0,0 → 1,815 |
/* |
* Copyright © 2011 Intel Corporation |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the "Software"), |
* to deal in the Software without restriction, including without limitation |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, |
* and/or sell copies of the Software, and to permit persons to whom the |
* Software is furnished to do so, subject to the following conditions: |
* |
* The above copyright notice and this permission notice (including the next |
* paragraph) shall be included in all copies or substantial portions of the |
* Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
* IN THE SOFTWARE. |
*/ |
#include "main/context.h" |
#include "main/mtypes.h" |
|
#include "brw_context.h" |
#include "brw_state.h" |
#include "brw_defines.h" |
#include "brw_wm.h" |
|
struct surface_format_info { |
bool exists; |
int sampling; |
int filtering; |
int shadow_compare; |
int chroma_key; |
int render_target; |
int alpha_blend; |
int input_vb; |
int streamed_output_vb; |
int color_processing; |
const char *name; |
}; |
|
/* This macro allows us to write the table almost as it appears in the PRM, |
* while restructuring it to turn it into the C code we want. |
*/ |
#define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, sf) \ |
[BRW_SURFACEFORMAT_##sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color, #sf}, |
|
#define Y 0 |
#define x 999 |
/** |
* This is the table of support for surface (texture, renderbuffer, and vertex |
* buffer, but not depthbuffer) formats across the various hardware generations. |
* |
* The table is formatted to match the documentation, except that the docs have |
* this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put |
* it in our table, here's the mapping: |
* |
* Y*: 45 |
* Y+: 45 (g45/gm45) |
* Y~: 50 (gen5) |
* Y^: 60 (gen6) |
* Y#: 70 (gen7) |
* |
* The abbreviations in the header below are: |
* smpl - Sampling Engine |
* filt - Sampling Engine Filtering |
* shad - Sampling Engine Shadow Map |
* CK - Sampling Engine Chroma Key |
* RT - Render Target |
* AB - Alpha Blend Render Target |
* VB - Input Vertex Buffer |
* SO - Steamed Output Vertex Buffers (transform feedback) |
* color - Color Processing |
* sf - Surface Format |
* |
* See page 88 of the Sandybridge PRM VOL4_Part1 PDF. |
* |
* As of Ivybridge, the columns are no longer in that table and the |
* information can be found spread across: |
* |
* - VOL2_Part1 section 2.5.11 Format Conversion (vertex fetch). |
* - VOL4_Part1 section 2.12.2.1.2 Sampler Output Channel Mapping. |
* - VOL4_Part1 section 3.9.11 Render Target Write. |
*/ |
const struct surface_format_info surface_formats[] = { |
/* smpl filt shad CK RT AB VB SO color */ |
SF( Y, 50, x, x, Y, Y, Y, Y, x, R32G32B32A32_FLOAT) |
SF( Y, x, x, x, Y, x, Y, Y, x, R32G32B32A32_SINT) |
SF( Y, x, x, x, Y, x, Y, Y, x, R32G32B32A32_UINT) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32A32_UNORM) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32A32_SNORM) |
SF( x, x, x, x, x, x, Y, x, x, R64G64_FLOAT) |
SF( Y, 50, x, x, x, x, x, x, x, R32G32B32X32_FLOAT) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32A32_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32A32_USCALED) |
SF( x, x, x, x, x, x, x, x, x, R32G32B32A32_SFIXED) |
SF( x, x, x, x, x, x, x, x, x, R64G64_PASSTHRU) |
SF( Y, 50, x, x, x, x, Y, Y, x, R32G32B32_FLOAT) |
SF( Y, x, x, x, x, x, Y, Y, x, R32G32B32_SINT) |
SF( Y, x, x, x, x, x, Y, Y, x, R32G32B32_UINT) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32_UNORM) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32_SNORM) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R32G32B32_USCALED) |
SF( x, x, x, x, x, x, x, x, x, R32G32B32_SFIXED) |
SF( Y, Y, x, x, Y, 45, Y, x, 60, R16G16B16A16_UNORM) |
SF( Y, Y, x, x, Y, 60, Y, x, x, R16G16B16A16_SNORM) |
SF( Y, x, x, x, Y, x, Y, x, x, R16G16B16A16_SINT) |
SF( Y, x, x, x, Y, x, Y, x, x, R16G16B16A16_UINT) |
SF( Y, Y, x, x, Y, Y, Y, x, x, R16G16B16A16_FLOAT) |
SF( Y, 50, x, x, Y, Y, Y, Y, x, R32G32_FLOAT) |
SF( Y, 70, x, x, Y, Y, Y, Y, x, R32G32_FLOAT_LD) |
SF( Y, x, x, x, Y, x, Y, Y, x, R32G32_SINT) |
SF( Y, x, x, x, Y, x, Y, Y, x, R32G32_UINT) |
SF( Y, 50, Y, x, x, x, x, x, x, R32_FLOAT_X8X24_TYPELESS) |
SF( Y, x, x, x, x, x, x, x, x, X32_TYPELESS_G8X24_UINT) |
SF( Y, 50, x, x, x, x, x, x, x, L32A32_FLOAT) |
SF( x, x, x, x, x, x, Y, x, x, R32G32_UNORM) |
SF( x, x, x, x, x, x, Y, x, x, R32G32_SNORM) |
SF( x, x, x, x, x, x, Y, x, x, R64_FLOAT) |
SF( Y, Y, x, x, x, x, x, x, x, R16G16B16X16_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, R16G16B16X16_FLOAT) |
SF( Y, 50, x, x, x, x, x, x, x, A32X32_FLOAT) |
SF( Y, 50, x, x, x, x, x, x, x, L32X32_FLOAT) |
SF( Y, 50, x, x, x, x, x, x, x, I32X32_FLOAT) |
SF( x, x, x, x, x, x, Y, x, x, R16G16B16A16_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R16G16B16A16_USCALED) |
SF( x, x, x, x, x, x, Y, x, x, R32G32_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R32G32_USCALED) |
SF( x, x, x, x, x, x, x, x, x, R32G32_SFIXED) |
SF( x, x, x, x, x, x, x, x, x, R64_PASSTHRU) |
SF( Y, Y, x, Y, Y, Y, Y, x, 60, B8G8R8A8_UNORM) |
SF( Y, Y, x, x, Y, Y, x, x, x, B8G8R8A8_UNORM_SRGB) |
/* smpl filt shad CK RT AB VB SO color */ |
SF( Y, Y, x, x, Y, Y, Y, x, 60, R10G10B10A2_UNORM) |
SF( Y, Y, x, x, x, x, x, x, 60, R10G10B10A2_UNORM_SRGB) |
SF( Y, x, x, x, Y, x, Y, x, x, R10G10B10A2_UINT) |
SF( Y, Y, x, x, x, Y, Y, x, x, R10G10B10_SNORM_A2_UNORM) |
SF( Y, Y, x, x, Y, Y, Y, x, 60, R8G8B8A8_UNORM) |
SF( Y, Y, x, x, Y, Y, x, x, 60, R8G8B8A8_UNORM_SRGB) |
SF( Y, Y, x, x, Y, 60, Y, x, x, R8G8B8A8_SNORM) |
SF( Y, x, x, x, Y, x, Y, x, x, R8G8B8A8_SINT) |
SF( Y, x, x, x, Y, x, Y, x, x, R8G8B8A8_UINT) |
SF( Y, Y, x, x, Y, 45, Y, x, x, R16G16_UNORM) |
SF( Y, Y, x, x, Y, 60, Y, x, x, R16G16_SNORM) |
SF( Y, x, x, x, Y, x, Y, x, x, R16G16_SINT) |
SF( Y, x, x, x, Y, x, Y, x, x, R16G16_UINT) |
SF( Y, Y, x, x, Y, Y, Y, x, x, R16G16_FLOAT) |
SF( Y, Y, x, x, Y, Y, x, x, 60, B10G10R10A2_UNORM) |
SF( Y, Y, x, x, Y, Y, x, x, 60, B10G10R10A2_UNORM_SRGB) |
SF( Y, Y, x, x, Y, Y, Y, x, x, R11G11B10_FLOAT) |
SF( Y, x, x, x, Y, x, Y, Y, x, R32_SINT) |
SF( Y, x, x, x, Y, x, Y, Y, x, R32_UINT) |
SF( Y, 50, Y, x, Y, Y, Y, Y, x, R32_FLOAT) |
SF( Y, 50, Y, x, x, x, x, x, x, R24_UNORM_X8_TYPELESS) |
SF( Y, x, x, x, x, x, x, x, x, X24_TYPELESS_G8_UINT) |
SF( Y, Y, x, x, x, x, x, x, x, L16A16_UNORM) |
SF( Y, 50, Y, x, x, x, x, x, x, I24X8_UNORM) |
SF( Y, 50, Y, x, x, x, x, x, x, L24X8_UNORM) |
SF( Y, 50, Y, x, x, x, x, x, x, A24X8_UNORM) |
SF( Y, 50, Y, x, x, x, x, x, x, I32_FLOAT) |
SF( Y, 50, Y, x, x, x, x, x, x, L32_FLOAT) |
SF( Y, 50, Y, x, x, x, x, x, x, A32_FLOAT) |
SF( Y, Y, x, Y, x, x, x, x, 60, B8G8R8X8_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, B8G8R8X8_UNORM_SRGB) |
SF( Y, Y, x, x, x, x, x, x, x, R8G8B8X8_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB) |
SF( Y, Y, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP) |
SF( Y, Y, x, x, x, x, x, x, x, B10G10R10X2_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, L16A16_FLOAT) |
SF( x, x, x, x, x, x, Y, x, x, R32_UNORM) |
SF( x, x, x, x, x, x, Y, x, x, R32_SNORM) |
/* smpl filt shad CK RT AB VB SO color */ |
SF( x, x, x, x, x, x, Y, x, x, R10G10B10X2_USCALED) |
SF( x, x, x, x, x, x, Y, x, x, R8G8B8A8_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R8G8B8A8_USCALED) |
SF( x, x, x, x, x, x, Y, x, x, R16G16_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R16G16_USCALED) |
SF( x, x, x, x, x, x, Y, x, x, R32_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R32_USCALED) |
SF( Y, Y, x, Y, Y, Y, x, x, x, B5G6R5_UNORM) |
SF( Y, Y, x, x, Y, Y, x, x, x, B5G6R5_UNORM_SRGB) |
SF( Y, Y, x, Y, Y, Y, x, x, x, B5G5R5A1_UNORM) |
SF( Y, Y, x, x, Y, Y, x, x, x, B5G5R5A1_UNORM_SRGB) |
SF( Y, Y, x, Y, Y, Y, x, x, x, B4G4R4A4_UNORM) |
SF( Y, Y, x, x, Y, Y, x, x, x, B4G4R4A4_UNORM_SRGB) |
SF( Y, Y, x, x, Y, Y, Y, x, x, R8G8_UNORM) |
SF( Y, Y, x, Y, Y, 60, Y, x, x, R8G8_SNORM) |
SF( Y, x, x, x, Y, x, Y, x, x, R8G8_SINT) |
SF( Y, x, x, x, Y, x, Y, x, x, R8G8_UINT) |
SF( Y, Y, Y, x, Y, 45, Y, x, 70, R16_UNORM) |
SF( Y, Y, x, x, Y, 60, Y, x, x, R16_SNORM) |
SF( Y, x, x, x, Y, x, Y, x, x, R16_SINT) |
SF( Y, x, x, x, Y, x, Y, x, x, R16_UINT) |
SF( Y, Y, x, x, Y, Y, Y, x, x, R16_FLOAT) |
SF(50, 50, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE0) |
SF(50, 50, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE1) |
SF( Y, Y, Y, x, x, x, x, x, x, I16_UNORM) |
SF( Y, Y, Y, x, x, x, x, x, x, L16_UNORM) |
SF( Y, Y, Y, x, x, x, x, x, x, A16_UNORM) |
SF( Y, Y, x, Y, x, x, x, x, x, L8A8_UNORM) |
SF( Y, Y, Y, x, x, x, x, x, x, I16_FLOAT) |
SF( Y, Y, Y, x, x, x, x, x, x, L16_FLOAT) |
SF( Y, Y, Y, x, x, x, x, x, x, A16_FLOAT) |
SF(45, 45, x, x, x, x, x, x, x, L8A8_UNORM_SRGB) |
SF( Y, Y, x, Y, x, x, x, x, x, R5G5_SNORM_B6_UNORM) |
SF( x, x, x, x, Y, Y, x, x, x, B5G5R5X1_UNORM) |
SF( x, x, x, x, Y, Y, x, x, x, B5G5R5X1_UNORM_SRGB) |
SF( x, x, x, x, x, x, Y, x, x, R8G8_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R8G8_USCALED) |
/* smpl filt shad CK RT AB VB SO color */ |
SF( x, x, x, x, x, x, Y, x, x, R16_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R16_USCALED) |
SF(50, 50, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE0) |
SF(50, 50, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE1) |
SF( x, x, x, x, x, x, x, x, x, A1B5G5R5_UNORM) |
SF( x, x, x, x, x, x, x, x, x, A4B4G4R4_UNORM) |
SF( x, x, x, x, x, x, x, x, x, L8A8_UINT) |
SF( x, x, x, x, x, x, x, x, x, L8A8_SINT) |
SF( Y, Y, x, 45, Y, Y, Y, x, x, R8_UNORM) |
SF( Y, Y, x, x, Y, 60, Y, x, x, R8_SNORM) |
SF( Y, x, x, x, Y, x, Y, x, x, R8_SINT) |
SF( Y, x, x, x, Y, x, Y, x, x, R8_UINT) |
SF( Y, Y, x, Y, Y, Y, x, x, x, A8_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, I8_UNORM) |
SF( Y, Y, x, Y, x, x, x, x, x, L8_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, P4A4_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, A4P4_UNORM) |
SF( x, x, x, x, x, x, Y, x, x, R8_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R8_USCALED) |
SF(45, 45, x, x, x, x, x, x, x, P8_UNORM_PALETTE0) |
SF(45, 45, x, x, x, x, x, x, x, L8_UNORM_SRGB) |
SF(45, 45, x, x, x, x, x, x, x, P8_UNORM_PALETTE1) |
SF(45, 45, x, x, x, x, x, x, x, P4A4_UNORM_PALETTE1) |
SF(45, 45, x, x, x, x, x, x, x, A4P4_UNORM_PALETTE1) |
SF( x, x, x, x, x, x, x, x, x, Y8_SNORM) |
SF( x, x, x, x, x, x, x, x, x, L8_UINT) |
SF( x, x, x, x, x, x, x, x, x, L8_SINT) |
SF( x, x, x, x, x, x, x, x, x, I8_UINT) |
SF( x, x, x, x, x, x, x, x, x, I8_SINT) |
SF(45, 45, x, x, x, x, x, x, x, DXT1_RGB_SRGB) |
SF( Y, Y, x, x, x, x, x, x, x, R1_UINT) |
SF( Y, Y, x, Y, Y, x, x, x, 60, YCRCB_NORMAL) |
SF( Y, Y, x, Y, Y, x, x, x, 60, YCRCB_SWAPUVY) |
SF(45, 45, x, x, x, x, x, x, x, P2_UNORM_PALETTE0) |
SF(45, 45, x, x, x, x, x, x, x, P2_UNORM_PALETTE1) |
SF( Y, Y, x, Y, x, x, x, x, x, BC1_UNORM) |
SF( Y, Y, x, Y, x, x, x, x, x, BC2_UNORM) |
SF( Y, Y, x, Y, x, x, x, x, x, BC3_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, BC4_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, BC5_UNORM) |
SF( Y, Y, x, x, x, x, x, x, x, BC1_UNORM_SRGB) |
SF( Y, Y, x, x, x, x, x, x, x, BC2_UNORM_SRGB) |
SF( Y, Y, x, x, x, x, x, x, x, BC3_UNORM_SRGB) |
SF( Y, x, x, x, x, x, x, x, x, MONO8) |
SF( Y, Y, x, x, Y, x, x, x, 60, YCRCB_SWAPUV) |
SF( Y, Y, x, x, Y, x, x, x, 60, YCRCB_SWAPY) |
SF( Y, Y, x, x, x, x, x, x, x, DXT1_RGB) |
/* smpl filt shad CK RT AB VB SO color */ |
SF( Y, Y, x, x, x, x, x, x, x, FXT1) |
SF( x, x, x, x, x, x, Y, x, x, R8G8B8_UNORM) |
SF( x, x, x, x, x, x, Y, x, x, R8G8B8_SNORM) |
SF( x, x, x, x, x, x, Y, x, x, R8G8B8_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R8G8B8_USCALED) |
SF( x, x, x, x, x, x, Y, x, x, R64G64B64A64_FLOAT) |
SF( x, x, x, x, x, x, Y, x, x, R64G64B64_FLOAT) |
SF( Y, Y, x, x, x, x, x, x, x, BC4_SNORM) |
SF( Y, Y, x, x, x, x, x, x, x, BC5_SNORM) |
SF(50, 50, x, x, x, x, 60, x, x, R16G16B16_FLOAT) |
SF( x, x, x, x, x, x, Y, x, x, R16G16B16_UNORM) |
SF( x, x, x, x, x, x, Y, x, x, R16G16B16_SNORM) |
SF( x, x, x, x, x, x, Y, x, x, R16G16B16_SSCALED) |
SF( x, x, x, x, x, x, Y, x, x, R16G16B16_USCALED) |
SF(70, 70, x, x, x, x, x, x, x, BC6H_SF16) |
SF(70, 70, x, x, x, x, x, x, x, BC7_UNORM) |
SF(70, 70, x, x, x, x, x, x, x, BC7_UNORM_SRGB) |
SF(70, 70, x, x, x, x, x, x, x, BC6H_UF16) |
SF( x, x, x, x, x, x, x, x, x, PLANAR_420_8) |
SF( x, x, x, x, x, x, x, x, x, R8G8B8_UNORM_SRGB) |
SF( x, x, x, x, x, x, x, x, x, ETC1_RGB8) |
SF( x, x, x, x, x, x, x, x, x, ETC2_RGB8) |
SF( x, x, x, x, x, x, x, x, x, EAC_R11) |
SF( x, x, x, x, x, x, x, x, x, EAC_RG11) |
SF( x, x, x, x, x, x, x, x, x, EAC_SIGNED_R11) |
SF( x, x, x, x, x, x, x, x, x, EAC_SIGNED_RG11) |
SF( x, x, x, x, x, x, x, x, x, ETC2_SRGB8) |
SF( x, x, x, x, x, x, x, x, x, R16G16B16_UINT) |
SF( x, x, x, x, x, x, x, x, x, R16G16B16_SINT) |
SF( x, x, x, x, x, x, x, x, x, R32_SFIXED) |
SF( x, x, x, x, x, x, x, x, x, R10G10B10A2_SNORM) |
SF( x, x, x, x, x, x, x, x, x, R10G10B10A2_USCALED) |
SF( x, x, x, x, x, x, x, x, x, R10G10B10A2_SSCALED) |
SF( x, x, x, x, x, x, x, x, x, R10G10B10A2_SINT) |
SF( x, x, x, x, x, x, x, x, x, B10G10R10A2_SNORM) |
SF( x, x, x, x, x, x, x, x, x, B10G10R10A2_USCALED) |
SF( x, x, x, x, x, x, x, x, x, B10G10R10A2_SSCALED) |
SF( x, x, x, x, x, x, x, x, x, B10G10R10A2_UINT) |
SF( x, x, x, x, x, x, x, x, x, B10G10R10A2_SINT) |
SF( x, x, x, x, x, x, x, x, x, R64G64B64A64_PASSTHRU) |
SF( x, x, x, x, x, x, x, x, x, R64G64B64_PASSTHRU) |
SF( x, x, x, x, x, x, x, x, x, ETC2_RGB8_PTA) |
SF( x, x, x, x, x, x, x, x, x, ETC2_SRGB8_PTA) |
SF( x, x, x, x, x, x, x, x, x, ETC2_EAC_RGBA8) |
SF( x, x, x, x, x, x, x, x, x, ETC2_EAC_SRGB8_A8) |
SF( x, x, x, x, x, x, x, x, x, R8G8B8_UINT) |
SF( x, x, x, x, x, x, x, x, x, R8G8B8_SINT) |
}; |
#undef x |
#undef Y |
|
const char * |
brw_surface_format_name(unsigned format) |
{ |
return surface_formats[format].name; |
} |
|
uint32_t |
brw_format_for_mesa_format(mesa_format mesa_format) |
{ |
/* This table is ordered according to the enum ordering in formats.h. We do |
* expect that enum to be extended without our explicit initialization |
* staying in sync, so we initialize to 0 even though |
* BRW_SURFACEFORMAT_R32G32B32A32_FLOAT happens to also be 0. |
*/ |
static const uint32_t table[MESA_FORMAT_COUNT] = |
{ |
[MESA_FORMAT_A8B8G8R8_UNORM] = 0, |
[MESA_FORMAT_R8G8B8A8_UNORM] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM, |
[MESA_FORMAT_B8G8R8A8_UNORM] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM, |
[MESA_FORMAT_A8R8G8B8_UNORM] = 0, |
[MESA_FORMAT_X8B8G8R8_UNORM] = 0, |
[MESA_FORMAT_R8G8B8X8_UNORM] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM, |
[MESA_FORMAT_B8G8R8X8_UNORM] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM, |
[MESA_FORMAT_X8R8G8B8_UNORM] = 0, |
[MESA_FORMAT_BGR_UNORM8] = 0, |
[MESA_FORMAT_RGB_UNORM8] = BRW_SURFACEFORMAT_R8G8B8_UNORM, |
[MESA_FORMAT_B5G6R5_UNORM] = BRW_SURFACEFORMAT_B5G6R5_UNORM, |
[MESA_FORMAT_R5G6B5_UNORM] = 0, |
[MESA_FORMAT_B4G4R4A4_UNORM] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM, |
[MESA_FORMAT_A4R4G4B4_UNORM] = 0, |
[MESA_FORMAT_A1B5G5R5_UNORM] = 0, |
[MESA_FORMAT_B5G5R5A1_UNORM] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM, |
[MESA_FORMAT_A1R5G5B5_UNORM] = 0, |
[MESA_FORMAT_L4A4_UNORM] = 0, |
[MESA_FORMAT_L8A8_UNORM] = BRW_SURFACEFORMAT_L8A8_UNORM, |
[MESA_FORMAT_A8L8_UNORM] = 0, |
[MESA_FORMAT_L16A16_UNORM] = BRW_SURFACEFORMAT_L16A16_UNORM, |
[MESA_FORMAT_A16L16_UNORM] = 0, |
[MESA_FORMAT_B2G3R3_UNORM] = 0, |
[MESA_FORMAT_A_UNORM8] = BRW_SURFACEFORMAT_A8_UNORM, |
[MESA_FORMAT_A_UNORM16] = BRW_SURFACEFORMAT_A16_UNORM, |
[MESA_FORMAT_L_UNORM8] = BRW_SURFACEFORMAT_L8_UNORM, |
[MESA_FORMAT_L_UNORM16] = BRW_SURFACEFORMAT_L16_UNORM, |
[MESA_FORMAT_I_UNORM8] = BRW_SURFACEFORMAT_I8_UNORM, |
[MESA_FORMAT_I_UNORM16] = BRW_SURFACEFORMAT_I16_UNORM, |
[MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL, |
[MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY, |
[MESA_FORMAT_R_UNORM8] = BRW_SURFACEFORMAT_R8_UNORM, |
[MESA_FORMAT_R8G8_UNORM] = BRW_SURFACEFORMAT_R8G8_UNORM, |
[MESA_FORMAT_G8R8_UNORM] = 0, |
[MESA_FORMAT_R_UNORM16] = BRW_SURFACEFORMAT_R16_UNORM, |
[MESA_FORMAT_R16G16_UNORM] = BRW_SURFACEFORMAT_R16G16_UNORM, |
[MESA_FORMAT_G16R16_UNORM] = 0, |
[MESA_FORMAT_B10G10R10A2_UNORM] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM, |
[MESA_FORMAT_S8_UINT_Z24_UNORM] = 0, |
[MESA_FORMAT_Z24_UNORM_S8_UINT] = 0, |
[MESA_FORMAT_Z_UNORM16] = 0, |
[MESA_FORMAT_Z24_UNORM_X8_UINT] = 0, |
[MESA_FORMAT_X8_UINT_Z24_UNORM] = 0, |
[MESA_FORMAT_Z_UNORM32] = 0, |
[MESA_FORMAT_S_UINT8] = BRW_SURFACEFORMAT_R8_UINT, |
|
[MESA_FORMAT_BGR_SRGB8] = 0, |
[MESA_FORMAT_A8B8G8R8_SRGB] = 0, |
[MESA_FORMAT_B8G8R8A8_SRGB] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB, |
[MESA_FORMAT_A8R8G8B8_SRGB] = 0, |
[MESA_FORMAT_R8G8B8A8_SRGB] = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB, |
[MESA_FORMAT_X8R8G8B8_SRGB] = 0, |
[MESA_FORMAT_L_SRGB8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB, |
[MESA_FORMAT_L8A8_SRGB] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB, |
[MESA_FORMAT_A8L8_SRGB] = 0, |
[MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB, |
[MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB, |
[MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB, |
[MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB, |
|
[MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1, |
[MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1, |
[MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB, |
[MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM, |
[MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM, |
[MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM, |
|
[MESA_FORMAT_RGBA_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT, |
[MESA_FORMAT_RGBA_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT, |
[MESA_FORMAT_RGB_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32_FLOAT, |
[MESA_FORMAT_RGB_FLOAT16] = 0, |
[MESA_FORMAT_A_FLOAT32] = BRW_SURFACEFORMAT_A32_FLOAT, |
[MESA_FORMAT_A_FLOAT16] = BRW_SURFACEFORMAT_A16_FLOAT, |
[MESA_FORMAT_L_FLOAT32] = BRW_SURFACEFORMAT_L32_FLOAT, |
[MESA_FORMAT_L_FLOAT16] = BRW_SURFACEFORMAT_L16_FLOAT, |
[MESA_FORMAT_LA_FLOAT32] = BRW_SURFACEFORMAT_L32A32_FLOAT, |
[MESA_FORMAT_LA_FLOAT16] = BRW_SURFACEFORMAT_L16A16_FLOAT, |
[MESA_FORMAT_I_FLOAT32] = BRW_SURFACEFORMAT_I32_FLOAT, |
[MESA_FORMAT_I_FLOAT16] = BRW_SURFACEFORMAT_I16_FLOAT, |
[MESA_FORMAT_R_FLOAT32] = BRW_SURFACEFORMAT_R32_FLOAT, |
[MESA_FORMAT_R_FLOAT16] = BRW_SURFACEFORMAT_R16_FLOAT, |
[MESA_FORMAT_RG_FLOAT32] = BRW_SURFACEFORMAT_R32G32_FLOAT, |
[MESA_FORMAT_RG_FLOAT16] = BRW_SURFACEFORMAT_R16G16_FLOAT, |
|
[MESA_FORMAT_A_UINT8] = 0, |
[MESA_FORMAT_A_UINT16] = 0, |
[MESA_FORMAT_A_UINT32] = 0, |
[MESA_FORMAT_A_SINT8] = 0, |
[MESA_FORMAT_A_SINT16] = 0, |
[MESA_FORMAT_A_SINT32] = 0, |
|
[MESA_FORMAT_I_UINT8] = 0, |
[MESA_FORMAT_I_UINT16] = 0, |
[MESA_FORMAT_I_UINT32] = 0, |
[MESA_FORMAT_I_SINT8] = 0, |
[MESA_FORMAT_I_SINT16] = 0, |
[MESA_FORMAT_I_SINT32] = 0, |
|
[MESA_FORMAT_L_UINT8] = 0, |
[MESA_FORMAT_L_UINT16] = 0, |
[MESA_FORMAT_L_UINT32] = 0, |
[MESA_FORMAT_L_SINT8] = 0, |
[MESA_FORMAT_L_SINT16] = 0, |
[MESA_FORMAT_L_SINT32] = 0, |
|
[MESA_FORMAT_LA_UINT8] = 0, |
[MESA_FORMAT_LA_UINT16] = 0, |
[MESA_FORMAT_LA_UINT32] = 0, |
[MESA_FORMAT_LA_SINT8] = 0, |
[MESA_FORMAT_LA_SINT16] = 0, |
[MESA_FORMAT_LA_SINT32] = 0, |
|
[MESA_FORMAT_R_SINT8] = BRW_SURFACEFORMAT_R8_SINT, |
[MESA_FORMAT_RG_SINT8] = BRW_SURFACEFORMAT_R8G8_SINT, |
[MESA_FORMAT_RGB_SINT8] = BRW_SURFACEFORMAT_R8G8B8_SINT, |
[MESA_FORMAT_RGBA_SINT8] = BRW_SURFACEFORMAT_R8G8B8A8_SINT, |
[MESA_FORMAT_R_SINT16] = BRW_SURFACEFORMAT_R16_SINT, |
[MESA_FORMAT_RG_SINT16] = BRW_SURFACEFORMAT_R16G16_SINT, |
[MESA_FORMAT_RGB_SINT16] = BRW_SURFACEFORMAT_R16G16B16_SINT, |
[MESA_FORMAT_RGBA_SINT16] = BRW_SURFACEFORMAT_R16G16B16A16_SINT, |
[MESA_FORMAT_R_SINT32] = BRW_SURFACEFORMAT_R32_SINT, |
[MESA_FORMAT_RG_SINT32] = BRW_SURFACEFORMAT_R32G32_SINT, |
[MESA_FORMAT_RGB_SINT32] = BRW_SURFACEFORMAT_R32G32B32_SINT, |
[MESA_FORMAT_RGBA_SINT32] = BRW_SURFACEFORMAT_R32G32B32A32_SINT, |
|
[MESA_FORMAT_R_UINT8] = BRW_SURFACEFORMAT_R8_UINT, |
[MESA_FORMAT_RG_UINT8] = BRW_SURFACEFORMAT_R8G8_UINT, |
[MESA_FORMAT_RGB_UINT8] = BRW_SURFACEFORMAT_R8G8B8_UINT, |
[MESA_FORMAT_RGBA_UINT8] = BRW_SURFACEFORMAT_R8G8B8A8_UINT, |
[MESA_FORMAT_R_UINT16] = BRW_SURFACEFORMAT_R16_UINT, |
[MESA_FORMAT_RG_UINT16] = BRW_SURFACEFORMAT_R16G16_UINT, |
[MESA_FORMAT_RGB_UINT16] = BRW_SURFACEFORMAT_R16G16B16_UINT, |
[MESA_FORMAT_RGBA_UINT16] = BRW_SURFACEFORMAT_R16G16B16A16_UINT, |
[MESA_FORMAT_R_UINT32] = BRW_SURFACEFORMAT_R32_UINT, |
[MESA_FORMAT_RG_UINT32] = BRW_SURFACEFORMAT_R32G32_UINT, |
[MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT, |
[MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT, |
|
[MESA_FORMAT_R_SNORM8] = BRW_SURFACEFORMAT_R8_SNORM, |
[MESA_FORMAT_R8G8_SNORM] = BRW_SURFACEFORMAT_R8G8_SNORM, |
[MESA_FORMAT_X8B8G8R8_SNORM] = 0, |
[MESA_FORMAT_A8B8G8R8_SNORM] = 0, |
[MESA_FORMAT_R8G8B8A8_SNORM] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM, |
[MESA_FORMAT_R_SNORM16] = BRW_SURFACEFORMAT_R16_SNORM, |
[MESA_FORMAT_R16G16_SNORM] = BRW_SURFACEFORMAT_R16G16_SNORM, |
[MESA_FORMAT_RGB_SNORM16] = BRW_SURFACEFORMAT_R16G16B16_SNORM, |
[MESA_FORMAT_RGBA_SNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_SNORM, |
[MESA_FORMAT_RGBA_UNORM16] = BRW_SURFACEFORMAT_R16G16B16A16_UNORM, |
|
[MESA_FORMAT_R_RGTC1_UNORM] = BRW_SURFACEFORMAT_BC4_UNORM, |
[MESA_FORMAT_R_RGTC1_SNORM] = BRW_SURFACEFORMAT_BC4_SNORM, |
[MESA_FORMAT_RG_RGTC2_UNORM] = BRW_SURFACEFORMAT_BC5_UNORM, |
[MESA_FORMAT_RG_RGTC2_SNORM] = BRW_SURFACEFORMAT_BC5_SNORM, |
|
[MESA_FORMAT_L_LATC1_UNORM] = 0, |
[MESA_FORMAT_L_LATC1_SNORM] = 0, |
[MESA_FORMAT_LA_LATC2_UNORM] = 0, |
[MESA_FORMAT_LA_LATC2_SNORM] = 0, |
|
[MESA_FORMAT_ETC1_RGB8] = BRW_SURFACEFORMAT_ETC1_RGB8, |
[MESA_FORMAT_ETC2_RGB8] = BRW_SURFACEFORMAT_ETC2_RGB8, |
[MESA_FORMAT_ETC2_SRGB8] = BRW_SURFACEFORMAT_ETC2_SRGB8, |
[MESA_FORMAT_ETC2_RGBA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_RGBA8, |
[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = BRW_SURFACEFORMAT_ETC2_EAC_SRGB8_A8, |
[MESA_FORMAT_ETC2_R11_EAC] = BRW_SURFACEFORMAT_EAC_R11, |
[MESA_FORMAT_ETC2_RG11_EAC] = BRW_SURFACEFORMAT_EAC_RG11, |
[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_R11, |
[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = BRW_SURFACEFORMAT_EAC_SIGNED_RG11, |
[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_RGB8_PTA, |
[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = BRW_SURFACEFORMAT_ETC2_SRGB8_PTA, |
|
[MESA_FORMAT_BPTC_RGBA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM, |
[MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM] = BRW_SURFACEFORMAT_BC7_UNORM_SRGB, |
[MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_SF16, |
[MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT] = BRW_SURFACEFORMAT_BC6H_UF16, |
|
[MESA_FORMAT_A_SNORM8] = 0, |
[MESA_FORMAT_L_SNORM8] = 0, |
[MESA_FORMAT_L8A8_SNORM] = 0, |
[MESA_FORMAT_A8L8_SNORM] = 0, |
[MESA_FORMAT_I_SNORM8] = 0, |
[MESA_FORMAT_A_SNORM16] = 0, |
[MESA_FORMAT_L_SNORM16] = 0, |
[MESA_FORMAT_LA_SNORM16] = 0, |
[MESA_FORMAT_I_SNORM16] = 0, |
|
[MESA_FORMAT_R9G9B9E5_FLOAT] = BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP, |
[MESA_FORMAT_R11G11B10_FLOAT] = BRW_SURFACEFORMAT_R11G11B10_FLOAT, |
|
[MESA_FORMAT_Z_FLOAT32] = 0, |
[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = 0, |
|
[MESA_FORMAT_R10G10B10A2_UNORM] = BRW_SURFACEFORMAT_R10G10B10A2_UNORM, |
[MESA_FORMAT_B10G10R10A2_UINT] = BRW_SURFACEFORMAT_B10G10R10A2_UINT, |
[MESA_FORMAT_R10G10B10A2_UINT] = BRW_SURFACEFORMAT_R10G10B10A2_UINT, |
|
[MESA_FORMAT_B4G4R4X4_UNORM] = 0, |
[MESA_FORMAT_B5G5R5X1_UNORM] = BRW_SURFACEFORMAT_B5G5R5X1_UNORM, |
[MESA_FORMAT_R8G8B8X8_SNORM] = 0, |
[MESA_FORMAT_R8G8B8X8_SRGB] = BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB, |
[MESA_FORMAT_X8B8G8R8_SRGB] = 0, |
[MESA_FORMAT_RGBX_UINT8] = 0, |
[MESA_FORMAT_RGBX_SINT8] = 0, |
[MESA_FORMAT_B10G10R10X2_UNORM] = BRW_SURFACEFORMAT_B10G10R10X2_UNORM, |
[MESA_FORMAT_RGBX_UNORM16] = BRW_SURFACEFORMAT_R16G16B16X16_UNORM, |
[MESA_FORMAT_RGBX_SNORM16] = 0, |
[MESA_FORMAT_RGBX_FLOAT16] = BRW_SURFACEFORMAT_R16G16B16X16_FLOAT, |
[MESA_FORMAT_RGBX_UINT16] = 0, |
[MESA_FORMAT_RGBX_SINT16] = 0, |
[MESA_FORMAT_RGBX_FLOAT32] = BRW_SURFACEFORMAT_R32G32B32X32_FLOAT, |
[MESA_FORMAT_RGBX_UINT32] = 0, |
[MESA_FORMAT_RGBX_SINT32] = 0, |
}; |
assert(mesa_format < MESA_FORMAT_COUNT); |
return table[mesa_format]; |
} |
|
void |
brw_init_surface_formats(struct brw_context *brw) |
{ |
struct gl_context *ctx = &brw->ctx; |
int gen; |
mesa_format format; |
|
memset(&ctx->TextureFormatSupported, 0, sizeof(ctx->TextureFormatSupported)); |
|
gen = brw->gen * 10; |
if (brw->is_g4x || brw->is_haswell) |
gen += 5; |
|
for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) { |
uint32_t texture, render; |
const struct surface_format_info *rinfo, *tinfo; |
bool is_integer = _mesa_is_format_integer_color(format); |
|
render = texture = brw_format_for_mesa_format(format); |
tinfo = &surface_formats[texture]; |
|
/* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip |
* it. |
*/ |
if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32) |
continue; |
|
if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer)) |
ctx->TextureFormatSupported[format] = true; |
|
/* Re-map some render target formats to make them supported when they |
* wouldn't be using their format for texturing. |
*/ |
switch (render) { |
/* For these formats, we just need to read/write the first |
* channel into R, which is to say that we just treat them as |
* GL_RED. |
*/ |
case BRW_SURFACEFORMAT_I32_FLOAT: |
case BRW_SURFACEFORMAT_L32_FLOAT: |
render = BRW_SURFACEFORMAT_R32_FLOAT; |
break; |
case BRW_SURFACEFORMAT_I16_FLOAT: |
case BRW_SURFACEFORMAT_L16_FLOAT: |
render = BRW_SURFACEFORMAT_R16_FLOAT; |
break; |
case BRW_SURFACEFORMAT_I8_UNORM: |
case BRW_SURFACEFORMAT_L8_UNORM: |
render = BRW_SURFACEFORMAT_R8_UNORM; |
break; |
case BRW_SURFACEFORMAT_I16_UNORM: |
case BRW_SURFACEFORMAT_L16_UNORM: |
render = BRW_SURFACEFORMAT_R16_UNORM; |
break; |
case BRW_SURFACEFORMAT_R16G16B16X16_UNORM: |
render = BRW_SURFACEFORMAT_R16G16B16A16_UNORM; |
break; |
case BRW_SURFACEFORMAT_R16G16B16X16_FLOAT: |
render = BRW_SURFACEFORMAT_R16G16B16A16_FLOAT; |
break; |
case BRW_SURFACEFORMAT_B8G8R8X8_UNORM: |
/* XRGB is handled as ARGB because the chips in this family |
* cannot render to XRGB targets. This means that we have to |
* mask writes to alpha (ala glColorMask) and reconfigure the |
* alpha blending hardware to use GL_ONE (or GL_ZERO) for |
* cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is |
* used. |
*/ |
render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; |
break; |
case BRW_SURFACEFORMAT_R8G8B8X8_UNORM: |
render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM; |
break; |
case BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB: |
render = BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB; |
break; |
} |
|
rinfo = &surface_formats[render]; |
|
/* Note that GL_EXT_texture_integer says that blending doesn't occur for |
* integer, so we don't need hardware support for blending on it. Other |
* than that, GL in general requires alpha blending for render targets, |
* even though we don't support it for some formats. |
*/ |
if (gen >= rinfo->render_target && |
(gen >= rinfo->alpha_blend || is_integer)) { |
brw->render_target_format[format] = render; |
brw->format_supported_as_render_target[format] = true; |
} |
} |
|
/* We will check this table for FBO completeness, but the surface format |
* table above only covered color rendering. |
*/ |
brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_S8_UINT] = true; |
brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_X8_UINT] = true; |
brw->format_supported_as_render_target[MESA_FORMAT_S_UINT8] = true; |
brw->format_supported_as_render_target[MESA_FORMAT_Z_FLOAT32] = true; |
brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true; |
if (brw->gen >= 8) |
brw->format_supported_as_render_target[MESA_FORMAT_Z_UNORM16] = true; |
|
/* We remap depth formats to a supported texturing format in |
* translate_tex_format(). |
*/ |
ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_S8_UINT] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_Z24_UNORM_X8_UINT] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_Z_FLOAT32] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true; |
|
/* Benchmarking shows that Z16 is slower than Z24, so there's no reason to |
* use it unless you're under memory (not memory bandwidth) pressure. |
* |
* Apparently, the GPU's depth scoreboarding works on a 32-bit granularity, |
* which corresponds to one pixel in the depth buffer for Z24 or Z32 formats. |
* However, it corresponds to two pixels with Z16, which means both need to |
* hit the early depth case in order for it to happen. |
* |
* Other speculation is that we may be hitting increased fragment shader |
* execution from GL_LEQUAL/GL_EQUAL depth tests at reduced precision. |
* |
* With the PMA stall workaround in place, Z16 is faster than Z24, as it |
* should be. |
*/ |
if (brw->gen >= 8) |
ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true; |
|
/* On hardware that lacks support for ETC1, we map ETC1 to RGBX |
* during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1. |
*/ |
ctx->TextureFormatSupported[MESA_FORMAT_ETC1_RGB8] = true; |
|
/* On hardware that lacks support for ETC2, we map ETC2 to a suitable |
* MESA_FORMAT during glCompressedTexImage2D(). |
* See intel_mipmap_tree::wraps_etc2. |
*/ |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGBA8_EAC] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_R11_EAC] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RG11_EAC] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_R11_EAC] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SIGNED_RG11_EAC] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1] = true; |
ctx->TextureFormatSupported[MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1] = true; |
} |
|
bool |
brw_render_target_supported(struct brw_context *brw, |
struct gl_renderbuffer *rb) |
{ |
mesa_format format = rb->Format; |
|
/* Many integer formats are promoted to RGBA (like XRGB8888 is), which means |
* we would consider them renderable even though we don't have surface |
* support for their alpha behavior and don't have the blending unit |
* available to fake it like we do for XRGB8888. Force them to being |
* unsupported. |
*/ |
if (_mesa_is_format_integer_color(format) && |
rb->_BaseFormat != GL_RGBA && |
rb->_BaseFormat != GL_RG && |
rb->_BaseFormat != GL_RED) |
return false; |
|
/* Under some conditions, MSAA is not supported for formats whose width is |
* more than 64 bits. |
*/ |
if (rb->NumSamples > 0 && _mesa_get_format_bytes(format) > 8) { |
/* Gen6: MSAA on >64 bit formats is unsupported. */ |
if (brw->gen <= 6) |
return false; |
|
/* Gen7: 8x MSAA on >64 bit formats is unsupported. */ |
if (rb->NumSamples >= 8) |
return false; |
} |
|
return brw->format_supported_as_render_target[format]; |
} |
|
GLuint |
translate_tex_format(struct brw_context *brw, |
mesa_format mesa_format, |
GLenum srgb_decode) |
{ |
struct gl_context *ctx = &brw->ctx; |
if (srgb_decode == GL_SKIP_DECODE_EXT) |
mesa_format = _mesa_get_srgb_format_linear(mesa_format); |
|
switch( mesa_format ) { |
|
case MESA_FORMAT_Z_UNORM16: |
return BRW_SURFACEFORMAT_R16_UNORM; |
|
case MESA_FORMAT_Z24_UNORM_S8_UINT: |
case MESA_FORMAT_Z24_UNORM_X8_UINT: |
return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS; |
|
case MESA_FORMAT_Z_FLOAT32: |
return BRW_SURFACEFORMAT_R32_FLOAT; |
|
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: |
return BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS; |
|
case MESA_FORMAT_RGBA_FLOAT32: |
/* The value of this BRW_SURFACEFORMAT is 0, which tricks the |
* assertion below. |
*/ |
return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; |
|
case MESA_FORMAT_SRGB_DXT1: |
if (brw->gen == 4 && !brw->is_g4x) { |
/* Work around missing SRGB DXT1 support on original gen4 by just |
* skipping SRGB decode. It's not worth not supporting sRGB in |
* general to prevent this. |
*/ |
WARN_ONCE(true, "Demoting sRGB DXT1 texture to non-sRGB\n"); |
mesa_format = MESA_FORMAT_RGB_DXT1; |
} |
return brw_format_for_mesa_format(mesa_format); |
|
default: |
assert(brw_format_for_mesa_format(mesa_format) != 0); |
return brw_format_for_mesa_format(mesa_format); |
} |
} |
|
/** |
* Convert a MESA_FORMAT to the corresponding BRW_DEPTHFORMAT enum. |
*/ |
uint32_t |
brw_depth_format(struct brw_context *brw, mesa_format format) |
{ |
switch (format) { |
case MESA_FORMAT_Z_UNORM16: |
return BRW_DEPTHFORMAT_D16_UNORM; |
case MESA_FORMAT_Z_FLOAT32: |
return BRW_DEPTHFORMAT_D32_FLOAT; |
case MESA_FORMAT_Z24_UNORM_X8_UINT: |
if (brw->gen >= 6) { |
return BRW_DEPTHFORMAT_D24_UNORM_X8_UINT; |
} else { |
/* Use D24_UNORM_S8, not D24_UNORM_X8. |
* |
* D24_UNORM_X8 was not introduced until Gen5. (See the Ironlake PRM, |
* Volume 2, Part 1, Section 8.4.6 "Depth/Stencil Buffer State", Bits |
* 3DSTATE_DEPTH_BUFFER.Surface_Format). |
* |
* However, on Gen5, D24_UNORM_X8 may be used only if separate |
* stencil is enabled, and we never enable it. From the Ironlake PRM, |
* same section as above, 3DSTATE_DEPTH_BUFFER's |
* "Separate Stencil Buffer Enable" bit: |
* |
* "If this field is disabled, the Surface Format of the depth |
* buffer cannot be D24_UNORM_X8_UINT." |
*/ |
return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; |
} |
case MESA_FORMAT_Z24_UNORM_S8_UINT: |
return BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; |
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: |
return BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT; |
default: |
unreachable("Unexpected depth format."); |
} |
} |