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/programs/develop/sdk/trunk/libGUI/gcc(unix)/libGUI.h
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/*
service structures of libGUI
*/
#define NULL (void*)0
 
typedef unsigned int DWORD;
typedef unsigned char BYTE;
typedef unsigned short int WORD;
typedef unsigned int size_t;
 
#define stdcall __attribute__ ((stdcall))
#define cdecl __attribute__ ((cdecl))
#define pack __attribute__ ((packed))
 
/////////////////////////////////////////////////////////////////////////
// libGUI sysyem messages types
/////////////////////////////////////////////////////////////////////////
#define MESSAGE_FULL_REDRAW_ALL 1
#define MESSAGE_KEYS_EVENT 2
#define MESSAGE_SPECIALIZED 3
#define MESSAGE_SET_FOCUSE 4
#define MESSAGE_CHANGE_FOCUSE 5
#define MESSAGE_MOUSE_EVENT 6
#define MESSAGE_CHANGE_POSITION_EVENT 7
#define MESSAGE_CHANGESIZE_EVENT 8
#define MESSAGE_CALL_TIMER_EVENT 9
#define MESSAGE_FULL_REDRAW_ALL_WITH_FINITION 10
#define MESSAGE_SET_MAIN_PARENT 11
#define MESSAGE_DESTROY_CONTROL -1
 
/////////////////////////////////////////////////////////////////////////
// system keys states
/////////////////////////////////////////////////////////////////////////
#define KEY_DOWN 16
#define KEY_UP 17
#define KEY_HOTKEY 18
/////////////////////////////////////////////////////////////////////////
// system mouse buttons states
/////////////////////////////////////////////////////////////////////////
#define MOUSE_LEFT_BUTTON_DOWN 19
#define MOUSE_LEFT_BUTTON_UP 20
#define MOUSE_RIGHT_BUTTON_DOWN 21
#define MOUSE_RIGHT_BUTTON_UP 22
#define MOUSE_MIDDLE_BUTTON_DOWN 23
#define MOUSE_MIDDLE_BUTTON_UP 24
#define MOUSE_4_BUTTON_DOWN 25
#define MOUSE_4_BUTTON_UP 26
#define MOUSE_5_BUTTON_DOWN 27
#define MOUSE_5_BUTTON_UP 28
 
 
//-----------------------------------------------------------------------
// CONNECT EVENTS FOR CALLBACKs
//-----------------------------------------------------------------------
 
////////////////////////////////////////////////////////////////
// connect events for button
////////////////////////////////////////////////////////////////
#define BUTTON_ENTER_EVENT 29
#define BUTTON_LEAVE_EVENT 30
#define BUTTON_PRESSED_EVENT 31
#define BUTTON_RELEASED_EVENT 32
 
////////////////////////////////////////////////////////////////
// connect events for scroll bar
////////////////////////////////////////////////////////////////
#define SCROLLBAR_CHANGED_EVENT 33
 
////////////////////////////////////////////////////////////////
// connect events for main parent window
////////////////////////////////////////////////////////////////
#define DELETE_EVENT 36
 
////////////////////////////////////////////////////////////////
// font type structure
////////////////////////////////////////////////////////////////
struct FONT
{
DWORD *fnt_draw;
DWORD *fnt_unpacker;
DWORD *fnt_fd;
DWORD *fnt_bk;
int sizex;
int sizey;
int size;
int encoding_type;
char *font;
char *fnt_name;
DWORD type;
DWORD flags;
}pack;
 
typedef struct FONT font_t;
 
////////////////////////////////////////////////////////////////
// header of parent of control
////////////////////////////////////////////////////////////////
 
struct HEADERPARENT
{
DWORD *ctrl_proc;
DWORD *ctrl_fd;
DWORD *ctrl_bk;
DWORD *child_fd;
DWORD *child_bk;
DWORD *parent;
DWORD *main_parent;
DWORD ctrl_x;
DWORD ctrl_y;
DWORD ctrl_sizex;
DWORD ctrl_sizey;
DWORD ctrl_ID;
DWORD *active_control_for_keys;
DWORD *active_control_for_mouse;
DWORD *callback;
DWORD *finition;
DWORD *timer;
DWORD flags;
 
DWORD **control_for_callback_function;
DWORD **callback_for_control_callback;
DWORD number_callbacks;
DWORD *global_active_control_for_keys;
DWORD *message;
DWORD *timer_bk;
DWORD *timer_fd;
DWORD number_timers_for_controls;
DWORD *calev_bk;
DWORD *calev_fd;
DWORD *IDL_func;
DWORD *IDL_func_data;
}pack;
 
typedef struct HEADERPARENT parent_t;
 
////////////////////////////////////////////////////////////////
// header of control
////////////////////////////////////////////////////////////////
 
struct HEADER
{
DWORD *ctrl_proc;
DWORD *ctrl_fd;
DWORD *ctrl_bk;
DWORD *child_fd;
DWORD *child_bk;
DWORD *parent;
DWORD *main_parent;
DWORD ctrl_x;
DWORD ctrl_y;
DWORD ctrl_sizex;
DWORD ctrl_sizey;
DWORD ctrl_ID;
DWORD *active_control_for_keys;
DWORD *active_control_for_mouse;
DWORD *callback;
DWORD *finition;
DWORD *timer;
DWORD flags;
}pack;
 
 
typedef struct HEADER header_t;
////////////////////////////////////////////////////////////////
// callback structure for callback function of control
////////////////////////////////////////////////////////////////
 
struct CALLBACK
{
DWORD *clb_bk;
DWORD *clb_fd;
DWORD *clb_control;
DWORD *func;
DWORD *func_data;
DWORD connect_event;
DWORD flags;
}pack;
 
 
typedef struct CALLBACK gui_callback_t;
////////////////////////////////////////////////////////////////
// timer
////////////////////////////////////////////////////////////////
 
struct TIMER
{
DWORD *tmr_bk;
DWORD *tmr_fd;
DWORD *tmr_parent;
DWORD *func;
DWORD *func_data;
DWORD last_time;
DWORD time_tick;
DWORD flags;
}pack;
 
 
typedef struct TIMER gui_timer_t;
////////////////////////////////////////////////////////////////
// structure for callback events
////////////////////////////////////////////////////////////////
 
struct CALLBACKEVENT
{
DWORD *calev_bk;
DWORD *calev_fd;
DWORD *calev_parent;
DWORD *func;
DWORD *func_data;
DWORD event_type;
}pack;
 
 
typedef struct CALLBACKEVENT gui_callbackevent_t;
 
////////////////////////////////////////////////////////////////
// type of data - structure message
////////////////////////////////////////////////////////////////
 
struct MESSAGE
{
DWORD type;
DWORD arg1;
DWORD arg2;
DWORD arg3;
DWORD arg4;
}pack;
 
 
typedef struct MESSAGE gui_message_t;
 
////////////////////////////////////////////////////////////////
// button
////////////////////////////////////////////////////////////////
 
struct ControlButton
{
DWORD *ctrl_proc;
DWORD *ctrl_fd;
DWORD *ctrl_bk;
DWORD *child_fd;
DWORD *child_bk;
DWORD *parent;
DWORD *main_parent;
DWORD ctrl_x;
DWORD ctrl_y;
DWORD ctrl_sizex;
DWORD ctrl_sizey;
DWORD ctrl_ID;
DWORD *active_control_for_keys;
DWORD *active_control_for_mouse;
DWORD *callback;
DWORD *finition;
DWORD *timer;
DWORD flags;
 
//button's data
+
+}pack;
+
+
+typedef struct ControlButton gui_button_t;
+
+// information for creating control Button
+
+struct ButtonData
+{
+ int x;
+ int y;
+ int width;
+ int height;
+}pack;
+
+
+typedef struct ButtonData gui_button_data_t;
+
+////////////////////////////////////////////////////////////////
+// scroller
+////////////////////////////////////////////////////////////////
+
+struct ControlScrollBar
+{
+ DWORD *ctrl_proc;
+ DWORD *ctrl_fd;
+ DWORD *ctrl_bk;
+ DWORD *child_fd;
+ DWORD *child_bk;
+ DWORD *parent;
+ DWORD *main_parent;
+ DWORD ctrl_x;
+ DWORD ctrl_y;
+ DWORD ctrl_sizex;
+ DWORD ctrl_sizey;
+ DWORD ctrl_ID;
+ DWORD *active_control_for_keys;
+ DWORD *active_control_for_mouse;
+ DWORD *callback;
+ DWORD *finition;
+ DWORD *timer;
+ DWORD flags;
+
+ //scroll bar's data
+ float ruller_size;
+ float ruller_pos;
+ float ruller_step;
+ BYTE scb_flags;
+}pack;
+
+
+typedef struct ControlScrollBar gui_scroll_bar_t;
+
+
+struct ScrollBarData
+{
+ int x;
+ int y;
+ int width;
+ int height;
+ float ruller_size;
+ float ruller_pos;
+ float ruller_step;
+}pack;
+
+
+typedef struct ScrollBarData gui_scroll_bar_data_t;
+////////////////////////////////////////////////////////////////
+// progressbar
+////////////////////////////////////////////////////////////////
+
+struct ControlProgressBar
+{
+ DWORD *ctrl_proc;
+ DWORD *ctrl_fd;
+ DWORD *ctrl_bk;
+ DWORD *child_fd;
+ DWORD *child_bk;
+ DWORD *parent;
+ DWORD *main_parent;
+ DWORD ctrl_x;
+ DWORD ctrl_y;
+ DWORD ctrl_sizex;
+ DWORD ctrl_sizey;
+ DWORD ctrl_ID;
+ DWORD *active_control_for_keys;
+ DWORD *active_control_for_mouse;
+ DWORD *callback;
+ DWORD *finition;
+ DWORD *timer;
+ DWORD flags;
+
+ //progress bar's data
+ float progress;
+ BYTE prb_flags;
+}pack;
+
+
+typedef struct ControlProgressBar gui_progress_bar_t;
+
+
+struct ProgressBarData
+{
+ int x;
+ int y;
+ int width;
+ int height;
+ float progress;
+}pack;
+
+
+typedef struct ProgressBarData gui_progress_bar_data_t;
+////////////////////////////////////////////////////////////////
+// scrolled window
+////////////////////////////////////////////////////////////////
+
+struct ControlScrolledWindow
+{
+ DWORD *ctrl_proc;
+ DWORD *ctrl_fd;
+ DWORD *ctrl_bk;
+ DWORD *child_fd;
+ DWORD *child_bk;
+ DWORD *parent;
+ DWORD *main_parent;
+ DWORD ctrl_x;
+ DWORD ctrl_y;
+ DWORD ctrl_sizex;
+ DWORD ctrl_sizey;
+ DWORD ctrl_ID;
+ DWORD *active_control_for_keys;
+ DWORD *active_control_for_mouse;
+ DWORD *callback;
+ DWORD *finition;
+ DWORD *timer;
+ DWORD flags;
+
+ //scrolled windows's data
+ DWORD virtual_x;
+ DWORD virtual_y;
+ DWORD virtual_sizex;
+ DWORD virtual_sizey;
+ DWORD *virtual_controls_x;
+ DWORD *virtual_controls_y;
+ DWORD number_virtual_controls;
+ DWORD scroll_arrea_sizex;
+ DWORD scroll_arrea_sizey;
+ DWORD *horizontal_scroll;
+ DWORD *vertical_scroll;
+ BYTE scw_flags;
+}pack;
+
+
+typedef struct ControlScrolledWindow gui_scrolled_window_t;
+
+
+struct ScrolledWindowData
+{
+ int x;
+ int y;
+ int width;
+ int height;
+}pack;
+
+
+typedef struct ScrolledWindowData gui_scrolled_window_data_t;
+
+////////////////////////////////////////////////////////////////
+// image
+////////////////////////////////////////////////////////////////
+
+struct ControlImage
+{
+ DWORD *ctrl_proc;
+ DWORD *ctrl_fd;
+ DWORD *ctrl_bk;
+ DWORD *child_fd;
+ DWORD *child_bk;
+ DWORD *parent;
+ DWORD *main_parent;
+ DWORD ctrl_x;
+ DWORD ctrl_y;
+ DWORD ctrl_sizex;
+ DWORD ctrl_sizey;
+ DWORD ctrl_ID;
+ DWORD *active_control_for_keys;
+ DWORD *active_control_for_mouse;
+ DWORD *callback;
+ DWORD *finition;
+ DWORD *timer;
+ DWORD flags;
+
+ char bits_per_pixel;
+ char bytes_per_pixel;
+ char *img;
+}pack;
+
+
+typedef struct ControlImage gui_image_t;
+
+
+struct ImageData
+{
+ int x;
+ int y;
+ int width;
+ int height;
+ char bits_per_pixel;
+}pack;
+
+
+typedef struct ImageData gui_image_data_t;
+
+////////////////////////////////////////////////////////////////
+// text
+////////////////////////////////////////////////////////////////
+
+struct ControlText
+{
+ DWORD *ctrl_proc;
+ DWORD *ctrl_fd;
+ DWORD *ctrl_bk;
+ DWORD *child_fd;
+ DWORD *child_bk;
+ DWORD *parent;
+ DWORD *main_parent;
+ DWORD ctrl_x;
+ DWORD ctrl_y;
+ DWORD ctrl_sizex;
+ DWORD ctrl_sizey;
+ DWORD ctrl_ID;
+ DWORD *active_control_for_keys;
+ DWORD *active_control_for_mouse;
+ DWORD *callback;
+ DWORD *finition;
+ DWORD *timer;
+ DWORD flags;
+
+ DWORD *font;
+ DWORD color;
+ DWORD background_color;
+ char *text;
+ BYTE txt_flags;
+}pack;
+
+
+typedef struct ControlText gui_text_t;
+
+
+struct TextData
+{
+ int x;
+ int y;
+ DWORD *font;
+ DWORD color;
+ DWORD background_color;
+ char background;
+ char *text;
+}pack;
+
+
+typedef struct TextData gui_text_data_t;
+/////////////////////////////////////////////////////////////////
+// load libGUI library and link functions
+/////////////////////////////////////////////////////////////////
+void LoadLibGUI(char *lib_path);
+
+//**********************************************************************
+// libGUI service functions
+//**********************************************************************
+
+DWORD stdcall (*LibGUIversion)(void);
+char stdcall (*InitLibGUI)(void);
+void stdcall (*LibGUImain)(parent_t *WindowParent);
+void stdcall (*QuitLibGUI)(parent_t *window);
+
+void* stdcall (*CreateWindow)(void);
+void stdcall (*SetWindowSizeRequest)(parent_t *WindowParent,int size_x,int size_y);
+
+void stdcall (*PackControls)(void *Parent,void *control);
+void stdcall (*DestroyControl)(void *control);
+void stdcall (*SetControlSizeRequest)(void *Control,int new_size_x,int new_size_y);
+int stdcall (*GetControlSizeX)(void *Control);
+int stdcall (*GetControlSizeY)(void *Control);
+void stdcall (*SetControlNewPosition)(void *Control,int new_x,int new_y);
+int stdcall (*GetControlPositionX)(void *Control);
+int stdcall (*GetControlPositionY)(void *Control);
+void* stdcall (*SetFocuse)(void *Control);
+void stdcall (*RedrawControl)(void *Control);
+void stdcall (*SpecialRedrawControl)(void *Control);
+
+gui_callback_t* stdcall (*SetCallbackFunction)(void *Control,
+ int event_name,void *callback_func,
+ void *callback_func_data);
+void stdcall (*BlockCallbackFunction)(void *Control,gui_callback_t *callback_ID);
+void stdcall (*UnblockCallbackFunction)(void *Control,gui_callback_t *callback_ID);
+
+void stdcall (*SetIDL_Function)(parent_t *Parent,void *function,void *function_data);
+void stdcall (*DestroyIDL_Function)(parent_t *Parent);
+
+gui_timer_t* stdcall (*SetTimerCallbackForFunction)(parent_t *parent_window,
+ int time_tick,void *func,void *func_data);
+void stdcall (*DestroyTimerCallbackForFunction)(gui_timer_t *timer);
+
+gui_callbackevent_t* stdcall (*SetCallbackFunctionForEvent)(parent_t *parent_window,
+ int event_type,void *func,void *func_data);
+void stdcall (*DestroyCallbackFunctionForEvent)(gui_callbackevent_t *callback_event);
+
+gui_button_t* stdcall (*CreateButton)(gui_button_data_t *info_for_control);
+gui_button_t* stdcall (*CreateButtonWithText)(gui_button_data_t *info,char *txt);
+
+gui_progress_bar_t* stdcall (*CreateProgressBar)(gui_progress_bar_data_t *info_for_control);
+void stdcall (*SetProgressBarPulse)(gui_progress_bar_t *ProgressBar,int time_update);
+void stdcall (*ProgressBarSetText)(gui_progress_bar_t *pbar,char *txt);
+char* stdcall (*ProgressBarGetText)(gui_progress_bar_t *pbar);
+
+gui_scroll_bar_t* stdcall (*CreateHorizontalScrollBar)(gui_scroll_bar_data_t *info_for_control);
+gui_scroll_bar_t* stdcall (*CreateVerticalScrollBar)(gui_scroll_bar_data_t *info_for_control);
+
+gui_scrolled_window_t* stdcall (*CreateScrolledWindow)(gui_scrolled_window_data_t *info_for_control);
+void stdcall (*ScrolledWindowPackControls)(gui_scrolled_window_t *parent,void *Control);
+
+gui_image_t* stdcall (*CreateImage)(gui_image_data_t *info_for_control);
+
+gui_text_t* stdcall (*CreateText)(gui_text_data_t *info_for_control);
+void stdcall (*TextBackgroundOn)(gui_text_t *Text);
+void stdcall (*TextBackgroundOff)(gui_text_t *Text);
+
+font_t* stdcall (*LoadFont)(char *fullfontname);
+void stdcall (*FreeFont)(font_t *font);
+