0,0 → 1,820 |
/* |
* Copyright 2010 Christoph Bumiller |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice shall be included in |
* all copies or substantial portions of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
* OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
#include "pipe/p_context.h" |
#include "pipe/p_state.h" |
#include "util/u_inlines.h" |
#include "util/u_format.h" |
#include "translate/translate.h" |
|
#include "nv50_context.h" |
#include "nv50_resource.h" |
|
#include "nv50_3d.xml.h" |
|
void |
nv50_vertex_state_delete(struct pipe_context *pipe, |
void *hwcso) |
{ |
struct nv50_vertex_stateobj *so = hwcso; |
|
if (so->translate) |
so->translate->release(so->translate); |
FREE(hwcso); |
} |
|
void * |
nv50_vertex_state_create(struct pipe_context *pipe, |
unsigned num_elements, |
const struct pipe_vertex_element *elements) |
{ |
struct nv50_vertex_stateobj *so; |
struct translate_key transkey; |
unsigned i; |
|
so = MALLOC(sizeof(*so) + |
num_elements * sizeof(struct nv50_vertex_element)); |
if (!so) |
return NULL; |
so->num_elements = num_elements; |
so->instance_elts = 0; |
so->instance_bufs = 0; |
so->need_conversion = FALSE; |
|
memset(so->vb_access_size, 0, sizeof(so->vb_access_size)); |
|
for (i = 0; i < PIPE_MAX_ATTRIBS; ++i) |
so->min_instance_div[i] = 0xffffffff; |
|
transkey.nr_elements = 0; |
transkey.output_stride = 0; |
|
for (i = 0; i < num_elements; ++i) { |
const struct pipe_vertex_element *ve = &elements[i]; |
const unsigned vbi = ve->vertex_buffer_index; |
unsigned size; |
enum pipe_format fmt = ve->src_format; |
|
so->element[i].pipe = elements[i]; |
so->element[i].state = nv50_format_table[fmt].vtx; |
|
if (!so->element[i].state) { |
switch (util_format_get_nr_components(fmt)) { |
case 1: fmt = PIPE_FORMAT_R32_FLOAT; break; |
case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break; |
case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break; |
case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break; |
default: |
assert(0); |
FREE(so); |
return NULL; |
} |
so->element[i].state = nv50_format_table[fmt].vtx; |
so->need_conversion = TRUE; |
} |
so->element[i].state |= i; |
|
size = util_format_get_blocksize(fmt); |
if (so->vb_access_size[vbi] < (ve->src_offset + size)) |
so->vb_access_size[vbi] = ve->src_offset + size; |
|
if (1) { |
unsigned j = transkey.nr_elements++; |
|
transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL; |
transkey.element[j].input_format = ve->src_format; |
transkey.element[j].input_buffer = vbi; |
transkey.element[j].input_offset = ve->src_offset; |
transkey.element[j].instance_divisor = ve->instance_divisor; |
|
transkey.element[j].output_format = fmt; |
transkey.element[j].output_offset = transkey.output_stride; |
transkey.output_stride += (util_format_get_stride(fmt, 1) + 3) & ~3; |
|
if (unlikely(ve->instance_divisor)) { |
so->instance_elts |= 1 << i; |
so->instance_bufs |= 1 << vbi; |
if (ve->instance_divisor < so->min_instance_div[vbi]) |
so->min_instance_div[vbi] = ve->instance_divisor; |
} |
} |
} |
|
so->translate = translate_create(&transkey); |
so->vertex_size = transkey.output_stride / 4; |
so->packet_vertex_limit = NV04_PFIFO_MAX_PACKET_LEN / |
MAX2(so->vertex_size, 1); |
|
return so; |
} |
|
#define NV50_3D_VERTEX_ATTRIB_INACTIVE \ |
NV50_3D_VERTEX_ARRAY_ATTRIB_TYPE_FLOAT | \ |
NV50_3D_VERTEX_ARRAY_ATTRIB_FORMAT_32_32_32_32 | \ |
NV50_3D_VERTEX_ARRAY_ATTRIB_CONST |
|
static void |
nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb, |
struct pipe_vertex_element *ve, unsigned attr) |
{ |
struct nouveau_pushbuf *push = nv50->base.pushbuf; |
const void *data = (const uint8_t *)vb->user_buffer + ve->src_offset; |
float v[4]; |
const unsigned nc = util_format_get_nr_components(ve->src_format); |
const struct util_format_description *desc = |
util_format_description(ve->src_format); |
|
assert(vb->user_buffer); |
|
if (desc->channel[0].pure_integer) { |
if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) { |
desc->unpack_rgba_sint((int32_t *)v, 0, data, 0, 1, 1); |
} else { |
desc->unpack_rgba_uint((uint32_t *)v, 0, data, 0, 1, 1); |
} |
} else { |
desc->unpack_rgba_float(v, 0, data, 0, 1, 1); |
} |
|
switch (nc) { |
case 4: |
BEGIN_NV04(push, NV50_3D(VTX_ATTR_4F_X(attr)), 4); |
PUSH_DATAf(push, v[0]); |
PUSH_DATAf(push, v[1]); |
PUSH_DATAf(push, v[2]); |
PUSH_DATAf(push, v[3]); |
break; |
case 3: |
BEGIN_NV04(push, NV50_3D(VTX_ATTR_3F_X(attr)), 3); |
PUSH_DATAf(push, v[0]); |
PUSH_DATAf(push, v[1]); |
PUSH_DATAf(push, v[2]); |
break; |
case 2: |
BEGIN_NV04(push, NV50_3D(VTX_ATTR_2F_X(attr)), 2); |
PUSH_DATAf(push, v[0]); |
PUSH_DATAf(push, v[1]); |
break; |
case 1: |
if (attr == nv50->vertprog->vp.edgeflag) { |
BEGIN_NV04(push, NV50_3D(EDGEFLAG), 1); |
PUSH_DATA (push, v[0] ? 1 : 0); |
} |
BEGIN_NV04(push, NV50_3D(VTX_ATTR_1F(attr)), 1); |
PUSH_DATAf(push, v[0]); |
break; |
default: |
assert(0); |
break; |
} |
} |
|
static INLINE void |
nv50_user_vbuf_range(struct nv50_context *nv50, int vbi, |
uint32_t *base, uint32_t *size) |
{ |
if (unlikely(nv50->vertex->instance_bufs & (1 << vbi))) { |
/* TODO: use min and max instance divisor to get a proper range */ |
*base = 0; |
*size = nv50->vtxbuf[vbi].buffer->width0; |
} else { |
/* NOTE: if there are user buffers, we *must* have index bounds */ |
assert(nv50->vb_elt_limit != ~0); |
*base = nv50->vb_elt_first * nv50->vtxbuf[vbi].stride; |
*size = nv50->vb_elt_limit * nv50->vtxbuf[vbi].stride + |
nv50->vertex->vb_access_size[vbi]; |
} |
} |
|
static void |
nv50_upload_user_buffers(struct nv50_context *nv50, |
uint64_t addrs[], uint32_t limits[]) |
{ |
unsigned b; |
|
for (b = 0; b < nv50->num_vtxbufs; ++b) { |
struct nouveau_bo *bo; |
const struct pipe_vertex_buffer *vb = &nv50->vtxbuf[b]; |
uint32_t base, size; |
|
if (!(nv50->vbo_user & (1 << b)) || !vb->stride) |
continue; |
nv50_user_vbuf_range(nv50, b, &base, &size); |
|
limits[b] = base + size - 1; |
addrs[b] = nouveau_scratch_data(&nv50->base, vb->user_buffer, base, size, |
&bo); |
if (addrs[b]) |
BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, NOUVEAU_BO_GART | |
NOUVEAU_BO_RD, bo); |
} |
nv50->base.vbo_dirty = TRUE; |
} |
|
static void |
nv50_update_user_vbufs(struct nv50_context *nv50) |
{ |
uint64_t address[PIPE_MAX_ATTRIBS]; |
struct nouveau_pushbuf *push = nv50->base.pushbuf; |
unsigned i; |
uint32_t written = 0; |
|
for (i = 0; i < nv50->vertex->num_elements; ++i) { |
struct pipe_vertex_element *ve = &nv50->vertex->element[i].pipe; |
const unsigned b = ve->vertex_buffer_index; |
struct pipe_vertex_buffer *vb = &nv50->vtxbuf[b]; |
uint32_t base, size; |
|
if (!(nv50->vbo_user & (1 << b))) |
continue; |
|
if (!vb->stride) { |
nv50_emit_vtxattr(nv50, vb, ve, i); |
continue; |
} |
nv50_user_vbuf_range(nv50, b, &base, &size); |
|
if (!(written & (1 << b))) { |
struct nouveau_bo *bo; |
const uint32_t bo_flags = NOUVEAU_BO_GART | NOUVEAU_BO_RD; |
written |= 1 << b; |
address[b] = nouveau_scratch_data(&nv50->base, vb->user_buffer, |
base, size, &bo); |
if (address[b]) |
BCTX_REFN_bo(nv50->bufctx_3d, VERTEX_TMP, bo_flags, bo); |
} |
|
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); |
PUSH_DATAh(push, address[b] + base + size - 1); |
PUSH_DATA (push, address[b] + base + size - 1); |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_START_HIGH(i)), 2); |
PUSH_DATAh(push, address[b] + ve->src_offset); |
PUSH_DATA (push, address[b] + ve->src_offset); |
} |
nv50->base.vbo_dirty = TRUE; |
} |
|
static INLINE void |
nv50_release_user_vbufs(struct nv50_context *nv50) |
{ |
if (nv50->vbo_user) { |
nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_VERTEX_TMP); |
nouveau_scratch_done(&nv50->base); |
} |
} |
|
void |
nv50_vertex_arrays_validate(struct nv50_context *nv50) |
{ |
uint64_t addrs[PIPE_MAX_ATTRIBS]; |
uint32_t limits[PIPE_MAX_ATTRIBS]; |
struct nouveau_pushbuf *push = nv50->base.pushbuf; |
struct nv50_vertex_stateobj *vertex = nv50->vertex; |
struct pipe_vertex_buffer *vb; |
struct nv50_vertex_element *ve; |
uint32_t mask; |
uint32_t refd = 0; |
unsigned i; |
const unsigned n = MAX2(vertex->num_elements, nv50->state.num_vtxelts); |
|
if (unlikely(vertex->need_conversion)) |
nv50->vbo_fifo = ~0; |
else |
if (nv50->vbo_user & ~nv50->vbo_constant) |
nv50->vbo_fifo = nv50->vbo_push_hint ? ~0 : 0; |
else |
nv50->vbo_fifo = 0; |
|
if (!nv50->vbo_fifo) { |
/* if vertex buffer was written by GPU - flush VBO cache */ |
for (i = 0; i < nv50->num_vtxbufs; ++i) { |
struct nv04_resource *buf = nv04_resource(nv50->vtxbuf[i].buffer); |
if (buf && buf->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { |
buf->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; |
nv50->base.vbo_dirty = TRUE; |
break; |
} |
} |
} |
|
/* update vertex format state */ |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_ATTRIB(0)), n); |
if (nv50->vbo_fifo) { |
nv50->state.num_vtxelts = vertex->num_elements; |
for (i = 0; i < vertex->num_elements; ++i) |
PUSH_DATA (push, vertex->element[i].state); |
for (; i < n; ++i) |
PUSH_DATA (push, NV50_3D_VERTEX_ATTRIB_INACTIVE); |
for (i = 0; i < n; ++i) { |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1); |
PUSH_DATA (push, 0); |
} |
return; |
} |
for (i = 0; i < vertex->num_elements; ++i) { |
const unsigned b = vertex->element[i].pipe.vertex_buffer_index; |
ve = &vertex->element[i]; |
vb = &nv50->vtxbuf[b]; |
|
if (likely(vb->stride) || !(nv50->vbo_user & (1 << b))) |
PUSH_DATA(push, ve->state); |
else |
PUSH_DATA(push, ve->state | NV50_3D_VERTEX_ARRAY_ATTRIB_CONST); |
} |
for (; i < n; ++i) |
PUSH_DATA(push, NV50_3D_VERTEX_ATTRIB_INACTIVE); |
|
/* update per-instance enables */ |
mask = vertex->instance_elts ^ nv50->state.instance_elts; |
while (mask) { |
const int i = ffs(mask) - 1; |
mask &= ~(1 << i); |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1); |
PUSH_DATA (push, (vertex->instance_elts >> i) & 1); |
} |
nv50->state.instance_elts = vertex->instance_elts; |
|
if (nv50->vbo_user & ~nv50->vbo_constant) |
nv50_upload_user_buffers(nv50, addrs, limits); |
|
/* update buffers and set constant attributes */ |
for (i = 0; i < vertex->num_elements; ++i) { |
uint64_t address, limit; |
const unsigned b = vertex->element[i].pipe.vertex_buffer_index; |
ve = &vertex->element[i]; |
vb = &nv50->vtxbuf[b]; |
|
if (unlikely(nv50->vbo_constant & (1 << b))) { |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1); |
PUSH_DATA (push, 0); |
nv50_emit_vtxattr(nv50, vb, &ve->pipe, i); |
continue; |
} else |
if (nv50->vbo_user & (1 << b)) { |
address = addrs[b] + ve->pipe.src_offset; |
limit = addrs[b] + limits[b]; |
} else { |
struct nv04_resource *buf = nv04_resource(vb->buffer); |
if (!(refd & (1 << b))) { |
refd |= 1 << b; |
BCTX_REFN(nv50->bufctx_3d, VERTEX, buf, RD); |
} |
address = buf->address + vb->buffer_offset + ve->pipe.src_offset; |
limit = buf->address + buf->base.width0 - 1; |
} |
|
if (unlikely(ve->pipe.instance_divisor)) { |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 4); |
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride); |
PUSH_DATAh(push, address); |
PUSH_DATA (push, address); |
PUSH_DATA (push, ve->pipe.instance_divisor); |
} else { |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 3); |
PUSH_DATA (push, NV50_3D_VERTEX_ARRAY_FETCH_ENABLE | vb->stride); |
PUSH_DATAh(push, address); |
PUSH_DATA (push, address); |
} |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); |
PUSH_DATAh(push, limit); |
PUSH_DATA (push, limit); |
} |
for (; i < nv50->state.num_vtxelts; ++i) { |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FETCH(i)), 1); |
PUSH_DATA (push, 0); |
} |
nv50->state.num_vtxelts = vertex->num_elements; |
} |
|
#define NV50_PRIM_GL_CASE(n) \ |
case PIPE_PRIM_##n: return NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n |
|
static INLINE unsigned |
nv50_prim_gl(unsigned prim) |
{ |
switch (prim) { |
NV50_PRIM_GL_CASE(POINTS); |
NV50_PRIM_GL_CASE(LINES); |
NV50_PRIM_GL_CASE(LINE_LOOP); |
NV50_PRIM_GL_CASE(LINE_STRIP); |
NV50_PRIM_GL_CASE(TRIANGLES); |
NV50_PRIM_GL_CASE(TRIANGLE_STRIP); |
NV50_PRIM_GL_CASE(TRIANGLE_FAN); |
NV50_PRIM_GL_CASE(QUADS); |
NV50_PRIM_GL_CASE(QUAD_STRIP); |
NV50_PRIM_GL_CASE(POLYGON); |
NV50_PRIM_GL_CASE(LINES_ADJACENCY); |
NV50_PRIM_GL_CASE(LINE_STRIP_ADJACENCY); |
NV50_PRIM_GL_CASE(TRIANGLES_ADJACENCY); |
NV50_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY); |
default: |
return NV50_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS; |
break; |
} |
} |
|
/* For pre-nva0 transform feedback. */ |
static const uint8_t nv50_pipe_prim_to_prim_size[PIPE_PRIM_MAX + 1] = |
{ |
[PIPE_PRIM_POINTS] = 1, |
[PIPE_PRIM_LINES] = 2, |
[PIPE_PRIM_LINE_LOOP] = 2, |
[PIPE_PRIM_LINE_STRIP] = 2, |
[PIPE_PRIM_TRIANGLES] = 3, |
[PIPE_PRIM_TRIANGLE_STRIP] = 3, |
[PIPE_PRIM_TRIANGLE_FAN] = 3, |
[PIPE_PRIM_QUADS] = 3, |
[PIPE_PRIM_QUAD_STRIP] = 3, |
[PIPE_PRIM_POLYGON] = 3, |
[PIPE_PRIM_LINES_ADJACENCY] = 2, |
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = 2, |
[PIPE_PRIM_TRIANGLES_ADJACENCY] = 3, |
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = 3 |
}; |
|
static void |
nv50_draw_arrays(struct nv50_context *nv50, |
unsigned mode, unsigned start, unsigned count, |
unsigned instance_count) |
{ |
struct nouveau_pushbuf *push = nv50->base.pushbuf; |
unsigned prim; |
|
if (nv50->state.index_bias) { |
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1); |
PUSH_DATA (push, 0); |
nv50->state.index_bias = 0; |
} |
|
prim = nv50_prim_gl(mode); |
|
while (instance_count--) { |
BEGIN_NV04(push, NV50_3D(VERTEX_BEGIN_GL), 1); |
PUSH_DATA (push, prim); |
BEGIN_NV04(push, NV50_3D(VERTEX_BUFFER_FIRST), 2); |
PUSH_DATA (push, start); |
PUSH_DATA (push, count); |
BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1); |
PUSH_DATA (push, 0); |
|
prim |= NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; |
} |
} |
|
static void |
nv50_draw_elements_inline_u08(struct nouveau_pushbuf *push, const uint8_t *map, |
unsigned start, unsigned count) |
{ |
map += start; |
|
if (count & 3) { |
unsigned i; |
BEGIN_NI04(push, NV50_3D(VB_ELEMENT_U32), count & 3); |
for (i = 0; i < (count & 3); ++i) |
PUSH_DATA(push, *map++); |
count &= ~3; |
} |
while (count) { |
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4; |
|
BEGIN_NI04(push, NV50_3D(VB_ELEMENT_U8), nr); |
for (i = 0; i < nr; ++i) { |
PUSH_DATA(push, |
(map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]); |
map += 4; |
} |
count -= nr * 4; |
} |
} |
|
static void |
nv50_draw_elements_inline_u16(struct nouveau_pushbuf *push, const uint16_t *map, |
unsigned start, unsigned count) |
{ |
map += start; |
|
if (count & 1) { |
count &= ~1; |
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_U32), 1); |
PUSH_DATA (push, *map++); |
} |
while (count) { |
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2; |
|
BEGIN_NI04(push, NV50_3D(VB_ELEMENT_U16), nr); |
for (i = 0; i < nr; ++i) { |
PUSH_DATA(push, (map[1] << 16) | map[0]); |
map += 2; |
} |
count -= nr * 2; |
} |
} |
|
static void |
nv50_draw_elements_inline_u32(struct nouveau_pushbuf *push, const uint32_t *map, |
unsigned start, unsigned count) |
{ |
map += start; |
|
while (count) { |
const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN); |
|
BEGIN_NI04(push, NV50_3D(VB_ELEMENT_U32), nr); |
PUSH_DATAp(push, map, nr); |
|
map += nr; |
count -= nr; |
} |
} |
|
static void |
nv50_draw_elements_inline_u32_short(struct nouveau_pushbuf *push, |
const uint32_t *map, |
unsigned start, unsigned count) |
{ |
map += start; |
|
if (count & 1) { |
count--; |
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_U32), 1); |
PUSH_DATA (push, *map++); |
} |
while (count) { |
unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2; |
|
BEGIN_NI04(push, NV50_3D(VB_ELEMENT_U16), nr); |
for (i = 0; i < nr; ++i) { |
PUSH_DATA(push, (map[1] << 16) | map[0]); |
map += 2; |
} |
count -= nr * 2; |
} |
} |
|
static void |
nv50_draw_elements(struct nv50_context *nv50, boolean shorten, |
unsigned mode, unsigned start, unsigned count, |
unsigned instance_count, int32_t index_bias) |
{ |
struct nouveau_pushbuf *push = nv50->base.pushbuf; |
unsigned prim; |
const unsigned index_size = nv50->idxbuf.index_size; |
|
prim = nv50_prim_gl(mode); |
|
if (index_bias != nv50->state.index_bias) { |
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_BASE), 1); |
PUSH_DATA (push, index_bias); |
nv50->state.index_bias = index_bias; |
} |
|
if (nv50->idxbuf.buffer) { |
struct nv04_resource *buf = nv04_resource(nv50->idxbuf.buffer); |
unsigned pb_start; |
unsigned pb_bytes; |
const unsigned base = (buf->offset + nv50->idxbuf.offset) & ~3; |
|
start += ((buf->offset + nv50->idxbuf.offset) & 3) >> (index_size >> 1); |
|
assert(nouveau_resource_mapped_by_gpu(nv50->idxbuf.buffer)); |
|
while (instance_count--) { |
BEGIN_NV04(push, NV50_3D(VERTEX_BEGIN_GL), 1); |
PUSH_DATA (push, prim); |
|
nouveau_pushbuf_space(push, 8, 0, 1); |
|
switch (index_size) { |
case 4: |
BEGIN_NL50(push, NV50_3D(VB_ELEMENT_U32), count); |
nouveau_pushbuf_data(push, buf->bo, base + start * 4, count * 4); |
break; |
case 2: |
pb_start = (start & ~1) * 2; |
pb_bytes = ((start + count + 1) & ~1) * 2 - pb_start; |
|
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_U16_SETUP), 1); |
PUSH_DATA (push, (start << 31) | count); |
BEGIN_NL50(push, NV50_3D(VB_ELEMENT_U16), pb_bytes / 4); |
nouveau_pushbuf_data(push, buf->bo, base + pb_start, pb_bytes); |
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_U16_SETUP), 1); |
PUSH_DATA (push, 0); |
break; |
default: |
assert(index_size == 1); |
pb_start = start & ~3; |
pb_bytes = ((start + count + 3) & ~3) - pb_start; |
|
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_U8_SETUP), 1); |
PUSH_DATA (push, (start << 30) | count); |
BEGIN_NL50(push, NV50_3D(VB_ELEMENT_U8), pb_bytes / 4); |
nouveau_pushbuf_data(push, buf->bo, base + pb_start, pb_bytes); |
BEGIN_NV04(push, NV50_3D(VB_ELEMENT_U8_SETUP), 1); |
PUSH_DATA (push, 0); |
break; |
} |
BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1); |
PUSH_DATA (push, 0); |
|
prim |= NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; |
} |
} else { |
const void *data = nv50->idxbuf.user_buffer; |
|
while (instance_count--) { |
BEGIN_NV04(push, NV50_3D(VERTEX_BEGIN_GL), 1); |
PUSH_DATA (push, prim); |
switch (index_size) { |
case 1: |
nv50_draw_elements_inline_u08(push, data, start, count); |
break; |
case 2: |
nv50_draw_elements_inline_u16(push, data, start, count); |
break; |
case 4: |
if (shorten) |
nv50_draw_elements_inline_u32_short(push, data, start, count); |
else |
nv50_draw_elements_inline_u32(push, data, start, count); |
break; |
default: |
assert(0); |
return; |
} |
BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1); |
PUSH_DATA (push, 0); |
|
prim |= NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; |
} |
} |
} |
|
static void |
nva0_draw_stream_output(struct nv50_context *nv50, |
const struct pipe_draw_info *info) |
{ |
struct nouveau_pushbuf *push = nv50->base.pushbuf; |
struct nv50_so_target *so = nv50_so_target(info->count_from_stream_output); |
struct nv04_resource *res = nv04_resource(so->pipe.buffer); |
unsigned num_instances = info->instance_count; |
unsigned mode = nv50_prim_gl(info->mode); |
|
if (unlikely(nv50->screen->base.class_3d < NVA0_3D_CLASS)) { |
/* A proper implementation without waiting doesn't seem possible, |
* so don't bother. |
*/ |
NOUVEAU_ERR("draw_stream_output not supported on pre-NVA0 cards\n"); |
return; |
} |
|
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) { |
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING; |
PUSH_SPACE(push, 4); |
BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); |
PUSH_DATA (push, 0); |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FLUSH), 1); |
PUSH_DATA (push, 0); |
} |
|
assert(num_instances); |
do { |
PUSH_SPACE(push, 8); |
BEGIN_NV04(push, NV50_3D(VERTEX_BEGIN_GL), 1); |
PUSH_DATA (push, mode); |
BEGIN_NV04(push, NVA0_3D(DRAW_TFB_BASE), 1); |
PUSH_DATA (push, 0); |
BEGIN_NV04(push, NVA0_3D(DRAW_TFB_STRIDE), 1); |
PUSH_DATA (push, 0); |
BEGIN_NV04(push, NVA0_3D(DRAW_TFB_BYTES), 1); |
nv50_query_pushbuf_submit(push, so->pq, 0x4); |
BEGIN_NV04(push, NV50_3D(VERTEX_END_GL), 1); |
PUSH_DATA (push, 0); |
|
mode |= NV50_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT; |
} while (--num_instances); |
} |
|
static void |
nv50_draw_vbo_kick_notify(struct nouveau_pushbuf *chan) |
{ |
struct nv50_screen *screen = chan->user_priv; |
|
nouveau_fence_update(&screen->base, TRUE); |
|
nv50_bufctx_fence(screen->cur_ctx->bufctx_3d, TRUE); |
} |
|
void |
nv50_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) |
{ |
struct nv50_context *nv50 = nv50_context(pipe); |
struct nouveau_pushbuf *push = nv50->base.pushbuf; |
|
/* NOTE: caller must ensure that (min_index + index_bias) is >= 0 */ |
nv50->vb_elt_first = info->min_index + info->index_bias; |
nv50->vb_elt_limit = info->max_index - info->min_index; |
nv50->instance_off = info->start_instance; |
nv50->instance_max = info->instance_count - 1; |
|
/* For picking only a few vertices from a large user buffer, push is better, |
* if index count is larger and we expect repeated vertices, suggest upload. |
*/ |
nv50->vbo_push_hint = /* the 64 is heuristic */ |
!(info->indexed && ((nv50->vb_elt_limit + 64) < info->count)); |
|
if (nv50->vbo_user && !(nv50->dirty & (NV50_NEW_ARRAYS | NV50_NEW_VERTEX))) { |
if (!!nv50->vbo_fifo != nv50->vbo_push_hint) |
nv50->dirty |= NV50_NEW_ARRAYS; |
else |
if (!nv50->vbo_fifo) |
nv50_update_user_vbufs(nv50); |
} |
|
if (unlikely(nv50->num_so_targets && !nv50->gmtyprog)) |
nv50->state.prim_size = nv50_pipe_prim_to_prim_size[info->mode]; |
|
nv50_state_validate(nv50, ~0, 8); /* 8 as minimum, we use flush_notify */ |
|
push->kick_notify = nv50_draw_vbo_kick_notify; |
|
if (nv50->vbo_fifo) { |
nv50_push_vbo(nv50, info); |
push->kick_notify = nv50_default_kick_notify; |
nouveau_pushbuf_bufctx(push, NULL); |
return; |
} |
|
if (nv50->state.instance_base != info->start_instance) { |
nv50->state.instance_base = info->start_instance; |
/* NOTE: this does not affect the shader input, should it ? */ |
BEGIN_NV04(push, NV50_3D(VB_INSTANCE_BASE), 1); |
PUSH_DATA (push, info->start_instance); |
} |
|
if (nv50->base.vbo_dirty) { |
BEGIN_NV04(push, NV50_3D(VERTEX_ARRAY_FLUSH), 1); |
PUSH_DATA (push, 0); |
nv50->base.vbo_dirty = FALSE; |
} |
|
if (info->indexed) { |
boolean shorten = info->max_index <= 65535; |
|
if (info->primitive_restart != nv50->state.prim_restart) { |
if (info->primitive_restart) { |
BEGIN_NV04(push, NV50_3D(PRIM_RESTART_ENABLE), 2); |
PUSH_DATA (push, 1); |
PUSH_DATA (push, info->restart_index); |
|
if (info->restart_index > 65535) |
shorten = FALSE; |
} else { |
BEGIN_NV04(push, NV50_3D(PRIM_RESTART_ENABLE), 1); |
PUSH_DATA (push, 0); |
} |
nv50->state.prim_restart = info->primitive_restart; |
} else |
if (info->primitive_restart) { |
BEGIN_NV04(push, NV50_3D(PRIM_RESTART_INDEX), 1); |
PUSH_DATA (push, info->restart_index); |
|
if (info->restart_index > 65535) |
shorten = FALSE; |
} |
|
nv50_draw_elements(nv50, shorten, |
info->mode, info->start, info->count, |
info->instance_count, info->index_bias); |
} else |
if (unlikely(info->count_from_stream_output)) { |
nva0_draw_stream_output(nv50, info); |
} else { |
nv50_draw_arrays(nv50, |
info->mode, info->start, info->count, |
info->instance_count); |
} |
push->kick_notify = nv50_default_kick_notify; |
|
nv50_release_user_vbufs(nv50); |
|
nouveau_pushbuf_bufctx(push, NULL); |
} |