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Regard whitespace Rev 5130 → Rev 5131

/contrib/other/sdlquake-1.0.9/d_modech.c
0,0 → 1,107
/*
Copyright (C) 1996-1997 Id Software, Inc.
 
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
See the GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 
*/
// d_modech.c: called when mode has just changed
 
#include "quakedef.h"
#include "d_local.h"
 
int d_vrectx, d_vrecty, d_vrectright_particle, d_vrectbottom_particle;
 
int d_y_aspect_shift, d_pix_min, d_pix_max, d_pix_shift;
 
int d_scantable[MAXHEIGHT];
short *zspantable[MAXHEIGHT];
 
/*
================
D_Patch
================
*/
void D_Patch (void)
{
#if id386
 
static qboolean protectset8 = false;
 
if (!protectset8)
{
Sys_MakeCodeWriteable ((int)D_PolysetAff8Start,
(int)D_PolysetAff8End - (int)D_PolysetAff8Start);
protectset8 = true;
}
 
#endif // id386
}
 
 
/*
================
D_ViewChanged
================
*/
void D_ViewChanged (void)
{
int rowbytes;
 
if (r_dowarp)
rowbytes = WARP_WIDTH;
else
rowbytes = vid.rowbytes;
 
scale_for_mip = xscale;
if (yscale > xscale)
scale_for_mip = yscale;
 
d_zrowbytes = vid.width * 2;
d_zwidth = vid.width;
 
d_pix_min = r_refdef.vrect.width / 320;
if (d_pix_min < 1)
d_pix_min = 1;
 
d_pix_max = (int)((float)r_refdef.vrect.width / (320.0 / 4.0) + 0.5);
d_pix_shift = 8 - (int)((float)r_refdef.vrect.width / 320.0 + 0.5);
if (d_pix_max < 1)
d_pix_max = 1;
 
if (pixelAspect > 1.4)
d_y_aspect_shift = 1;
else
d_y_aspect_shift = 0;
 
d_vrectx = r_refdef.vrect.x;
d_vrecty = r_refdef.vrect.y;
d_vrectright_particle = r_refdef.vrectright - d_pix_max;
d_vrectbottom_particle =
r_refdef.vrectbottom - (d_pix_max << d_y_aspect_shift);
 
{
int i;
 
for (i=0 ; i<vid.height; i++)
{
d_scantable[i] = i*rowbytes;
zspantable[i] = d_pzbuffer + i*d_zwidth;
}
}
 
D_Patch ();
}