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1180 andrew_pro 1
/*
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	test libGUI library
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*/
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#include "stdarg.h"
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#include "libGUI.h"
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#include "stdio.h"
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#define	FALSE		0
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#define	TRUE		1
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void	callback_func_delete_window(header_t *control,void *data)
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{
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	printf("\nlibGUI quit...");
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	QuitLibGUI((parent_t*)control);
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}
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void ScrollStateH(header_t *control,void *data)
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{
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	gui_scroll_bar_t	*hsc;
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	hsc=(gui_scroll_bar_t*)control;
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	printf("\nhorizontal ruler position %d%%",(int)(hsc->ruller_pos*100));
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}
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void ScrollStateV(header_t *control,void *data)
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{
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	gui_scroll_bar_t	*vsc;
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	vsc=(gui_scroll_bar_t*)control;
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	printf("\nvertical ruler position %d%%",(int)(vsc->ruller_pos*100));
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}
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int main(int argc, char *argv[])
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{
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	parent_t			*window;
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	gui_callback_t		*id1,*id2;
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	gui_scroll_bar_data_t	horizontal_sbar_data;
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	gui_scroll_bar_data_t	vertical_sbar_data;
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	gui_scroll_bar_t		*ScrollBarH;
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	gui_scroll_bar_t		*ScrollBarV;
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	//load libGUI library
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	LoadLibGUI(NULL);//use default system path to library
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	//create main window
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	window=CreateWindow();
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	//change size of window
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	SetWindowSizeRequest(window,270,207);
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	//create horizontal scroll bar
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	horizontal_sbar_data.x=5;
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	horizontal_sbar_data.y=5;
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	horizontal_sbar_data.width=250;
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	horizontal_sbar_data.height=16;
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	horizontal_sbar_data.ruller_size=0.2;//size of ruler E [0,1]
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	horizontal_sbar_data.ruller_pos=0.5;//ruler position E [0,1]
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	horizontal_sbar_data.ruller_step=0.1;//step of change ruler pos after press of button E [0,1]
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	//create vertical scroll bar
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	vertical_sbar_data.x=5;
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	vertical_sbar_data.y=26;
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	vertical_sbar_data.width=16;
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	vertical_sbar_data.height=150;
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	vertical_sbar_data.ruller_size=0.5;//size of ruler E [0,1]
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	vertical_sbar_data.ruller_pos=0.05;//ruler position E [0,1]
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	vertical_sbar_data.ruller_step=0.1;//step of change ruler pos after press of button E [0,1]
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	//create horizontal and vertical scroll bars
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	ScrollBarH=CreateHorizontalScrollBar(&horizontal_sbar_data);
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	ScrollBarV=CreateVerticalScrollBar(&vertical_sbar_data);
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	//set callback functions for scroll bars
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	id1=SetCallbackFunction(ScrollBarH,SCROLLBAR_CHANGED_EVENT,&ScrollStateH,NULL);
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	id2=SetCallbackFunction(ScrollBarV,SCROLLBAR_CHANGED_EVENT,&ScrollStateV,NULL);
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	//pack scroll bars in window
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	PackControls(window,ScrollBarH);
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	PackControls(window,ScrollBarV);
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	//start minl libGUI loop
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	LibGUImain(window);
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}