42,7 → 42,7 |
const char press_a[] = "< ¦¬¨â¥ <a> ¤«ï ¢ª«î票ï/¢ëª«îç¥¨ï ¨¬ 樨>"; |
const char press_h[] = "< ¦¬¨â¥ <h> ¤«ï ¯à®á¬®âà ᢥ¤¥¨© ® ¯à®£à ¬¬¥>"; |
const char press_s[] = "< ¦¬¨â¥ <s> çâ®¡ë ¢ëª«îç¨âì/¢ª«îç¨âì ᪨>"; |
const char level[] = "஢¥ì:"; |
const char level_label[] = "஢¥ì:"; |
const char attempts_left[] = "áâ «®áì ¯®¯ë⮪:"; |
const char grass_left[] = "áâ «®áì âà ¢ë:"; |
#else |
59,7 → 59,7 |
const char press_a[] = "<press <a> to turn on/off animation>"; |
const char press_h[] = "<press <h> to view information about the program>"; |
const char press_s[] = "<press <s> to turn on/off external skin>"; |
const char level[] = "Level:"; |
const char level_label[] = "Level:"; |
const char attempts_left[] = "Attempts left:"; |
const char grass_left[] = "Grass left:"; |
#endif |
303,7 → 303,7 |
kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_k,19); |
kos_WriteTextToWindow(517,40,0x80, 0, (char*)for_kolibri,14); |
|
kos_WriteTextToWindow(495,80,0x80, 0, (char*)level,6); |
kos_WriteTextToWindow(495,80,0x80, 0, (char*)level_label,6); |
kos_DisplayNumberToWindow(level,3,605,80,0x0000FF,nbDecimal,false); |
|
kos_WriteTextToWindow(495,95,0x80, 0, (char*)attempts_left,11); |