0,0 → 1,206 |
/* |
* Copyright 2009 VMware, Inc. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* on the rights to use, copy, modify, merge, publish, distribute, sub |
* license, and/or sell copies of the Software, and to permit persons to whom |
* the Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
* USE OR OTHER DEALINGS IN THE SOFTWARE. |
*/ |
|
/* |
* This file holds structs decelerations and function prototypes for one of |
* the rbug extensions. Implementation of the functions is in the same folder |
* in the c file matching this file's name. |
* |
* The structs what is returned from the demarshal functions. The functions |
* starting rbug_send_* encodes a call to the write format and sends that to |
* the supplied connection, while functions starting with rbug_demarshal_* |
* demarshal data from the wire protocol. |
* |
* Structs and functions ending with _reply are replies to requests. |
*/ |
|
#ifndef _RBUG_PROTO_TEXTURE_H_ |
#define _RBUG_PROTO_TEXTURE_H_ |
|
#include "rbug_proto.h" |
#include "rbug_core.h" |
|
struct rbug_proto_texture_list |
{ |
struct rbug_header header; |
}; |
|
struct rbug_proto_texture_info |
{ |
struct rbug_header header; |
rbug_texture_t texture; |
}; |
|
struct rbug_proto_texture_write |
{ |
struct rbug_header header; |
rbug_texture_t texture; |
uint32_t face; |
uint32_t level; |
uint32_t zslice; |
uint32_t x; |
uint32_t y; |
uint32_t w; |
uint32_t h; |
uint8_t *data; |
uint32_t data_len; |
uint32_t stride; |
}; |
|
struct rbug_proto_texture_read |
{ |
struct rbug_header header; |
rbug_texture_t texture; |
uint32_t face; |
uint32_t level; |
uint32_t zslice; |
uint32_t x; |
uint32_t y; |
uint32_t w; |
uint32_t h; |
}; |
|
struct rbug_proto_texture_list_reply |
{ |
struct rbug_header header; |
uint32_t serial; |
rbug_texture_t *textures; |
uint32_t textures_len; |
}; |
|
struct rbug_proto_texture_info_reply |
{ |
struct rbug_header header; |
uint32_t serial; |
uint32_t target; |
uint32_t format; |
uint32_t *width; |
uint32_t width_len; |
uint32_t *height; |
uint32_t height_len; |
uint32_t *depth; |
uint32_t depth_len; |
uint32_t blockw; |
uint32_t blockh; |
uint32_t blocksize; |
uint32_t last_level; |
uint32_t nr_samples; |
uint32_t tex_usage; |
}; |
|
struct rbug_proto_texture_read_reply |
{ |
struct rbug_header header; |
uint32_t serial; |
uint32_t format; |
uint32_t blockw; |
uint32_t blockh; |
uint32_t blocksize; |
uint8_t *data; |
uint32_t data_len; |
uint32_t stride; |
}; |
|
int rbug_send_texture_list(struct rbug_connection *__con, |
uint32_t *__serial); |
|
int rbug_send_texture_info(struct rbug_connection *__con, |
rbug_texture_t texture, |
uint32_t *__serial); |
|
int rbug_send_texture_write(struct rbug_connection *__con, |
rbug_texture_t texture, |
uint32_t face, |
uint32_t level, |
uint32_t zslice, |
uint32_t x, |
uint32_t y, |
uint32_t w, |
uint32_t h, |
uint8_t *data, |
uint32_t data_len, |
uint32_t stride, |
uint32_t *__serial); |
|
int rbug_send_texture_read(struct rbug_connection *__con, |
rbug_texture_t texture, |
uint32_t face, |
uint32_t level, |
uint32_t zslice, |
uint32_t x, |
uint32_t y, |
uint32_t w, |
uint32_t h, |
uint32_t *__serial); |
|
int rbug_send_texture_list_reply(struct rbug_connection *__con, |
uint32_t serial, |
rbug_texture_t *textures, |
uint32_t textures_len, |
uint32_t *__serial); |
|
int rbug_send_texture_info_reply(struct rbug_connection *__con, |
uint32_t serial, |
uint32_t target, |
uint32_t format, |
uint32_t *width, |
uint32_t width_len, |
uint32_t *height, |
uint32_t height_len, |
uint32_t *depth, |
uint32_t depth_len, |
uint32_t blockw, |
uint32_t blockh, |
uint32_t blocksize, |
uint32_t last_level, |
uint32_t nr_samples, |
uint32_t tex_usage, |
uint32_t *__serial); |
|
int rbug_send_texture_read_reply(struct rbug_connection *__con, |
uint32_t serial, |
uint32_t format, |
uint32_t blockw, |
uint32_t blockh, |
uint32_t blocksize, |
uint8_t *data, |
uint32_t data_len, |
uint32_t stride, |
uint32_t *__serial); |
|
struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header); |
|
struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header); |
|
struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header); |
|
struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header); |
|
struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header); |
|
struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header); |
|
struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header); |
|
#endif |