info *fb_info);
extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
extern int fb_show_logo(struct fb_info *fb_info, int rotate);
extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
u32 height, u32 shift_high, u32 shift_low, u32 mod);
extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
extern void fb_set_suspend(struct fb_info *info, int state);
extern int fb_get_color_depth(struct fb_var_screeninfo *var,
struct fb_fix_screeninfo *fix);
extern int fb_get_options(char *name, char **option);
extern int fb_new_modelist(struct fb_info *info);
 
extern struct fb_info *registered_fb[FB_MAX];
extern int num_registered_fb;
extern struct class *fb_class;
 
extern int lock_fb_info(struct fb_info *info);
 
static inline void unlock_fb_info(struct fb_info *info)
{
// mutex_unlock(&info->lock);
}
 
static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
u8 *src, u32 s_pitch, u32 height)
{
int i, j;
 
d_pitch -= s_pitch;
 
for (i = height; i--; ) {
/* s_pitch is a few bytes at the most, memcpy is suboptimal */
for (j = 0; j < s_pitch; j++)
*dst++ = *src++;
dst += d_pitch;
}
}
 
/* drivers/video/fb_defio.c */
 
static inline bool fb_be_math(struct fb_info *info)
{
#ifdef CONFIG_FB_FOREIGN_ENDIAN
#if defined(CONFIG_FB_BOTH_ENDIAN)
return info->flags & FBINFO_BE_MATH;
#elif defined(CONFIG_FB_BIG_ENDIAN)
return true;
#elif defined(CONFIG_FB_LITTLE_ENDIAN)
return false;
#endif /* CONFIG_FB_BOTH_ENDIAN */
#else
#ifdef __BIG_ENDIAN
return true;
#else
return false;
#endif /* __BIG_ENDIAN */
#endif /* CONFIG_FB_FOREIGN_ENDIAN */
}
 
/* drivers/video/fbsysfs.c */
//extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
//extern void framebuffer_release(struct fb_info *info);
//extern int fb_init_device(struct fb_info *fb_info);
//extern void fb_cleanup_device(struct fb_info *head);
//extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
 
/* drivers/video/fbmon.c */
#define FB_MAXTIMINGS 0
#define FB_VSYNCTIMINGS 1
#define FB_HSYNCTIMINGS 2
#define FB_DCLKTIMINGS 3
#define FB_IGNOREMON 0x100
 
#define FB_MODE_IS_UNKNOWN 0
#define FB_MODE_IS_DETAILED 1
#define FB_MODE_IS_STANDARD 2
#define FB_MODE_IS_VESA 4
#define FB_MODE_IS_CALCULATED 8
#define FB_MODE_IS_FIRST 16
#define FB_MODE_IS_FROM_VAR 32
 
extern int fbmon_dpms(const struct fb_info *fb_info);
extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
struct fb_info *info);
extern int fb_validate_mode(const struct fb_var_screeninfo *var,
struct fb_info *info);
extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
//extern const unsigned char *fb_firmware_edid(struct device *device);
extern void fb_edid_to_monspecs(unsigned char *edid,
struct fb_monspecs *specs);
extern void fb_destroy_modedb(struct fb_videomode *modedb);
extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
 
/* drivers/video/modedb.c */
#define VESA_MODEDB_SIZE 34
extern void fb_var_to_videomode(struct fb_videomode *mode,
const struct fb_var_screeninfo *var);
extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
const struct fb_videomode *mode);
extern int fb_mode_is_equal(const struct fb_videomode *mode1,
const struct fb_videomode *mode2);
extern int fb_add_videomode(const struct fb_videomode *mode,
struct list_head *head);
extern void fb_delete_videomode(const struct fb_videomode *mode,
struct list_head *head);
extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
struct list_head *head);
extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
struct list_head *head);
extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
struct list_head *head);
extern void fb_destroy_modelist(struct list_head *head);
extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
struct list_head *head);
extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
struct list_head *head);
 
/* drivers/video/fbcmap.c */
extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
extern void fb_dealloc_cmap(struct fb_cmap *cmap);
extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
extern const struct fb_cmap *fb_default_cmap(int len);
extern void fb_invert_cmaps(void);
 
struct fb_videomode {
const char *name; /* optional */
u32 refresh; /* optional */
u32 xres;
u32 yres;
u32 pixclock;
u32 left_margin;
u32 right_margin;
u32 upper_margin;
u32 lower_margin;
u32 hsync_len;
u32 vsync_len;
u32 sync;
u32 vmode;
u32 flag;
};
 
extern const char *fb_mode_option;
extern const struct fb_videomode vesa_modes[];
 
struct fb_modelist {
struct list_head list;
struct fb_videomode mode;
};
 
extern int fb_find_mode(struct fb_var_screeninfo *var,
struct fb_info *info, const char *mode_option,
const struct fb_videomode *db,
unsigned int dbsize,
const struct fb_videomode *default_mode,
unsigned int default_bpp);
 
#endif /* _LINUX_FB_H */
/drivers/video/drm/includes/linux/i2c-id.h
0,0 → 1,59
/* ------------------------------------------------------------------------- */
/* */
/* i2c-id.h - identifier values for i2c drivers and adapters */
/* */
/* ------------------------------------------------------------------------- */
/* Copyright (C) 1995-1999 Simon G. Vogl
 
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/* ------------------------------------------------------------------------- */
 
#ifndef LINUX_I2C_ID_H
#define LINUX_I2C_ID_H
 
/* Please note that I2C driver IDs are optional. They are only needed if a
legacy chip driver needs to identify a bus or a bus driver needs to
identify a legacy client. If you don't need them, just don't set them. */
 
/*
* ---- Adapter types ----------------------------------------------------
*/
 
/* --- Bit algorithm adapters */
#define I2C_HW_B_BT848 0x010005 /* BT848 video boards */
#define I2C_HW_B_RIVA 0x010010 /* Riva based graphics cards */
#define I2C_HW_B_ZR36067 0x010019 /* Zoran-36057/36067 based boards */
#define I2C_HW_B_CX2388x 0x01001b /* connexant 2388x based tv cards */
#define I2C_HW_B_EM28XX 0x01001f /* em28xx video capture cards */
#define I2C_HW_B_CX2341X 0x010020 /* Conexant CX2341X MPEG encoder cards */
#define I2C_HW_B_CX23885 0x010022 /* conexant 23885 based tv cards (bus1) */
#define I2C_HW_B_AU0828 0x010023 /* auvitek au0828 usb bridge */
#define I2C_HW_B_CX231XX 0x010024 /* Conexant CX231XX USB based cards */
#define I2C_HW_B_HDPVR 0x010025 /* Hauppauge HD PVR */
 
/* --- SGI adapters */
#define I2C_HW_SGI_VINO 0x160000
 
/* --- SMBus only adapters */
#define I2C_HW_SMBUS_W9968CF 0x04000d
#define I2C_HW_SMBUS_OV511 0x04000e /* OV511(+) USB 1.1 webcam ICs */
#define I2C_HW_SMBUS_OV518 0x04000f /* OV518(+) USB 1.1 webcam ICs */
#define I2C_HW_SMBUS_CAFE 0x040012 /* Marvell 88ALP01 "CAFE" cam */
 
/* --- Miscellaneous adapters */
#define I2C_HW_SAA7146 0x060000 /* SAA7146 video decoder bus */
#define I2C_HW_SAA7134 0x090000 /* SAA7134 video decoder bus */
 
#endif /* LINUX_I2C_ID_H */
/drivers/video/drm/includes/linux/list.h
0,0 → 1,703
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
 
//#include <linux/stddef.h>
//#include <linux/poison.h>
//#include <linux/prefetch.h>
//#include <asm/system.h>
 
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
 
#define LIST_POISON1 ((struct list_head*)0xFFFF0100)
#define LIST_POISON2 ((struct list_head*)0xFFFF0200)
 
#define prefetch(x) __builtin_prefetch(x)
 
struct list_head {
struct list_head *next, *prev;
};
 
#define LIST_HEAD_INIT(name) { &(name), &(name) }
 
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
 
static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}
 
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
#ifndef CONFIG_DEBUG_LIST
static inline void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
#else
extern void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next);
#endif
 
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static inline void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
 
 
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}
 
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
next->prev = prev;
prev->next = next;
}
 
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty() on entry does not return true after this, the entry is
* in an undefined state.
*/
#ifndef CONFIG_DEBUG_LIST
static inline void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
#else
extern void list_del(struct list_head *entry);
#endif
 
/**
* list_replace - replace old entry by new one
* @old : the element to be replaced
* @new : the new element to insert
*
* If @old was empty, it will be overwritten.
*/
static inline void list_replace(struct list_head *old,
struct list_head *new)
{
new->next = old->next;
new->next->prev = new;
new->prev = old->prev;
new->prev->next = new;
}
 
static inline void list_replace_init(struct list_head *old,
struct list_head *new)
{
list_replace(old, new);
INIT_LIST_HEAD(old);
}
 
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static inline void list_del_init(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
INIT_LIST_HEAD(entry);
}
 
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
static inline void list_move(struct list_head *list, struct list_head *head)
{
__list_del(list->prev, list->next);
list_add(list, head);
}
 
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
static inline void list_move_tail(struct list_head *list,
struct list_head *head)
{
__list_del(list->prev, list->next);
list_add_tail(list, head);
}
 
/**
* list_is_last - tests whether @list is the last entry in list @head
* @list: the entry to test
* @head: the head of the list
*/
static inline int list_is_last(const struct list_head *list,
const struct list_head *head)
{
return list->next == head;
}
 
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static inline int list_empty(const struct list_head *head)
{
return head->next == head;
}
 
/**
* list_empty_careful - tests whether a list is empty and not being modified
* @head: the list to test
*
* Description:
* tests whether a list is empty _and_ checks that no other CPU might be
* in the process of modifying either member (next or prev)
*
* NOTE: using list_empty_careful() without synchronization
* can only be safe if the only activity that can happen
* to the list entry is list_del_init(). Eg. it cannot be used
* if another CPU could re-list_add() it.
*/
static inline int list_empty_careful(const struct list_head *head)
{
struct list_head *next = head->next;
return (next == head) && (next == head->prev);
}
 
/**
* list_is_singular - tests whether a list has just one entry.
* @head: the list to test.
*/
static inline int list_is_singular(const struct list_head *head)
{
return !list_empty(head) && (head->next == head->prev);
}
 
static inline void __list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
struct list_head *new_first = entry->next;
list->next = head->next;
list->next->prev = list;
list->prev = entry;
entry->next = list;
head->next = new_first;
new_first->prev = head;
}
 
/**
* list_cut_position - cut a list into two
* @list: a new list to add all removed entries
* @head: a list with entries
* @entry: an entry within head, could be the head itself
* and if so we won't cut the list
*
* This helper moves the initial part of @head, up to and
* including @entry, from @head to @list. You should
* pass on @entry an element you know is on @head. @list
* should be an empty list or a list you do not care about
* losing its data.
*
*/
static inline void list_cut_position(struct list_head *list,
struct list_head *head, struct list_head *entry)
{
if (list_empty(head))
return;
if (list_is_singular(head) &&
(head->next != entry && head != entry))
return;
if (entry == head)
INIT_LIST_HEAD(list);
else
__list_cut_position(list, head, entry);
}
 
static inline void __list_splice(const struct list_head *list,
struct list_head *prev,
struct list_head *next)
{
struct list_head *first = list->next;
struct list_head *last = list->prev;
 
first->prev = prev;
prev->next = first;
 
last->next = next;
next->prev = last;
}
 
/**
* list_splice - join two lists, this is designed for stacks
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice(const struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head, head->next);
}
 
/**
* list_splice_tail - join two lists, each list being a queue
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static inline void list_splice_tail(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head->prev, head);
}
 
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
static inline void list_splice_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head, head->next);
INIT_LIST_HEAD(list);
}
}
 
/**
* list_splice_tail_init - join two lists and reinitialise the emptied list
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* Each of the lists is a queue.
* The list at @list is reinitialised
*/
static inline void list_splice_tail_init(struct list_head *list,
struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head->prev, head);
INIT_LIST_HEAD(list);
}
}
 
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
 
/**
* list_first_entry - get the first element from a list
* @ptr: the list head to take the element from.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*
* Note, that list is expected to be not empty.
*/
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
 
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next; prefetch(pos->next), pos != (head); \
pos = pos->next)
 
/**
* __list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*
* This variant differs from list_for_each() in that it's the
* simplest possible list iteration code, no prefetching is done.
* Use this for code that knows the list to be very short (empty
* or 1 entry) most of the time.
*/
#define __list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
 
/**
* list_for_each_prev - iterate over a list backwards
* @pos: the &struct list_head to use as a loop cursor.
* @head: the head for your list.
*/
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
pos = pos->prev)
 
/**
* list_for_each_safe - iterate over a list safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
 
/**
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
* @pos: the &struct list_head to use as a loop cursor.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
prefetch(pos->prev), pos != (head); \
pos = n, n = pos->prev)
 
/**
* list_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry(pos, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member); \
prefetch(pos->member.next), &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
 
/**
* list_for_each_entry_reverse - iterate backwards over list of given type.
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member); \
prefetch(pos->member.prev), &pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
 
/**
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
* @pos: the type * to use as a start point
* @head: the head of the list
* @member: the name of the list_struct within the struct.
*
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
*/
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member))
 
/**
* list_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member); \
prefetch(pos->member.next), &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
 
/**
* list_for_each_entry_continue_reverse - iterate backwards from the given point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Start to iterate over list of given type backwards, continuing after
* the current position.
*/
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
prefetch(pos->member.prev), &pos->member != (head); \
pos = list_entry(pos->member.prev, typeof(*pos), member))
 
/**
* list_for_each_entry_from - iterate over list of given type from the current point
* @pos: the type * to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing from current position.
*/
#define list_for_each_entry_from(pos, head, member) \
for (; prefetch(pos->member.next), &pos->member != (head); \
pos = list_entry(pos->member.next, typeof(*pos), member))
 
/**
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*/
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_entry((head)->next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
 
/**
* list_for_each_entry_safe_continue
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type, continuing after current point,
* safe against removal of list entry.
*/
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_entry(pos->member.next, typeof(*pos), member), \
n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
 
/**
* list_for_each_entry_safe_from
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate over list of given type from current point, safe against
* removal of list entry.
*/
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_entry(pos->member.next, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.next, typeof(*n), member))
 
/**
* list_for_each_entry_safe_reverse
* @pos: the type * to use as a loop cursor.
* @n: another type * to use as temporary storage
* @head: the head for your list.
* @member: the name of the list_struct within the struct.
*
* Iterate backwards over list of given type, safe against removal
* of list entry.
*/
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_entry((head)->prev, typeof(*pos), member), \
n = list_entry(pos->member.prev, typeof(*pos), member); \
&pos->member != (head); \
pos = n, n = list_entry(n->member.prev, typeof(*n), member))
 
/*
* Double linked lists with a single pointer list head.
* Mostly useful for hash tables where the two pointer list head is
* too wasteful.
* You lose the ability to access the tail in O(1).
*/
 
#if 0
struct hlist_head {
struct hlist_node *first;
};
 
struct hlist_node {
struct hlist_node *next, **pprev;
};
 
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node *h)
{
h->next = NULL;
h->pprev = NULL;
}
 
static inline int hlist_unhashed(const struct hlist_node *h)
{
return !h->pprev;
}
 
static inline int hlist_empty(const struct hlist_head *h)
{
return !h->first;
}
 
static inline void __hlist_del(struct hlist_node *n)
{
struct hlist_node *next = n->next;
struct hlist_node **pprev = n->pprev;
*pprev = next;
if (next)
next->pprev = pprev;
}
 
static inline void hlist_del(struct hlist_node *n)
{
__hlist_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
}
 
static inline void hlist_del_init(struct hlist_node *n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
 
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
{
struct hlist_node *first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
h->first = n;
n->pprev = &h->first;
}
 
/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,
struct hlist_node *next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
*(n->pprev) = n;
}
 
static inline void hlist_add_after(struct hlist_node *n,
struct hlist_node *next)
{
next->next = n->next;
n->next = next;
next->pprev = &n->next;
 
if(next->next)
next->next->pprev = &next->next;
}
 
/*
* Move a list from one list head to another. Fixup the pprev
* reference of the first entry if it exists.
*/
static inline void hlist_move_list(struct hlist_head *old,
struct hlist_head *new)
{
new->first = old->first;
if (new->first)
new->first->pprev = &new->first;
old->first = NULL;
}
 
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
 
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \
pos = pos->next)
 
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
 
/**
* hlist_for_each_entry - iterate over list of given type
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry(tpos, pos, head, member) \
for (pos = (head)->first; \
pos && ({ prefetch(pos->next); 1;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
 
/**
* hlist_for_each_entry_continue - iterate over a hlist continuing after current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_continue(tpos, pos, member) \
for (pos = (pos)->next; \
pos && ({ prefetch(pos->next); 1;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
 
/**
* hlist_for_each_entry_from - iterate over a hlist continuing from current point
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_from(tpos, pos, member) \
for (; pos && ({ prefetch(pos->next); 1;}) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = pos->next)
 
/**
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
* @tpos: the type * to use as a loop cursor.
* @pos: the &struct hlist_node to use as a loop cursor.
* @n: another &struct hlist_node to use as temporary storage
* @head: the head for your list.
* @member: the name of the hlist_node within the struct.
*/
#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \
for (pos = (head)->first; \
pos && ({ n = pos->next; 1; }) && \
({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
pos = n)
 
#endif
 
#endif
/drivers/video/drm/includes/linux/sched.h
0,0 → 1,0
/* stub */
/drivers/video/drm/includes/linux/seq_file.h
0,0 → 1,0
/* stub */
/drivers/video/drm/includes/linux/bitops.h
0,0 → 1,191
#ifndef _LINUX_BITOPS_H
#define _LINUX_BITOPS_H
 
#define BIT(nr) (1UL << (nr))
#define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
#define BITS_PER_BYTE 8
#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
 
/*
* Include this here because some architectures need generic_ffs/fls in
* scope
*/
#include <asm/bitops.h>
 
#define for_each_bit(bit, addr, size) \
for ((bit) = find_first_bit((addr), (size)); \
(bit) < (size); \
(bit) = find_next_bit((addr), (size), (bit) + 1))
 
 
static __inline__ int get_bitmask_order(unsigned int count)
{
int order;
 
order = fls(count);
return order; /* We could be slightly more clever with -1 here... */
}
 
static __inline__ int get_count_order(unsigned int count)
{
int order;
 
order = fls(count) - 1;
if (count & (count - 1))
order++;
return order;
}
 
static inline unsigned long hweight_long(unsigned long w)
{
return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
}
 
/**
* rol32 - rotate a 32-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u32 rol32(__u32 word, unsigned int shift)
{
return (word << shift) | (word >> (32 - shift));
}
 
/**
* ror32 - rotate a 32-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u32 ror32(__u32 word, unsigned int shift)
{
return (word >> shift) | (word << (32 - shift));
}
 
/**
* rol16 - rotate a 16-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u16 rol16(__u16 word, unsigned int shift)
{
return (word << shift) | (word >> (16 - shift));
}
 
/**
* ror16 - rotate a 16-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u16 ror16(__u16 word, unsigned int shift)
{
return (word >> shift) | (word << (16 - shift));
}
 
/**
* rol8 - rotate an 8-bit value left
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u8 rol8(__u8 word, unsigned int shift)
{
return (word << shift) | (word >> (8 - shift));
}
 
/**
* ror8 - rotate an 8-bit value right
* @word: value to rotate
* @shift: bits to roll
*/
static inline __u8 ror8(__u8 word, unsigned int shift)
{
return (word >> shift) | (word << (8 - shift));
}
 
static inline unsigned fls_long(unsigned long l)
{
if (sizeof(l) == 4)
return fls(l);
return fls64(l);
}
 
/**
* __ffs64 - find first set bit in a 64 bit word
* @word: The 64 bit word
*
* On 64 bit arches this is a synomyn for __ffs
* The result is not defined if no bits are set, so check that @word
* is non-zero before calling this.
*/
static inline unsigned long __ffs64(u64 word)
{
#if BITS_PER_LONG == 32
if (((u32)word) == 0UL)
return __ffs((u32)(word >> 32)) + 32;
#elif BITS_PER_LONG != 64
#error BITS_PER_LONG not 32 or 64
#endif
return __ffs((unsigned long)word);
}
 
#ifdef __KERNEL__
#ifdef CONFIG_GENERIC_FIND_FIRST_BIT
 
/**
* find_first_bit - find the first set bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the first set bit.
*/
extern unsigned long find_first_bit(const unsigned long *addr,
unsigned long size);
 
/**
* find_first_zero_bit - find the first cleared bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the first cleared bit.
*/
extern unsigned long find_first_zero_bit(const unsigned long *addr,
unsigned long size);
#endif /* CONFIG_GENERIC_FIND_FIRST_BIT */
 
#ifdef CONFIG_GENERIC_FIND_LAST_BIT
/**
* find_last_bit - find the last set bit in a memory region
* @addr: The address to start the search at
* @size: The maximum size to search
*
* Returns the bit number of the first set bit, or size.
*/
extern unsigned long find_last_bit(const unsigned long *addr,
unsigned long size);
#endif /* CONFIG_GENERIC_FIND_LAST_BIT */
 
#ifdef CONFIG_GENERIC_FIND_NEXT_BIT
 
/**
* find_next_bit - find the next set bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*/
extern unsigned long find_next_bit(const unsigned long *addr,
unsigned long size, unsigned long offset);
 
/**
* find_next_zero_bit - find the next cleared bit in a memory region
* @addr: The address to base the search on
* @offset: The bitnumber to start searching at
* @size: The bitmap size in bits
*/
 
extern unsigned long find_next_zero_bit(const unsigned long *addr,
unsigned long size,
unsigned long offset);
 
#endif /* CONFIG_GENERIC_FIND_NEXT_BIT */
#endif /* __KERNEL__ */
#endif
/drivers/video/drm/includes/linux/i2c-algo-bit.h
0,0 → 1,51
/* ------------------------------------------------------------------------- */
/* i2c-algo-bit.h i2c driver algorithms for bit-shift adapters */
/* ------------------------------------------------------------------------- */
/* Copyright (C) 1995-99 Simon G. Vogl
 
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/* ------------------------------------------------------------------------- */
 
/* With some changes from Kyösti Mälkki <kmalkki@cc.hut.fi> and even
Frodo Looijaard <frodol@dds.nl> */
 
#ifndef _LINUX_I2C_ALGO_BIT_H
#define _LINUX_I2C_ALGO_BIT_H
 
/* --- Defines for bit-adapters --------------------------------------- */
/*
* This struct contains the hw-dependent functions of bit-style adapters to
* manipulate the line states, and to init any hw-specific features. This is
* only used if you have more than one hw-type of adapter running.
*/
struct i2c_algo_bit_data {
void *data; /* private data for lowlevel routines */
void (*setsda) (void *data, int state);
void (*setscl) (void *data, int state);
int (*getsda) (void *data);
int (*getscl) (void *data);
 
/* local settings */
int udelay; /* half clock cycle time in us,
minimum 2 us for fast-mode I2C,
minimum 5 us for standard-mode I2C and SMBus,
maximum 50 us for SMBus */
int timeout; /* in jiffies */
};
 
int i2c_bit_add_bus(struct i2c_adapter *);
int i2c_bit_add_numbered_bus(struct i2c_adapter *);
 
#endif /* _LINUX_I2C_ALGO_BIT_H */
/drivers/video/drm/includes/linux/i2c.h
0,0 → 1,299
/* ------------------------------------------------------------------------- */
/* */
/* i2c.h - definitions for the i2c-bus interface */
/* */
/* ------------------------------------------------------------------------- */
/* Copyright (C) 1995-2000 Simon G. Vogl
 
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/* ------------------------------------------------------------------------- */
 
/* With some changes from Kyösti Mälkki <kmalkki@cc.hut.fi> and
Frodo Looijaard <frodol@dds.nl> */
 
#ifndef _LINUX_I2C_H
#define _LINUX_I2C_H
 
#include <types.h>
 
 
 
#define I2C_NAME_SIZE 20
 
struct i2c_msg;
struct i2c_algorithm;
struct i2c_adapter;
struct i2c_client;
union i2c_smbus_data;
 
 
/* Transfer num messages.
*/
extern int i2c_transfer(struct i2c_adapter *adap, struct i2c_msg *msgs,
int num);
 
/**
* struct i2c_client - represent an I2C slave device
* @flags: I2C_CLIENT_TEN indicates the device uses a ten bit chip address;
* I2C_CLIENT_PEC indicates it uses SMBus Packet Error Checking
* @addr: Address used on the I2C bus connected to the parent adapter.
* @name: Indicates the type of the device, usually a chip name that's
* generic enough to hide second-sourcing and compatible revisions.
* @adapter: manages the bus segment hosting this I2C device
* @driver: device's driver, hence pointer to access routines
* @dev: Driver model device node for the slave.
* @irq: indicates the IRQ generated by this device (if any)
* @detected: member of an i2c_driver.clients list or i2c-core's
* userspace_devices list
*
* An i2c_client identifies a single device (i.e. chip) connected to an
* i2c bus. The behaviour exposed to Linux is defined by the driver
* managing the device.
*/
struct i2c_client {
unsigned short flags; /* div., see below */
unsigned short addr; /* chip address - NOTE: 7bit */
/* addresses are stored in the */
/* _LOWER_ 7 bits */
char name[I2C_NAME_SIZE];
struct i2c_adapter *adapter; /* the adapter we sit on */
// struct i2c_driver *driver; /* and our access routines */
// struct device dev; /* the device structure */
int irq; /* irq issued by device (or -1) */
struct list_head detected;
};
#define to_i2c_client(d) container_of(d, struct i2c_client, dev)
 
 
/*
* The following structs are for those who like to implement new bus drivers:
* i2c_algorithm is the interface to a class of hardware solutions which can
* be addressed using the same bus algorithms - i.e. bit-banging or the PCF8584
* to name two of the most common.
*/
struct i2c_algorithm {
/* If an adapter algorithm can't do I2C-level access, set master_xfer
to NULL. If an adapter algorithm can do SMBus access, set
smbus_xfer. If set to NULL, the SMBus protocol is simulated
using common I2C messages */
/* master_xfer should return the number of messages successfully
processed, or a negative value on error */
int (*master_xfer)(struct i2c_adapter *adap, struct i2c_msg *msgs,
int num);
int (*smbus_xfer) (struct i2c_adapter *adap, u16 addr,
unsigned short flags, char read_write,
u8 command, int size, union i2c_smbus_data *data);
 
/* To determine what the adapter supports */
u32 (*functionality) (struct i2c_adapter *);
};
 
/*
* i2c_adapter is the structure used to identify a physical i2c bus along
* with the access algorithms necessary to access it.
*/
struct i2c_adapter {
unsigned int id;
unsigned int class; /* classes to allow probing for */
const struct i2c_algorithm *algo; /* the algorithm to access the bus */
void *algo_data;
 
/* data fields that are valid for all devices */
u8 level; /* nesting level for lockdep */
 
int timeout; /* in jiffies */
int retries;
// struct device dev; /* the adapter device */
 
int nr;
char name[48];
};
#define to_i2c_adapter(d) container_of(d, struct i2c_adapter, dev)
 
 
/*flags for the client struct: */
#define I2C_CLIENT_PEC 0x04 /* Use Packet Error Checking */
#define I2C_CLIENT_TEN 0x10 /* we have a ten bit chip address */
/* Must equal I2C_M_TEN below */
#define I2C_CLIENT_WAKE 0x80 /* for board_info; true iff can wake */
 
/* i2c adapter classes (bitmask) */
#define I2C_CLASS_HWMON (1<<0) /* lm_sensors, ... */
#define I2C_CLASS_TV_ANALOG (1<<1) /* bttv + friends */
#define I2C_CLASS_TV_DIGITAL (1<<2) /* dvb cards */
#define I2C_CLASS_DDC (1<<3) /* DDC bus on graphics adapters */
#define I2C_CLASS_SPD (1<<7) /* SPD EEPROMs and similar */
 
/* i2c_client_address_data is the struct for holding default client
* addresses for a driver and for the parameters supplied on the
* command line
*/
struct i2c_client_address_data {
const unsigned short *normal_i2c;
const unsigned short *probe;
const unsigned short *ignore;
const unsigned short * const *forces;
};
 
/* Internal numbers to terminate lists */
#define I2C_CLIENT_END 0xfffeU
 
/* The numbers to use to set I2C bus address */
#define ANY_I2C_BUS 0xffff
 
/* Construct an I2C_CLIENT_END-terminated array of i2c addresses */
#define I2C_ADDRS(addr, addrs...) \
((const unsigned short []){ addr, ## addrs, I2C_CLIENT_END })
 
 
/**
* struct i2c_msg - an I2C transaction segment beginning with START
* @addr: Slave address, either seven or ten bits. When this is a ten
* bit address, I2C_M_TEN must be set in @flags and the adapter
* must support I2C_FUNC_10BIT_ADDR.
* @flags: I2C_M_RD is handled by all adapters. No other flags may be
* provided unless the adapter exported the relevant I2C_FUNC_*
* flags through i2c_check_functionality().
* @len: Number of data bytes in @buf being read from or written to the
* I2C slave address. For read transactions where I2C_M_RECV_LEN
* is set, the caller guarantees that this buffer can hold up to
* 32 bytes in addition to the initial length byte sent by the
* slave (plus, if used, the SMBus PEC); and this value will be
* incremented by the number of block data bytes received.
* @buf: The buffer into which data is read, or from which it's written.
*
* An i2c_msg is the low level representation of one segment of an I2C
* transaction. It is visible to drivers in the @i2c_transfer() procedure,
* to userspace from i2c-dev, and to I2C adapter drivers through the
* @i2c_adapter.@master_xfer() method.
*
* Except when I2C "protocol mangling" is used, all I2C adapters implement
* the standard rules for I2C transactions. Each transaction begins with a
* START. That is followed by the slave address, and a bit encoding read
* versus write. Then follow all the data bytes, possibly including a byte
* with SMBus PEC. The transfer terminates with a NAK, or when all those
* bytes have been transferred and ACKed. If this is the last message in a
* group, it is followed by a STOP. Otherwise it is followed by the next
* @i2c_msg transaction segment, beginning with a (repeated) START.
*
* Alternatively, when the adapter supports I2C_FUNC_PROTOCOL_MANGLING then
* passing certain @flags may have changed those standard protocol behaviors.
* Those flags are only for use with broken/nonconforming slaves, and with
* adapters which are known to support the specific mangling options they
* need (one or more of IGNORE_NAK, NO_RD_ACK, NOSTART, and REV_DIR_ADDR).
*/
struct i2c_msg {
u16 addr; /* slave address */
u16 flags;
#define I2C_M_TEN 0x0010 /* this is a ten bit chip address */
#define I2C_M_RD 0x0001 /* read data, from slave to master */
#define I2C_M_NOSTART 0x4000 /* if I2C_FUNC_PROTOCOL_MANGLING */
#define I2C_M_REV_DIR_ADDR 0x2000 /* if I2C_FUNC_PROTOCOL_MANGLING */
#define I2C_M_IGNORE_NAK 0x1000 /* if I2C_FUNC_PROTOCOL_MANGLING */
#define I2C_M_NO_RD_ACK 0x0800 /* if I2C_FUNC_PROTOCOL_MANGLING */
#define I2C_M_RECV_LEN 0x0400 /* length will be first received byte */
u16 len; /* msg length */
u8 *buf; /* pointer to msg data */
};
 
/* To determine what functionality is present */
 
#define I2C_FUNC_I2C 0x00000001
#define I2C_FUNC_10BIT_ADDR 0x00000002
#define I2C_FUNC_PROTOCOL_MANGLING 0x00000004 /* I2C_M_NOSTART etc. */
#define I2C_FUNC_SMBUS_PEC 0x00000008
#define I2C_FUNC_SMBUS_BLOCK_PROC_CALL 0x00008000 /* SMBus 2.0 */
#define I2C_FUNC_SMBUS_QUICK 0x00010000
#define I2C_FUNC_SMBUS_READ_BYTE 0x00020000
#define I2C_FUNC_SMBUS_WRITE_BYTE 0x00040000
#define I2C_FUNC_SMBUS_READ_BYTE_DATA 0x00080000
#define I2C_FUNC_SMBUS_WRITE_BYTE_DATA 0x00100000
#define I2C_FUNC_SMBUS_READ_WORD_DATA 0x00200000
#define I2C_FUNC_SMBUS_WRITE_WORD_DATA 0x00400000
#define I2C_FUNC_SMBUS_PROC_CALL 0x00800000
#define I2C_FUNC_SMBUS_READ_BLOCK_DATA 0x01000000
#define I2C_FUNC_SMBUS_WRITE_BLOCK_DATA 0x02000000
#define I2C_FUNC_SMBUS_READ_I2C_BLOCK 0x04000000 /* I2C-like block xfer */
#define I2C_FUNC_SMBUS_WRITE_I2C_BLOCK 0x08000000 /* w/ 1-byte reg. addr. */
 
#define I2C_FUNC_SMBUS_BYTE (I2C_FUNC_SMBUS_READ_BYTE | \
I2C_FUNC_SMBUS_WRITE_BYTE)
#define I2C_FUNC_SMBUS_BYTE_DATA (I2C_FUNC_SMBUS_READ_BYTE_DATA | \
I2C_FUNC_SMBUS_WRITE_BYTE_DATA)
#define I2C_FUNC_SMBUS_WORD_DATA (I2C_FUNC_SMBUS_READ_WORD_DATA | \
I2C_FUNC_SMBUS_WRITE_WORD_DATA)
#define I2C_FUNC_SMBUS_BLOCK_DATA (I2C_FUNC_SMBUS_READ_BLOCK_DATA | \
I2C_FUNC_SMBUS_WRITE_BLOCK_DATA)
#define I2C_FUNC_SMBUS_I2C_BLOCK (I2C_FUNC_SMBUS_READ_I2C_BLOCK | \
I2C_FUNC_SMBUS_WRITE_I2C_BLOCK)
 
#define I2C_FUNC_SMBUS_EMUL (I2C_FUNC_SMBUS_QUICK | \
I2C_FUNC_SMBUS_BYTE | \
I2C_FUNC_SMBUS_BYTE_DATA | \
I2C_FUNC_SMBUS_WORD_DATA | \
I2C_FUNC_SMBUS_PROC_CALL | \
I2C_FUNC_SMBUS_WRITE_BLOCK_DATA | \
I2C_FUNC_SMBUS_I2C_BLOCK | \
I2C_FUNC_SMBUS_PEC)
 
/*
* Data for SMBus Messages
*/
#define I2C_SMBUS_BLOCK_MAX 32 /* As specified in SMBus standard */
union i2c_smbus_data {
__u8 byte;
__u16 word;
__u8 block[I2C_SMBUS_BLOCK_MAX + 2]; /* block[0] is used for length */
/* and one more for user-space compatibility */
};
 
/* i2c_smbus_xfer read or write markers */
#define I2C_SMBUS_READ 1
#define I2C_SMBUS_WRITE 0
 
/* SMBus transaction types (size parameter in the above functions)
Note: these no longer correspond to the (arbitrary) PIIX4 internal codes! */
#define I2C_SMBUS_QUICK 0
#define I2C_SMBUS_BYTE 1
#define I2C_SMBUS_BYTE_DATA 2
#define I2C_SMBUS_WORD_DATA 3
#define I2C_SMBUS_PROC_CALL 4
#define I2C_SMBUS_BLOCK_DATA 5
#define I2C_SMBUS_I2C_BLOCK_BROKEN 6
#define I2C_SMBUS_BLOCK_PROC_CALL 7 /* SMBus 2.0 */
#define I2C_SMBUS_I2C_BLOCK_DATA 8
 
 
 
 
 
 
 
 
#endif /* _LINUX_I2C_H */
 
 
 
 
 
 
 
 
 
 
 
 
 
 
/drivers/video/drm/includes/linux/idr.h
0,0 → 1,144
/*
* include/linux/idr.h
*
* 2002-10-18 written by Jim Houston jim.houston@ccur.com
* Copyright (C) 2002 by Concurrent Computer Corporation
* Distributed under the GNU GPL license version 2.
*
* Small id to pointer translation service avoiding fixed sized
* tables.
*/
 
#ifndef __IDR_H__
#define __IDR_H__
 
#include <types.h>
#include <errno-base.h>
 
//#include <linux/bitops.h>
//#include <linux/init.h>
//#include <linux/rcupdate.h>
 
struct rcu_head {
struct rcu_head *next;
void (*func)(struct rcu_head *head);
};
 
 
# define IDR_BITS 5
# define IDR_FULL 0xfffffffful
/* We can only use two of the bits in the top level because there is
only one possible bit in the top level (5 bits * 7 levels = 35
bits, but you only use 31 bits in the id). */
# define TOP_LEVEL_FULL (IDR_FULL >> 30)
 
#define IDR_SIZE (1 << IDR_BITS)
#define IDR_MASK ((1 << IDR_BITS)-1)
 
#define MAX_ID_SHIFT (sizeof(int)*8 - 1)
#define MAX_ID_BIT (1U << MAX_ID_SHIFT)
#define MAX_ID_MASK (MAX_ID_BIT - 1)
 
/* Leave the possibility of an incomplete final layer */
#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
 
/* Number of id_layer structs to leave in free list */
#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
 
struct idr_layer {
unsigned long bitmap; /* A zero bit means "space here" */
struct idr_layer *ary[1<<IDR_BITS];
int count; /* When zero, we can release it */
int layer; /* distance from leaf */
struct rcu_head rcu_head;
};
 
struct idr {
struct idr_layer *top;
struct idr_layer *id_free;
int layers; /* only valid without concurrent changes */
int id_free_cnt;
// spinlock_t lock;
};
 
#define IDR_INIT(name) \
{ \
.top = NULL, \
.id_free = NULL, \
.layers = 0, \
.id_free_cnt = 0, \
// .lock = __SPIN_LOCK_UNLOCKED(name.lock), \
}
#define DEFINE_IDR(name) struct idr name = IDR_INIT(name)
 
/* Actions to be taken after a call to _idr_sub_alloc */
#define IDR_NEED_TO_GROW -2
#define IDR_NOMORE_SPACE -3
 
#define _idr_rc_to_errno(rc) ((rc) == -1 ? -EAGAIN : -ENOSPC)
 
/**
* idr synchronization (stolen from radix-tree.h)
*
* idr_find() is able to be called locklessly, using RCU. The caller must
* ensure calls to this function are made within rcu_read_lock() regions.
* Other readers (lock-free or otherwise) and modifications may be running
* concurrently.
*
* It is still required that the caller manage the synchronization and
* lifetimes of the items. So if RCU lock-free lookups are used, typically
* this would mean that the items have their own locks, or are amenable to
* lock-free access; and that the items are freed by RCU (or only freed after
* having been deleted from the idr tree *and* a synchronize_rcu() grace
* period).
*/
 
/*
* This is what we export.
*/
 
void *idr_find(struct idr *idp, int id);
int idr_pre_get(struct idr *idp, u32_t gfp_mask);
int idr_get_new(struct idr *idp, void *ptr, int *id);
int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id);
int idr_for_each(struct idr *idp,
int (*fn)(int id, void *p, void *data), void *data);
void *idr_get_next(struct idr *idp, int *nextid);
void *idr_replace(struct idr *idp, void *ptr, int id);
void idr_remove(struct idr *idp, int id);
void idr_remove_all(struct idr *idp);
void idr_destroy(struct idr *idp);
void idr_init(struct idr *idp);
 
 
/*
* IDA - IDR based id allocator, use when translation from id to
* pointer isn't necessary.
*/
#define IDA_CHUNK_SIZE 128 /* 128 bytes per chunk */
#define IDA_BITMAP_LONGS (128 / sizeof(long) - 1)
#define IDA_BITMAP_BITS (IDA_BITMAP_LONGS * sizeof(long) * 8)
 
struct ida_bitmap {
long nr_busy;
unsigned long bitmap[IDA_BITMAP_LONGS];
};
 
struct ida {
struct idr idr;
struct ida_bitmap *free_bitmap;
};
 
#define IDA_INIT(name) { .idr = IDR_INIT(name), .free_bitmap = NULL, }
#define DEFINE_IDA(name) struct ida name = IDA_INIT(name)
 
int ida_pre_get(struct ida *ida, u32_t gfp_mask);
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id);
int ida_get_new(struct ida *ida, int *p_id);
void ida_remove(struct ida *ida, int id);
void ida_destroy(struct ida *ida);
void ida_init(struct ida *ida);
 
void idr_init_cache(void);
 
#endif /* __IDR_H__ */
/drivers/video/drm/includes/syscall.h
0,0 → 1,348
 
#ifndef __SYSCALL_H__
#define __SYSCALL_H__
 
 
#define OS_BASE 0x80000000
 
typedef struct
{
u32_t handle;
u32_t io_code;
void *input;
int inp_size;
void *output;
int out_size;
}ioctl_t;
 
typedef int (__stdcall *srv_proc_t)(ioctl_t *);
 
#define ERR_OK 0
#define ERR_PARAM -1
 
 
u32_t drvEntry(int, char *)__asm__("_drvEntry");
 
///////////////////////////////////////////////////////////////////////////////
 
#define STDCALL __attribute__ ((stdcall)) __attribute__ ((dllimport))
#define IMPORT __attribute__ ((dllimport))
 
///////////////////////////////////////////////////////////////////////////////
 
#define SysMsgBoardStr __SysMsgBoardStr
#define PciApi __PciApi
//#define RegService __RegService
#define CreateObject __CreateObject
#define DestroyObject __DestroyObject
 
///////////////////////////////////////////////////////////////////////////////
 
#define PG_SW 0x003
#define PG_NOCACHE 0x018
 
void* STDCALL AllocKernelSpace(size_t size)__asm__("AllocKernelSpace");
void STDCALL FreeKernelSpace(void *mem)__asm__("FreeKernelSpace");
addr_t STDCALL MapIoMem(addr_t base, size_t size, u32_t flags)__asm__("MapIoMem");
void* STDCALL KernelAlloc(size_t size)__asm__("KernelAlloc");
void* STDCALL KernelFree(void *mem)__asm__("KernelFree");
void* STDCALL UserAlloc(size_t size)__asm__("UserAlloc");
int STDCALL UserFree(void *mem)__asm__("UserFree");
 
addr_t STDCALL AllocPages(count_t count)__asm__("AllocPages");
 
void* STDCALL CreateRingBuffer(size_t size, u32_t map)__asm__("CreateRingBuffer");
 
u32_t STDCALL RegService(char *name, srv_proc_t proc)__asm__("RegService");
 
int STDCALL AttachIntHandler(int irq, void *handler, u32_t access) __asm__("AttachIntHandler");
 
 
///////////////////////////////////////////////////////////////////////////////
 
void STDCALL SetMouseData(int btn, int x, int y,
int z, int h)__asm__("SetMouseData");
 
static u32_t PciApi(int cmd);
 
u8_t STDCALL PciRead8 (u32_t bus, u32_t devfn, u32_t reg)__asm__("PciRead8");
u16_t STDCALL PciRead16(u32_t bus, u32_t devfn, u32_t reg)__asm__("PciRead16");
u32_t STDCALL PciRead32(u32_t bus, u32_t devfn, u32_t reg)__asm__("PciRead32");
 
u32_t STDCALL PciWrite8 (u32_t bus, u32_t devfn, u32_t reg,u8_t val) __asm__("PciWrite8");
u32_t STDCALL PciWrite16(u32_t bus, u32_t devfn, u32_t reg,u16_t val)__asm__("PciWrite16");
u32_t STDCALL PciWrite32(u32_t bus, u32_t devfn, u32_t reg,u32_t val)__asm__("PciWrite32");
 
#define pciReadByte(tag, reg) \
PciRead8(PCI_BUS_FROM_TAG(tag),PCI_DFN_FROM_TAG(tag),(reg))
 
#define pciReadWord(tag, reg) \
PciRead16(PCI_BUS_FROM_TAG(tag),PCI_DFN_FROM_TAG(tag),(reg))
 
#define pciReadLong(tag, reg) \
PciRead32(PCI_BUS_FROM_TAG(tag),PCI_DFN_FROM_TAG(tag),(reg))
 
#define pciWriteByte(tag, reg, val) \
PciWrite8(PCI_BUS_FROM_TAG(tag),PCI_DFN_FROM_TAG(tag),(reg),(val))
 
#define pciWriteWord(tag, reg, val) \
PciWrite16(PCI_BUS_FROM_TAG(tag),PCI_DFN_FROM_TAG(tag),(reg),(val))
 
#define pciWriteLong(tag, reg, val) \
PciWrite32(PCI_BUS_FROM_TAG(tag),PCI_DFN_FROM_TAG(tag),(reg),(val))
 
 
///////////////////////////////////////////////////////////////////////////////
 
int dbg_open(char *path);
int dbgprintf(const char* format, ...);
 
///////////////////////////////////////////////////////////////////////////////
 
extern inline int GetScreenSize()
{
int retval;
 
asm("int $0x40"
:"=a"(retval)
:"a"(61), "b"(1));
return retval;
}
 
extern inline int GetScreenBpp()
{
int retval;
 
asm("int $0x40"
:"=a"(retval)
:"a"(61), "b"(2));
return retval;
}
 
extern inline int GetScreenPitch()
{
int retval;
 
asm("int $0x40"
:"=a"(retval)
:"a"(61), "b"(3));
return retval;
}
 
extern inline u32_t GetPgAddr(void *mem)
{
u32_t retval;
 
__asm__ __volatile__ (
"call *__imp__GetPgAddr \n\t"
:"=eax" (retval)
:"a" (mem) );
return retval;
};
 
extern inline void CommitPages(void *mem, u32_t page, u32_t size)
{
size = (size+4095) & ~4095;
__asm__ __volatile__ (
"call *__imp__CommitPages"
::"a" (page), "b"(mem),"c"(size>>12)
:"edx" );
__asm__ __volatile__ ("":::"eax","ebx","ecx");
};
 
extern inline void UnmapPages(void *mem, size_t size)
{
size = (size+4095) & ~4095;
__asm__ __volatile__ (
"call *__imp__UnmapPages"
::"a" (mem), "c"(size>>12)
:"edx");
__asm__ __volatile__ ("":::"eax","ecx");
};
 
extern inline void usleep(u32_t delay)
{
if( !delay )
delay++;
delay*= 256;
 
while(delay--)
__asm__ __volatile__(
"xorl %%eax, %%eax \n\t"
"cpuid \n\t"
:::"eax","ebx","ecx","edx");
};
 
static inline void udelay(u32_t delay)
{
if(!delay) delay++;
delay*= 256;
 
while(delay--)
{
__asm__ __volatile__(
"xorl %%eax, %%eax \n\t"
"cpuid"
:::"eax","ebx","ecx","edx" );
}
}
 
static inline void mdelay(u32_t time)
{
time /= 10;
if(!time) time = 1;
 
__asm__ __volatile__ (
"call *__imp__Delay"
::"b" (time));
__asm__ __volatile__ (
"":::"ebx");
 
};
 
 
static inline u32_t __PciApi(int cmd)
{
u32_t retval;
 
__asm__ __volatile__ (
"call *__imp__PciApi"
:"=a" (retval)
:"a" (cmd)
:"memory");
return retval;
};
 
static inline void* __CreateObject(u32_t pid, size_t size)
{
void *retval;
 
__asm__ __volatile__ (
"call *__imp__CreateObject \n\t"
:"=a" (retval)
:"a" (size),"b"(pid)
:"esi","edi", "memory");
return retval;
}
 
static inline void *__DestroyObject(void *obj)
{
__asm__ __volatile__ (
"call *__imp__DestroyObject"
:
:"a" (obj)
:"ebx","edx","esi","edi", "memory");
}
 
 
/*
u32 __RegService(char *name, srv_proc_t proc)
{
u32 retval;
 
asm __volatile__
(
"pushl %%eax \n\t"
"pushl %%ebx \n\t"
"call *__imp__RegService \n\t"
:"=eax" (retval)
:"a" (proc), "b" (name)
:"memory"
);
return retval;
};
*/
 
static inline u32_t safe_cli(void)
{
u32_t ifl;
__asm__ __volatile__ (
"pushf\n\t"
"popl %0\n\t"
"cli\n"
: "=r" (ifl));
return ifl;
}
 
static inline void safe_sti(u32_t ifl)
{
__asm__ __volatile__ (
"pushl %0\n\t"
"popf\n"
: : "r" (ifl)
);
}
 
static inline void __clear (void * dst, unsigned len)
{
u32_t tmp;
__asm__ __volatile__ (
// "xorl %%eax, %%eax \n\t"
"cld \n\t"
"rep stosb \n"
:"=c"(tmp),"=D"(tmp)
:"a"(0),"c"(len),"D"(dst));
__asm__ __volatile__ ("":::"ecx","edi");
};
 
static inline void out8(const u16_t port, const u8_t val)
{
__asm__ __volatile__
("outb %1, %0\n" : : "dN"(port), "a"(val));
}
 
static inline void out16(const u16_t port, const u16_t val)
{
__asm__ __volatile__
("outw %1, %0\n" : : "dN"(port), "a"(val));
}
 
static inline void out32(const u16_t port, const u32_t val)
{
__asm__ __volatile__
("outl %1, %0\n" : : "dN"(port), "a"(val));
}
 
static inline u8_t in8(const u16_t port)
{
u8_t tmp;
__asm__ __volatile__
("inb %1, %0\n" : "=a"(tmp) : "dN"(port));
return tmp;
};
 
static inline u16_t in16(const u16_t port)
{
u16_t tmp;
__asm__ __volatile__
("inw %1, %0\n" : "=a"(tmp) : "dN"(port));
return tmp;
};
 
static inline u32_t in32(const u16_t port)
{
u32_t tmp;
__asm__ __volatile__
("inl %1, %0\n" : "=a"(tmp) : "dN"(port));
return tmp;
};
 
static inline void delay(int time)
{
__asm__ __volatile__ (
"call *__imp__Delay"
::"b" (time));
__asm__ __volatile__ (
"":::"ebx");
 
}
 
static inline void change_task()
{
__asm__ __volatile__ (
"call *__imp__ChangeTask");
}
 
int drm_order(unsigned long size);
 
#endif
/drivers/video/drm/includes/errno.h
0,0 → 1,111
#ifndef _ASM_GENERIC_ERRNO_H
#define _ASM_GENERIC_ERRNO_H
 
#include <errno-base.h>
 
#define EDEADLK 35 /* Resource deadlock would occur */
#define ENAMETOOLONG 36 /* File name too long */
#define ENOLCK 37 /* No record locks available */
#define ENOSYS 38 /* Function not implemented */
#define ENOTEMPTY 39 /* Directory not empty */
#define ELOOP 40 /* Too many symbolic links encountered */
#define EWOULDBLOCK EAGAIN /* Operation would block */
#define ENOMSG 42 /* No message of desired type */
#define EIDRM 43 /* Identifier removed */
#define ECHRNG 44 /* Channel number out of range */
#define EL2NSYNC 45 /* Level 2 not synchronized */
#define EL3HLT 46 /* Level 3 halted */
#define EL3RST 47 /* Level 3 reset */
#define ELNRNG 48 /* Link number out of range */
#define EUNATCH 49 /* Protocol driver not attached */
#define ENOCSI 50 /* No CSI structure available */
#define EL2HLT 51 /* Level 2 halted */
#define EBADE 52 /* Invalid exchange */
#define EBADR 53 /* Invalid request descriptor */
#define EXFULL 54 /* Exchange full */
#define ENOANO 55 /* No anode */
#define EBADRQC 56 /* Invalid request code */
#define EBADSLT 57 /* Invalid slot */
 
#define EDEADLOCK EDEADLK
 
#define EBFONT 59 /* Bad font file format */
#define ENOSTR 60 /* Device not a stream */
#define ENODATA 61 /* No data available */
#define ETIME 62 /* Timer expired */
#define ENOSR 63 /* Out of streams resources */
#define ENONET 64 /* Machine is not on the network */
#define ENOPKG 65 /* Package not installed */
#define EREMOTE 66 /* Object is remote */
#define ENOLINK 67 /* Link has been severed */
#define EADV 68 /* Advertise error */
#define ESRMNT 69 /* Srmount error */
#define ECOMM 70 /* Communication error on send */
#define EPROTO 71 /* Protocol error */
#define EMULTIHOP 72 /* Multihop attempted */
#define EDOTDOT 73 /* RFS specific error */
#define EBADMSG 74 /* Not a data message */
#define EOVERFLOW 75 /* Value too large for defined data type */
#define ENOTUNIQ 76 /* Name not unique on network */
#define EBADFD 77 /* File descriptor in bad state */
#define EREMCHG 78 /* Remote address changed */
#define ELIBACC 79 /* Can not access a needed shared library */
#define ELIBBAD 80 /* Accessing a corrupted shared library */
#define ELIBSCN 81 /* .lib section in a.out corrupted */
#define ELIBMAX 82 /* Attempting to link in too many shared libraries */
#define ELIBEXEC 83 /* Cannot exec a shared library directly */
#define EILSEQ 84 /* Illegal byte sequence */
#define ERESTART 85 /* Interrupted system call should be restarted */
#define ESTRPIPE 86 /* Streams pipe error */
#define EUSERS 87 /* Too many users */
#define ENOTSOCK 88 /* Socket operation on non-socket */
#define EDESTADDRREQ 89 /* Destination address required */
#define EMSGSIZE 90 /* Message too long */
#define EPROTOTYPE 91 /* Protocol wrong type for socket */
#define ENOPROTOOPT 92 /* Protocol not available */
#define EPROTONOSUPPORT 93 /* Protocol not supported */
#define ESOCKTNOSUPPORT 94 /* Socket type not supported */
#define EOPNOTSUPP 95 /* Operation not supported on transport endpoint */
#define EPFNOSUPPORT 96 /* Protocol family not supported */
#define EAFNOSUPPORT 97 /* Address family not supported by protocol */
#define EADDRINUSE 98 /* Address already in use */
#define EADDRNOTAVAIL 99 /* Cannot assign requested address */
#define ENETDOWN 100 /* Network is down */
#define ENETUNREACH 101 /* Network is unreachable */
#define ENETRESET 102 /* Network dropped connection because of reset */
#define ECONNABORTED 103 /* Software caused connection abort */
#define ECONNRESET 104 /* Connection reset by peer */
#define ENOBUFS 105 /* No buffer space available */
#define EISCONN 106 /* Transport endpoint is already connected */
#define ENOTCONN 107 /* Transport endpoint is not connected */
#define ESHUTDOWN 108 /* Cannot send after transport endpoint shutdown */
#define ETOOMANYREFS 109 /* Too many references: cannot splice */
#define ETIMEDOUT 110 /* Connection timed out */
#define ECONNREFUSED 111 /* Connection refused */
#define EHOSTDOWN 112 /* Host is down */
#define EHOSTUNREACH 113 /* No route to host */
#define EALREADY 114 /* Operation already in progress */
#define EINPROGRESS 115 /* Operation now in progress */
#define ESTALE 116 /* Stale NFS file handle */
#define EUCLEAN 117 /* Structure needs cleaning */
#define ENOTNAM 118 /* Not a XENIX named type file */
#define ENAVAIL 119 /* No XENIX semaphores available */
#define EISNAM 120 /* Is a named type file */
#define EREMOTEIO 121 /* Remote I/O error */
#define EDQUOT 122 /* Quota exceeded */
 
#define ENOMEDIUM 123 /* No medium found */
#define EMEDIUMTYPE 124 /* Wrong medium type */
#define ECANCELED 125 /* Operation Canceled */
#define ENOKEY 126 /* Required key not available */
#define EKEYEXPIRED 127 /* Key has expired */
#define EKEYREVOKED 128 /* Key has been revoked */
#define EKEYREJECTED 129 /* Key was rejected by service */
 
/* for robust mutexes */
#define EOWNERDEAD 130 /* Owner died */
#define ENOTRECOVERABLE 131 /* State not recoverable */
 
#define ERFKILL 132 /* Operation not possible due to RF-kill */
 
#endif
/drivers/video/drm/includes/pci.h
0,0 → 1,566
 
#include <types.h>
#include <list.h>
 
#ifndef __PCI_H__
#define __PCI_H__
 
#define PCI_ANY_ID (~0)
 
 
#define PCI_CLASS_NOT_DEFINED 0x0000
#define PCI_CLASS_NOT_DEFINED_VGA 0x0001
 
#define PCI_BASE_CLASS_STORAGE 0x01
#define PCI_CLASS_STORAGE_SCSI 0x0100
#define PCI_CLASS_STORAGE_IDE 0x0101
#define PCI_CLASS_STORAGE_FLOPPY 0x0102
#define PCI_CLASS_STORAGE_IPI 0x0103
#define PCI_CLASS_STORAGE_RAID 0x0104
#define PCI_CLASS_STORAGE_SATA 0x0106
#define PCI_CLASS_STORAGE_SATA_AHCI 0x010601
#define PCI_CLASS_STORAGE_SAS 0x0107
#define PCI_CLASS_STORAGE_OTHER 0x0180
 
#define PCI_BASE_CLASS_NETWORK 0x02
#define PCI_CLASS_NETWORK_ETHERNET 0x0200
#define PCI_CLASS_NETWORK_TOKEN_RING 0x0201
#define PCI_CLASS_NETWORK_FDDI 0x0202
#define PCI_CLASS_NETWORK_ATM 0x0203
#define PCI_CLASS_NETWORK_OTHER 0x0280
 
#define PCI_BASE_CLASS_DISPLAY 0x03
#define PCI_CLASS_DISPLAY_VGA 0x0300
#define PCI_CLASS_DISPLAY_XGA 0x0301
#define PCI_CLASS_DISPLAY_3D 0x0302
#define PCI_CLASS_DISPLAY_OTHER 0x0380
 
#define PCI_BASE_CLASS_MULTIMEDIA 0x04
#define PCI_CLASS_MULTIMEDIA_VIDEO 0x0400
#define PCI_CLASS_MULTIMEDIA_AUDIO 0x0401
#define PCI_CLASS_MULTIMEDIA_PHONE 0x0402
#define PCI_CLASS_MULTIMEDIA_OTHER 0x0480
 
#define PCI_BASE_CLASS_MEMORY 0x05
#define PCI_CLASS_MEMORY_RAM 0x0500
#define PCI_CLASS_MEMORY_FLASH 0x0501
#define PCI_CLASS_MEMORY_OTHER 0x0580
 
#define PCI_BASE_CLASS_BRIDGE 0x06
#define PCI_CLASS_BRIDGE_HOST 0x0600
#define PCI_CLASS_BRIDGE_ISA 0x0601
#define PCI_CLASS_BRIDGE_EISA 0x0602
#define PCI_CLASS_BRIDGE_MC 0x0603
#define PCI_CLASS_BRIDGE_PCI 0x0604
#define PCI_CLASS_BRIDGE_PCMCIA 0x0605
#define PCI_CLASS_BRIDGE_NUBUS 0x0606
#define PCI_CLASS_BRIDGE_CARDBUS 0x0607
#define PCI_CLASS_BRIDGE_RACEWAY 0x0608
#define PCI_CLASS_BRIDGE_OTHER 0x0680
 
#define PCI_BASE_CLASS_COMMUNICATION 0x07
#define PCI_CLASS_COMMUNICATION_SERIAL 0x0700
#define PCI_CLASS_COMMUNICATION_PARALLEL 0x0701
#define PCI_CLASS_COMMUNICATION_MULTISERIAL 0x0702
#define PCI_CLASS_COMMUNICATION_MODEM 0x0703
#define PCI_CLASS_COMMUNICATION_OTHER 0x0780
 
#define PCI_BASE_CLASS_SYSTEM 0x08
#define PCI_CLASS_SYSTEM_PIC 0x0800
#define PCI_CLASS_SYSTEM_PIC_IOAPIC 0x080010
#define PCI_CLASS_SYSTEM_PIC_IOXAPIC 0x080020
#define PCI_CLASS_SYSTEM_DMA 0x0801
#define PCI_CLASS_SYSTEM_TIMER 0x0802
#define PCI_CLASS_SYSTEM_RTC 0x0803
#define PCI_CLASS_SYSTEM_PCI_HOTPLUG 0x0804
#define PCI_CLASS_SYSTEM_SDHCI 0x0805
#define PCI_CLASS_SYSTEM_OTHER 0x0880
 
#define PCI_BASE_CLASS_INPUT 0x09
#define PCI_CLASS_INPUT_KEYBOARD 0x0900
#define PCI_CLASS_INPUT_PEN 0x0901
#define PCI_CLASS_INPUT_MOUSE 0x0902
#define PCI_CLASS_INPUT_SCANNER 0x0903
#define PCI_CLASS_INPUT_GAMEPORT 0x0904
#define PCI_CLASS_INPUT_OTHER 0x0980
 
#define PCI_BASE_CLASS_DOCKING 0x0a
#define PCI_CLASS_DOCKING_GENERIC 0x0a00
#define PCI_CLASS_DOCKING_OTHER 0x0a80
 
#define PCI_BASE_CLASS_PROCESSOR 0x0b
#define PCI_CLASS_PROCESSOR_386 0x0b00
#define PCI_CLASS_PROCESSOR_486 0x0b01
#define PCI_CLASS_PROCESSOR_PENTIUM 0x0b02
#define PCI_CLASS_PROCESSOR_ALPHA 0x0b10
#define PCI_CLASS_PROCESSOR_POWERPC 0x0b20
#define PCI_CLASS_PROCESSOR_MIPS 0x0b30
#define PCI_CLASS_PROCESSOR_CO 0x0b40
 
#define PCI_BASE_CLASS_SERIAL 0x0c
#define PCI_CLASS_SERIAL_FIREWIRE 0x0c00
#define PCI_CLASS_SERIAL_FIREWIRE_OHCI 0x0c0010
#define PCI_CLASS_SERIAL_ACCESS 0x0c01
#define PCI_CLASS_SERIAL_SSA 0x0c02
#define PCI_CLASS_SERIAL_USB 0x0c03
#define PCI_CLASS_SERIAL_USB_UHCI 0x0c0300
#define PCI_CLASS_SERIAL_USB_OHCI 0x0c0310
#define PCI_CLASS_SERIAL_USB_EHCI 0x0c0320
#define PCI_CLASS_SERIAL_FIBER 0x0c04
#define PCI_CLASS_SERIAL_SMBUS 0x0c05
 
#define PCI_BASE_CLASS_WIRELESS 0x0d
#define PCI_CLASS_WIRELESS_RF_CONTROLLER 0x0d10
#define PCI_CLASS_WIRELESS_WHCI 0x0d1010
 
#define PCI_BASE_CLASS_INTELLIGENT 0x0e
#define PCI_CLASS_INTELLIGENT_I2O 0x0e00
 
#define PCI_BASE_CLASS_SATELLITE 0x0f
#define PCI_CLASS_SATELLITE_TV 0x0f00
#define PCI_CLASS_SATELLITE_AUDIO 0x0f01
#define PCI_CLASS_SATELLITE_VOICE 0x0f03
#define PCI_CLASS_SATELLITE_DATA 0x0f04
 
#define PCI_BASE_CLASS_CRYPT 0x10
#define PCI_CLASS_CRYPT_NETWORK 0x1000
#define PCI_CLASS_CRYPT_ENTERTAINMENT 0x1001
#define PCI_CLASS_CRYPT_OTHER 0x1080
 
#define PCI_BASE_CLASS_SIGNAL_PROCESSING 0x11
#define PCI_CLASS_SP_DPIO 0x1100
#define PCI_CLASS_SP_OTHER 0x1180
 
#define PCI_CLASS_OTHERS 0xff
 
 
/*
* Under PCI, each device has 256 bytes of configuration address space,
* of which the first 64 bytes are standardized as follows:
*/
#define PCI_VENDOR_ID 0x000 /* 16 bits */
#define PCI_DEVICE_ID 0x002 /* 16 bits */
#define PCI_COMMAND 0x004 /* 16 bits */
#define PCI_COMMAND_IO 0x001 /* Enable response in I/O space */
#define PCI_COMMAND_MEMORY 0x002 /* Enable response in Memory space */
#define PCI_COMMAND_MASTER 0x004 /* Enable bus mastering */
#define PCI_COMMAND_SPECIAL 0x008 /* Enable response to special cycles */
#define PCI_COMMAND_INVALIDATE 0x010 /* Use memory write and invalidate */
#define PCI_COMMAND_VGA_PALETTE 0x020 /* Enable palette snooping */
#define PCI_COMMAND_PARITY 0x040 /* Enable parity checking */
#define PCI_COMMAND_WAIT 0x080 /* Enable address/data stepping */
#define PCI_COMMAND_SERR 0x100 /* Enable SERR */
#define PCI_COMMAND_FAST_BACK 0x200 /* Enable back-to-back writes */
#define PCI_COMMAND_INTX_DISABLE 0x400 /* INTx Emulation Disable */
 
#define PCI_STATUS 0x006 /* 16 bits */
#define PCI_STATUS_CAP_LIST 0x010 /* Support Capability List */
#define PCI_STATUS_66MHZ 0x020 /* Support 66 Mhz PCI 2.1 bus */
#define PCI_STATUS_UDF 0x040 /* Support User Definable Features [obsolete] */
#define PCI_STATUS_FAST_BACK 0x080 /* Accept fast-back to back */
#define PCI_STATUS_PARITY 0x100 /* Detected parity error */
#define PCI_STATUS_DEVSEL_MASK 0x600 /* DEVSEL timing */
#define PCI_STATUS_DEVSEL_FAST 0x000
#define PCI_STATUS_DEVSEL_MEDIUM 0x200
#define PCI_STATUS_DEVSEL_SLOW 0x400
#define PCI_STATUS_SIG_TARGET_ABORT 0x800 /* Set on target abort */
#define PCI_STATUS_REC_TARGET_ABORT 0x1000 /* Master ack of " */
#define PCI_STATUS_REC_MASTER_ABORT 0x2000 /* Set on master abort */
#define PCI_STATUS_SIG_SYSTEM_ERROR 0x4000 /* Set when we drive SERR */
#define PCI_STATUS_DETECTED_PARITY 0x8000 /* Set on parity error */
 
#define PCI_CLASS_REVISION 0x08 /* High 24 bits are class, low 8 revision */
#define PCI_REVISION_ID 0x08 /* Revision ID */
#define PCI_CLASS_PROG 0x09 /* Reg. Level Programming Interface */
#define PCI_CLASS_DEVICE 0x0a /* Device class */
 
#define PCI_CACHE_LINE_SIZE 0x0c /* 8 bits */
#define PCI_LATENCY_TIMER 0x0d /* 8 bits */
#define PCI_HEADER_TYPE 0x0e /* 8 bits */
#define PCI_HEADER_TYPE_NORMAL 0
#define PCI_HEADER_TYPE_BRIDGE 1
#define PCI_HEADER_TYPE_CARDBUS 2
 
#define PCI_BIST 0x0f /* 8 bits */
#define PCI_BIST_CODE_MASK 0x0f /* Return result */
#define PCI_BIST_START 0x40 /* 1 to start BIST, 2 secs or less */
#define PCI_BIST_CAPABLE 0x80 /* 1 if BIST capable */
 
/*
* Base addresses specify locations in memory or I/O space.
* Decoded size can be determined by writing a value of
* 0xffffffff to the register, and reading it back. Only
* 1 bits are decoded.
*/
#define PCI_BASE_ADDRESS_0 0x10 /* 32 bits */
#define PCI_BASE_ADDRESS_1 0x14 /* 32 bits [htype 0,1 only] */
#define PCI_BASE_ADDRESS_2 0x18 /* 32 bits [htype 0 only] */
#define PCI_BASE_ADDRESS_3 0x1c /* 32 bits */
#define PCI_BASE_ADDRESS_4 0x20 /* 32 bits */
#define PCI_BASE_ADDRESS_5 0x24 /* 32 bits */
#define PCI_BASE_ADDRESS_SPACE 0x01 /* 0 = memory, 1 = I/O */
#define PCI_BASE_ADDRESS_SPACE_IO 0x01
#define PCI_BASE_ADDRESS_SPACE_MEMORY 0x00
#define PCI_BASE_ADDRESS_MEM_TYPE_MASK 0x06
#define PCI_BASE_ADDRESS_MEM_TYPE_32 0x00 /* 32 bit address */
#define PCI_BASE_ADDRESS_MEM_TYPE_1M 0x02 /* Below 1M [obsolete] */
#define PCI_BASE_ADDRESS_MEM_TYPE_64 0x04 /* 64 bit address */
#define PCI_BASE_ADDRESS_MEM_PREFETCH 0x08 /* prefetchable? */
#define PCI_BASE_ADDRESS_MEM_MASK (~0x0fUL)
#define PCI_BASE_ADDRESS_IO_MASK (~0x03UL)
/* bit 1 is reserved if address_space = 1 */
 
#define PCI_ROM_ADDRESS1 0x38 /* Same as PCI_ROM_ADDRESS, but for htype 1 */
 
/* Header type 0 (normal devices) */
#define PCI_CARDBUS_CIS 0x28
#define PCI_SUBSYSTEM_VENDOR_ID 0x2c
#define PCI_SUBSYSTEM_ID 0x2e
#define PCI_ROM_ADDRESS 0x30 /* Bits 31..11 are address, 10..1 reserved */
#define PCI_ROM_ADDRESS_ENABLE 0x01
#define PCI_ROM_ADDRESS_MASK (~0x7ffUL)
 
#define PCI_INTERRUPT_LINE 0x3c /* 8 bits */
#define PCI_INTERRUPT_PIN 0x3d /* 8 bits */
 
 
#define PCI_CB_SUBSYSTEM_VENDOR_ID 0x40
#define PCI_CB_SUBSYSTEM_ID 0x42
 
#define PCI_CAPABILITY_LIST 0x34 /* Offset of first capability list entry */
#define PCI_CB_CAPABILITY_LIST 0x14
/* Capability lists */
 
#define PCI_CAP_LIST_ID 0 /* Capability ID */
#define PCI_CAP_ID_PM 0x01 /* Power Management */
#define PCI_CAP_ID_AGP 0x02 /* Accelerated Graphics Port */
#define PCI_CAP_ID_VPD 0x03 /* Vital Product Data */
#define PCI_CAP_ID_SLOTID 0x04 /* Slot Identification */
#define PCI_CAP_ID_MSI 0x05 /* Message Signalled Interrupts */
#define PCI_CAP_ID_CHSWP 0x06 /* CompactPCI HotSwap */
#define PCI_CAP_ID_PCIX 0x07 /* PCI-X */
#define PCI_CAP_ID_HT 0x08 /* HyperTransport */
#define PCI_CAP_ID_VNDR 0x09 /* Vendor specific capability */
#define PCI_CAP_ID_SHPC 0x0C /* PCI Standard Hot-Plug Controller */
#define PCI_CAP_ID_EXP 0x10 /* PCI Express */
#define PCI_CAP_ID_MSIX 0x11 /* MSI-X */
#define PCI_CAP_LIST_NEXT 1 /* Next capability in the list */
#define PCI_CAP_FLAGS 2 /* Capability defined flags (16 bits) */
#define PCI_CAP_SIZEOF 4
 
 
/* AGP registers */
 
#define PCI_AGP_VERSION 2 /* BCD version number */
#define PCI_AGP_RFU 3 /* Rest of capability flags */
#define PCI_AGP_STATUS 4 /* Status register */
#define PCI_AGP_STATUS_RQ_MASK 0xff000000 /* Maximum number of requests - 1 */
#define PCI_AGP_STATUS_SBA 0x0200 /* Sideband addressing supported */
#define PCI_AGP_STATUS_64BIT 0x0020 /* 64-bit addressing supported */
#define PCI_AGP_STATUS_FW 0x0010 /* FW transfers supported */
#define PCI_AGP_STATUS_RATE4 0x0004 /* 4x transfer rate supported */
#define PCI_AGP_STATUS_RATE2 0x0002 /* 2x transfer rate supported */
#define PCI_AGP_STATUS_RATE1 0x0001 /* 1x transfer rate supported */
#define PCI_AGP_COMMAND 8 /* Control register */
#define PCI_AGP_COMMAND_RQ_MASK 0xff000000 /* Master: Maximum number of requests */
#define PCI_AGP_COMMAND_SBA 0x0200 /* Sideband addressing enabled */
#define PCI_AGP_COMMAND_AGP 0x0100 /* Allow processing of AGP transactions */
#define PCI_AGP_COMMAND_64BIT 0x0020 /* Allow processing of 64-bit addresses */
#define PCI_AGP_COMMAND_FW 0x0010 /* Force FW transfers */
#define PCI_AGP_COMMAND_RATE4 0x0004 /* Use 4x rate */
#define PCI_AGP_COMMAND_RATE2 0x0002 /* Use 2x rate */
#define PCI_AGP_COMMAND_RATE1 0x0001 /* Use 1x rate */
#define PCI_AGP_SIZEOF 12
 
 
#define PCI_MAP_REG_START 0x10
#define PCI_MAP_REG_END 0x28
#define PCI_MAP_ROM_REG 0x30
 
#define PCI_MAP_MEMORY 0x00000000
#define PCI_MAP_IO 0x00000001
 
#define PCI_MAP_MEMORY_TYPE 0x00000007
#define PCI_MAP_IO_TYPE 0x00000003
 
#define PCI_MAP_MEMORY_TYPE_32BIT 0x00000000
#define PCI_MAP_MEMORY_TYPE_32BIT_1M 0x00000002
#define PCI_MAP_MEMORY_TYPE_64BIT 0x00000004
#define PCI_MAP_MEMORY_TYPE_MASK 0x00000006
#define PCI_MAP_MEMORY_CACHABLE 0x00000008
#define PCI_MAP_MEMORY_ATTR_MASK 0x0000000e
#define PCI_MAP_MEMORY_ADDRESS_MASK 0xfffffff0
 
#define PCI_MAP_IO_ATTR_MASK 0x00000003
 
 
 
#define PCI_MAP_IS_IO(b) ((b) & PCI_MAP_IO)
#define PCI_MAP_IS_MEM(b) (!PCI_MAP_IS_IO(b))
 
#define PCI_MAP_IS64BITMEM(b) \
(((b) & PCI_MAP_MEMORY_TYPE_MASK) == PCI_MAP_MEMORY_TYPE_64BIT)
 
#define PCIGETMEMORY(b) ((b) & PCI_MAP_MEMORY_ADDRESS_MASK)
#define PCIGETMEMORY64HIGH(b) (*((CARD32*)&b + 1))
#define PCIGETMEMORY64(b) \
(PCIGETMEMORY(b) | ((CARD64)PCIGETMEMORY64HIGH(b) << 32))
 
#define PCI_MAP_IO_ADDRESS_MASK 0xfffffffc
 
#define PCIGETIO(b) ((b) & PCI_MAP_IO_ADDRESS_MASK)
 
#define PCI_MAP_ROM_DECODE_ENABLE 0x00000001
#define PCI_MAP_ROM_ADDRESS_MASK 0xfffff800
 
#define PCIGETROM(b) ((b) & PCI_MAP_ROM_ADDRESS_MASK)
 
 
#ifndef PCI_DOM_MASK
# define PCI_DOM_MASK 0x0ffu
#endif
#define PCI_DOMBUS_MASK (((PCI_DOM_MASK) << 8) | 0x0ffu)
 
#define PCI_MAKE_TAG(b,d,f) ((((b) & (PCI_DOMBUS_MASK)) << 16) | \
(((d) & 0x00001fu) << 11) | \
(((f) & 0x000007u) << 8))
 
#define PCI_BUS_FROM_TAG(tag) (((tag) >> 16) & (PCI_DOMBUS_MASK))
#define PCI_DEV_FROM_TAG(tag) (((tag) & 0x0000f800u) >> 11)
#define PCI_FUNC_FROM_TAG(tag) (((tag) & 0x00000700u) >> 8)
#define PCI_DFN_FROM_TAG(tag) (((tag) & 0x0000ff00u) >> 8)
 
#define PCI_DEVFN(slot, func) ((((slot) & 0x1f) << 3) | ((func) & 0x07))
#define PCI_SLOT(devfn) (((devfn) >> 3) & 0x1f)
#define PCI_FUNC(devfn) ((devfn) & 0x07)
 
 
 
typedef unsigned int PCITAG;
 
extern inline PCITAG
pciTag(int busnum, int devnum, int funcnum)
{
return(PCI_MAKE_TAG(busnum,devnum,funcnum));
}
 
 
struct resource
{
resource_size_t start;
resource_size_t end;
// const char *name;
unsigned long flags;
// struct resource *parent, *sibling, *child;
};
 
/*
* IO resources have these defined flags.
*/
#define IORESOURCE_BITS 0x000000ff /* Bus-specific bits */
 
#define IORESOURCE_IO 0x00000100 /* Resource type */
#define IORESOURCE_MEM 0x00000200
#define IORESOURCE_IRQ 0x00000400
#define IORESOURCE_DMA 0x00000800
 
#define IORESOURCE_PREFETCH 0x00001000 /* No side effects */
#define IORESOURCE_READONLY 0x00002000
#define IORESOURCE_CACHEABLE 0x00004000
#define IORESOURCE_RANGELENGTH 0x00008000
#define IORESOURCE_SHADOWABLE 0x00010000
#define IORESOURCE_BUS_HAS_VGA 0x00080000
 
#define IORESOURCE_DISABLED 0x10000000
#define IORESOURCE_UNSET 0x20000000
#define IORESOURCE_AUTO 0x40000000
#define IORESOURCE_BUSY 0x80000000 /* Driver has marked this resource busy */
 
/* ISA PnP IRQ specific bits (IORESOURCE_BITS) */
#define IORESOURCE_IRQ_HIGHEDGE (1<<0)
#define IORESOURCE_IRQ_LOWEDGE (1<<1)
#define IORESOURCE_IRQ_HIGHLEVEL (1<<2)
#define IORESOURCE_IRQ_LOWLEVEL (1<<3)
#define IORESOURCE_IRQ_SHAREABLE (1<<4)
 
/* ISA PnP DMA specific bits (IORESOURCE_BITS) */
#define IORESOURCE_DMA_TYPE_MASK (3<<0)
#define IORESOURCE_DMA_8BIT (0<<0)
#define IORESOURCE_DMA_8AND16BIT (1<<0)
#define IORESOURCE_DMA_16BIT (2<<0)
 
#define IORESOURCE_DMA_MASTER (1<<2)
#define IORESOURCE_DMA_BYTE (1<<3)
#define IORESOURCE_DMA_WORD (1<<4)
 
#define IORESOURCE_DMA_SPEED_MASK (3<<6)
#define IORESOURCE_DMA_COMPATIBLE (0<<6)
#define IORESOURCE_DMA_TYPEA (1<<6)
#define IORESOURCE_DMA_TYPEB (2<<6)
#define IORESOURCE_DMA_TYPEF (3<<6)
 
/* ISA PnP memory I/O specific bits (IORESOURCE_BITS) */
#define IORESOURCE_MEM_WRITEABLE (1<<0) /* dup: IORESOURCE_READONLY */
#define IORESOURCE_MEM_CACHEABLE (1<<1) /* dup: IORESOURCE_CACHEABLE */
#define IORESOURCE_MEM_RANGELENGTH (1<<2) /* dup: IORESOURCE_RANGELENGTH */
#define IORESOURCE_MEM_TYPE_MASK (3<<3)
#define IORESOURCE_MEM_8BIT (0<<3)
#define IORESOURCE_MEM_16BIT (1<<3)
#define IORESOURCE_MEM_8AND16BIT (2<<3)
#define IORESOURCE_MEM_32BIT (3<<3)
#define IORESOURCE_MEM_SHADOWABLE (1<<5) /* dup: IORESOURCE_SHADOWABLE */
#define IORESOURCE_MEM_EXPANSIONROM (1<<6)
 
/* PCI ROM control bits (IORESOURCE_BITS) */
#define IORESOURCE_ROM_ENABLE (1<<0) /* ROM is enabled, same as PCI_ROM_ADDRESS_ENABLE */
#define IORESOURCE_ROM_SHADOW (1<<1) /* ROM is copy at C000:0 */
#define IORESOURCE_ROM_COPY (1<<2) /* ROM is alloc'd copy, resource field overlaid */
#define IORESOURCE_ROM_BIOS_COPY (1<<3) /* ROM is BIOS copy, resource field overlaid */
 
/* PCI control bits. Shares IORESOURCE_BITS with above PCI ROM. */
#define IORESOURCE_PCI_FIXED (1<<4) /* Do not move resource */
 
 
/*
* For PCI devices, the region numbers are assigned this way:
*
* 0-5 standard PCI regions
* 6 expansion ROM
* 7-10 bridges: address space assigned to buses behind the bridge
*/
 
#define PCI_ROM_RESOURCE 6
#define PCI_BRIDGE_RESOURCES 7
#define PCI_NUM_RESOURCES 11
 
#ifndef PCI_BUS_NUM_RESOURCES
#define PCI_BUS_NUM_RESOURCES 8
#endif
 
#define DEVICE_COUNT_RESOURCE 12
 
/*
* The pci_dev structure is used to describe PCI devices.
*/
struct pci_dev {
// struct list_head bus_list; /* node in per-bus list */
// struct pci_bus *bus; /* bus this device is on */
// struct pci_bus *subordinate; /* bus this device bridges to */
 
// void *sysdata; /* hook for sys-specific extension */
// struct proc_dir_entry *procent; /* device entry in /proc/bus/pci */
// struct pci_slot *slot; /* Physical slot this device is in */
u32_t bus;
u32_t devfn; /* encoded device & function index */
u16_t vendor;
u16_t device;
u16_t subsystem_vendor;
u16_t subsystem_device;
u32_t class; /* 3 bytes: (base,sub,prog-if) */
uint8_t revision; /* PCI revision, low byte of class word */
uint8_t hdr_type; /* PCI header type (`multi' flag masked out) */
uint8_t pcie_type; /* PCI-E device/port type */
uint8_t rom_base_reg; /* which config register controls the ROM */
uint8_t pin; /* which interrupt pin this device uses */
 
// struct pci_driver *driver; /* which driver has allocated this device */
uint64_t dma_mask; /* Mask of the bits of bus address this
device implements. Normally this is
0xffffffff. You only need to change
this if your device has broken DMA
or supports 64-bit transfers. */
 
// struct device_dma_parameters dma_parms;
 
// pci_power_t current_state; /* Current operating state. In ACPI-speak,
// this is D0-D3, D0 being fully functional,
// and D3 being off. */
// int pm_cap; /* PM capability offset in the
// configuration space */
unsigned int pme_support:5; /* Bitmask of states from which PME#
can be generated */
unsigned int d1_support:1; /* Low power state D1 is supported */
unsigned int d2_support:1; /* Low power state D2 is supported */
unsigned int no_d1d2:1; /* Only allow D0 and D3 */
 
// pci_channel_state_t error_state; /* current connectivity state */
// struct device dev; /* Generic device interface */
 
// int cfg_size; /* Size of configuration space */
 
/*
* Instead of touching interrupt line and base address registers
* directly, use the values stored here. They might be different!
*/
unsigned int irq;
struct resource resource[DEVICE_COUNT_RESOURCE]; /* I/O and memory regions + expansion ROMs */
 
/* These fields are used by common fixups */
unsigned int transparent:1; /* Transparent PCI bridge */
unsigned int multifunction:1;/* Part of multi-function device */
/* keep track of device state */
unsigned int is_added:1;
unsigned int is_busmaster:1; /* device is busmaster */
unsigned int no_msi:1; /* device may not use msi */
unsigned int block_ucfg_access:1; /* userspace config space access is blocked */
unsigned int broken_parity_status:1; /* Device generates false positive parity */
unsigned int irq_reroute_variant:2; /* device needs IRQ rerouting variant */
unsigned int msi_enabled:1;
unsigned int msix_enabled:1;
unsigned int ari_enabled:1; /* ARI forwarding */
unsigned int is_managed:1;
unsigned int is_pcie:1;
unsigned int state_saved:1;
unsigned int is_physfn:1;
unsigned int is_virtfn:1;
// pci_dev_flags_t dev_flags;
// atomic_t enable_cnt; /* pci_enable_device has been called */
 
// u32 saved_config_space[16]; /* config space saved at suspend time */
// struct hlist_head saved_cap_space;
// struct bin_attribute *rom_attr; /* attribute descriptor for sysfs ROM entry */
// int rom_attr_enabled; /* has display of the rom attribute been enabled? */
// struct bin_attribute *res_attr[DEVICE_COUNT_RESOURCE]; /* sysfs file for resources */
// struct bin_attribute *res_attr_wc[DEVICE_COUNT_RESOURCE]; /* sysfs file for WC mapping of resources */
};
 
#define pci_resource_start(dev, bar) ((dev)->resource[(bar)].start)
#define pci_resource_end(dev, bar) ((dev)->resource[(bar)].end)
#define pci_resource_flags(dev, bar) ((dev)->resource[(bar)].flags)
#define pci_resource_len(dev,bar) \
((pci_resource_start((dev), (bar)) == 0 && \
pci_resource_end((dev), (bar)) == \
pci_resource_start((dev), (bar))) ? 0 : \
\
(pci_resource_end((dev), (bar)) - \
pci_resource_start((dev), (bar)) + 1))
 
struct pci_device_id
{
u16_t vendor, device; /* Vendor and device ID or PCI_ANY_ID*/
u16_t subvendor, subdevice; /* Subsystem ID's or PCI_ANY_ID */
u32_t class, class_mask; /* (class,subclass,prog-if) triplet */
u32_t driver_data; /* Data private to the driver */
};
 
typedef struct
{
struct list_head link;
struct pci_dev pci_dev;
}dev_t;
 
int enum_pci_devices(void);
 
struct pci_device_id*
find_pci_device(dev_t* pdev, struct pci_device_id *idlist);
 
#define DMA_BIT_MASK(n) (((n) == 64) ? ~0ULL : ((1ULL<<(n))-1))
 
int pci_set_dma_mask(struct pci_dev *dev, u64 mask);
 
 
#define pci_name(x) "radeon"
 
#endif //__PCI__H__
 
 
/drivers/video/drm/includes/errno-base.h
0,0 → 1,39
#ifndef _ASM_GENERIC_ERRNO_BASE_H
#define _ASM_GENERIC_ERRNO_BASE_H
 
#define EPERM 1 /* Operation not permitted */
#define ENOENT 2 /* No such file or directory */
#define ESRCH 3 /* No such process */
#define EINTR 4 /* Interrupted system call */
#define EIO 5 /* I/O error */
#define ENXIO 6 /* No such device or address */
#define E2BIG 7 /* Argument list too long */
#define ENOEXEC 8 /* Exec format error */
#define EBADF 9 /* Bad file number */
#define ECHILD 10 /* No child processes */
#define EAGAIN 11 /* Try again */
#define ENOMEM 12 /* Out of memory */
#define EACCES 13 /* Permission denied */
#define EFAULT 14 /* Bad address */
#define ENOTBLK 15 /* Block device required */
#define EBUSY 16 /* Device or resource busy */
#define EEXIST 17 /* File exists */
#define EXDEV 18 /* Cross-device link */
#define ENODEV 19 /* No such device */
#define ENOTDIR 20 /* Not a directory */
#define EISDIR 21 /* Is a directory */
#define EINVAL 22 /* Invalid argument */
#define ENFILE 23 /* File table overflow */
#define EMFILE 24 /* Too many open files */
#define ENOTTY 25 /* Not a typewriter */
#define ETXTBSY 26 /* Text file busy */
#define EFBIG 27 /* File too large */
#define ENOSPC 28 /* No space left on device */
#define ESPIPE 29 /* Illegal seek */
#define EROFS 30 /* Read-only file system */
#define EMLINK 31 /* Too many links */
#define EPIPE 32 /* Broken pipe */
#define EDOM 33 /* Math argument out of domain of func */
#define ERANGE 34 /* Math result not representable */
 
#endif
/drivers/video/drm/radeon/radeon_device.c
45,7 → 45,7
int radeon_gart_size = 512; /* default gart size */
int radeon_benchmarking = 0;
int radeon_connector_table = 0;
int radeon_tv = 1;
int radeon_tv = 0;
 
 
/*
/drivers/video/drm/radeon/radeon_fb.c
532,6 → 532,7
fb->pitch = radeon_align_pitch(dev->dev_private, width, 32, false) * ((32 + 1) / 8);
 
crtc->fb = fb;
crtc->enabled = true;
 
ret = drm_crtc_helper_set_mode(crtc, mode, 0, 0, fb);