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/contrib/sdk/sources/Mesa/src/gallium/drivers/ilo/ilo_gpe_gen6.h
0,0 → 1,560
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2012-2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
 
#ifndef ILO_GPE_GEN6_H
#define ILO_GPE_GEN6_H
 
#include "ilo_common.h"
#include "ilo_gpe.h"
 
#define ILO_GPE_VALID_GEN(dev, min_gen, max_gen) \
assert((dev)->gen >= ILO_GEN(min_gen) && (dev)->gen <= ILO_GEN(max_gen))
 
#define ILO_GPE_CMD(pipeline, op, subop) \
(0x3 << 29 | (pipeline) << 27 | (op) << 24 | (subop) << 16)
 
/**
* Commands that GEN6 GPE could emit.
*/
enum ilo_gpe_gen6_command {
ILO_GPE_GEN6_STATE_BASE_ADDRESS, /* (0x0, 0x1, 0x01) */
ILO_GPE_GEN6_STATE_SIP, /* (0x0, 0x1, 0x02) */
ILO_GPE_GEN6_3DSTATE_VF_STATISTICS, /* (0x1, 0x0, 0x0b) */
ILO_GPE_GEN6_PIPELINE_SELECT, /* (0x1, 0x1, 0x04) */
ILO_GPE_GEN6_MEDIA_VFE_STATE, /* (0x2, 0x0, 0x00) */
ILO_GPE_GEN6_MEDIA_CURBE_LOAD, /* (0x2, 0x0, 0x01) */
ILO_GPE_GEN6_MEDIA_INTERFACE_DESCRIPTOR_LOAD, /* (0x2, 0x0, 0x02) */
ILO_GPE_GEN6_MEDIA_GATEWAY_STATE, /* (0x2, 0x0, 0x03) */
ILO_GPE_GEN6_MEDIA_STATE_FLUSH, /* (0x2, 0x0, 0x04) */
ILO_GPE_GEN6_MEDIA_OBJECT_WALKER, /* (0x2, 0x1, 0x03) */
ILO_GPE_GEN6_3DSTATE_BINDING_TABLE_POINTERS, /* (0x3, 0x0, 0x01) */
ILO_GPE_GEN6_3DSTATE_SAMPLER_STATE_POINTERS, /* (0x3, 0x0, 0x02) */
ILO_GPE_GEN6_3DSTATE_URB, /* (0x3, 0x0, 0x05) */
ILO_GPE_GEN6_3DSTATE_VERTEX_BUFFERS, /* (0x3, 0x0, 0x08) */
ILO_GPE_GEN6_3DSTATE_VERTEX_ELEMENTS, /* (0x3, 0x0, 0x09) */
ILO_GPE_GEN6_3DSTATE_INDEX_BUFFER, /* (0x3, 0x0, 0x0a) */
ILO_GPE_GEN6_3DSTATE_VIEWPORT_STATE_POINTERS, /* (0x3, 0x0, 0x0d) */
ILO_GPE_GEN6_3DSTATE_CC_STATE_POINTERS, /* (0x3, 0x0, 0x0e) */
ILO_GPE_GEN6_3DSTATE_SCISSOR_STATE_POINTERS, /* (0x3, 0x0, 0x0f) */
ILO_GPE_GEN6_3DSTATE_VS, /* (0x3, 0x0, 0x10) */
ILO_GPE_GEN6_3DSTATE_GS, /* (0x3, 0x0, 0x11) */
ILO_GPE_GEN6_3DSTATE_CLIP, /* (0x3, 0x0, 0x12) */
ILO_GPE_GEN6_3DSTATE_SF, /* (0x3, 0x0, 0x13) */
ILO_GPE_GEN6_3DSTATE_WM, /* (0x3, 0x0, 0x14) */
ILO_GPE_GEN6_3DSTATE_CONSTANT_VS, /* (0x3, 0x0, 0x15) */
ILO_GPE_GEN6_3DSTATE_CONSTANT_GS, /* (0x3, 0x0, 0x16) */
ILO_GPE_GEN6_3DSTATE_CONSTANT_PS, /* (0x3, 0x0, 0x17) */
ILO_GPE_GEN6_3DSTATE_SAMPLE_MASK, /* (0x3, 0x0, 0x18) */
ILO_GPE_GEN6_3DSTATE_DRAWING_RECTANGLE, /* (0x3, 0x1, 0x00) */
ILO_GPE_GEN6_3DSTATE_DEPTH_BUFFER, /* (0x3, 0x1, 0x05) */
ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_OFFSET, /* (0x3, 0x1, 0x06) */
ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_PATTERN, /* (0x3, 0x1, 0x07) */
ILO_GPE_GEN6_3DSTATE_LINE_STIPPLE, /* (0x3, 0x1, 0x08) */
ILO_GPE_GEN6_3DSTATE_AA_LINE_PARAMETERS, /* (0x3, 0x1, 0x0a) */
ILO_GPE_GEN6_3DSTATE_GS_SVB_INDEX, /* (0x3, 0x1, 0x0b) */
ILO_GPE_GEN6_3DSTATE_MULTISAMPLE, /* (0x3, 0x1, 0x0d) */
ILO_GPE_GEN6_3DSTATE_STENCIL_BUFFER, /* (0x3, 0x1, 0x0e) */
ILO_GPE_GEN6_3DSTATE_HIER_DEPTH_BUFFER, /* (0x3, 0x1, 0x0f) */
ILO_GPE_GEN6_3DSTATE_CLEAR_PARAMS, /* (0x3, 0x1, 0x10) */
ILO_GPE_GEN6_PIPE_CONTROL, /* (0x3, 0x2, 0x00) */
ILO_GPE_GEN6_3DPRIMITIVE, /* (0x3, 0x3, 0x00) */
 
ILO_GPE_GEN6_COMMAND_COUNT,
};
 
/**
* Indirect states that GEN6 GPE could emit.
*/
enum ilo_gpe_gen6_state {
ILO_GPE_GEN6_INTERFACE_DESCRIPTOR_DATA,
ILO_GPE_GEN6_SF_VIEWPORT,
ILO_GPE_GEN6_CLIP_VIEWPORT,
ILO_GPE_GEN6_CC_VIEWPORT,
ILO_GPE_GEN6_COLOR_CALC_STATE,
ILO_GPE_GEN6_BLEND_STATE,
ILO_GPE_GEN6_DEPTH_STENCIL_STATE,
ILO_GPE_GEN6_SCISSOR_RECT,
ILO_GPE_GEN6_BINDING_TABLE_STATE,
ILO_GPE_GEN6_SURFACE_STATE,
ILO_GPE_GEN6_SAMPLER_STATE,
ILO_GPE_GEN6_SAMPLER_BORDER_COLOR_STATE,
ILO_GPE_GEN6_PUSH_CONSTANT_BUFFER,
 
ILO_GPE_GEN6_STATE_COUNT,
};
 
enum intel_tiling_mode;
 
struct intel_bo;
struct ilo_cp;
struct ilo_texture;
struct ilo_shader;
 
typedef void
(*ilo_gpe_gen6_STATE_BASE_ADDRESS)(const struct ilo_dev_info *dev,
struct intel_bo *general_state_bo,
struct intel_bo *surface_state_bo,
struct intel_bo *dynamic_state_bo,
struct intel_bo *indirect_object_bo,
struct intel_bo *instruction_bo,
uint32_t general_state_size,
uint32_t dynamic_state_size,
uint32_t indirect_object_size,
uint32_t instruction_size,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_STATE_SIP)(const struct ilo_dev_info *dev,
uint32_t sip,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_VF_STATISTICS)(const struct ilo_dev_info *dev,
bool enable,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_PIPELINE_SELECT)(const struct ilo_dev_info *dev,
int pipeline,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_MEDIA_VFE_STATE)(const struct ilo_dev_info *dev,
int max_threads, int num_urb_entries,
int urb_entry_size,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_MEDIA_CURBE_LOAD)(const struct ilo_dev_info *dev,
uint32_t buf, int size,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_MEDIA_INTERFACE_DESCRIPTOR_LOAD)(const struct ilo_dev_info *dev,
uint32_t offset, int num_ids,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_MEDIA_GATEWAY_STATE)(const struct ilo_dev_info *dev,
int id, int byte, int thread_count,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_MEDIA_STATE_FLUSH)(const struct ilo_dev_info *dev,
int thread_count_water_mark,
int barrier_mask,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_MEDIA_OBJECT_WALKER)(const struct ilo_dev_info *dev,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_BINDING_TABLE_POINTERS)(const struct ilo_dev_info *dev,
uint32_t vs_binding_table,
uint32_t gs_binding_table,
uint32_t ps_binding_table,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_SAMPLER_STATE_POINTERS)(const struct ilo_dev_info *dev,
uint32_t vs_sampler_state,
uint32_t gs_sampler_state,
uint32_t ps_sampler_state,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_URB)(const struct ilo_dev_info *dev,
int vs_total_size, int gs_total_size,
int vs_entry_size, int gs_entry_size,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_VERTEX_BUFFERS)(const struct ilo_dev_info *dev,
const struct pipe_vertex_buffer *vbuffers,
uint64_t vbuffer_mask,
const struct ilo_ve_state *ve,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_VERTEX_ELEMENTS)(const struct ilo_dev_info *dev,
const struct ilo_ve_state *ve,
bool last_velement_edgeflag,
bool prepend_generated_ids,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_INDEX_BUFFER)(const struct ilo_dev_info *dev,
const struct ilo_ib_state *ib,
bool enable_cut_index,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_VIEWPORT_STATE_POINTERS)(const struct ilo_dev_info *dev,
uint32_t clip_viewport,
uint32_t sf_viewport,
uint32_t cc_viewport,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_CC_STATE_POINTERS)(const struct ilo_dev_info *dev,
uint32_t blend_state,
uint32_t depth_stencil_state,
uint32_t color_calc_state,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_SCISSOR_STATE_POINTERS)(const struct ilo_dev_info *dev,
uint32_t scissor_rect,
struct ilo_cp *cp);
 
 
typedef void
(*ilo_gpe_gen6_3DSTATE_VS)(const struct ilo_dev_info *dev,
const struct ilo_shader_state *vs,
int num_samplers,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_GS)(const struct ilo_dev_info *dev,
const struct ilo_shader_state *gs,
const struct ilo_shader_state *vs,
int verts_per_prim,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_CLIP)(const struct ilo_dev_info *dev,
const struct ilo_rasterizer_state *rasterizer,
const struct ilo_shader_state *fs,
bool enable_guardband,
int num_viewports,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_SF)(const struct ilo_dev_info *dev,
const struct ilo_rasterizer_state *rasterizer,
const struct ilo_shader_state *fs,
const struct ilo_shader_state *last_sh,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_WM)(const struct ilo_dev_info *dev,
const struct ilo_shader_state *fs,
int num_samplers,
const struct ilo_rasterizer_state *rasterizer,
bool dual_blend, bool cc_may_kill,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_CONSTANT_VS)(const struct ilo_dev_info *dev,
const uint32_t *bufs, const int *sizes,
int num_bufs,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_CONSTANT_GS)(const struct ilo_dev_info *dev,
const uint32_t *bufs, const int *sizes,
int num_bufs,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_CONSTANT_PS)(const struct ilo_dev_info *dev,
const uint32_t *bufs, const int *sizes,
int num_bufs,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_SAMPLE_MASK)(const struct ilo_dev_info *dev,
unsigned sample_mask,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_DRAWING_RECTANGLE)(const struct ilo_dev_info *dev,
unsigned x, unsigned y,
unsigned width, unsigned height,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_DEPTH_BUFFER)(const struct ilo_dev_info *dev,
const struct ilo_zs_surface *zs,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_OFFSET)(const struct ilo_dev_info *dev,
int x_offset, int y_offset,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_PATTERN)(const struct ilo_dev_info *dev,
const struct pipe_poly_stipple *pattern,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_LINE_STIPPLE)(const struct ilo_dev_info *dev,
unsigned pattern, unsigned factor,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_AA_LINE_PARAMETERS)(const struct ilo_dev_info *dev,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_GS_SVB_INDEX)(const struct ilo_dev_info *dev,
int index, unsigned svbi,
unsigned max_svbi,
bool load_vertex_count,
struct ilo_cp *cp);
 
 
typedef void
(*ilo_gpe_gen6_3DSTATE_MULTISAMPLE)(const struct ilo_dev_info *dev,
int num_samples,
const uint32_t *packed_sample_pos,
bool pixel_location_center,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_STENCIL_BUFFER)(const struct ilo_dev_info *dev,
const struct ilo_zs_surface *zs,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_HIER_DEPTH_BUFFER)(const struct ilo_dev_info *dev,
const struct ilo_zs_surface *zs,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DSTATE_CLEAR_PARAMS)(const struct ilo_dev_info *dev,
uint32_t clear_val,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_PIPE_CONTROL)(const struct ilo_dev_info *dev,
uint32_t dw1,
struct intel_bo *bo, uint32_t bo_offset,
bool write_qword,
struct ilo_cp *cp);
 
typedef void
(*ilo_gpe_gen6_3DPRIMITIVE)(const struct ilo_dev_info *dev,
const struct pipe_draw_info *info,
const struct ilo_ib_state *ib,
bool rectlist,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_INTERFACE_DESCRIPTOR_DATA)(const struct ilo_dev_info *dev,
const struct ilo_shader_state **cs,
uint32_t *sampler_state,
int *num_samplers,
uint32_t *binding_table_state,
int *num_surfaces,
int num_ids,
struct ilo_cp *cp);
typedef uint32_t
(*ilo_gpe_gen6_SF_VIEWPORT)(const struct ilo_dev_info *dev,
const struct ilo_viewport_cso *viewports,
unsigned num_viewports,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_CLIP_VIEWPORT)(const struct ilo_dev_info *dev,
const struct ilo_viewport_cso *viewports,
unsigned num_viewports,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_CC_VIEWPORT)(const struct ilo_dev_info *dev,
const struct ilo_viewport_cso *viewports,
unsigned num_viewports,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_COLOR_CALC_STATE)(const struct ilo_dev_info *dev,
const struct pipe_stencil_ref *stencil_ref,
float alpha_ref,
const struct pipe_blend_color *blend_color,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_BLEND_STATE)(const struct ilo_dev_info *dev,
const struct ilo_blend_state *blend,
const struct ilo_fb_state *fb,
const struct pipe_alpha_state *alpha,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_DEPTH_STENCIL_STATE)(const struct ilo_dev_info *dev,
const struct ilo_dsa_state *dsa,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_SCISSOR_RECT)(const struct ilo_dev_info *dev,
const struct ilo_scissor_state *scissor,
unsigned num_viewports,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_BINDING_TABLE_STATE)(const struct ilo_dev_info *dev,
uint32_t *surface_states,
int num_surface_states,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_SURFACE_STATE)(const struct ilo_dev_info *dev,
const struct ilo_view_surface *surface,
bool for_render,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_so_SURFACE_STATE)(const struct ilo_dev_info *dev,
const struct pipe_stream_output_target *so,
const struct pipe_stream_output_info *so_info,
int so_index,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_SAMPLER_STATE)(const struct ilo_dev_info *dev,
const struct ilo_sampler_cso * const *samplers,
const struct pipe_sampler_view * const *views,
const uint32_t *sampler_border_colors,
int num_samplers,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_SAMPLER_BORDER_COLOR_STATE)(const struct ilo_dev_info *dev,
const struct ilo_sampler_cso *sampler,
struct ilo_cp *cp);
 
typedef uint32_t
(*ilo_gpe_gen6_push_constant_buffer)(const struct ilo_dev_info *dev,
int size, void **pcb,
struct ilo_cp *cp);
 
/**
* GEN6 graphics processing engine
*
* This is a low-level interface. It does not handle the interdependencies
* between states.
*/
struct ilo_gpe_gen6 {
int (*estimate_command_size)(const struct ilo_dev_info *dev,
enum ilo_gpe_gen6_command cmd,
int arg);
 
int (*estimate_state_size)(const struct ilo_dev_info *dev,
enum ilo_gpe_gen6_state state,
int arg);
 
#define GEN6_EMIT(name) ilo_gpe_gen6_ ## name emit_ ## name
GEN6_EMIT(STATE_BASE_ADDRESS);
GEN6_EMIT(STATE_SIP);
GEN6_EMIT(3DSTATE_VF_STATISTICS);
GEN6_EMIT(PIPELINE_SELECT);
GEN6_EMIT(MEDIA_VFE_STATE);
GEN6_EMIT(MEDIA_CURBE_LOAD);
GEN6_EMIT(MEDIA_INTERFACE_DESCRIPTOR_LOAD);
GEN6_EMIT(MEDIA_GATEWAY_STATE);
GEN6_EMIT(MEDIA_STATE_FLUSH);
GEN6_EMIT(MEDIA_OBJECT_WALKER);
GEN6_EMIT(3DSTATE_BINDING_TABLE_POINTERS);
GEN6_EMIT(3DSTATE_SAMPLER_STATE_POINTERS);
GEN6_EMIT(3DSTATE_URB);
GEN6_EMIT(3DSTATE_VERTEX_BUFFERS);
GEN6_EMIT(3DSTATE_VERTEX_ELEMENTS);
GEN6_EMIT(3DSTATE_INDEX_BUFFER);
GEN6_EMIT(3DSTATE_VIEWPORT_STATE_POINTERS);
GEN6_EMIT(3DSTATE_CC_STATE_POINTERS);
GEN6_EMIT(3DSTATE_SCISSOR_STATE_POINTERS);
GEN6_EMIT(3DSTATE_VS);
GEN6_EMIT(3DSTATE_GS);
GEN6_EMIT(3DSTATE_CLIP);
GEN6_EMIT(3DSTATE_SF);
GEN6_EMIT(3DSTATE_WM);
GEN6_EMIT(3DSTATE_CONSTANT_VS);
GEN6_EMIT(3DSTATE_CONSTANT_GS);
GEN6_EMIT(3DSTATE_CONSTANT_PS);
GEN6_EMIT(3DSTATE_SAMPLE_MASK);
GEN6_EMIT(3DSTATE_DRAWING_RECTANGLE);
GEN6_EMIT(3DSTATE_DEPTH_BUFFER);
GEN6_EMIT(3DSTATE_POLY_STIPPLE_OFFSET);
GEN6_EMIT(3DSTATE_POLY_STIPPLE_PATTERN);
GEN6_EMIT(3DSTATE_LINE_STIPPLE);
GEN6_EMIT(3DSTATE_AA_LINE_PARAMETERS);
GEN6_EMIT(3DSTATE_GS_SVB_INDEX);
GEN6_EMIT(3DSTATE_MULTISAMPLE);
GEN6_EMIT(3DSTATE_STENCIL_BUFFER);
GEN6_EMIT(3DSTATE_HIER_DEPTH_BUFFER);
GEN6_EMIT(3DSTATE_CLEAR_PARAMS);
GEN6_EMIT(PIPE_CONTROL);
GEN6_EMIT(3DPRIMITIVE);
GEN6_EMIT(INTERFACE_DESCRIPTOR_DATA);
GEN6_EMIT(SF_VIEWPORT);
GEN6_EMIT(CLIP_VIEWPORT);
GEN6_EMIT(CC_VIEWPORT);
GEN6_EMIT(COLOR_CALC_STATE);
GEN6_EMIT(BLEND_STATE);
GEN6_EMIT(DEPTH_STENCIL_STATE);
GEN6_EMIT(SCISSOR_RECT);
GEN6_EMIT(BINDING_TABLE_STATE);
GEN6_EMIT(SURFACE_STATE);
GEN6_EMIT(so_SURFACE_STATE);
GEN6_EMIT(SAMPLER_STATE);
GEN6_EMIT(SAMPLER_BORDER_COLOR_STATE);
GEN6_EMIT(push_constant_buffer);
#undef GEN6_EMIT
};
 
const struct ilo_gpe_gen6 *
ilo_gpe_gen6_get(void);
 
/* Below are helpers for other GENs */
 
int
ilo_gpe_gen6_translate_winsys_tiling(enum intel_tiling_mode tiling);
 
int
ilo_gpe_gen6_translate_pipe_prim(unsigned prim);
 
int
ilo_gpe_gen6_translate_texture(enum pipe_texture_target target);
 
void
ilo_gpe_gen6_fill_3dstate_sf_raster(const struct ilo_dev_info *dev,
const struct ilo_rasterizer_state *rasterizer,
int num_samples,
enum pipe_format depth_format,
uint32_t *payload, unsigned payload_len);
 
void
ilo_gpe_gen6_fill_3dstate_sf_sbe(const struct ilo_dev_info *dev,
const struct ilo_rasterizer_state *rasterizer,
const struct ilo_shader_state *fs,
const struct ilo_shader_state *last_sh,
uint32_t *dw, int num_dwords);
 
#endif /* ILO_GPE_GEN6_H */