0,0 → 1,963 |
/* |
Copyright (C) 1996-1997 Id Software, Inc. |
|
This program is free software; you can redistribute it and/or |
modify it under the terms of the GNU General Public License |
as published by the Free Software Foundation; either version 2 |
of the License, or (at your option) any later version. |
|
This program is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
|
See the GNU General Public License for more details. |
|
You should have received a copy of the GNU General Public License |
along with this program; if not, write to the Free Software |
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
|
*/ |
// cl_parse.c -- parse a message received from the server |
|
#include "quakedef.h" |
|
char *svc_strings[] = |
{ |
"svc_bad", |
"svc_nop", |
"svc_disconnect", |
"svc_updatestat", |
"svc_version", // [long] server version |
"svc_setview", // [short] entity number |
"svc_sound", // <see code> |
"svc_time", // [float] server time |
"svc_print", // [string] null terminated string |
"svc_stufftext", // [string] stuffed into client's console buffer |
// the string should be \n terminated |
"svc_setangle", // [vec3] set the view angle to this absolute value |
|
"svc_serverinfo", // [long] version |
// [string] signon string |
// [string]..[0]model cache [string]...[0]sounds cache |
// [string]..[0]item cache |
"svc_lightstyle", // [byte] [string] |
"svc_updatename", // [byte] [string] |
"svc_updatefrags", // [byte] [short] |
"svc_clientdata", // <shortbits + data> |
"svc_stopsound", // <see code> |
"svc_updatecolors", // [byte] [byte] |
"svc_particle", // [vec3] <variable> |
"svc_damage", // [byte] impact [byte] blood [vec3] from |
|
"svc_spawnstatic", |
"OBSOLETE svc_spawnbinary", |
"svc_spawnbaseline", |
|
"svc_temp_entity", // <variable> |
"svc_setpause", |
"svc_signonnum", |
"svc_centerprint", |
"svc_killedmonster", |
"svc_foundsecret", |
"svc_spawnstaticsound", |
"svc_intermission", |
"svc_finale", // [string] music [string] text |
"svc_cdtrack", // [byte] track [byte] looptrack |
"svc_sellscreen", |
"svc_cutscene" |
}; |
|
//============================================================================= |
|
/* |
=============== |
CL_EntityNum |
|
This error checks and tracks the total number of entities |
=============== |
*/ |
entity_t *CL_EntityNum (int num) |
{ |
if (num >= cl.num_entities) |
{ |
if (num >= MAX_EDICTS) |
Host_Error ("CL_EntityNum: %i is an invalid number",num); |
while (cl.num_entities<=num) |
{ |
cl_entities[cl.num_entities].colormap = vid.colormap; |
cl.num_entities++; |
} |
} |
|
return &cl_entities[num]; |
} |
|
|
/* |
================== |
CL_ParseStartSoundPacket |
================== |
*/ |
void CL_ParseStartSoundPacket(void) |
{ |
vec3_t pos; |
int channel, ent; |
int sound_num; |
int volume; |
int field_mask; |
float attenuation; |
int i; |
|
field_mask = MSG_ReadByte(); |
|
if (field_mask & SND_VOLUME) |
volume = MSG_ReadByte (); |
else |
volume = DEFAULT_SOUND_PACKET_VOLUME; |
|
if (field_mask & SND_ATTENUATION) |
attenuation = MSG_ReadByte () / 64.0; |
else |
attenuation = DEFAULT_SOUND_PACKET_ATTENUATION; |
|
channel = MSG_ReadShort (); |
sound_num = MSG_ReadByte (); |
|
ent = channel >> 3; |
channel &= 7; |
|
if (ent > MAX_EDICTS) |
Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent); |
|
for (i=0 ; i<3 ; i++) |
pos[i] = MSG_ReadCoord (); |
|
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation); |
} |
|
/* |
================== |
CL_KeepaliveMessage |
|
When the client is taking a long time to load stuff, send keepalive messages |
so the server doesn't disconnect. |
================== |
*/ |
void CL_KeepaliveMessage (void) |
{ |
float time; |
static float lastmsg; |
int ret; |
sizebuf_t old; |
byte olddata[8192]; |
|
if (sv.active) |
return; // no need if server is local |
if (cls.demoplayback) |
return; |
|
// read messages from server, should just be nops |
old = net_message; |
memcpy (olddata, net_message.data, net_message.cursize); |
|
do |
{ |
ret = CL_GetMessage (); |
switch (ret) |
{ |
default: |
Host_Error ("CL_KeepaliveMessage: CL_GetMessage failed"); |
case 0: |
break; // nothing waiting |
case 1: |
Host_Error ("CL_KeepaliveMessage: received a message"); |
break; |
case 2: |
if (MSG_ReadByte() != svc_nop) |
Host_Error ("CL_KeepaliveMessage: datagram wasn't a nop"); |
break; |
} |
} while (ret); |
|
net_message = old; |
memcpy (net_message.data, olddata, net_message.cursize); |
|
// check time |
time = Sys_FloatTime (); |
if (time - lastmsg < 5) |
return; |
lastmsg = time; |
|
// write out a nop |
Con_Printf ("--> client to server keepalive\n"); |
|
MSG_WriteByte (&cls.message, clc_nop); |
NET_SendMessage (cls.netcon, &cls.message); |
SZ_Clear (&cls.message); |
} |
|
/* |
================== |
CL_ParseServerInfo |
================== |
*/ |
void CL_ParseServerInfo (void) |
{ |
char *str; |
int i; |
int nummodels, numsounds; |
char model_precache[MAX_MODELS][MAX_QPATH]; |
char sound_precache[MAX_SOUNDS][MAX_QPATH]; |
|
Con_DPrintf ("Serverinfo packet received.\n"); |
// |
// wipe the client_state_t struct |
// |
CL_ClearState (); |
|
// parse protocol version number |
i = MSG_ReadLong (); |
if (i != PROTOCOL_VERSION) |
{ |
Con_Printf ("Server returned version %i, not %i", i, PROTOCOL_VERSION); |
return; |
} |
|
// parse maxclients |
cl.maxclients = MSG_ReadByte (); |
if (cl.maxclients < 1 || cl.maxclients > MAX_SCOREBOARD) |
{ |
Con_Printf("Bad maxclients (%u) from server\n", cl.maxclients); |
return; |
} |
cl.scores = Hunk_AllocName (cl.maxclients*sizeof(*cl.scores), "scores"); |
|
// parse gametype |
cl.gametype = MSG_ReadByte (); |
|
// parse signon message |
str = MSG_ReadString (); |
strncpy (cl.levelname, str, sizeof(cl.levelname)-1); |
|
// seperate the printfs so the server message can have a color |
Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n"); |
Con_Printf ("%c%s\n", 2, str); |
|
// |
// first we go through and touch all of the precache data that still |
// happens to be in the cache, so precaching something else doesn't |
// needlessly purge it |
// |
|
// precache models |
memset (cl.model_precache, 0, sizeof(cl.model_precache)); |
for (nummodels=1 ; ; nummodels++) |
{ |
str = MSG_ReadString (); |
if (!str[0]) |
break; |
if (nummodels==MAX_MODELS) |
{ |
Con_Printf ("Server sent too many model precaches\n"); |
return; |
} |
strcpy (model_precache[nummodels], str); |
Mod_TouchModel (str); |
} |
|
// precache sounds |
memset (cl.sound_precache, 0, sizeof(cl.sound_precache)); |
for (numsounds=1 ; ; numsounds++) |
{ |
str = MSG_ReadString (); |
if (!str[0]) |
break; |
if (numsounds==MAX_SOUNDS) |
{ |
Con_Printf ("Server sent too many sound precaches\n"); |
return; |
} |
strcpy (sound_precache[numsounds], str); |
S_TouchSound (str); |
} |
|
// |
// now we try to load everything else until a cache allocation fails |
// |
|
for (i=1 ; i<nummodels ; i++) |
{ |
cl.model_precache[i] = Mod_ForName (model_precache[i], false); |
if (cl.model_precache[i] == NULL) |
{ |
Con_Printf("Model %s not found\n", model_precache[i]); |
return; |
} |
CL_KeepaliveMessage (); |
} |
|
S_BeginPrecaching (); |
for (i=1 ; i<numsounds ; i++) |
{ |
cl.sound_precache[i] = S_PrecacheSound (sound_precache[i]); |
CL_KeepaliveMessage (); |
} |
S_EndPrecaching (); |
|
|
// local state |
cl_entities[0].model = cl.worldmodel = cl.model_precache[1]; |
|
R_NewMap (); |
|
Hunk_Check (); // make sure nothing is hurt |
|
noclip_anglehack = false; // noclip is turned off at start |
} |
|
|
/* |
================== |
CL_ParseUpdate |
|
Parse an entity update message from the server |
If an entities model or origin changes from frame to frame, it must be |
relinked. Other attributes can change without relinking. |
================== |
*/ |
int bitcounts[16]; |
|
void CL_ParseUpdate (int bits) |
{ |
int i; |
model_t *model; |
int modnum; |
qboolean forcelink; |
entity_t *ent; |
int num; |
int skin; |
|
if (cls.signon == SIGNONS - 1) |
{ // first update is the final signon stage |
cls.signon = SIGNONS; |
CL_SignonReply (); |
} |
|
if (bits & U_MOREBITS) |
{ |
i = MSG_ReadByte (); |
bits |= (i<<8); |
} |
|
if (bits & U_LONGENTITY) |
num = MSG_ReadShort (); |
else |
num = MSG_ReadByte (); |
|
ent = CL_EntityNum (num); |
|
for (i=0 ; i<16 ; i++) |
if (bits&(1<<i)) |
bitcounts[i]++; |
|
if (ent->msgtime != cl.mtime[1]) |
forcelink = true; // no previous frame to lerp from |
else |
forcelink = false; |
|
ent->msgtime = cl.mtime[0]; |
|
if (bits & U_MODEL) |
{ |
modnum = MSG_ReadByte (); |
if (modnum >= MAX_MODELS) |
Host_Error ("CL_ParseModel: bad modnum"); |
} |
else |
modnum = ent->baseline.modelindex; |
|
model = cl.model_precache[modnum]; |
if (model != ent->model) |
{ |
ent->model = model; |
// automatic animation (torches, etc) can be either all together |
// or randomized |
if (model) |
{ |
if (model->synctype == ST_RAND) |
ent->syncbase = (float)(rand()&0x7fff) / 0x7fff; |
else |
ent->syncbase = 0.0; |
} |
else |
forcelink = true; // hack to make null model players work |
#ifdef GLQUAKE |
if (num > 0 && num <= cl.maxclients) |
R_TranslatePlayerSkin (num - 1); |
#endif |
} |
|
if (bits & U_FRAME) |
ent->frame = MSG_ReadByte (); |
else |
ent->frame = ent->baseline.frame; |
|
if (bits & U_COLORMAP) |
i = MSG_ReadByte(); |
else |
i = ent->baseline.colormap; |
if (!i) |
ent->colormap = vid.colormap; |
else |
{ |
if (i > cl.maxclients) |
Sys_Error ("i >= cl.maxclients"); |
ent->colormap = cl.scores[i-1].translations; |
} |
|
#ifdef GLQUAKE |
if (bits & U_SKIN) |
skin = MSG_ReadByte(); |
else |
skin = ent->baseline.skin; |
if (skin != ent->skinnum) { |
ent->skinnum = skin; |
if (num > 0 && num <= cl.maxclients) |
R_TranslatePlayerSkin (num - 1); |
} |
|
#else |
|
if (bits & U_SKIN) |
ent->skinnum = MSG_ReadByte(); |
else |
ent->skinnum = ent->baseline.skin; |
#endif |
|
if (bits & U_EFFECTS) |
ent->effects = MSG_ReadByte(); |
else |
ent->effects = ent->baseline.effects; |
|
// shift the known values for interpolation |
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); |
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); |
|
if (bits & U_ORIGIN1) |
ent->msg_origins[0][0] = MSG_ReadCoord (); |
else |
ent->msg_origins[0][0] = ent->baseline.origin[0]; |
if (bits & U_ANGLE1) |
ent->msg_angles[0][0] = MSG_ReadAngle(); |
else |
ent->msg_angles[0][0] = ent->baseline.angles[0]; |
|
if (bits & U_ORIGIN2) |
ent->msg_origins[0][1] = MSG_ReadCoord (); |
else |
ent->msg_origins[0][1] = ent->baseline.origin[1]; |
if (bits & U_ANGLE2) |
ent->msg_angles[0][1] = MSG_ReadAngle(); |
else |
ent->msg_angles[0][1] = ent->baseline.angles[1]; |
|
if (bits & U_ORIGIN3) |
ent->msg_origins[0][2] = MSG_ReadCoord (); |
else |
ent->msg_origins[0][2] = ent->baseline.origin[2]; |
if (bits & U_ANGLE3) |
ent->msg_angles[0][2] = MSG_ReadAngle(); |
else |
ent->msg_angles[0][2] = ent->baseline.angles[2]; |
|
if ( bits & U_NOLERP ) |
ent->forcelink = true; |
|
if ( forcelink ) |
{ // didn't have an update last message |
VectorCopy (ent->msg_origins[0], ent->msg_origins[1]); |
VectorCopy (ent->msg_origins[0], ent->origin); |
VectorCopy (ent->msg_angles[0], ent->msg_angles[1]); |
VectorCopy (ent->msg_angles[0], ent->angles); |
ent->forcelink = true; |
} |
} |
|
/* |
================== |
CL_ParseBaseline |
================== |
*/ |
void CL_ParseBaseline (entity_t *ent) |
{ |
int i; |
|
ent->baseline.modelindex = MSG_ReadByte (); |
ent->baseline.frame = MSG_ReadByte (); |
ent->baseline.colormap = MSG_ReadByte(); |
ent->baseline.skin = MSG_ReadByte(); |
for (i=0 ; i<3 ; i++) |
{ |
ent->baseline.origin[i] = MSG_ReadCoord (); |
ent->baseline.angles[i] = MSG_ReadAngle (); |
} |
} |
|
|
/* |
================== |
CL_ParseClientdata |
|
Server information pertaining to this client only |
================== |
*/ |
void CL_ParseClientdata (int bits) |
{ |
int i, j; |
|
if (bits & SU_VIEWHEIGHT) |
cl.viewheight = MSG_ReadChar (); |
else |
cl.viewheight = DEFAULT_VIEWHEIGHT; |
|
if (bits & SU_IDEALPITCH) |
cl.idealpitch = MSG_ReadChar (); |
else |
cl.idealpitch = 0; |
|
VectorCopy (cl.mvelocity[0], cl.mvelocity[1]); |
for (i=0 ; i<3 ; i++) |
{ |
if (bits & (SU_PUNCH1<<i) ) |
cl.punchangle[i] = MSG_ReadChar(); |
else |
cl.punchangle[i] = 0; |
if (bits & (SU_VELOCITY1<<i) ) |
cl.mvelocity[0][i] = MSG_ReadChar()*16; |
else |
cl.mvelocity[0][i] = 0; |
} |
|
// [always sent] if (bits & SU_ITEMS) |
i = MSG_ReadLong (); |
|
if (cl.items != i) |
{ // set flash times |
Sbar_Changed (); |
for (j=0 ; j<32 ; j++) |
if ( (i & (1<<j)) && !(cl.items & (1<<j))) |
cl.item_gettime[j] = cl.time; |
cl.items = i; |
} |
|
cl.onground = (bits & SU_ONGROUND) != 0; |
cl.inwater = (bits & SU_INWATER) != 0; |
|
if (bits & SU_WEAPONFRAME) |
cl.stats[STAT_WEAPONFRAME] = MSG_ReadByte (); |
else |
cl.stats[STAT_WEAPONFRAME] = 0; |
|
if (bits & SU_ARMOR) |
i = MSG_ReadByte (); |
else |
i = 0; |
if (cl.stats[STAT_ARMOR] != i) |
{ |
cl.stats[STAT_ARMOR] = i; |
Sbar_Changed (); |
} |
|
if (bits & SU_WEAPON) |
i = MSG_ReadByte (); |
else |
i = 0; |
if (cl.stats[STAT_WEAPON] != i) |
{ |
cl.stats[STAT_WEAPON] = i; |
Sbar_Changed (); |
} |
|
i = MSG_ReadShort (); |
if (cl.stats[STAT_HEALTH] != i) |
{ |
cl.stats[STAT_HEALTH] = i; |
Sbar_Changed (); |
} |
|
i = MSG_ReadByte (); |
if (cl.stats[STAT_AMMO] != i) |
{ |
cl.stats[STAT_AMMO] = i; |
Sbar_Changed (); |
} |
|
for (i=0 ; i<4 ; i++) |
{ |
j = MSG_ReadByte (); |
if (cl.stats[STAT_SHELLS+i] != j) |
{ |
cl.stats[STAT_SHELLS+i] = j; |
Sbar_Changed (); |
} |
} |
|
i = MSG_ReadByte (); |
|
if (standard_quake) |
{ |
if (cl.stats[STAT_ACTIVEWEAPON] != i) |
{ |
cl.stats[STAT_ACTIVEWEAPON] = i; |
Sbar_Changed (); |
} |
} |
else |
{ |
if (cl.stats[STAT_ACTIVEWEAPON] != (1<<i)) |
{ |
cl.stats[STAT_ACTIVEWEAPON] = (1<<i); |
Sbar_Changed (); |
} |
} |
} |
|
/* |
===================== |
CL_NewTranslation |
===================== |
*/ |
void CL_NewTranslation (int slot) |
{ |
int i, j; |
int top, bottom; |
byte *dest, *source; |
|
if (slot > cl.maxclients) |
Sys_Error ("CL_NewTranslation: slot > cl.maxclients"); |
dest = cl.scores[slot].translations; |
source = vid.colormap; |
memcpy (dest, vid.colormap, sizeof(cl.scores[slot].translations)); |
top = cl.scores[slot].colors & 0xf0; |
bottom = (cl.scores[slot].colors &15)<<4; |
#ifdef GLQUAKE |
R_TranslatePlayerSkin (slot); |
#endif |
|
for (i=0 ; i<VID_GRADES ; i++, dest += 256, source+=256) |
{ |
if (top < 128) // the artists made some backwards ranges. sigh. |
memcpy (dest + TOP_RANGE, source + top, 16); |
else |
for (j=0 ; j<16 ; j++) |
dest[TOP_RANGE+j] = source[top+15-j]; |
|
if (bottom < 128) |
memcpy (dest + BOTTOM_RANGE, source + bottom, 16); |
else |
for (j=0 ; j<16 ; j++) |
dest[BOTTOM_RANGE+j] = source[bottom+15-j]; |
} |
} |
|
/* |
===================== |
CL_ParseStatic |
===================== |
*/ |
void CL_ParseStatic (void) |
{ |
entity_t *ent; |
int i; |
|
i = cl.num_statics; |
if (i >= MAX_STATIC_ENTITIES) |
Host_Error ("Too many static entities"); |
ent = &cl_static_entities[i]; |
cl.num_statics++; |
CL_ParseBaseline (ent); |
|
// copy it to the current state |
ent->model = cl.model_precache[ent->baseline.modelindex]; |
ent->frame = ent->baseline.frame; |
ent->colormap = vid.colormap; |
ent->skinnum = ent->baseline.skin; |
ent->effects = ent->baseline.effects; |
|
VectorCopy (ent->baseline.origin, ent->origin); |
VectorCopy (ent->baseline.angles, ent->angles); |
R_AddEfrags (ent); |
} |
|
/* |
=================== |
CL_ParseStaticSound |
=================== |
*/ |
void CL_ParseStaticSound (void) |
{ |
vec3_t org; |
int sound_num, vol, atten; |
int i; |
|
for (i=0 ; i<3 ; i++) |
org[i] = MSG_ReadCoord (); |
sound_num = MSG_ReadByte (); |
vol = MSG_ReadByte (); |
atten = MSG_ReadByte (); |
|
S_StaticSound (cl.sound_precache[sound_num], org, vol, atten); |
} |
|
|
#define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x); |
|
/* |
===================== |
CL_ParseServerMessage |
===================== |
*/ |
void CL_ParseServerMessage (void) |
{ |
int cmd; |
int i; |
|
// |
// if recording demos, copy the message out |
// |
if (cl_shownet.value == 1) |
Con_Printf ("%i ",net_message.cursize); |
else if (cl_shownet.value == 2) |
Con_Printf ("------------------\n"); |
|
cl.onground = false; // unless the server says otherwise |
// |
// parse the message |
// |
MSG_BeginReading (); |
|
while (1) |
{ |
if (msg_badread) |
Host_Error ("CL_ParseServerMessage: Bad server message"); |
|
cmd = MSG_ReadByte (); |
|
if (cmd == -1) |
{ |
SHOWNET("END OF MESSAGE"); |
return; // end of message |
} |
|
// if the high bit of the command byte is set, it is a fast update |
if (cmd & 128) |
{ |
SHOWNET("fast update"); |
CL_ParseUpdate (cmd&127); |
continue; |
} |
|
SHOWNET(svc_strings[cmd]); |
|
// other commands |
switch (cmd) |
{ |
default: |
Host_Error ("CL_ParseServerMessage: Illegible server message\n"); |
break; |
|
case svc_nop: |
// Con_Printf ("svc_nop\n"); |
break; |
|
case svc_time: |
cl.mtime[1] = cl.mtime[0]; |
cl.mtime[0] = MSG_ReadFloat (); |
break; |
|
case svc_clientdata: |
i = MSG_ReadShort (); |
CL_ParseClientdata (i); |
break; |
|
case svc_version: |
i = MSG_ReadLong (); |
if (i != PROTOCOL_VERSION) |
Host_Error ("CL_ParseServerMessage: Server is protocol %i instead of %i\n", i, PROTOCOL_VERSION); |
break; |
|
case svc_disconnect: |
Host_EndGame ("Server disconnected\n"); |
|
case svc_print: |
Con_Printf ("%s", MSG_ReadString ()); |
break; |
|
case svc_centerprint: |
SCR_CenterPrint (MSG_ReadString ()); |
break; |
|
case svc_stufftext: |
Cbuf_AddText (MSG_ReadString ()); |
break; |
|
case svc_damage: |
V_ParseDamage (); |
break; |
|
case svc_serverinfo: |
CL_ParseServerInfo (); |
vid.recalc_refdef = true; // leave intermission full screen |
break; |
|
case svc_setangle: |
for (i=0 ; i<3 ; i++) |
cl.viewangles[i] = MSG_ReadAngle (); |
break; |
|
case svc_setview: |
cl.viewentity = MSG_ReadShort (); |
break; |
|
case svc_lightstyle: |
i = MSG_ReadByte (); |
if (i >= MAX_LIGHTSTYLES) |
Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES"); |
Q_strcpy (cl_lightstyle[i].map, MSG_ReadString()); |
cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map); |
break; |
|
case svc_sound: |
CL_ParseStartSoundPacket(); |
break; |
|
case svc_stopsound: |
i = MSG_ReadShort(); |
S_StopSound(i>>3, i&7); |
break; |
|
case svc_updatename: |
Sbar_Changed (); |
i = MSG_ReadByte (); |
if (i >= cl.maxclients) |
Host_Error ("CL_ParseServerMessage: svc_updatename > MAX_SCOREBOARD"); |
strcpy (cl.scores[i].name, MSG_ReadString ()); |
break; |
|
case svc_updatefrags: |
Sbar_Changed (); |
i = MSG_ReadByte (); |
if (i >= cl.maxclients) |
Host_Error ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD"); |
cl.scores[i].frags = MSG_ReadShort (); |
break; |
|
case svc_updatecolors: |
Sbar_Changed (); |
i = MSG_ReadByte (); |
if (i >= cl.maxclients) |
Host_Error ("CL_ParseServerMessage: svc_updatecolors > MAX_SCOREBOARD"); |
cl.scores[i].colors = MSG_ReadByte (); |
CL_NewTranslation (i); |
break; |
|
case svc_particle: |
R_ParseParticleEffect (); |
break; |
|
case svc_spawnbaseline: |
i = MSG_ReadShort (); |
// must use CL_EntityNum() to force cl.num_entities up |
CL_ParseBaseline (CL_EntityNum(i)); |
break; |
case svc_spawnstatic: |
CL_ParseStatic (); |
break; |
case svc_temp_entity: |
CL_ParseTEnt (); |
break; |
|
case svc_setpause: |
{ |
cl.paused = MSG_ReadByte (); |
|
if (cl.paused) |
{ |
CDAudio_Pause (); |
#ifdef _WIN32 |
VID_HandlePause (true); |
#endif |
} |
else |
{ |
CDAudio_Resume (); |
#ifdef _WIN32 |
VID_HandlePause (false); |
#endif |
} |
} |
break; |
|
case svc_signonnum: |
i = MSG_ReadByte (); |
if (i <= cls.signon) |
Host_Error ("Received signon %i when at %i", i, cls.signon); |
cls.signon = i; |
CL_SignonReply (); |
break; |
|
case svc_killedmonster: |
cl.stats[STAT_MONSTERS]++; |
break; |
|
case svc_foundsecret: |
cl.stats[STAT_SECRETS]++; |
break; |
|
case svc_updatestat: |
i = MSG_ReadByte (); |
if (i < 0 || i >= MAX_CL_STATS) |
Sys_Error ("svc_updatestat: %i is invalid", i); |
cl.stats[i] = MSG_ReadLong ();; |
break; |
|
case svc_spawnstaticsound: |
CL_ParseStaticSound (); |
break; |
|
case svc_cdtrack: |
cl.cdtrack = MSG_ReadByte (); |
cl.looptrack = MSG_ReadByte (); |
if ( (cls.demoplayback || cls.demorecording) && (cls.forcetrack != -1) ) |
CDAudio_Play ((byte)cls.forcetrack, true); |
else |
CDAudio_Play ((byte)cl.cdtrack, true); |
break; |
|
case svc_intermission: |
cl.intermission = 1; |
cl.completed_time = cl.time; |
vid.recalc_refdef = true; // go to full screen |
break; |
|
case svc_finale: |
cl.intermission = 2; |
cl.completed_time = cl.time; |
vid.recalc_refdef = true; // go to full screen |
SCR_CenterPrint (MSG_ReadString ()); |
break; |
|
case svc_cutscene: |
cl.intermission = 3; |
cl.completed_time = cl.time; |
vid.recalc_refdef = true; // go to full screen |
SCR_CenterPrint (MSG_ReadString ()); |
break; |
|
case svc_sellscreen: |
Cmd_ExecuteString ("help", src_command); |
break; |
} |
} |
} |
|