0,0 → 1,456 |
; |
; ZKEY. Version 0.5. |
; Virtual keyboard for KolibriOS. |
; |
; Author: Asper |
; Date of issue: 26.08.2009 |
; Compiler: FASM |
; Target: KolibriOS |
; |
|
use32 |
org 0x0 |
|
db 'MENUET00' ; 8 byte id |
dd 38 ; required os |
dd STARTAPP ; program start |
dd I_END ; program image size |
dd 0x100000 ; required amount of memory |
dd 0x00000000 ; reserved=no extended header |
|
include "aspAPI.inc" |
|
N_KEYCOLOR equ 0x00677889 ; Normal button color |
C_KEYCOLOR equ 0x00344556 ; Control button color |
L_KEYCOLOR equ 0x00258778 ; Lock button color |
TEXTCOLOR equ 0x00FFFFFF ; Button caption color |
|
|
STARTAPP: |
mov ecx, 1 ; to send scancodes. |
call set_keyboard_mode |
|
call reload_ascii_keymap |
call draw_window |
jmp get_zkey_window_slot_number |
|
draw_window: |
test byte [red_type], 1 |
jnz @f |
test byte [red_type], 2 |
jnz .draw_switch_button |
start_draw_window 100,370,600,210,0x04224466,labelt, 35;labellen-labelt |
|
stdcall draw_button, 15,50,23,20,2,N_KEYCOLOR,keyText,3,TEXTCOLOR ; Esc |
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stdcall draw_button, 70,50,23,20,3,N_KEYCOLOR,keyText+3,2,TEXTCOLOR ; F1 |
stdcall draw_button, 95,50,23,20,4,N_KEYCOLOR,keyText+5,2,TEXTCOLOR ; F2 |
stdcall draw_button, 120,50,23,20,5,N_KEYCOLOR,keyText+7,2,TEXTCOLOR ; F3 |
stdcall draw_button, 145,50,23,20,6,N_KEYCOLOR,keyText+9,2,TEXTCOLOR ; F4 |
|
stdcall draw_button, 183,50,23,20,7,N_KEYCOLOR,keyText+11,2,TEXTCOLOR ; F5 |
stdcall draw_button, 208,50,23,20,8,N_KEYCOLOR,keyText+13,2,TEXTCOLOR ; F6 |
stdcall draw_button, 233,50,23,20,9,N_KEYCOLOR,keyText+15,2,TEXTCOLOR ; F7 |
stdcall draw_button, 258,50,23,20,10,N_KEYCOLOR,keyText+17,2,TEXTCOLOR ; F8 |
|
stdcall draw_button, 296,50,23,20,11,N_KEYCOLOR,keyText+19,2,TEXTCOLOR ; F9 |
stdcall draw_button, 321,50,23,20,12,N_KEYCOLOR,keyText+21,3,TEXTCOLOR ; F10 |
stdcall draw_button, 346,50,23,20,13,N_KEYCOLOR,keyText+24,3,TEXTCOLOR ; F11 |
stdcall draw_button, 371,50,23,20,14,N_KEYCOLOR,keyText+27,3,TEXTCOLOR ; F12 |
@@: |
stdcall draw_button, 15,80,23,20,15,N_KEYCOLOR,ascii_keymap+41,1,TEXTCOLOR ;keyText+30,2,TEXTCOLOR ; ~ð |
stdcall draw_button, 40,80,23,20,16,N_KEYCOLOR,ascii_keymap+2,1,TEXTCOLOR ;keyText+32,2,TEXTCOLOR ; 1! |
stdcall draw_button, 65,80,23,20,17,N_KEYCOLOR,ascii_keymap+3,1,TEXTCOLOR ;keyText+34,2,TEXTCOLOR ; 2@ |
stdcall draw_button, 90,80,23,20,18,N_KEYCOLOR,ascii_keymap+4,1,TEXTCOLOR ;keyText+36,2,TEXTCOLOR ; 3# |
stdcall draw_button, 115,80,23,20,19,N_KEYCOLOR,ascii_keymap+5,1,TEXTCOLOR ;keyText+38,2,TEXTCOLOR ; 4$ |
stdcall draw_button, 140,80,23,20,20,N_KEYCOLOR,ascii_keymap+6,1,TEXTCOLOR ;keyText+40,2,TEXTCOLOR ; 5% |
stdcall draw_button, 165,80,23,20,21,N_KEYCOLOR,ascii_keymap+7,1,TEXTCOLOR ;keyText+42,2,TEXTCOLOR ; 6^ |
stdcall draw_button, 190,80,23,20,22,N_KEYCOLOR,ascii_keymap+8,1,TEXTCOLOR ;keyText+44,2,TEXTCOLOR ; 7& |
stdcall draw_button, 215,80,23,20,23,N_KEYCOLOR,ascii_keymap+9,1,TEXTCOLOR ;keyText+46,2,TEXTCOLOR ; 8* |
stdcall draw_button, 240,80,23,20,24,N_KEYCOLOR,ascii_keymap+10,1,TEXTCOLOR ;keyText+48,2,TEXTCOLOR ; 9( |
stdcall draw_button, 265,80,23,20,25,N_KEYCOLOR,ascii_keymap+11,1,TEXTCOLOR ;keyText+50,2,TEXTCOLOR ; 0) |
stdcall draw_button, 290,80,23,20,26,N_KEYCOLOR,ascii_keymap+12,1,TEXTCOLOR ;keyText+52,2,TEXTCOLOR ; -_ |
stdcall draw_button, 315,80,23,20,27,N_KEYCOLOR,ascii_keymap+13,1,TEXTCOLOR ;keyText+54,2,TEXTCOLOR ; =+ |
stdcall draw_button, 340,80,23,20,28,N_KEYCOLOR,ascii_keymap+43,1,TEXTCOLOR ;keyText+56,2,TEXTCOLOR ; \| |
stdcall draw_button, 365,80,30,20,29,N_KEYCOLOR,keyText+58,4,TEXTCOLOR ; bksp |
|
stdcall draw_button, 15 ,103,33,20,30,N_KEYCOLOR,keyText+62,3,TEXTCOLOR ; Tab |
stdcall draw_button, 50 ,103,23,20,31,N_KEYCOLOR,ascii_keymap+16,1,TEXTCOLOR ;keyText+65,2,TEXTCOLOR ; Q |
stdcall draw_button, 75 ,103,23,20,32,N_KEYCOLOR,ascii_keymap+17,1,TEXTCOLOR ;keyText+67,2,TEXTCOLOR ; W |
stdcall draw_button, 100,103,23,20,33,N_KEYCOLOR,ascii_keymap+18,1,TEXTCOLOR ;keyText+69,2,TEXTCOLOR ; E |
stdcall draw_button, 125,103,23,20,34,N_KEYCOLOR,ascii_keymap+19,1,TEXTCOLOR ;keyText+71,2,TEXTCOLOR ; R |
stdcall draw_button, 150,103,23,20,35,N_KEYCOLOR,ascii_keymap+20,1,TEXTCOLOR ;keyText+73,2,TEXTCOLOR ; T
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stdcall draw_button, 175,103,23,20,36,N_KEYCOLOR,ascii_keymap+21,1,TEXTCOLOR ;keyText+75,2,TEXTCOLOR ; Y |
stdcall draw_button, 200,103,23,20,37,N_KEYCOLOR,ascii_keymap+22,1,TEXTCOLOR ;keyText+77,2,TEXTCOLOR ; U |
stdcall draw_button, 225,103,23,20,38,N_KEYCOLOR,ascii_keymap+23,1,TEXTCOLOR ;keyText+79,2,TEXTCOLOR ; I |
stdcall draw_button, 250,103,23,20,39,N_KEYCOLOR,ascii_keymap+24,1,TEXTCOLOR ;keyText+81,2,TEXTCOLOR ; O |
stdcall draw_button, 275,103,23,20,40,N_KEYCOLOR,ascii_keymap+25,1,TEXTCOLOR ;keyText+83,2,TEXTCOLOR ; P |
stdcall draw_button, 300,103,23,20,41,N_KEYCOLOR,ascii_keymap+26,1,TEXTCOLOR ;keyText+85,3,TEXTCOLOR ; [{ |
stdcall draw_button, 325,103,23,20,42,N_KEYCOLOR,ascii_keymap+27,1,TEXTCOLOR ;keyText+88,3,TEXTCOLOR ; ]} |
stdcall draw_button, 350,103,45,43,43,N_KEYCOLOR,keyText+91,5,TEXTCOLOR ; Enter |
|
stdcall draw_button, 15 ,126,43,20,44,L_KEYCOLOR,keyText+96 ,4,TEXTCOLOR ; lock |
stdcall draw_button, 60 ,126,23,20,45,N_KEYCOLOR,ascii_keymap+30,1,TEXTCOLOR ;keyText+100,2,TEXTCOLOR ; A |
stdcall draw_button, 85 ,126,23,20,46,N_KEYCOLOR,ascii_keymap+31,1,TEXTCOLOR ;keyText+102,2,TEXTCOLOR ; S |
stdcall draw_button, 110,126,23,20,47,N_KEYCOLOR,ascii_keymap+32,1,TEXTCOLOR ;keyText+104,2,TEXTCOLOR ; D |
stdcall draw_button, 135,126,23,20,48,N_KEYCOLOR,ascii_keymap+33,1,TEXTCOLOR ;keyText+106,2,TEXTCOLOR ; F |
stdcall draw_button, 160,126,23,20,49,N_KEYCOLOR,ascii_keymap+34,1,TEXTCOLOR ;keyText+108,2,TEXTCOLOR ; G |
stdcall draw_button, 185,126,23,20,50,N_KEYCOLOR,ascii_keymap+35,1,TEXTCOLOR ;keyText+110,2,TEXTCOLOR ; H |
stdcall draw_button, 210,126,23,20,51,N_KEYCOLOR,ascii_keymap+36,1,TEXTCOLOR ;keyText+112,2,TEXTCOLOR ; J |
stdcall draw_button, 235,126,23,20,52,N_KEYCOLOR,ascii_keymap+37,1,TEXTCOLOR ;keyText+114,2,TEXTCOLOR ; K |
stdcall draw_button, 260,126,23,20,53,N_KEYCOLOR,ascii_keymap+38,1,TEXTCOLOR ;keyText+116,2,TEXTCOLOR ; L |
stdcall draw_button, 285,126,23,20,54,N_KEYCOLOR,ascii_keymap+39,1,TEXTCOLOR ;keyText+118,3,TEXTCOLOR ; ;: |
stdcall draw_button, 310,126,23,20,55,N_KEYCOLOR,ascii_keymap+40,1,TEXTCOLOR ;keyText+121,3,TEXTCOLOR ; '" |
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stdcall draw_button, 15 ,149,53,20,56,C_KEYCOLOR,keyText+124,5,TEXTCOLOR ; Shift |
stdcall draw_button, 70 ,149,23,20,57,N_KEYCOLOR,ascii_keymap+44,1,TEXTCOLOR ;keyText+129,2,TEXTCOLOR ; Z |
stdcall draw_button, 95 ,149,23,20,58,N_KEYCOLOR,ascii_keymap+45,1,TEXTCOLOR ;keyText+131,2,TEXTCOLOR ; X |
stdcall draw_button, 120,149,23,20,59,N_KEYCOLOR,ascii_keymap+46,1,TEXTCOLOR ;keyText+133,2,TEXTCOLOR ; C |
stdcall draw_button, 145,149,23,20,60,N_KEYCOLOR,ascii_keymap+47,1,TEXTCOLOR ;keyText+135,2,TEXTCOLOR ; V |
stdcall draw_button, 170,149,23,20,61,N_KEYCOLOR,ascii_keymap+48,1,TEXTCOLOR ;keyText+137,2,TEXTCOLOR ; B |
stdcall draw_button, 195,149,23,20,62,N_KEYCOLOR,ascii_keymap+49,1,TEXTCOLOR ;keyText+139,2,TEXTCOLOR ; N |
stdcall draw_button, 220,149,23,20,63,N_KEYCOLOR,ascii_keymap+50,1,TEXTCOLOR ;keyText+141,2,TEXTCOLOR ; M |
stdcall draw_button, 245,149,23,20,64,N_KEYCOLOR,ascii_keymap+51,1,TEXTCOLOR ;keyText+143,3,TEXTCOLOR ; ,< |
stdcall draw_button, 270,149,23,20,65,N_KEYCOLOR,ascii_keymap+52,1,TEXTCOLOR ;keyText+146,3,TEXTCOLOR ; .> |
stdcall draw_button, 295,149,23,20,66,N_KEYCOLOR,ascii_keymap+53,1,TEXTCOLOR ;keyText+149,2,TEXTCOLOR ; /? |
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test byte [red_type], 1 |
jnz @f |
stdcall draw_button, 320,149,75,20,67,C_KEYCOLOR,keyText+151,5,TEXTCOLOR ; Shift |
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stdcall draw_button, 15 ,172,30,20,68,C_KEYCOLOR,keyText+156,4,TEXTCOLOR ; Ctrl |
stdcall draw_button, 47 ,172,30,20,69,C_KEYCOLOR,keyText+160,3,TEXTCOLOR ; Win |
stdcall draw_button, 79 ,172,30,20,70,C_KEYCOLOR,keyText+163,3,TEXTCOLOR ; Alt |
stdcall draw_button, 111,172,156,20,71,N_KEYCOLOR,keyText+166,1,TEXTCOLOR ; Space |
stdcall draw_button, 269,172,30,20,72,C_KEYCOLOR,keyText+167,3,TEXTCOLOR ; Alt |
stdcall draw_button, 301,172,30,20,73,C_KEYCOLOR,keyText+170,3,TEXTCOLOR ; Win |
stdcall draw_button, 333,172,30,20,74,C_KEYCOLOR,keyText+173,3,TEXTCOLOR ; [=] |
stdcall draw_button, 365,172,30,20,75,C_KEYCOLOR,keyText+176,4,TEXTCOLOR ; Ctrl |
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stdcall draw_button, 405,50 ,23,20,76,N_KEYCOLOR,keyText+180,3,TEXTCOLOR ; psc |
stdcall draw_button, 430,50 ,23,20,77,L_KEYCOLOR,keyText+183,3,TEXTCOLOR ; slk |
stdcall draw_button, 455,50 ,23,20,78,N_KEYCOLOR,keyText+186,3,TEXTCOLOR ; brk |
stdcall draw_button, 405,80 ,23,20,79,N_KEYCOLOR,keyText+189,3,TEXTCOLOR ; Ins |
stdcall draw_button, 430,80 ,23,20,80,N_KEYCOLOR,keyText+192,2,TEXTCOLOR ; Hm |
stdcall draw_button, 455,80 ,23,20,81,N_KEYCOLOR,keyText+194,3,TEXTCOLOR ; Pup |
stdcall draw_button, 405,103 ,23,20,82,N_KEYCOLOR,keyText+197,3,TEXTCOLOR ; Del |
stdcall draw_button, 430,103 ,23,20,83,N_KEYCOLOR,keyText+200,3,TEXTCOLOR ; End |
stdcall draw_button, 455,103 ,23,20,84,N_KEYCOLOR,keyText+203,3,TEXTCOLOR ; Pdn |
stdcall draw_button, 430,149,23,20,85,C_KEYCOLOR,keyText+206,1,TEXTCOLOR ; ^ |
stdcall draw_button, 405,172,23,20,86,C_KEYCOLOR,keyText+207,1,TEXTCOLOR ; v |
stdcall draw_button, 430,172,23,20,87,C_KEYCOLOR,keyText+208,1,TEXTCOLOR ; < |
stdcall draw_button, 455,172,23,20,88,C_KEYCOLOR,keyText+209,2,TEXTCOLOR ; > |
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stdcall draw_button, 488,80 ,23,20,89,L_KEYCOLOR,keyText+211,3,TEXTCOLOR ; nlk |
stdcall draw_button, 513,80 ,23,20,90,N_KEYCOLOR,keyText+214,1,TEXTCOLOR ; / |
stdcall draw_button, 538,80 ,23,20,91,N_KEYCOLOR,keyText+215,1,TEXTCOLOR ; * |
stdcall draw_button, 563,80 ,23,20,92,N_KEYCOLOR,keyText+216,1,TEXTCOLOR ; - |
stdcall draw_button, 488,103 ,23,20,93,N_KEYCOLOR,keyText+217,1,TEXTCOLOR ; 7 |
stdcall draw_button, 513,103 ,23,20,94,N_KEYCOLOR,keyText+218,1,TEXTCOLOR ; 8 |
stdcall draw_button, 538,103 ,23,20,95,N_KEYCOLOR,keyText+219,1,TEXTCOLOR ; 9 |
stdcall draw_button, 488,126,23,20,96,N_KEYCOLOR,keyText+220,1,TEXTCOLOR ; 4 |
stdcall draw_button, 513,126,23,20,97,N_KEYCOLOR,keyText+221,1,TEXTCOLOR ; 5 |
stdcall draw_button, 538,126,23,20,98,N_KEYCOLOR,keyText+222,1,TEXTCOLOR ; 6 |
stdcall draw_button, 488,149,23,20,99,N_KEYCOLOR,keyText+223,1,TEXTCOLOR ; 1 |
stdcall draw_button, 513,149,23,20,100,N_KEYCOLOR,keyText+224,1,TEXTCOLOR ; 2 |
stdcall draw_button, 538,149,23,20,101,N_KEYCOLOR,keyText+225,1,TEXTCOLOR ; 3 |
stdcall draw_button, 488,172,48,20,102,N_KEYCOLOR,keyText+226,1,TEXTCOLOR ; 0 |
stdcall draw_button, 538,172,23,20,103,N_KEYCOLOR,keyText+227,1,TEXTCOLOR ; . |
stdcall draw_button, 563,103 ,23,43,104,N_KEYCOLOR,keyText+228,1,TEXTCOLOR ; + |
stdcall draw_button, 563,149,23,43,105,N_KEYCOLOR,keyText+229,3,TEXTCOLOR ; Ent |
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.draw_switch_button: |
mov eax, 6 |
mul byte [keyboard_mode] |
add eax, SwitchText |
stdcall draw_button, 513,28,46,20,106,0x00700000,eax,6,TEXTCOLOR ; Scan/ASCII switch |
@@: |
.draw_indicators_area: |
call lights_on |
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mov byte [red_type], 0 |
end_draw_window |
ret |
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get_zkey_window_slot_number: |
mov eax, 18 |
mov ebx, 7 |
int 0x40 |
mov [zkey_window], eax |
set_event_mask: |
mov eax, 40 |
mov ebx, 39 |
int 0x40 |
|
still: |
call get_receiver_window_slot_number |
|
|
mov eax, 10 ; Wait for an event in the queue. |
int 0x40 |
|
cmp al,1 ; redraw request ? |
jz red |
cmp al,2 ; key in buffer ? |
jz key |
cmp al,3 ; button in buffer ? |
jz button |
|
jmp still |
|
red: |
call draw_window |
jmp still |
|
key: |
mov eax, 2 |
int 0x40 |
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; push ax |
call get_control_keys_state |
cmp [locks], ax |
je @f |
|
.reload: |
call reload_ascii_keymap |
mov byte [red_type], 1 |
call draw_window |
@@: |
; pop dx |
; jmp button.select_key_code |
jmp still |
|
button: |
mov eax, 17 ; Get pressed button code |
int 0x40 |
cmp ah, 1 ; Test x button |
je close_app |
|
cmp ah, 106 ; Test Scan/ASCII switch button |
jne .keyboard_keys |
mov cl, 1 |
sub cl, byte [keyboard_mode] |
call set_keyboard_mode |
mov byte [red_type], 2 |
jmp red |
|
.keyboard_keys: |
cmp ah, 2 ; Test if pressed buttons |
jb still ; is a ZKEY keyboard key... |
cmp ah, 106 |
jnb still ; ...so, if not then still, |
mov [butt], ah ; if yes then save pressed button ID |
.test_slot: |
mov eax, [zkey_window] ; Test is receiver ZKEY window |
mov ecx, [receiver_window] |
cmp eax, ecx |
je still ; if yes still. |
.activate_receiver_window: |
mov eax, 18 |
mov ebx, 3 |
int 0x40 |
|
call reload_ascii_keymap |
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.read_key_scancode: |
xor edx, edx |
movzx si, byte [butt] ; Read scan code of the key from the table. |
sub si, 2 |
mov dl, [keyCodes+si] ; Set dl = scancode of the key corresponding to the pressed button. |
cmp dl, 0xA0 |
jb .select_key_code ; If not extended key then select ascii or scan to send and then send it to the receiver. |
|
cmp dl, 0xA6 ; Test if it's extended2 key |
jne .read_ext_key ; if not go to prepare to send simply extended key. |
mov dl, 0xE1 ; Send extended2 scancode... |
call send_key |
mov dl, 0x1D ; ...and extended scancode, |
call send_key ; |
mov dl, [keyCodes.ext2] ; (There is only one ext2 key - 'Break') |
jmp .send_key_code ; so... send it's normal scan code. |
.read_ext_key: |
sub dl, 0xA0 ; Read extended key scan code from the table. |
movzx si, dl |
mov dl, [keyCodes.ext+si] |
.send_ext: |
push dx ; Send extended scancode to the receiver's window. |
mov dl, 0xE0 |
call send_key |
pop dx |
; jmp .send_key_code |
.select_key_code: ; Select what to send ASCII or scan. |
cmp [keyboard_mode], 0 ; Test if ZKEY must send ASCII. |
jne .send_key_code |
|
; mov esi, ext0 ; Set esi to the beginning of the ext0 table. |
and edx, 0x7F |
; @@: |
; cmp dl, byte [esi] |
; je .send_key_code |
; inc esi |
; cmp esi, ext0end |
; jng @b |
.read_ascii: |
mov dl, byte [ascii_keymap+edx] ; Read ASCII from the keymap table. |
.send_key_code: |
call send_key ; Finally send the key to the receiver's window. |
.wait: |
mov eax, 5 |
mov ebx, 1 ; Wait 0.01 second. |
int 0x40 |
.activate_zkey_window: |
mov eax, 18 |
mov ebx, 3 |
mov ecx, [zkey_window] |
int 0x40 |
|
jmp still |
|
|
close_app: |
mov eax,-1 ; close this program |
int 0x40 |
|
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;********************************** |
;* input: ecx = type of mode * |
;********************************** |
|
set_keyboard_mode: |
mov eax, 66 |
mov ebx, 1 ; Set keyboard mode |
int 0x40 |
mov [keyboard_mode], cl |
ret |
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get_control_keys_state: ; This routine works only in Scan keyboard mode. |
mov eax, 66 |
mov ebx, 3 |
int 0x40 |
ret |
|
|
;********************************** |
;* input: ecx = type of map * |
;********************************** |
|
get_keyboard_map: |
mov eax, 26 |
mov ebx, 2 |
mov edx, ascii_keymap |
int 0x40 |
ret |
|
|
reload_ascii_keymap: |
call get_control_keys_state |
mov ecx, 1 |
|
test ax, 3 ; Shift pressed ? |
jnz @f |
test ax, 0x40 ; Caps Lock on ? |
jz .load_ascii_keymap |
@@: |
mov ecx, 2 |
.load_ascii_keymap: |
call get_keyboard_map |
ret |
|
|
|
get_receiver_window_slot_number: |
mov eax, 18 |
mov ebx, 7 |
int 0x40 |
mov ebx, [zkey_window] |
cmp eax, ebx |
je @f |
mov [receiver_window], eax |
@@: |
ret |
|
;************************************ |
;* input: edx = code of the key * |
;************************************ |
|
send_key: |
mov eax, 72 |
mov ebx, 1 |
mov ecx, 2 |
int 0x40 |
ret |
|
lights_on: |
bar 491,51,95,15,0 ; indicators area |
rectangle 490,50,96,16,TEXTCOLOR |
|
call get_control_keys_state |
mov [locks], ax |
test ax, 0x40 |
jz @f |
;stdcall bar, 532, 53, 10, 11, 0x0000FF00 |
bar 532, 53, 10, 11, 0x0000FF00 |
@@: |
test ax, 0x80 |
jz @f |
;stdcall bar, 500, 53, 10, 11, 0x0000FF00 |
bar 500, 53, 10, 11, 0x0000FF00 |
@@: |
test ax, 0x100 |
jz @f |
;stdcall bar, 565, 53, 10, 11, 0x0000FF00 |
bar 565, 53, 10, 11, 0x0000FF00 |
@@: |
ret |
|
; DATA AREA |
|
; Application Title |
labelt db 'ZKEY v.0.5 - keyboard for KolibriOS' |
labellen: |
|
SwitchText db ' ASCII SCAN ' |
|
;Button names |
keyText db 'EscF1F2F3F4F5F6F7F8F9F10F11F12' |
db '~ð1!2@3#4$5%6^7&8*9(0)-_=+\|bksp' |
db 'TabQWERT
YUIOP{[}]Enter' |
db 'lockASDFGHJKL;:''"' |
db 'ShiftZXCVBNM,<.>/?Shift' |
db 'CtrlWinAlt AltWin[=]Ctrl' |
db 'pscslkbrkInsHmPupDelEndPdn^<v >' |
db 'nlk/*-7894561230.+Ent' |
|
;Key scan codes |
keyCodes: |
db 0x01, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x57, 0x58 |
db 0x29, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x2B, 0x0E |
db 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C |
db 0x3A, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28 |
db 0x2A, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36 |
db 0x1D, 0xA0, 0x38, 0x39, 0xA1, 0xA2, 0xA3, 0xA4 |
db 0xA5, 0x46, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0 |
db 0x45, 0xB1, 0x37, 0x4A, 0x47, 0x48, 0x49, 0x4B, 0x4C, 0x4D, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x4E, 0xB2 |
.ext: |
db 0x5B, 0x38, 0x5C, 0x5D, 0x1D |
db 0x37, 0x00, 0x52, 0x47, 0x49, 0x53, 0x4F, 0x51, 0x48, 0x4B, 0x50, 0x4D |
db 0x35, 0x1C |
.ext2 db 0x45 ; Just Break :) |
|
;ext0: |
; db 0x1D, 0x29, 0x2A, 0x36, 0x37, 0x38, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40 |
; db 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D |
; db 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x57, 0x58 |
;ext0end: |
|
receiver_window dd 0 ; Slot number of the receiver |
zkey_window dd 0 ; Slot number of ZKEY |
butt db 0 ; Pressed button ID |
locks dw 0 ; NumLock, CapsLock, ScrollLock lights mask |
|
keyboard_mode db 0 ; Scan or ASCII keys to send ? 0 - ASCII , 1 - Scan |
red_type db 0 ; Type of window redraw. 0 - default , 1 - on ASCII_keymap change , 2 - Switch button pressed. |
|
I_END: ; End of application code and data marker |
|
ascii_keymap: |
Property changes: |
Added: svn:eol-style |
+native |
\ No newline at end of property |