/contrib/games/wolf3d/SDL_mixer/mixer.c |
---|
42,13 → 42,8 |
#define __MIX_INTERNAL_EFFECT__ |
#include "effects_internal.h" |
#ifdef _KOLIBRI |
void uSDL_Delay(unsigned int time); |
unsigned uSDL_GetTicks(); |
#else |
#define uSDL_Delay SDL_Delay |
#define uSDL_GetTicks SDL_GetTicks |
#endif |
/* Magic numbers for various audio file formats */ |
#define RIFF 0x46464952 /* "RIFF" */ |
/contrib/games/wolf3d/SDL_mixer/music.c |
---|
70,14 → 70,10 |
#if defined(MP3_MUSIC) || defined(MP3_MAD_MUSIC) |
static SDL_AudioSpec used_mixer; |
#endif |
unsigned uSDL_GetTicks(); |
#ifdef _KOLIBRI |
extern void uSDL_Delay(unsigned int time); |
extern unsigned uSDL_GetTicks(); |
#else |
#define uSDL_Delay SDL_Delay |
#define uSDL_GetTicks SDL_GetTicks |
#endif |
int volatile music_active = 1; |
static int volatile music_stopped = 0; |