/programs/media/Fplay/fplay.h |
---|
52,10 → 52,13 |
}; |
enum player_state |
{ CLOSED=0, STOP, PLAY_RESTART, PLAY, PAUSE, REWIND }; |
{ CLOSED=0,PLAY_INIT, |
STOP, PAUSE, PLAY, REWIND, |
PAUSE_2_PLAY, REWIND_2_PLAY |
}; |
#define ID_PLAY 100 |
#define ID_PROGRESS 101 |
typedef struct |
{ |
volatile uint32_t lock; |
156,7 → 159,8 |
{ |
__asm__ __volatile__( |
"int $0x40" |
::"a"(5), "b"(time)); |
::"a"(5), "b"(time) |
:"memory"); |
}; |