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 * Mesa 3-D graphics library
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 * Version:  3.5
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 *
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 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Keith Whitwell 
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 */
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 * an implementation of the driver interface to t_vb_render.c, and uses
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 * the software rasterizer (swrast) to perform actual rasterization.
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 *
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 * The internals of the implementation are private, but can be hooked
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 * into tnl at any time (except between RenderStart/RenderEnd) by
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 * calling _swsetup_Wakeup().
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 */
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#define SWRAST_SETUP_H
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_swsetup_CreateContext( struct gl_context *ctx );
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_swsetup_DestroyContext( struct gl_context *ctx );
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_swsetup_InvalidateState( struct gl_context *ctx, GLuint new_state );
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_swsetup_Wakeup( struct gl_context *ctx );
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 * the tnl/t_vertex.c code) to a swrast vertex.
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 */
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extern void
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_swsetup_Translate( struct gl_context *ctx, const void *vertex, SWvertex *dest );
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