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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 7.1 |
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4 | * |
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5 | * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | /** |
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26 | * \file swrast/s_bitmap.c |
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27 | * \brief glBitmap rendering. |
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28 | * \author Brian Paul |
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29 | */ |
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30 | |||
31 | #include "main/glheader.h" |
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32 | #include "main/bufferobj.h" |
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33 | #include "main/condrender.h" |
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34 | #include "main/image.h" |
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35 | #include "main/macros.h" |
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36 | |||
37 | #include "s_context.h" |
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38 | #include "s_span.h" |
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39 | |||
40 | |||
41 | |||
42 | /** |
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43 | * Render a bitmap. |
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44 | * Called via ctx->Driver.Bitmap() |
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45 | * All parameter error checking will have been done before this is called. |
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46 | */ |
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47 | void |
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48 | _swrast_Bitmap( struct gl_context *ctx, GLint px, GLint py, |
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49 | GLsizei width, GLsizei height, |
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50 | const struct gl_pixelstore_attrib *unpack, |
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51 | const GLubyte *bitmap ) |
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52 | { |
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53 | GLint row, col; |
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54 | GLuint count = 0; |
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55 | SWspan span; |
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56 | |||
57 | ASSERT(ctx->RenderMode == GL_RENDER); |
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58 | |||
59 | if (!_mesa_check_conditional_render(ctx)) |
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60 | return; /* don't draw */ |
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61 | |||
62 | bitmap = (const GLubyte *) _mesa_map_pbo_source(ctx, unpack, bitmap); |
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63 | if (!bitmap) |
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64 | return; |
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65 | |||
66 | swrast_render_start(ctx); |
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67 | |||
68 | if (SWRAST_CONTEXT(ctx)->NewState) |
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69 | _swrast_validate_derived( ctx ); |
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70 | |||
71 | INIT_SPAN(span, GL_BITMAP); |
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72 | span.end = width; |
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73 | span.arrayMask = SPAN_XY; |
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74 | _swrast_span_default_attribs(ctx, &span); |
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75 | |||
76 | for (row = 0; row < height; row++) { |
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77 | const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, |
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78 | bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); |
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79 | |||
80 | if (unpack->LsbFirst) { |
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81 | /* Lsb first */ |
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82 | GLubyte mask = 1U << (unpack->SkipPixels & 0x7); |
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83 | for (col = 0; col < width; col++) { |
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84 | if (*src & mask) { |
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85 | span.array->x[count] = px + col; |
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86 | span.array->y[count] = py + row; |
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87 | count++; |
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88 | } |
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89 | if (mask == 128U) { |
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90 | src++; |
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91 | mask = 1U; |
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92 | } |
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93 | else { |
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94 | mask = mask << 1; |
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95 | } |
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96 | } |
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97 | |||
98 | /* get ready for next row */ |
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99 | if (mask != 1) |
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100 | src++; |
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101 | } |
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102 | else { |
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103 | /* Msb first */ |
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104 | GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); |
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105 | for (col = 0; col < width; col++) { |
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106 | if (*src & mask) { |
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107 | span.array->x[count] = px + col; |
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108 | span.array->y[count] = py + row; |
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109 | count++; |
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110 | } |
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111 | if (mask == 1U) { |
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112 | src++; |
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113 | mask = 128U; |
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114 | } |
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115 | else { |
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116 | mask = mask >> 1; |
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117 | } |
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118 | } |
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119 | |||
120 | /* get ready for next row */ |
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121 | if (mask != 128) |
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122 | src++; |
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123 | } |
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124 | |||
125 | if (count + width >= MAX_WIDTH || row + 1 == height) { |
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126 | /* flush the span */ |
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127 | span.end = count; |
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128 | _swrast_write_rgba_span(ctx, &span); |
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129 | span.end = 0; |
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130 | count = 0; |
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131 | } |
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132 | } |
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133 | |||
134 | swrast_render_finish(ctx); |
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135 | |||
136 | _mesa_unmap_pbo_source(ctx, unpack); |
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137 | } |
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138 | |||
139 | |||
140 | #if 0 |
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141 | /* |
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142 | * XXX this is another way to implement Bitmap. Use horizontal runs of |
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143 | * fragments, initializing the mask array to indicate which fragments to |
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144 | * draw or skip. |
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145 | */ |
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146 | void |
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147 | _swrast_Bitmap( struct gl_context *ctx, GLint px, GLint py, |
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148 | GLsizei width, GLsizei height, |
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149 | const struct gl_pixelstore_attrib *unpack, |
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150 | const GLubyte *bitmap ) |
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151 | { |
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152 | SWcontext *swrast = SWRAST_CONTEXT(ctx); |
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153 | GLint row, col; |
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154 | SWspan span; |
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155 | |||
156 | ASSERT(ctx->RenderMode == GL_RENDER); |
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157 | ASSERT(bitmap); |
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158 | |||
159 | swrast_render_start(ctx); |
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160 | |||
161 | if (SWRAST_CONTEXT(ctx)->NewState) |
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162 | _swrast_validate_derived( ctx ); |
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163 | |||
164 | INIT_SPAN(span, GL_BITMAP); |
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165 | span.end = width; |
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166 | span.arrayMask = SPAN_MASK; |
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167 | _swrast_span_default_attribs(ctx, &span); |
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168 | |||
169 | /*span.arrayMask |= SPAN_MASK;*/ /* we'll init span.mask[] */ |
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170 | span.x = px; |
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171 | span.y = py; |
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172 | /*span.end = width;*/ |
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173 | |||
174 | for (row=0; row |
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175 | const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, |
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176 | bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); |
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177 | |||
178 | if (unpack->LsbFirst) { |
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179 | /* Lsb first */ |
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180 | GLubyte mask = 1U << (unpack->SkipPixels & 0x7); |
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181 | for (col=0; col |
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182 | span.array->mask[col] = (*src & mask) ? GL_TRUE : GL_FALSE; |
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183 | if (mask == 128U) { |
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184 | src++; |
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185 | mask = 1U; |
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186 | } |
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187 | else { |
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188 | mask = mask << 1; |
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189 | } |
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190 | } |
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191 | |||
192 | _swrast_write_rgba_span(ctx, &span); |
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193 | |||
194 | /* get ready for next row */ |
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195 | if (mask != 1) |
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196 | src++; |
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197 | } |
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198 | else { |
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199 | /* Msb first */ |
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200 | GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); |
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201 | for (col=0; col |
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202 | span.array->mask[col] = (*src & mask) ? GL_TRUE : GL_FALSE; |
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203 | if (mask == 1U) { |
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204 | src++; |
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205 | mask = 128U; |
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206 | } |
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207 | else { |
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208 | mask = mask >> 1; |
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209 | } |
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210 | } |
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211 | |||
212 | _swrast_write_rgba_span(ctx, &span); |
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213 | |||
214 | /* get ready for next row */ |
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215 | if (mask != 128) |
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216 | src++; |
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217 | } |
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218 | } |
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219 | |||
220 | swrast_render_finish(ctx); |
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221 | } |
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222 | #endif><>><>>><>>><>> |