Subversion Repositories Kolibri OS

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Regard whitespace Rev 5486 → Rev 5485

/programs/demos/3DS/asc_objects/ARCEE.ASC
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/programs/demos/3DS/asc_objects/3TORUS.ASC
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/programs/demos/3DS/asc_objects/AR2.ASC
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/programs/demos/3DS/asc_objects/box.asc
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/programs/demos/3DS/asc_objects/TOORUS.ASC
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/programs/demos/3DS/asc_objects/PALLERO.ASC
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/programs/demos/3DS/asc_objects/2TORUS.ASC
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/programs/demos/3DS/asc_objects
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/programs/demos/3DS/README.TXT
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/programs/demos/3DS/ASC.INC
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/programs/demos/3DS/build.bat
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/programs/demos/3DS/DATA.INC
33,11 → 33,6
sin_amplitude dd 50
sin_frq dd 0.7
sin_delta dd 0.07 ; wave frequency granularity
convert_muler:
dd 1, 10, 100, 1000, 10000
XYZpartices:
db 'X','Y','Z'
i10 dw 10
 
 
menu:
314,7 → 309,7
if Ext=SSE2
db ' (SSE2)'
end if
db ' 0.065',0
db ' 0.064',0
labellen:
STRdata db '-1 '
 
/programs/demos/3DS/History.txt
1,10 → 1,11
View3ds 0.064 - X 2012
1. Bug fixes.
 
View3ds 0.064 - Nov 2012
1. Bug fixes.
-----------------------------------------------------------------------------------
 
View3ds 0.063 - X 2012
1. Postprocessing effect - wave. Ability to change amplitude and frequency.
 
-----------------------------------------------------------------------------------
 
View3ds 0.062 - VII 2012.
/programs/demos/3DS/VIEW3DS.ASM
1,5 → 1,5
 
; application : View3ds ver. 0.065 - tiny .3ds and .asc files viewer.
; application : View3ds ver. 0.064 - tiny .3ds files viewer.
; compiler : FASM
; system : KolibriOS
; author : Macgub aka Maciej Guba
58,9 → 58,6
call read_from_disk ; read, if all is ok eax = 0
cmp eax,0
jne .gen
mov esi,[fptr]
cmp [esi],word 4D4Dh
jne .asc
call read_tp_variables ; init points and triangles count variables
cmp eax,0
je .gen
73,12 → 70,6
end if
call generate_object
jmp .opt
.asc:
mov [triangles_count_var],10000
mov [points_count_var],10000
call alloc_mem_for_tp
call read_asc
jmp .opt
.malloc:
if USE_LFN
call alloc_mem_for_tp
721,7 → 712,6
include "BUMP_TEX.INC"
include "GRD_TEX.INC"
include "TWO_TEX.INC"
include "ASC.INC"
 
 
 
/programs/demos/3DS/3ds_objects/ZS_Mouth.3DS
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/programs/demos/3DS/3ds_objects/ZS_Sword.3DS
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/programs/demos/3DS/3ds_objects/ZS_Pos3.3DS
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