0,0 → 1,1091 |
/* |
* Mesa 3-D graphics library |
* |
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
* Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included |
* in all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
/** |
* \file prog_print.c |
* Print vertex/fragment programs - for debugging. |
* \author Brian Paul |
*/ |
|
#include <inttypes.h> /* for PRIx64 macro */ |
|
#include "main/glheader.h" |
#include "main/context.h" |
#include "main/imports.h" |
#include "prog_instruction.h" |
#include "prog_parameter.h" |
#include "prog_print.h" |
#include "prog_statevars.h" |
|
|
|
/** |
* Return string name for given program/register file. |
*/ |
const char * |
_mesa_register_file_name(gl_register_file f) |
{ |
switch (f) { |
case PROGRAM_TEMPORARY: |
return "TEMP"; |
case PROGRAM_LOCAL_PARAM: |
return "LOCAL"; |
case PROGRAM_ENV_PARAM: |
return "ENV"; |
case PROGRAM_STATE_VAR: |
return "STATE"; |
case PROGRAM_INPUT: |
return "INPUT"; |
case PROGRAM_OUTPUT: |
return "OUTPUT"; |
case PROGRAM_CONSTANT: |
return "CONST"; |
case PROGRAM_UNIFORM: |
return "UNIFORM"; |
case PROGRAM_ADDRESS: |
return "ADDR"; |
case PROGRAM_SAMPLER: |
return "SAMPLER"; |
case PROGRAM_SYSTEM_VALUE: |
return "SYSVAL"; |
case PROGRAM_UNDEFINED: |
return "UNDEFINED"; |
default: |
{ |
static char s[20]; |
_mesa_snprintf(s, sizeof(s), "FILE%u", f); |
return s; |
} |
} |
} |
|
|
/** |
* Return ARB_v/f_prog-style input attrib string. |
*/ |
static const char * |
arb_input_attrib_string(GLint index, GLenum progType) |
{ |
/* |
* These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens. |
*/ |
static const char *const vertAttribs[] = { |
"vertex.position", |
"vertex.weight", |
"vertex.normal", |
"vertex.color.primary", |
"vertex.color.secondary", |
"vertex.fogcoord", |
"vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */ |
"vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */ |
"vertex.texcoord[0]", |
"vertex.texcoord[1]", |
"vertex.texcoord[2]", |
"vertex.texcoord[3]", |
"vertex.texcoord[4]", |
"vertex.texcoord[5]", |
"vertex.texcoord[6]", |
"vertex.texcoord[7]", |
"vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */ |
"vertex.attrib[0]", |
"vertex.attrib[1]", |
"vertex.attrib[2]", |
"vertex.attrib[3]", |
"vertex.attrib[4]", |
"vertex.attrib[5]", |
"vertex.attrib[6]", |
"vertex.attrib[7]", |
"vertex.attrib[8]", |
"vertex.attrib[9]", |
"vertex.attrib[10]", |
"vertex.attrib[11]", |
"vertex.attrib[12]", |
"vertex.attrib[13]", |
"vertex.attrib[14]", |
"vertex.attrib[15]" /* MAX_VARYING = 16 */ |
}; |
static const char *const fragAttribs[] = { |
"fragment.position", |
"fragment.color.primary", |
"fragment.color.secondary", |
"fragment.fogcoord", |
"fragment.texcoord[0]", |
"fragment.texcoord[1]", |
"fragment.texcoord[2]", |
"fragment.texcoord[3]", |
"fragment.texcoord[4]", |
"fragment.texcoord[5]", |
"fragment.texcoord[6]", |
"fragment.texcoord[7]", |
"fragment.(twelve)", /* VARYING_SLOT_PSIZ */ |
"fragment.(thirteen)", /* VARYING_SLOT_BFC0 */ |
"fragment.(fourteen)", /* VARYING_SLOT_BFC1 */ |
"fragment.(fifteen)", /* VARYING_SLOT_EDGE */ |
"fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */ |
"fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */ |
"fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */ |
"fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */ |
"fragment.(twenty)", /* VARYING_SLOT_LAYER */ |
"fragment.(twenty-one)", /* VARYING_SLOT_FACE */ |
"fragment.(twenty-two)", /* VARYING_SLOT_PNTC */ |
"fragment.varying[0]", |
"fragment.varying[1]", |
"fragment.varying[2]", |
"fragment.varying[3]", |
"fragment.varying[4]", |
"fragment.varying[5]", |
"fragment.varying[6]", |
"fragment.varying[7]", |
"fragment.varying[8]", |
"fragment.varying[9]", |
"fragment.varying[10]", |
"fragment.varying[11]", |
"fragment.varying[12]", |
"fragment.varying[13]", |
"fragment.varying[14]", |
"fragment.varying[15]", |
"fragment.varying[16]", |
"fragment.varying[17]", |
"fragment.varying[18]", |
"fragment.varying[19]", |
"fragment.varying[20]", |
"fragment.varying[21]", |
"fragment.varying[22]", |
"fragment.varying[23]", |
"fragment.varying[24]", |
"fragment.varying[25]", |
"fragment.varying[26]", |
"fragment.varying[27]", |
"fragment.varying[28]", |
"fragment.varying[29]", |
"fragment.varying[30]", |
"fragment.varying[31]", /* MAX_VARYING = 32 */ |
}; |
|
/* sanity checks */ |
STATIC_ASSERT(Elements(vertAttribs) == VERT_ATTRIB_MAX); |
STATIC_ASSERT(Elements(fragAttribs) == VARYING_SLOT_MAX); |
assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); |
assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); |
assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0); |
assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0); |
|
if (progType == GL_VERTEX_PROGRAM_ARB) { |
assert(index < Elements(vertAttribs)); |
return vertAttribs[index]; |
} |
else { |
assert(progType == GL_FRAGMENT_PROGRAM_ARB); |
assert(index < Elements(fragAttribs)); |
return fragAttribs[index]; |
} |
} |
|
|
/** |
* Print a vertex program's InputsRead field in human-readable format. |
* For debugging. |
*/ |
void |
_mesa_print_vp_inputs(GLbitfield inputs) |
{ |
printf("VP Inputs 0x%x: \n", inputs); |
while (inputs) { |
GLint attr = ffs(inputs) - 1; |
const char *name = arb_input_attrib_string(attr, |
GL_VERTEX_PROGRAM_ARB); |
printf(" %d: %s\n", attr, name); |
inputs &= ~(1 << attr); |
} |
} |
|
|
/** |
* Print a fragment program's InputsRead field in human-readable format. |
* For debugging. |
*/ |
void |
_mesa_print_fp_inputs(GLbitfield inputs) |
{ |
printf("FP Inputs 0x%x: \n", inputs); |
while (inputs) { |
GLint attr = ffs(inputs) - 1; |
const char *name = arb_input_attrib_string(attr, |
GL_FRAGMENT_PROGRAM_ARB); |
printf(" %d: %s\n", attr, name); |
inputs &= ~(1 << attr); |
} |
} |
|
|
|
/** |
* Return ARB_v/f_prog-style output attrib string. |
*/ |
static const char * |
arb_output_attrib_string(GLint index, GLenum progType) |
{ |
/* |
* These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens. |
*/ |
static const char *const vertResults[] = { |
"result.position", |
"result.color.primary", |
"result.color.secondary", |
"result.fogcoord", |
"result.texcoord[0]", |
"result.texcoord[1]", |
"result.texcoord[2]", |
"result.texcoord[3]", |
"result.texcoord[4]", |
"result.texcoord[5]", |
"result.texcoord[6]", |
"result.texcoord[7]", |
"result.pointsize", /* VARYING_SLOT_PSIZ */ |
"result.(thirteen)", /* VARYING_SLOT_BFC0 */ |
"result.(fourteen)", /* VARYING_SLOT_BFC1 */ |
"result.(fifteen)", /* VARYING_SLOT_EDGE */ |
"result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */ |
"result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */ |
"result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */ |
"result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */ |
"result.(twenty)", /* VARYING_SLOT_LAYER */ |
"result.(twenty-one)", /* VARYING_SLOT_FACE */ |
"result.(twenty-two)", /* VARYING_SLOT_PNTC */ |
"result.varying[0]", |
"result.varying[1]", |
"result.varying[2]", |
"result.varying[3]", |
"result.varying[4]", |
"result.varying[5]", |
"result.varying[6]", |
"result.varying[7]", |
"result.varying[8]", |
"result.varying[9]", |
"result.varying[10]", |
"result.varying[11]", |
"result.varying[12]", |
"result.varying[13]", |
"result.varying[14]", |
"result.varying[15]", |
"result.varying[16]", |
"result.varying[17]", |
"result.varying[18]", |
"result.varying[19]", |
"result.varying[20]", |
"result.varying[21]", |
"result.varying[22]", |
"result.varying[23]", |
"result.varying[24]", |
"result.varying[25]", |
"result.varying[26]", |
"result.varying[27]", |
"result.varying[28]", |
"result.varying[29]", |
"result.varying[30]", |
"result.varying[31]", /* MAX_VARYING = 32 */ |
}; |
static const char *const fragResults[] = { |
"result.depth", /* FRAG_RESULT_DEPTH */ |
"result.(one)", /* FRAG_RESULT_STENCIL */ |
"result.color", /* FRAG_RESULT_COLOR */ |
"result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */ |
"result.color[1]", |
"result.color[2]", |
"result.color[3]", |
"result.color[4]", |
"result.color[5]", |
"result.color[6]", |
"result.color[7]" /* MAX_DRAW_BUFFERS = 8 */ |
}; |
|
/* sanity checks */ |
STATIC_ASSERT(Elements(vertResults) == VARYING_SLOT_MAX); |
STATIC_ASSERT(Elements(fragResults) == FRAG_RESULT_MAX); |
assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0); |
assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0); |
assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0); |
|
if (progType == GL_VERTEX_PROGRAM_ARB) { |
assert(index < Elements(vertResults)); |
return vertResults[index]; |
} |
else { |
assert(progType == GL_FRAGMENT_PROGRAM_ARB); |
assert(index < Elements(fragResults)); |
return fragResults[index]; |
} |
} |
|
|
/** |
* Return string representation of the given register. |
* Note that some types of registers (like PROGRAM_UNIFORM) aren't defined |
* by the ARB/NV program languages so we've taken some liberties here. |
* \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) |
* \param index number of the register in the register file |
* \param mode the output format/mode/style |
* \param prog pointer to containing program |
*/ |
static const char * |
reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, |
GLboolean relAddr, const struct gl_program *prog, |
GLboolean hasIndex2, GLboolean relAddr2, GLint index2) |
{ |
static char str[100]; |
const char *addr = relAddr ? "ADDR+" : ""; |
|
str[0] = 0; |
|
switch (mode) { |
case PROG_PRINT_DEBUG: |
sprintf(str, "%s[%s%d]", |
_mesa_register_file_name(f), addr, index); |
if (hasIndex2) { |
int offset = strlen(str); |
const char *addr2 = relAddr2 ? "ADDR+" : ""; |
sprintf(str+offset, "[%s%d]", addr2, index2); |
} |
break; |
|
case PROG_PRINT_ARB: |
switch (f) { |
case PROGRAM_INPUT: |
sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); |
break; |
case PROGRAM_OUTPUT: |
sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); |
break; |
case PROGRAM_TEMPORARY: |
sprintf(str, "temp%d", index); |
break; |
case PROGRAM_ENV_PARAM: |
sprintf(str, "program.env[%s%d]", addr, index); |
break; |
case PROGRAM_LOCAL_PARAM: |
sprintf(str, "program.local[%s%d]", addr, index); |
break; |
case PROGRAM_CONSTANT: /* extension */ |
sprintf(str, "constant[%s%d]", addr, index); |
break; |
case PROGRAM_UNIFORM: /* extension */ |
sprintf(str, "uniform[%s%d]", addr, index); |
break; |
case PROGRAM_SYSTEM_VALUE: |
sprintf(str, "sysvalue[%s%d]", addr, index); |
break; |
case PROGRAM_STATE_VAR: |
{ |
struct gl_program_parameter *param |
= prog->Parameters->Parameters + index; |
char *state = _mesa_program_state_string(param->StateIndexes); |
sprintf(str, "%s", state); |
free(state); |
} |
break; |
case PROGRAM_ADDRESS: |
sprintf(str, "A%d", index); |
break; |
default: |
_mesa_problem(NULL, "bad file in reg_string()"); |
} |
break; |
|
default: |
_mesa_problem(NULL, "bad mode in reg_string()"); |
} |
|
return str; |
} |
|
|
/** |
* Return a string representation of the given swizzle word. |
* If extended is true, use extended (comma-separated) format. |
* \param swizzle the swizzle field |
* \param negateBase 4-bit negation vector |
* \param extended if true, also allow 0, 1 values |
*/ |
const char * |
_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended) |
{ |
static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */ |
static char s[20]; |
GLuint i = 0; |
|
if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0) |
return ""; /* no swizzle/negation */ |
|
if (!extended) |
s[i++] = '.'; |
|
if (negateMask & NEGATE_X) |
s[i++] = '-'; |
s[i++] = swz[GET_SWZ(swizzle, 0)]; |
|
if (extended) { |
s[i++] = ','; |
} |
|
if (negateMask & NEGATE_Y) |
s[i++] = '-'; |
s[i++] = swz[GET_SWZ(swizzle, 1)]; |
|
if (extended) { |
s[i++] = ','; |
} |
|
if (negateMask & NEGATE_Z) |
s[i++] = '-'; |
s[i++] = swz[GET_SWZ(swizzle, 2)]; |
|
if (extended) { |
s[i++] = ','; |
} |
|
if (negateMask & NEGATE_W) |
s[i++] = '-'; |
s[i++] = swz[GET_SWZ(swizzle, 3)]; |
|
s[i] = 0; |
return s; |
} |
|
|
void |
_mesa_print_swizzle(GLuint swizzle) |
{ |
if (swizzle == SWIZZLE_XYZW) { |
printf(".xyzw\n"); |
} |
else { |
const char *s = _mesa_swizzle_string(swizzle, 0, 0); |
printf("%s\n", s); |
} |
} |
|
|
const char * |
_mesa_writemask_string(GLuint writeMask) |
{ |
static char s[10]; |
GLuint i = 0; |
|
if (writeMask == WRITEMASK_XYZW) |
return ""; |
|
s[i++] = '.'; |
if (writeMask & WRITEMASK_X) |
s[i++] = 'x'; |
if (writeMask & WRITEMASK_Y) |
s[i++] = 'y'; |
if (writeMask & WRITEMASK_Z) |
s[i++] = 'z'; |
if (writeMask & WRITEMASK_W) |
s[i++] = 'w'; |
|
s[i] = 0; |
return s; |
} |
|
|
const char * |
_mesa_condcode_string(GLuint condcode) |
{ |
switch (condcode) { |
case COND_GT: return "GT"; |
case COND_EQ: return "EQ"; |
case COND_LT: return "LT"; |
case COND_UN: return "UN"; |
case COND_GE: return "GE"; |
case COND_LE: return "LE"; |
case COND_NE: return "NE"; |
case COND_TR: return "TR"; |
case COND_FL: return "FL"; |
default: return "cond???"; |
} |
} |
|
|
static void |
fprint_dst_reg(FILE * f, |
const struct prog_dst_register *dstReg, |
gl_prog_print_mode mode, |
const struct gl_program *prog) |
{ |
fprintf(f, "%s%s", |
reg_string((gl_register_file) dstReg->File, |
dstReg->Index, mode, dstReg->RelAddr, prog, |
GL_FALSE, GL_FALSE, 0), |
_mesa_writemask_string(dstReg->WriteMask)); |
|
if (dstReg->CondMask != COND_TR) { |
fprintf(f, " (%s.%s)", |
_mesa_condcode_string(dstReg->CondMask), |
_mesa_swizzle_string(dstReg->CondSwizzle, |
GL_FALSE, GL_FALSE)); |
} |
|
#if 0 |
fprintf(f, "%s[%d]%s", |
_mesa_register_file_name((gl_register_file) dstReg->File), |
dstReg->Index, |
_mesa_writemask_string(dstReg->WriteMask)); |
#endif |
} |
|
|
static void |
fprint_src_reg(FILE *f, |
const struct prog_src_register *srcReg, |
gl_prog_print_mode mode, |
const struct gl_program *prog) |
{ |
const char *abs = srcReg->Abs ? "|" : ""; |
|
fprintf(f, "%s%s%s%s", |
abs, |
reg_string((gl_register_file) srcReg->File, |
srcReg->Index, mode, srcReg->RelAddr, prog, |
srcReg->HasIndex2, srcReg->RelAddr2, srcReg->Index2), |
_mesa_swizzle_string(srcReg->Swizzle, |
srcReg->Negate, GL_FALSE), |
abs); |
#if 0 |
fprintf(f, "%s[%d]%s", |
_mesa_register_file_name((gl_register_file) srcReg->File), |
srcReg->Index, |
_mesa_swizzle_string(srcReg->Swizzle, |
srcReg->Negate, GL_FALSE)); |
#endif |
} |
|
|
static void |
fprint_comment(FILE *f, const struct prog_instruction *inst) |
{ |
if (inst->Comment) |
fprintf(f, "; # %s\n", inst->Comment); |
else |
fprintf(f, ";\n"); |
} |
|
|
void |
_mesa_fprint_alu_instruction(FILE *f, |
const struct prog_instruction *inst, |
const char *opcode_string, GLuint numRegs, |
gl_prog_print_mode mode, |
const struct gl_program *prog) |
{ |
GLuint j; |
|
fprintf(f, "%s", opcode_string); |
if (inst->CondUpdate) |
fprintf(f, ".C"); |
|
/* frag prog only */ |
if (inst->SaturateMode == SATURATE_ZERO_ONE) |
fprintf(f, "_SAT"); |
|
fprintf(f, " "); |
if (inst->DstReg.File != PROGRAM_UNDEFINED) { |
fprint_dst_reg(f, &inst->DstReg, mode, prog); |
} |
else { |
fprintf(f, " ???"); |
} |
|
if (numRegs > 0) |
fprintf(f, ", "); |
|
for (j = 0; j < numRegs; j++) { |
fprint_src_reg(f, inst->SrcReg + j, mode, prog); |
if (j + 1 < numRegs) |
fprintf(f, ", "); |
} |
|
fprint_comment(f, inst); |
} |
|
|
void |
_mesa_print_alu_instruction(const struct prog_instruction *inst, |
const char *opcode_string, GLuint numRegs) |
{ |
_mesa_fprint_alu_instruction(stderr, inst, opcode_string, |
numRegs, PROG_PRINT_DEBUG, NULL); |
} |
|
|
/** |
* Print a single vertex/fragment program instruction. |
*/ |
GLint |
_mesa_fprint_instruction_opt(FILE *f, |
const struct prog_instruction *inst, |
GLint indent, |
gl_prog_print_mode mode, |
const struct gl_program *prog) |
{ |
GLint i; |
|
if (inst->Opcode == OPCODE_ELSE || |
inst->Opcode == OPCODE_ENDIF || |
inst->Opcode == OPCODE_ENDLOOP || |
inst->Opcode == OPCODE_ENDSUB) { |
indent -= 3; |
} |
for (i = 0; i < indent; i++) { |
fprintf(f, " "); |
} |
|
switch (inst->Opcode) { |
case OPCODE_SWZ: |
fprintf(f, "SWZ"); |
if (inst->SaturateMode == SATURATE_ZERO_ONE) |
fprintf(f, "_SAT"); |
fprintf(f, " "); |
fprint_dst_reg(f, &inst->DstReg, mode, prog); |
fprintf(f, ", %s[%d], %s", |
_mesa_register_file_name((gl_register_file) inst->SrcReg[0].File), |
inst->SrcReg[0].Index, |
_mesa_swizzle_string(inst->SrcReg[0].Swizzle, |
inst->SrcReg[0].Negate, GL_TRUE)); |
fprint_comment(f, inst); |
break; |
case OPCODE_TEX: |
case OPCODE_TXP: |
case OPCODE_TXL: |
case OPCODE_TXB: |
case OPCODE_TXD: |
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); |
if (inst->SaturateMode == SATURATE_ZERO_ONE) |
fprintf(f, "_SAT"); |
fprintf(f, " "); |
fprint_dst_reg(f, &inst->DstReg, mode, prog); |
fprintf(f, ", "); |
fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
if (inst->Opcode == OPCODE_TXD) { |
fprintf(f, ", "); |
fprint_src_reg(f, &inst->SrcReg[1], mode, prog); |
fprintf(f, ", "); |
fprint_src_reg(f, &inst->SrcReg[2], mode, prog); |
} |
fprintf(f, ", texture[%d], ", inst->TexSrcUnit); |
switch (inst->TexSrcTarget) { |
case TEXTURE_1D_INDEX: fprintf(f, "1D"); break; |
case TEXTURE_2D_INDEX: fprintf(f, "2D"); break; |
case TEXTURE_3D_INDEX: fprintf(f, "3D"); break; |
case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break; |
case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break; |
case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break; |
case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break; |
default: |
; |
} |
if (inst->TexShadow) |
fprintf(f, " SHADOW"); |
fprint_comment(f, inst); |
break; |
|
case OPCODE_KIL: |
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); |
fprintf(f, " "); |
fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
fprint_comment(f, inst); |
break; |
case OPCODE_KIL_NV: |
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); |
fprintf(f, " "); |
fprintf(f, "%s.%s", |
_mesa_condcode_string(inst->DstReg.CondMask), |
_mesa_swizzle_string(inst->DstReg.CondSwizzle, |
GL_FALSE, GL_FALSE)); |
fprint_comment(f, inst); |
break; |
|
case OPCODE_ARL: |
fprintf(f, "ARL "); |
fprint_dst_reg(f, &inst->DstReg, mode, prog); |
fprintf(f, ", "); |
fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
fprint_comment(f, inst); |
break; |
case OPCODE_IF: |
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { |
/* Use ordinary register */ |
fprintf(f, "IF "); |
fprint_src_reg(f, &inst->SrcReg[0], mode, prog); |
fprintf(f, "; "); |
} |
else { |
/* Use cond codes */ |
fprintf(f, "IF (%s%s);", |
_mesa_condcode_string(inst->DstReg.CondMask), |
_mesa_swizzle_string(inst->DstReg.CondSwizzle, |
0, GL_FALSE)); |
} |
fprintf(f, " # (if false, goto %d)", inst->BranchTarget); |
fprint_comment(f, inst); |
return indent + 3; |
case OPCODE_ELSE: |
fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget); |
return indent + 3; |
case OPCODE_ENDIF: |
fprintf(f, "ENDIF;\n"); |
break; |
case OPCODE_BGNLOOP: |
fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget); |
return indent + 3; |
case OPCODE_ENDLOOP: |
fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget); |
break; |
case OPCODE_BRK: |
case OPCODE_CONT: |
fprintf(f, "%s (%s%s); # (goto %d)", |
_mesa_opcode_string(inst->Opcode), |
_mesa_condcode_string(inst->DstReg.CondMask), |
_mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE), |
inst->BranchTarget); |
fprint_comment(f, inst); |
break; |
|
case OPCODE_BGNSUB: |
fprintf(f, "BGNSUB"); |
fprint_comment(f, inst); |
return indent + 3; |
case OPCODE_ENDSUB: |
if (mode == PROG_PRINT_DEBUG) { |
fprintf(f, "ENDSUB"); |
fprint_comment(f, inst); |
} |
break; |
case OPCODE_CAL: |
fprintf(f, "CAL %u", inst->BranchTarget); |
fprint_comment(f, inst); |
break; |
case OPCODE_RET: |
fprintf(f, "RET (%s%s)", |
_mesa_condcode_string(inst->DstReg.CondMask), |
_mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); |
fprint_comment(f, inst); |
break; |
|
case OPCODE_END: |
fprintf(f, "END\n"); |
break; |
case OPCODE_NOP: |
if (mode == PROG_PRINT_DEBUG) { |
fprintf(f, "NOP"); |
fprint_comment(f, inst); |
} |
else if (inst->Comment) { |
/* ARB/NV extensions don't have NOP instruction */ |
fprintf(f, "# %s\n", inst->Comment); |
} |
break; |
/* XXX may need other special-case instructions */ |
default: |
if (inst->Opcode < MAX_OPCODE) { |
/* typical alu instruction */ |
_mesa_fprint_alu_instruction(f, inst, |
_mesa_opcode_string(inst->Opcode), |
_mesa_num_inst_src_regs(inst->Opcode), |
mode, prog); |
} |
else { |
_mesa_fprint_alu_instruction(f, inst, |
_mesa_opcode_string(inst->Opcode), |
3/*_mesa_num_inst_src_regs(inst->Opcode)*/, |
mode, prog); |
} |
break; |
} |
return indent; |
} |
|
|
GLint |
_mesa_print_instruction_opt(const struct prog_instruction *inst, |
GLint indent, |
gl_prog_print_mode mode, |
const struct gl_program *prog) |
{ |
return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog); |
} |
|
|
void |
_mesa_print_instruction(const struct prog_instruction *inst) |
{ |
/* note: 4th param should be ignored for PROG_PRINT_DEBUG */ |
_mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL); |
} |
|
|
|
/** |
* Print program, with options. |
*/ |
void |
_mesa_fprint_program_opt(FILE *f, |
const struct gl_program *prog, |
gl_prog_print_mode mode, |
GLboolean lineNumbers) |
{ |
GLuint i, indent = 0; |
|
switch (prog->Target) { |
case GL_VERTEX_PROGRAM_ARB: |
if (mode == PROG_PRINT_ARB) |
fprintf(f, "!!ARBvp1.0\n"); |
else |
fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); |
break; |
case GL_FRAGMENT_PROGRAM_ARB: |
if (mode == PROG_PRINT_ARB) |
fprintf(f, "!!ARBfp1.0\n"); |
else |
fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); |
break; |
case MESA_GEOMETRY_PROGRAM: |
fprintf(f, "# Geometry Shader\n"); |
} |
|
for (i = 0; i < prog->NumInstructions; i++) { |
if (lineNumbers) |
fprintf(f, "%3d: ", i); |
indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i, |
indent, mode, prog); |
} |
} |
|
|
/** |
* Print program to stderr, default options. |
*/ |
void |
_mesa_print_program(const struct gl_program *prog) |
{ |
_mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE); |
} |
|
|
/** |
* Return binary representation of 64-bit value (as a string). |
* Insert a comma to separate each group of 8 bits. |
* Note we return a pointer to local static storage so this is not |
* re-entrant, etc. |
* XXX move to imports.[ch] if useful elsewhere. |
*/ |
static const char * |
binary(GLbitfield64 val) |
{ |
static char buf[80]; |
GLint i, len = 0; |
for (i = 63; i >= 0; --i) { |
if (val & (BITFIELD64_BIT(i))) |
buf[len++] = '1'; |
else if (len > 0 || i == 0) |
buf[len++] = '0'; |
if (len > 0 && ((i-1) % 8) == 7) |
buf[len++] = ','; |
} |
buf[len] = '\0'; |
return buf; |
} |
|
|
/** |
* Print all of a program's parameters/fields to given file. |
*/ |
static void |
_mesa_fprint_program_parameters(FILE *f, |
struct gl_context *ctx, |
const struct gl_program *prog) |
{ |
GLuint i; |
|
fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n", |
(uint64_t) prog->InputsRead, binary(prog->InputsRead)); |
fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n", |
(uint64_t) prog->OutputsWritten, binary(prog->OutputsWritten)); |
fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); |
fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); |
fprintf(f, "NumParameters=%d\n", prog->NumParameters); |
fprintf(f, "NumAttributes=%d\n", prog->NumAttributes); |
fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs); |
fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n", |
prog->IndirectRegisterFiles, binary(prog->IndirectRegisterFiles)); |
fprintf(f, "SamplersUsed: 0x%x (0b%s)\n", |
prog->SamplersUsed, binary(prog->SamplersUsed)); |
fprintf(f, "Samplers=[ "); |
for (i = 0; i < MAX_SAMPLERS; i++) { |
fprintf(f, "%d ", prog->SamplerUnits[i]); |
} |
fprintf(f, "]\n"); |
|
_mesa_load_state_parameters(ctx, prog->Parameters); |
|
#if 0 |
fprintf(f, "Local Params:\n"); |
for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){ |
const GLfloat *p = prog->LocalParams[i]; |
fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); |
} |
#endif |
_mesa_print_parameter_list(prog->Parameters); |
} |
|
|
/** |
* Print all of a program's parameters/fields to stderr. |
*/ |
void |
_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog) |
{ |
_mesa_fprint_program_parameters(stderr, ctx, prog); |
} |
|
|
/** |
* Print a program parameter list to given file. |
*/ |
static void |
_mesa_fprint_parameter_list(FILE *f, |
const struct gl_program_parameter_list *list) |
{ |
GLuint i; |
|
if (!list) |
return; |
|
if (0) |
fprintf(f, "param list %p\n", (void *) list); |
fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); |
for (i = 0; i < list->NumParameters; i++){ |
struct gl_program_parameter *param = list->Parameters + i; |
const GLfloat *v = (GLfloat *) list->ParameterValues[i]; |
fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", |
i, param->Size, |
_mesa_register_file_name(list->Parameters[i].Type), |
param->Name, v[0], v[1], v[2], v[3]); |
fprintf(f, "\n"); |
} |
} |
|
|
/** |
* Print a program parameter list to stderr. |
*/ |
void |
_mesa_print_parameter_list(const struct gl_program_parameter_list *list) |
{ |
_mesa_fprint_parameter_list(stderr, list); |
} |
|
|
/** |
* Write shader and associated info to a file. |
*/ |
void |
_mesa_write_shader_to_file(const struct gl_shader *shader) |
{ |
const char *type; |
char filename[100]; |
FILE *f; |
|
if (shader->Type == GL_FRAGMENT_SHADER) |
type = "frag"; |
else if (shader->Type == GL_VERTEX_SHADER) |
type = "vert"; |
else |
type = "geom"; |
|
_mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); |
f = fopen(filename, "w"); |
if (!f) { |
fprintf(stderr, "Unable to open %s for writing\n", filename); |
return; |
} |
|
fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum); |
fputs(shader->Source, f); |
fprintf(f, "\n"); |
|
fprintf(f, "/* Compile status: %s */\n", |
shader->CompileStatus ? "ok" : "fail"); |
fprintf(f, "/* Log Info: */\n"); |
if (shader->InfoLog) { |
fputs(shader->InfoLog, f); |
} |
if (shader->CompileStatus && shader->Program) { |
fprintf(f, "/* GPU code */\n"); |
fprintf(f, "/*\n"); |
_mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE); |
fprintf(f, "*/\n"); |
fprintf(f, "/* Parameters / constants */\n"); |
fprintf(f, "/*\n"); |
_mesa_fprint_parameter_list(f, shader->Program->Parameters); |
fprintf(f, "*/\n"); |
} |
|
fclose(f); |
} |
|
|
/** |
* Append the shader's uniform info/values to the shader log file. |
* The log file will typically have been created by the |
* _mesa_write_shader_to_file function. |
*/ |
void |
_mesa_append_uniforms_to_file(const struct gl_shader *shader) |
{ |
const struct gl_program *const prog = shader->Program; |
const char *type; |
char filename[100]; |
FILE *f; |
|
if (shader->Type == GL_FRAGMENT_SHADER) |
type = "frag"; |
else |
type = "vert"; |
|
_mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); |
f = fopen(filename, "a"); /* append */ |
if (!f) { |
fprintf(stderr, "Unable to open %s for appending\n", filename); |
return; |
} |
|
fprintf(f, "/* First-draw parameters / constants */\n"); |
fprintf(f, "/*\n"); |
_mesa_fprint_parameter_list(f, prog->Parameters); |
fprintf(f, "*/\n"); |
|
fclose(f); |
} |