0,0 → 1,653 |
/************************************************************************** |
* |
* Copyright 2009 VMware, Inc. All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
#include "image.h" |
|
#include "vg_translate.h" |
#include "vg_context.h" |
#include "matrix.h" |
#include "renderer.h" |
#include "util_array.h" |
#include "api_consts.h" |
#include "shader.h" |
|
#include "pipe/p_context.h" |
#include "pipe/p_screen.h" |
#include "util/u_inlines.h" |
#include "util/u_format.h" |
#include "util/u_tile.h" |
#include "util/u_memory.h" |
#include "util/u_math.h" |
#include "util/u_sampler.h" |
#include "util/u_surface.h" |
|
static enum pipe_format vg_format_to_pipe(VGImageFormat format) |
{ |
switch(format) { |
case VG_sRGB_565: |
return PIPE_FORMAT_B5G6R5_UNORM; |
case VG_sRGBA_5551: |
return PIPE_FORMAT_B5G5R5A1_UNORM; |
case VG_sRGBA_4444: |
return PIPE_FORMAT_B4G4R4A4_UNORM; |
case VG_sL_8: |
case VG_lL_8: |
return PIPE_FORMAT_L8_UNORM; |
case VG_BW_1: |
return PIPE_FORMAT_B8G8R8A8_UNORM; |
case VG_A_8: |
return PIPE_FORMAT_A8_UNORM; |
#ifdef OPENVG_VERSION_1_1 |
case VG_A_1: |
case VG_A_4: |
return PIPE_FORMAT_A8_UNORM; |
#endif |
default: |
return PIPE_FORMAT_B8G8R8A8_UNORM; |
} |
} |
|
static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc) |
{ |
src_loc[2] = MIN2(src_loc[2], dst_loc[2]); |
src_loc[3] = MIN2(src_loc[3], dst_loc[3]); |
dst_loc[2] = src_loc[2]; |
dst_loc[3] = src_loc[3]; |
} |
|
static void vg_get_copy_coords(VGfloat *src_loc, |
VGfloat src_width, VGfloat src_height, |
VGfloat *dst_loc, |
VGfloat dst_width, VGfloat dst_height) |
{ |
VGfloat dst_bounds[4], src_bounds[4]; |
VGfloat src_shift[4], dst_shift[4], shift[4]; |
|
dst_bounds[0] = 0.f; |
dst_bounds[1] = 0.f; |
dst_bounds[2] = dst_width; |
dst_bounds[3] = dst_height; |
|
src_bounds[0] = 0.f; |
src_bounds[1] = 0.f; |
src_bounds[2] = src_width; |
src_bounds[3] = src_height; |
|
vg_bound_rect(src_loc, src_bounds, src_shift); |
vg_bound_rect(dst_loc, dst_bounds, dst_shift); |
shift[0] = src_shift[0] - dst_shift[0]; |
shift[1] = src_shift[1] - dst_shift[1]; |
|
if (shift[0] < 0) |
vg_shift_rectx(src_loc, src_bounds, -shift[0]); |
else |
vg_shift_rectx(dst_loc, dst_bounds, shift[0]); |
|
if (shift[1] < 0) |
vg_shift_recty(src_loc, src_bounds, -shift[1]); |
else |
vg_shift_recty(dst_loc, dst_bounds, shift[1]); |
|
vg_sync_size(src_loc, dst_loc); |
} |
|
static void vg_copy_texture(struct vg_context *ctx, |
struct pipe_resource *dst, VGint dx, VGint dy, |
struct pipe_sampler_view *src, VGint sx, VGint sy, |
VGint width, VGint height) |
{ |
VGfloat dst_loc[4], src_loc[4]; |
|
dst_loc[0] = dx; |
dst_loc[1] = dy; |
dst_loc[2] = width; |
dst_loc[3] = height; |
|
src_loc[0] = sx; |
src_loc[1] = sy; |
src_loc[2] = width; |
src_loc[3] = height; |
|
vg_get_copy_coords(src_loc, src->texture->width0, src->texture->height0, |
dst_loc, dst->width0, dst->height0); |
|
if (src_loc[2] >= 0 && src_loc[3] >= 0 && |
dst_loc[2] >= 0 && dst_loc[3] >= 0) { |
struct pipe_surface *surf, surf_tmpl; |
|
/* get the destination surface */ |
u_surface_default_template(&surf_tmpl, dst); |
surf = ctx->pipe->create_surface(ctx->pipe, dst, &surf_tmpl); |
if (surf && renderer_copy_begin(ctx->renderer, surf, VG_TRUE, src)) { |
renderer_copy(ctx->renderer, |
dst_loc[0], dst_loc[1], dst_loc[2], dst_loc[3], |
src_loc[0], src_loc[1], src_loc[2], src_loc[3]); |
renderer_copy_end(ctx->renderer); |
} |
|
pipe_surface_reference(&surf, NULL); |
} |
} |
|
void vg_copy_surface(struct vg_context *ctx, |
struct pipe_surface *dst, VGint dx, VGint dy, |
struct pipe_surface *src, VGint sx, VGint sy, |
VGint width, VGint height) |
{ |
VGfloat dst_loc[4], src_loc[4]; |
|
dst_loc[0] = dx; |
dst_loc[1] = dy; |
dst_loc[2] = width; |
dst_loc[3] = height; |
|
src_loc[0] = sx; |
src_loc[1] = sy; |
src_loc[2] = width; |
src_loc[3] = height; |
|
vg_get_copy_coords(src_loc, src->width, src->height, |
dst_loc, dst->width, dst->height); |
|
if (src_loc[2] > 0 && src_loc[3] > 0 && |
dst_loc[2] > 0 && dst_loc[3] > 0) { |
if (src == dst) |
renderer_copy_surface(ctx->renderer, |
src, |
src_loc[0], |
src->height - (src_loc[1] + src_loc[3]), |
src_loc[0] + src_loc[2], |
src->height - src_loc[1], |
dst, |
dst_loc[0], |
dst->height - (dst_loc[1] + dst_loc[3]), |
dst_loc[0] + dst_loc[2], |
dst->height - dst_loc[1], |
0, 0); |
else |
renderer_copy_surface(ctx->renderer, |
src, |
src_loc[0], |
src->height - src_loc[1], |
src_loc[0] + src_loc[2], |
src->height - (src_loc[1] + src_loc[3]), |
dst, |
dst_loc[0], |
dst->height - (dst_loc[1] + dst_loc[3]), |
dst_loc[0] + dst_loc[2], |
dst->height - dst_loc[1], |
0, 0); |
} |
|
} |
|
static struct pipe_resource *image_texture(struct vg_image *img) |
{ |
struct pipe_resource *tex = img->sampler_view->texture; |
return tex; |
} |
|
|
static void image_cleari(struct vg_image *img, VGint clear_colori, |
VGint x, VGint y, VGint width, VGint height) |
{ |
VGint *clearbuf; |
VGint i; |
VGfloat dwidth, dheight; |
|
clearbuf = malloc(sizeof(VGint)*width*height); |
for (i = 0; i < width*height; ++i) |
clearbuf[i] = clear_colori; |
|
dwidth = MIN2(width, img->width); |
dheight = MIN2(height, img->height); |
|
image_sub_data(img, clearbuf, width * sizeof(VGint), |
VG_sRGBA_8888, |
x, y, dwidth, dheight); |
free(clearbuf); |
} |
|
struct vg_image * image_create(VGImageFormat format, |
VGint width, VGint height) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct pipe_context *pipe = ctx->pipe; |
struct vg_image *image = CALLOC_STRUCT(vg_image); |
enum pipe_format pformat = vg_format_to_pipe(format); |
struct pipe_resource pt, *newtex; |
struct pipe_sampler_view view_templ; |
struct pipe_sampler_view *view; |
struct pipe_screen *screen = ctx->pipe->screen; |
|
vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE); |
|
image->format = format; |
image->width = width; |
image->height = height; |
|
image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; |
image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; |
image->sampler.normalized_coords = 1; |
|
assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D, |
0, PIPE_BIND_SAMPLER_VIEW)); |
|
memset(&pt, 0, sizeof(pt)); |
pt.target = PIPE_TEXTURE_2D; |
pt.format = pformat; |
pt.last_level = 0; |
pt.width0 = width; |
pt.height0 = height; |
pt.depth0 = 1; |
pt.array_size = 1; |
pt.bind = PIPE_BIND_SAMPLER_VIEW; |
|
newtex = screen->resource_create(screen, &pt); |
|
debug_assert(newtex); |
|
u_sampler_view_default_template(&view_templ, newtex, newtex->format); |
/* R, G, and B are treated as 1.0 for alpha-only formats in OpenVG */ |
if (newtex->format == PIPE_FORMAT_A8_UNORM) { |
view_templ.swizzle_r = PIPE_SWIZZLE_ONE; |
view_templ.swizzle_g = PIPE_SWIZZLE_ONE; |
view_templ.swizzle_b = PIPE_SWIZZLE_ONE; |
} |
|
view = pipe->create_sampler_view(pipe, newtex, &view_templ); |
/* want the texture to go away if the view is freed */ |
pipe_resource_reference(&newtex, NULL); |
|
image->sampler_view = view; |
|
vg_context_add_object(ctx, &image->base); |
|
image_cleari(image, 0, 0, 0, image->width, image->height); |
return image; |
} |
|
void image_destroy(struct vg_image *img) |
{ |
struct vg_context *ctx = vg_current_context(); |
vg_context_remove_object(ctx, &img->base); |
|
|
if (img->parent) { |
/* remove img from the parent child array */ |
int idx; |
struct vg_image **array = |
(struct vg_image **)img->parent->children_array->data; |
|
for (idx = 0; idx < img->parent->children_array->num_elements; ++idx) { |
struct vg_image *child = array[idx]; |
if (child == img) { |
break; |
} |
} |
debug_assert(idx < img->parent->children_array->num_elements); |
array_remove_element(img->parent->children_array, idx); |
} |
|
if (img->children_array && img->children_array->num_elements) { |
/* reparent the children */ |
VGint i; |
struct vg_image *parent = img->parent; |
struct vg_image **children = |
(struct vg_image **)img->children_array->data; |
if (!parent) { |
VGint min_x = children[0]->x; |
parent = children[0]; |
|
for (i = 1; i < img->children_array->num_elements; ++i) { |
struct vg_image *child = children[i]; |
if (child->x < min_x) { |
parent = child; |
} |
} |
} |
|
for (i = 0; i < img->children_array->num_elements; ++i) { |
struct vg_image *child = children[i]; |
if (child != parent) { |
child->parent = parent; |
if (!parent->children_array) { |
parent->children_array = array_create( |
sizeof(struct vg_image*)); |
} |
array_append_data(parent->children_array, |
&child, 1); |
} else |
child->parent = NULL; |
} |
array_destroy(img->children_array); |
} |
|
vg_free_object(&img->base); |
|
pipe_sampler_view_reference(&img->sampler_view, NULL); |
FREE(img); |
} |
|
void image_clear(struct vg_image *img, |
VGint x, VGint y, VGint width, VGint height) |
{ |
struct vg_context *ctx = vg_current_context(); |
VGfloat *clear_colorf = ctx->state.vg.clear_color; |
VGubyte r, g, b ,a; |
VGint clear_colori; |
/* FIXME: this is very nasty */ |
r = float_to_ubyte(clear_colorf[0]); |
g = float_to_ubyte(clear_colorf[1]); |
b = float_to_ubyte(clear_colorf[2]); |
a = float_to_ubyte(clear_colorf[3]); |
clear_colori = r << 24 | g << 16 | b << 8 | a; |
image_cleari(img, clear_colori, x, y, width, height); |
} |
|
void image_sub_data(struct vg_image *image, |
const void * data, |
VGint dataStride, |
VGImageFormat dataFormat, |
VGint x, VGint y, |
VGint width, VGint height) |
{ |
const VGint yStep = 1; |
VGubyte *src = (VGubyte *)data; |
VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; |
VGfloat *df = (VGfloat*)temp; |
VGint i; |
struct vg_context *ctx = vg_current_context(); |
struct pipe_context *pipe = ctx->pipe; |
struct pipe_resource *texture = image_texture(image); |
VGint xoffset = 0, yoffset = 0; |
|
if (x < 0) { |
xoffset -= x; |
width += x; |
x = 0; |
} |
if (y < 0) { |
yoffset -= y; |
height += y; |
y = 0; |
} |
|
if (width <= 0 || height <= 0) { |
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
return; |
} |
|
if (x > image->width || y > image->width) { |
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
return; |
} |
|
if (x + width > image->width) { |
width = image->width - x; |
} |
|
if (y + height > image->height) { |
height = image->height - y; |
} |
|
{ /* upload color_data */ |
struct pipe_transfer *transfer; |
void *map = pipe_transfer_map(pipe, texture, 0, 0, |
PIPE_TRANSFER_WRITE, 0, 0, |
texture->width0, texture->height0, |
&transfer); |
src += (dataStride * yoffset); |
for (i = 0; i < height; i++) { |
_vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp); |
pipe_put_tile_rgba(transfer, map, x+image->x, y+image->y, width, 1, df); |
y += yStep; |
src += dataStride; |
} |
pipe->transfer_unmap(pipe, transfer); |
} |
} |
|
void image_get_sub_data(struct vg_image * image, |
void * data, |
VGint dataStride, |
VGImageFormat dataFormat, |
VGint sx, VGint sy, |
VGint width, VGint height) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct pipe_context *pipe = ctx->pipe; |
VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; |
VGfloat *df = (VGfloat*)temp; |
VGint y = 0, yStep = 1; |
VGint i; |
VGubyte *dst = (VGubyte *)data; |
|
{ |
struct pipe_transfer *transfer; |
void *map = |
pipe_transfer_map(pipe, |
image->sampler_view->texture, 0, 0, |
PIPE_TRANSFER_READ, |
0, 0, |
image->x + image->width, |
image->y + image->height, &transfer); |
/* Do a row at a time to flip image data vertically */ |
for (i = 0; i < height; i++) { |
#if 0 |
debug_printf("%d-%d == %d\n", sy, height, y); |
#endif |
pipe_get_tile_rgba(transfer, map, sx+image->x, y, width, 1, df); |
y += yStep; |
_vega_pack_rgba_span_float(ctx, width, temp, dataFormat, dst); |
dst += dataStride; |
} |
|
pipe->transfer_unmap(pipe, transfer); |
} |
} |
|
struct vg_image * image_child_image(struct vg_image *parent, |
VGint x, VGint y, |
VGint width, VGint height) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct vg_image *image = CALLOC_STRUCT(vg_image); |
|
vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE); |
|
image->x = parent->x + x; |
image->y = parent->y + y; |
image->width = width; |
image->height = height; |
image->parent = parent; |
image->sampler_view = NULL; |
pipe_sampler_view_reference(&image->sampler_view, |
parent->sampler_view); |
|
image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; |
image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; |
image->sampler.normalized_coords = 1; |
|
if (!parent->children_array) |
parent->children_array = array_create( |
sizeof(struct vg_image*)); |
|
array_append_data(parent->children_array, |
&image, 1); |
|
vg_context_add_object(ctx, &image->base); |
|
return image; |
} |
|
void image_copy(struct vg_image *dst, VGint dx, VGint dy, |
struct vg_image *src, VGint sx, VGint sy, |
VGint width, VGint height, |
VGboolean dither) |
{ |
struct vg_context *ctx = vg_current_context(); |
|
if (width <= 0 || height <= 0) { |
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); |
return; |
} |
vg_copy_texture(ctx, dst->sampler_view->texture, dst->x + dx, dst->y + dy, |
src->sampler_view, src->x + sx, src->y + sy, width, height); |
} |
|
void image_draw(struct vg_image *img, struct matrix *matrix) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct matrix paint_matrix; |
VGfloat x1, y1; |
VGfloat x2, y2; |
VGfloat x3, y3; |
VGfloat x4, y4; |
|
if (!vg_get_paint_matrix(ctx, |
&ctx->state.vg.fill_paint_to_user_matrix, |
matrix, |
&paint_matrix)) |
return; |
|
x1 = 0; |
y1 = 0; |
x2 = img->width; |
y2 = 0; |
x3 = img->width; |
y3 = img->height; |
x4 = 0; |
y4 = img->height; |
|
shader_set_surface_matrix(ctx->shader, matrix); |
shader_set_drawing_image(ctx->shader, VG_TRUE); |
shader_set_paint(ctx->shader, ctx->state.vg.fill_paint); |
shader_set_paint_matrix(ctx->shader, &paint_matrix); |
shader_set_image(ctx->shader, img); |
shader_bind(ctx->shader); |
|
renderer_texture_quad(ctx->renderer, image_texture(img), |
img->x, img->y, img->x + img->width, img->y + img->height, |
x1, y1, x2, y2, x3, y3, x4, y4); |
} |
|
void image_set_pixels(VGint dx, VGint dy, |
struct vg_image *src, VGint sx, VGint sy, |
VGint width, VGint height) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct pipe_context *pipe = ctx->pipe; |
struct pipe_surface *surf, surf_tmpl; |
struct st_renderbuffer *strb = ctx->draw_buffer->strb; |
|
u_surface_default_template(&surf_tmpl, image_texture(src)); |
surf = pipe->create_surface(pipe, image_texture(src), &surf_tmpl); |
|
vg_copy_surface(ctx, strb->surface, dx, dy, |
surf, sx+src->x, sy+src->y, width, height); |
|
pipe->surface_destroy(pipe, surf); |
} |
|
void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, |
VGint sx, VGint sy, |
VGint width, VGint height) |
{ |
struct vg_context *ctx = vg_current_context(); |
struct pipe_context *pipe = ctx->pipe; |
struct pipe_surface *surf, surf_tmpl; |
struct st_renderbuffer *strb = ctx->draw_buffer->strb; |
|
/* flip the y coordinates */ |
/*dy = dst->height - dy - height;*/ |
|
u_surface_default_template(&surf_tmpl, image_texture(dst)); |
surf = pipe->create_surface(pipe, image_texture(dst), &surf_tmpl); |
|
vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy, |
strb->surface, sx, sy, width, height); |
|
pipe_surface_reference(&surf, NULL); |
} |
|
|
VGboolean vg_image_overlaps(struct vg_image *dst, |
struct vg_image *src) |
{ |
if (dst == src || dst->parent == src || |
dst == src->parent) |
return VG_TRUE; |
if (dst->parent && dst->parent == src->parent) { |
VGfloat left1 = dst->x; |
VGfloat left2 = src->x; |
VGfloat right1 = dst->x + dst->width; |
VGfloat right2 = src->x + src->width; |
VGfloat bottom1 = dst->y; |
VGfloat bottom2 = src->y; |
VGfloat top1 = dst->y + dst->height; |
VGfloat top2 = src->y + src->height; |
|
return !(left2 > right1 || right2 < left1 || |
top2 > bottom1 || bottom2 < top1); |
} |
return VG_FALSE; |
} |
|
VGint image_bind_samplers(struct vg_image *img, struct pipe_sampler_state **samplers, |
struct pipe_sampler_view **sampler_views) |
{ |
img->sampler.min_img_filter = image_sampler_filter(img->base.ctx); |
img->sampler.mag_img_filter = image_sampler_filter(img->base.ctx); |
samplers[3] = &img->sampler; |
sampler_views[3] = img->sampler_view; |
return 1; |
} |
|
VGint image_sampler_filter(struct vg_context *ctx) |
{ |
switch(ctx->state.vg.image_quality) { |
case VG_IMAGE_QUALITY_NONANTIALIASED: |
return PIPE_TEX_FILTER_NEAREST; |
break; |
case VG_IMAGE_QUALITY_FASTER: |
return PIPE_TEX_FILTER_NEAREST; |
break; |
case VG_IMAGE_QUALITY_BETTER: |
/* possibly use anisotropic filtering */ |
return PIPE_TEX_FILTER_LINEAR; |
break; |
default: |
debug_printf("Unknown image quality"); |
} |
return PIPE_TEX_FILTER_NEAREST; |
} |