403,6 → 403,10 |
mov [_WinMapSize], eax |
|
call calculate_fast_getting_offset_for_WinMapAddress |
; for Qemu or non standart video cards |
; Unfortunately [BytesPerScanLine] does not always |
; equal to [_display.width] * [ScreenBPP] / 8 |
call calculate_fast_getting_offset_for_LFB |
|
mov esi, BOOT_VAR+0x9080 |
movzx ecx, byte [esi-1] |
4849,6 → 4853,21 |
ret |
;------------------------------------------------------------------------------ |
align 4 |
calculate_fast_getting_offset_for_LFB: |
; calculate data area for fast getting offset to LFB |
xor eax, eax |
mov ecx, [_display.height] |
inc ecx |
mov edi, BPSLine_calc_area |
cld |
@@: |
stosd |
add eax, [BytesPerScanLine] |
dec ecx |
jnz @r |
ret |
;------------------------------------------------------------------------------ |
align 4 |
set_screen: |
cmp eax, [Screen_Max_X] |
jne .set |