0,0 → 1,93 |
/* |
* Copyright (C) 2009 Francisco Jerez. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining |
* a copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sublicense, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial |
* portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
*/ |
|
#ifndef __NV04_DRIVER_H__ |
#define __NV04_DRIVER_H__ |
|
#include "nv04_context.h" |
|
enum { |
NOUVEAU_STATE_BLEND = NUM_NOUVEAU_STATE, |
NOUVEAU_STATE_CONTROL, |
NUM_NV04_STATE |
}; |
|
#define NV04_TEXTURE_UNITS 2 |
|
/* nv04_render.c */ |
void |
nv04_render_init(struct gl_context *ctx); |
|
void |
nv04_render_destroy(struct gl_context *ctx); |
|
/* nv04_surface.c */ |
GLboolean |
nv04_surface_init(struct gl_context *ctx); |
|
void |
nv04_surface_takedown(struct gl_context *ctx); |
|
void |
nv04_surface_copy(struct gl_context *ctx, |
struct nouveau_surface *dst, struct nouveau_surface *src, |
int dx, int dy, int sx, int sy, int w, int h); |
|
void |
nv04_surface_fill(struct gl_context *ctx, |
struct nouveau_surface *dst, |
unsigned mask, unsigned value, |
int dx, int dy, int w, int h); |
|
/* nv04_state_fb.c */ |
void |
nv04_emit_framebuffer(struct gl_context *ctx, int emit); |
|
void |
nv04_emit_scissor(struct gl_context *ctx, int emit); |
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/* nv04_state_raster.c */ |
void |
nv04_defer_control(struct gl_context *ctx, int emit); |
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void |
nv04_emit_control(struct gl_context *ctx, int emit); |
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void |
nv04_defer_blend(struct gl_context *ctx, int emit); |
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void |
nv04_emit_blend(struct gl_context *ctx, int emit); |
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/* nv04_state_frag.c */ |
void |
nv04_emit_tex_env(struct gl_context *ctx, int emit); |
|
/* nv04_state_tex.c */ |
void |
nv04_emit_tex_obj(struct gl_context *ctx, int emit); |
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#endif |