Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
||
3 | * Version: 6.5 |
||
4 | * |
||
5 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
||
6 | * |
||
7 | * Permission is hereby granted, free of charge, to any person obtaining a |
||
8 | * copy of this software and associated documentation files (the "Software"), |
||
9 | * to deal in the Software without restriction, including without limitation |
||
10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||
11 | * and/or sell copies of the Software, and to permit persons to whom the |
||
12 | * Software is furnished to do so, subject to the following conditions: |
||
13 | * |
||
14 | * The above copyright notice and this permission notice shall be included |
||
15 | * in all copies or substantial portions of the Software. |
||
16 | * |
||
17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
||
18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||
19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||
20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
||
21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
||
22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
||
23 | */ |
||
24 | |||
25 | |||
26 | #include "main/glheader.h" |
||
27 | #include "main/condrender.h" |
||
28 | #include "main/image.h" |
||
29 | #include "main/macros.h" |
||
30 | #include "s_context.h" |
||
31 | |||
32 | |||
33 | #define ABS(X) ((X) < 0 ? -(X) : (X)) |
||
34 | |||
35 | |||
36 | /** |
||
37 | * Generate a row resampler function for GL_NEAREST mode. |
||
38 | */ |
||
39 | #define RESAMPLE(NAME, PIXELTYPE, SIZE) \ |
||
40 | static void \ |
||
41 | NAME(GLint srcWidth, GLint dstWidth, \ |
||
42 | const GLvoid *srcBuffer, GLvoid *dstBuffer, \ |
||
43 | GLboolean flip) \ |
||
44 | { \ |
||
45 | const PIXELTYPE *src = (const PIXELTYPE *) srcBuffer;\ |
||
46 | PIXELTYPE *dst = (PIXELTYPE *) dstBuffer; \ |
||
47 | GLint dstCol; \ |
||
48 | \ |
||
49 | if (flip) { \ |
||
50 | for (dstCol = 0; dstCol < dstWidth; dstCol++) { \ |
||
51 | GLint srcCol = (dstCol * srcWidth) / dstWidth; \ |
||
52 | ASSERT(srcCol >= 0); \ |
||
53 | ASSERT(srcCol < srcWidth); \ |
||
54 | srcCol = srcWidth - 1 - srcCol; /* flip */ \ |
||
55 | if (SIZE == 1) { \ |
||
56 | dst[dstCol] = src[srcCol]; \ |
||
57 | } \ |
||
58 | else if (SIZE == 2) { \ |
||
59 | dst[dstCol*2+0] = src[srcCol*2+0]; \ |
||
60 | dst[dstCol*2+1] = src[srcCol*2+1]; \ |
||
61 | } \ |
||
62 | else if (SIZE == 4) { \ |
||
63 | dst[dstCol*4+0] = src[srcCol*4+0]; \ |
||
64 | dst[dstCol*4+1] = src[srcCol*4+1]; \ |
||
65 | dst[dstCol*4+2] = src[srcCol*4+2]; \ |
||
66 | dst[dstCol*4+3] = src[srcCol*4+3]; \ |
||
67 | } \ |
||
68 | } \ |
||
69 | } \ |
||
70 | else { \ |
||
71 | for (dstCol = 0; dstCol < dstWidth; dstCol++) { \ |
||
72 | GLint srcCol = (dstCol * srcWidth) / dstWidth; \ |
||
73 | ASSERT(srcCol >= 0); \ |
||
74 | ASSERT(srcCol < srcWidth); \ |
||
75 | if (SIZE == 1) { \ |
||
76 | dst[dstCol] = src[srcCol]; \ |
||
77 | } \ |
||
78 | else if (SIZE == 2) { \ |
||
79 | dst[dstCol*2+0] = src[srcCol*2+0]; \ |
||
80 | dst[dstCol*2+1] = src[srcCol*2+1]; \ |
||
81 | } \ |
||
82 | else if (SIZE == 4) { \ |
||
83 | dst[dstCol*4+0] = src[srcCol*4+0]; \ |
||
84 | dst[dstCol*4+1] = src[srcCol*4+1]; \ |
||
85 | dst[dstCol*4+2] = src[srcCol*4+2]; \ |
||
86 | dst[dstCol*4+3] = src[srcCol*4+3]; \ |
||
87 | } \ |
||
88 | } \ |
||
89 | } \ |
||
90 | } |
||
91 | |||
92 | /** |
||
93 | * Resamplers for 1, 2, 4, 8 and 16-byte pixels. |
||
94 | */ |
||
95 | RESAMPLE(resample_row_1, GLubyte, 1) |
||
96 | RESAMPLE(resample_row_2, GLushort, 1) |
||
97 | RESAMPLE(resample_row_4, GLuint, 1) |
||
98 | RESAMPLE(resample_row_8, GLuint, 2) |
||
99 | RESAMPLE(resample_row_16, GLuint, 4) |
||
100 | |||
101 | |||
102 | /** |
||
103 | * Blit color, depth or stencil with GL_NEAREST filtering. |
||
104 | */ |
||
105 | static void |
||
106 | blit_nearest(struct gl_context *ctx, |
||
107 | GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
||
108 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
||
109 | GLbitfield buffer) |
||
110 | { |
||
111 | struct gl_renderbuffer *readRb, *drawRb; |
||
112 | |||
113 | const GLint srcWidth = ABS(srcX1 - srcX0); |
||
114 | const GLint dstWidth = ABS(dstX1 - dstX0); |
||
115 | const GLint srcHeight = ABS(srcY1 - srcY0); |
||
116 | const GLint dstHeight = ABS(dstY1 - dstY0); |
||
117 | |||
118 | const GLint srcXpos = MIN2(srcX0, srcX1); |
||
119 | const GLint srcYpos = MIN2(srcY0, srcY1); |
||
120 | const GLint dstXpos = MIN2(dstX0, dstX1); |
||
121 | const GLint dstYpos = MIN2(dstY0, dstY1); |
||
122 | |||
123 | const GLboolean invertX = (srcX1 < srcX0) ^ (dstX1 < dstX0); |
||
124 | const GLboolean invertY = (srcY1 < srcY0) ^ (dstY1 < dstY0); |
||
125 | |||
126 | GLint dstRow; |
||
127 | |||
128 | GLint comps, pixelSize; |
||
129 | GLvoid *srcBuffer, *dstBuffer; |
||
130 | GLint prevY = -1; |
||
131 | |||
132 | typedef void (*resample_func)(GLint srcWidth, GLint dstWidth, |
||
133 | const GLvoid *srcBuffer, GLvoid *dstBuffer, |
||
134 | GLboolean flip); |
||
135 | resample_func resampleRow; |
||
136 | |||
137 | switch (buffer) { |
||
138 | case GL_COLOR_BUFFER_BIT: |
||
139 | readRb = ctx->ReadBuffer->_ColorReadBuffer; |
||
140 | drawRb = ctx->DrawBuffer->_ColorDrawBuffers[0]; |
||
141 | comps = 4; |
||
142 | break; |
||
143 | case GL_DEPTH_BUFFER_BIT: |
||
144 | readRb = ctx->ReadBuffer->_DepthBuffer; |
||
145 | drawRb = ctx->DrawBuffer->_DepthBuffer; |
||
146 | comps = 1; |
||
147 | break; |
||
148 | case GL_STENCIL_BUFFER_BIT: |
||
149 | readRb = ctx->ReadBuffer->_StencilBuffer; |
||
150 | drawRb = ctx->DrawBuffer->_StencilBuffer; |
||
151 | comps = 1; |
||
152 | break; |
||
153 | default: |
||
154 | _mesa_problem(ctx, "unexpected buffer in blit_nearest()"); |
||
155 | return; |
||
156 | } |
||
157 | |||
158 | switch (readRb->DataType) { |
||
159 | case GL_UNSIGNED_BYTE: |
||
160 | pixelSize = comps * sizeof(GLubyte); |
||
161 | break; |
||
162 | case GL_UNSIGNED_SHORT: |
||
163 | pixelSize = comps * sizeof(GLushort); |
||
164 | break; |
||
165 | case GL_UNSIGNED_INT: |
||
166 | pixelSize = comps * sizeof(GLuint); |
||
167 | break; |
||
168 | case GL_FLOAT: |
||
169 | pixelSize = comps * sizeof(GLfloat); |
||
170 | break; |
||
171 | default: |
||
172 | _mesa_problem(ctx, "unexpected buffer type (0x%x) in blit_nearest", |
||
173 | readRb->DataType); |
||
174 | return; |
||
175 | } |
||
176 | |||
177 | /* choose row resampler */ |
||
178 | switch (pixelSize) { |
||
179 | case 1: |
||
180 | resampleRow = resample_row_1; |
||
181 | break; |
||
182 | case 2: |
||
183 | resampleRow = resample_row_2; |
||
184 | break; |
||
185 | case 4: |
||
186 | resampleRow = resample_row_4; |
||
187 | break; |
||
188 | case 8: |
||
189 | resampleRow = resample_row_8; |
||
190 | break; |
||
191 | case 16: |
||
192 | resampleRow = resample_row_16; |
||
193 | break; |
||
194 | default: |
||
195 | _mesa_problem(ctx, "unexpected pixel size (%d) in blit_nearest", |
||
196 | pixelSize); |
||
197 | return; |
||
198 | } |
||
199 | |||
200 | /* allocate the src/dst row buffers */ |
||
201 | srcBuffer = malloc(pixelSize * srcWidth); |
||
202 | if (!srcBuffer) { |
||
203 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); |
||
204 | return; |
||
205 | } |
||
206 | dstBuffer = malloc(pixelSize * dstWidth); |
||
207 | if (!dstBuffer) { |
||
208 | free(srcBuffer); |
||
209 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); |
||
210 | return; |
||
211 | } |
||
212 | |||
213 | for (dstRow = 0; dstRow < dstHeight; dstRow++) { |
||
214 | const GLint dstY = dstYpos + dstRow; |
||
215 | GLint srcRow = (dstRow * srcHeight) / dstHeight; |
||
216 | GLint srcY; |
||
217 | |||
218 | ASSERT(srcRow >= 0); |
||
219 | ASSERT(srcRow < srcHeight); |
||
220 | |||
221 | if (invertY) { |
||
222 | srcRow = srcHeight - 1 - srcRow; |
||
223 | } |
||
224 | |||
225 | srcY = srcYpos + srcRow; |
||
226 | |||
227 | /* get pixel row from source and resample to match dest width */ |
||
228 | if (prevY != srcY) { |
||
229 | readRb->GetRow(ctx, readRb, srcWidth, srcXpos, srcY, srcBuffer); |
||
230 | (*resampleRow)(srcWidth, dstWidth, srcBuffer, dstBuffer, invertX); |
||
231 | prevY = srcY; |
||
232 | } |
||
233 | |||
234 | /* store pixel row in destination */ |
||
235 | drawRb->PutRow(ctx, drawRb, dstWidth, dstXpos, dstY, dstBuffer, NULL); |
||
236 | } |
||
237 | |||
238 | free(srcBuffer); |
||
239 | free(dstBuffer); |
||
240 | } |
||
241 | |||
242 | |||
243 | |||
244 | #define LERP(T, A, B) ( (A) + (T) * ((B) - (A)) ) |
||
245 | |||
246 | static INLINE GLfloat |
||
247 | lerp_2d(GLfloat a, GLfloat b, |
||
248 | GLfloat v00, GLfloat v10, GLfloat v01, GLfloat v11) |
||
249 | { |
||
250 | const GLfloat temp0 = LERP(a, v00, v10); |
||
251 | const GLfloat temp1 = LERP(a, v01, v11); |
||
252 | return LERP(b, temp0, temp1); |
||
253 | } |
||
254 | |||
255 | |||
256 | /** |
||
257 | * Bilinear interpolation of two source rows. |
||
258 | * GLubyte pixels. |
||
259 | */ |
||
260 | static void |
||
261 | resample_linear_row_ub(GLint srcWidth, GLint dstWidth, |
||
262 | const GLvoid *srcBuffer0, const GLvoid *srcBuffer1, |
||
263 | GLvoid *dstBuffer, GLboolean flip, GLfloat rowWeight) |
||
264 | { |
||
265 | const GLubyte (*srcColor0)[4] = (const GLubyte (*)[4]) srcBuffer0; |
||
266 | const GLubyte (*srcColor1)[4] = (const GLubyte (*)[4]) srcBuffer1; |
||
267 | GLubyte (*dstColor)[4] = (GLubyte (*)[4]) dstBuffer; |
||
268 | const GLfloat dstWidthF = (GLfloat) dstWidth; |
||
269 | GLint dstCol; |
||
270 | |||
271 | for (dstCol = 0; dstCol < dstWidth; dstCol++) { |
||
272 | const GLfloat srcCol = (dstCol * srcWidth) / dstWidthF; |
||
273 | GLint srcCol0 = IFLOOR(srcCol); |
||
274 | GLint srcCol1 = srcCol0 + 1; |
||
275 | GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */ |
||
276 | GLfloat red, green, blue, alpha; |
||
277 | |||
278 | ASSERT(srcCol0 >= 0); |
||
279 | ASSERT(srcCol0 < srcWidth); |
||
280 | ASSERT(srcCol1 <= srcWidth); |
||
281 | |||
282 | if (srcCol1 == srcWidth) { |
||
283 | /* last column fudge */ |
||
284 | srcCol1--; |
||
285 | colWeight = 0.0; |
||
286 | } |
||
287 | |||
288 | if (flip) { |
||
289 | srcCol0 = srcWidth - 1 - srcCol0; |
||
290 | srcCol1 = srcWidth - 1 - srcCol1; |
||
291 | } |
||
292 | |||
293 | red = lerp_2d(colWeight, rowWeight, |
||
294 | srcColor0[srcCol0][RCOMP], srcColor0[srcCol1][RCOMP], |
||
295 | srcColor1[srcCol0][RCOMP], srcColor1[srcCol1][RCOMP]); |
||
296 | green = lerp_2d(colWeight, rowWeight, |
||
297 | srcColor0[srcCol0][GCOMP], srcColor0[srcCol1][GCOMP], |
||
298 | srcColor1[srcCol0][GCOMP], srcColor1[srcCol1][GCOMP]); |
||
299 | blue = lerp_2d(colWeight, rowWeight, |
||
300 | srcColor0[srcCol0][BCOMP], srcColor0[srcCol1][BCOMP], |
||
301 | srcColor1[srcCol0][BCOMP], srcColor1[srcCol1][BCOMP]); |
||
302 | alpha = lerp_2d(colWeight, rowWeight, |
||
303 | srcColor0[srcCol0][ACOMP], srcColor0[srcCol1][ACOMP], |
||
304 | srcColor1[srcCol0][ACOMP], srcColor1[srcCol1][ACOMP]); |
||
305 | |||
306 | dstColor[dstCol][RCOMP] = IFLOOR(red); |
||
307 | dstColor[dstCol][GCOMP] = IFLOOR(green); |
||
308 | dstColor[dstCol][BCOMP] = IFLOOR(blue); |
||
309 | dstColor[dstCol][ACOMP] = IFLOOR(alpha); |
||
310 | } |
||
311 | } |
||
312 | |||
313 | |||
314 | |||
315 | /** |
||
316 | * Bilinear filtered blit (color only). |
||
317 | */ |
||
318 | static void |
||
319 | blit_linear(struct gl_context *ctx, |
||
320 | GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
||
321 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1) |
||
322 | { |
||
323 | struct gl_renderbuffer *readRb = ctx->ReadBuffer->_ColorReadBuffer; |
||
324 | struct gl_renderbuffer *drawRb = ctx->DrawBuffer->_ColorDrawBuffers[0]; |
||
325 | |||
326 | const GLint srcWidth = ABS(srcX1 - srcX0); |
||
327 | const GLint dstWidth = ABS(dstX1 - dstX0); |
||
328 | const GLint srcHeight = ABS(srcY1 - srcY0); |
||
329 | const GLint dstHeight = ABS(dstY1 - dstY0); |
||
330 | const GLfloat dstHeightF = (GLfloat) dstHeight; |
||
331 | |||
332 | const GLint srcXpos = MIN2(srcX0, srcX1); |
||
333 | const GLint srcYpos = MIN2(srcY0, srcY1); |
||
334 | const GLint dstXpos = MIN2(dstX0, dstX1); |
||
335 | const GLint dstYpos = MIN2(dstY0, dstY1); |
||
336 | |||
337 | const GLboolean invertX = (srcX1 < srcX0) ^ (dstX1 < dstX0); |
||
338 | const GLboolean invertY = (srcY1 < srcY0) ^ (dstY1 < dstY0); |
||
339 | |||
340 | GLint dstRow; |
||
341 | |||
342 | GLint pixelSize; |
||
343 | GLvoid *srcBuffer0, *srcBuffer1; |
||
344 | GLint srcBufferY0 = -1, srcBufferY1 = -1; |
||
345 | GLvoid *dstBuffer; |
||
346 | |||
347 | switch (readRb->DataType) { |
||
348 | case GL_UNSIGNED_BYTE: |
||
349 | pixelSize = 4 * sizeof(GLubyte); |
||
350 | break; |
||
351 | case GL_UNSIGNED_SHORT: |
||
352 | pixelSize = 4 * sizeof(GLushort); |
||
353 | break; |
||
354 | case GL_UNSIGNED_INT: |
||
355 | pixelSize = 4 * sizeof(GLuint); |
||
356 | break; |
||
357 | case GL_FLOAT: |
||
358 | pixelSize = 4 * sizeof(GLfloat); |
||
359 | break; |
||
360 | default: |
||
361 | _mesa_problem(ctx, "unexpected buffer type (0x%x) in blit_nearest", |
||
362 | readRb->DataType); |
||
363 | return; |
||
364 | } |
||
365 | |||
366 | /* Allocate the src/dst row buffers. |
||
367 | * Keep two adjacent src rows around for bilinear sampling. |
||
368 | */ |
||
369 | srcBuffer0 = malloc(pixelSize * srcWidth); |
||
370 | if (!srcBuffer0) { |
||
371 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); |
||
372 | return; |
||
373 | } |
||
374 | srcBuffer1 = malloc(pixelSize * srcWidth); |
||
375 | if (!srcBuffer1) { |
||
376 | free(srcBuffer0); |
||
377 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); |
||
378 | return; |
||
379 | } |
||
380 | dstBuffer = malloc(pixelSize * dstWidth); |
||
381 | if (!dstBuffer) { |
||
382 | free(srcBuffer0); |
||
383 | free(srcBuffer1); |
||
384 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); |
||
385 | return; |
||
386 | } |
||
387 | |||
388 | for (dstRow = 0; dstRow < dstHeight; dstRow++) { |
||
389 | const GLint dstY = dstYpos + dstRow; |
||
390 | const GLfloat srcRow = (dstRow * srcHeight) / dstHeightF; |
||
391 | GLint srcRow0 = IFLOOR(srcRow); |
||
392 | GLint srcRow1 = srcRow0 + 1; |
||
393 | GLfloat rowWeight = srcRow - srcRow0; /* fractional part of srcRow */ |
||
394 | |||
395 | ASSERT(srcRow >= 0); |
||
396 | ASSERT(srcRow < srcHeight); |
||
397 | |||
398 | if (srcRow1 == srcHeight) { |
||
399 | /* last row fudge */ |
||
400 | srcRow1 = srcRow0; |
||
401 | rowWeight = 0.0; |
||
402 | } |
||
403 | |||
404 | if (invertY) { |
||
405 | srcRow0 = srcHeight - 1 - srcRow0; |
||
406 | srcRow1 = srcHeight - 1 - srcRow1; |
||
407 | } |
||
408 | |||
409 | srcY0 = srcYpos + srcRow0; |
||
410 | srcY1 = srcYpos + srcRow1; |
||
411 | |||
412 | /* get the two source rows */ |
||
413 | if (srcY0 == srcBufferY0 && srcY1 == srcBufferY1) { |
||
414 | /* use same source row buffers again */ |
||
415 | } |
||
416 | else if (srcY0 == srcBufferY1) { |
||
417 | /* move buffer1 into buffer0 by swapping pointers */ |
||
418 | GLvoid *tmp = srcBuffer0; |
||
419 | srcBuffer0 = srcBuffer1; |
||
420 | srcBuffer1 = tmp; |
||
421 | /* get y1 row */ |
||
422 | readRb->GetRow(ctx, readRb, srcWidth, srcXpos, srcY1, srcBuffer1); |
||
423 | srcBufferY0 = srcY0; |
||
424 | srcBufferY1 = srcY1; |
||
425 | } |
||
426 | else { |
||
427 | /* get both new rows */ |
||
428 | readRb->GetRow(ctx, readRb, srcWidth, srcXpos, srcY0, srcBuffer0); |
||
429 | readRb->GetRow(ctx, readRb, srcWidth, srcXpos, srcY1, srcBuffer1); |
||
430 | srcBufferY0 = srcY0; |
||
431 | srcBufferY1 = srcY1; |
||
432 | } |
||
433 | |||
434 | if (readRb->DataType == GL_UNSIGNED_BYTE) { |
||
435 | resample_linear_row_ub(srcWidth, dstWidth, srcBuffer0, srcBuffer1, |
||
436 | dstBuffer, invertX, rowWeight); |
||
437 | } |
||
438 | else { |
||
439 | _mesa_problem(ctx, "Unsupported color channel type in sw blit"); |
||
440 | break; |
||
441 | } |
||
442 | |||
443 | /* store pixel row in destination */ |
||
444 | drawRb->PutRow(ctx, drawRb, dstWidth, dstXpos, dstY, dstBuffer, NULL); |
||
445 | } |
||
446 | |||
447 | free(srcBuffer0); |
||
448 | free(srcBuffer1); |
||
449 | free(dstBuffer); |
||
450 | } |
||
451 | |||
452 | |||
453 | /** |
||
454 | * Simple case: Blit color, depth or stencil with no scaling or flipping. |
||
455 | * XXX we could easily support vertical flipping here. |
||
456 | */ |
||
457 | static void |
||
458 | simple_blit(struct gl_context *ctx, |
||
459 | GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
||
460 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
||
461 | GLbitfield buffer) |
||
462 | { |
||
463 | struct gl_renderbuffer *readRb, *drawRb; |
||
464 | const GLint width = srcX1 - srcX0; |
||
465 | const GLint height = srcY1 - srcY0; |
||
466 | GLint row, srcY, dstY, yStep; |
||
467 | GLint comps, bytesPerRow; |
||
468 | void *rowBuffer; |
||
469 | |||
470 | /* only one buffer */ |
||
471 | ASSERT(_mesa_bitcount(buffer) == 1); |
||
472 | /* no flipping checks */ |
||
473 | ASSERT(srcX0 < srcX1); |
||
474 | ASSERT(srcY0 < srcY1); |
||
475 | ASSERT(dstX0 < dstX1); |
||
476 | ASSERT(dstY0 < dstY1); |
||
477 | /* size checks */ |
||
478 | ASSERT(srcX1 - srcX0 == dstX1 - dstX0); |
||
479 | ASSERT(srcY1 - srcY0 == dstY1 - dstY0); |
||
480 | |||
481 | /* determine if copy should be bottom-to-top or top-to-bottom */ |
||
482 | if (srcY0 > dstY0) { |
||
483 | /* src above dst: copy bottom-to-top */ |
||
484 | yStep = 1; |
||
485 | srcY = srcY0; |
||
486 | dstY = dstY0; |
||
487 | } |
||
488 | else { |
||
489 | /* src below dst: copy top-to-bottom */ |
||
490 | yStep = -1; |
||
491 | srcY = srcY1 - 1; |
||
492 | dstY = dstY1 - 1; |
||
493 | } |
||
494 | |||
495 | switch (buffer) { |
||
496 | case GL_COLOR_BUFFER_BIT: |
||
497 | readRb = ctx->ReadBuffer->_ColorReadBuffer; |
||
498 | drawRb = ctx->DrawBuffer->_ColorDrawBuffers[0]; |
||
499 | comps = 4; |
||
500 | break; |
||
501 | case GL_DEPTH_BUFFER_BIT: |
||
502 | readRb = ctx->ReadBuffer->_DepthBuffer; |
||
503 | drawRb = ctx->DrawBuffer->_DepthBuffer; |
||
504 | comps = 1; |
||
505 | break; |
||
506 | case GL_STENCIL_BUFFER_BIT: |
||
507 | readRb = ctx->ReadBuffer->_StencilBuffer; |
||
508 | drawRb = ctx->DrawBuffer->_StencilBuffer; |
||
509 | comps = 1; |
||
510 | break; |
||
511 | default: |
||
512 | _mesa_problem(ctx, "unexpected buffer in simple_blit()"); |
||
513 | return; |
||
514 | } |
||
515 | |||
516 | ASSERT(readRb->DataType == drawRb->DataType); |
||
517 | |||
518 | /* compute bytes per row */ |
||
519 | switch (readRb->DataType) { |
||
520 | case GL_UNSIGNED_BYTE: |
||
521 | bytesPerRow = comps * width * sizeof(GLubyte); |
||
522 | break; |
||
523 | case GL_UNSIGNED_SHORT: |
||
524 | bytesPerRow = comps * width * sizeof(GLushort); |
||
525 | break; |
||
526 | case GL_UNSIGNED_INT: |
||
527 | bytesPerRow = comps * width * sizeof(GLuint); |
||
528 | break; |
||
529 | case GL_FLOAT: |
||
530 | bytesPerRow = comps * width * sizeof(GLfloat); |
||
531 | break; |
||
532 | default: |
||
533 | _mesa_problem(ctx, "unexpected buffer type in simple_blit"); |
||
534 | return; |
||
535 | } |
||
536 | |||
537 | /* allocate the row buffer */ |
||
538 | rowBuffer = malloc(bytesPerRow); |
||
539 | if (!rowBuffer) { |
||
540 | _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBlitFrameBufferEXT"); |
||
541 | return; |
||
542 | } |
||
543 | |||
544 | for (row = 0; row < height; row++) { |
||
545 | readRb->GetRow(ctx, readRb, width, srcX0, srcY, rowBuffer); |
||
546 | drawRb->PutRow(ctx, drawRb, width, dstX0, dstY, rowBuffer, NULL); |
||
547 | srcY += yStep; |
||
548 | dstY += yStep; |
||
549 | } |
||
550 | |||
551 | free(rowBuffer); |
||
552 | } |
||
553 | |||
554 | |||
555 | /** |
||
556 | * Software fallback for glBlitFramebufferEXT(). |
||
557 | */ |
||
558 | void |
||
559 | _swrast_BlitFramebuffer(struct gl_context *ctx, |
||
560 | GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
||
561 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
||
562 | GLbitfield mask, GLenum filter) |
||
563 | { |
||
564 | static const GLbitfield buffers[3] = { |
||
565 | GL_COLOR_BUFFER_BIT, |
||
566 | GL_DEPTH_BUFFER_BIT, |
||
567 | GL_STENCIL_BUFFER_BIT |
||
568 | }; |
||
569 | GLint i; |
||
570 | |||
571 | if (!_mesa_check_conditional_render(ctx)) |
||
572 | return; /* don't clear */ |
||
573 | |||
574 | if (!ctx->DrawBuffer->_NumColorDrawBuffers) |
||
575 | return; |
||
576 | |||
577 | if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1, |
||
578 | &dstX0, &dstY0, &dstX1, &dstY1)) { |
||
579 | return; |
||
580 | } |
||
581 | |||
582 | swrast_render_start(ctx); |
||
583 | |||
584 | if (srcX1 - srcX0 == dstX1 - dstX0 && |
||
585 | srcY1 - srcY0 == dstY1 - dstY0 && |
||
586 | srcX0 < srcX1 && |
||
587 | srcY0 < srcY1 && |
||
588 | dstX0 < dstX1 && |
||
589 | dstY0 < dstY1) { |
||
590 | /* no stretching or flipping. |
||
591 | * filter doesn't matter. |
||
592 | */ |
||
593 | for (i = 0; i < 3; i++) { |
||
594 | if (mask & buffers[i]) { |
||
595 | simple_blit(ctx, srcX0, srcY0, srcX1, srcY1, |
||
596 | dstX0, dstY0, dstX1, dstY1, buffers[i]); |
||
597 | } |
||
598 | } |
||
599 | } |
||
600 | else { |
||
601 | if (filter == GL_NEAREST) { |
||
602 | for (i = 0; i < 3; i++) { |
||
603 | if (mask & buffers[i]) { |
||
604 | blit_nearest(ctx, srcX0, srcY0, srcX1, srcY1, |
||
605 | dstX0, dstY0, dstX1, dstY1, buffers[i]); |
||
606 | } |
||
607 | } |
||
608 | } |
||
609 | else { |
||
610 | ASSERT(filter == GL_LINEAR); |
||
611 | if (mask & GL_COLOR_BUFFER_BIT) { /* depth/stencil not allowed */ |
||
612 | blit_linear(ctx, srcX0, srcY0, srcX1, srcY1, |
||
613 | dstX0, dstY0, dstX1, dstY1); |
||
614 | } |
||
615 | } |
||
616 | } |
||
617 | |||
618 | swrast_render_finish(ctx); |
||
619 | }>>>>>>>>>>>>>>>>>=>>>>>>>>>>>>>> |