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1901 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Authors: |
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30 | * Keith Whitwell |
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31 | */ |
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32 | |||
33 | |||
34 | #ifndef ST_PROGRAM_H |
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35 | #define ST_PROGRAM_H |
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36 | |||
37 | #include "main/mtypes.h" |
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38 | #include "program/program.h" |
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39 | #include "pipe/p_state.h" |
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40 | #include "st_context.h" |
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41 | |||
42 | |||
43 | /** |
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44 | * Derived from Mesa gl_fragment_program: |
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45 | */ |
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46 | struct st_fragment_program |
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47 | { |
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48 | struct gl_fragment_program Base; |
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49 | GLuint serialNo; |
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50 | |||
51 | struct pipe_shader_state tgsi; |
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52 | void *driver_shader; |
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53 | |||
54 | /** Program prefixed with glBitmap prologue */ |
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55 | struct st_fragment_program *bitmap_program; |
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56 | uint bitmap_sampler; |
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57 | }; |
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58 | |||
59 | |||
60 | |||
61 | struct st_vp_varient_key |
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62 | { |
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63 | boolean passthrough_edgeflags; |
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64 | }; |
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65 | |||
66 | |||
67 | /** |
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68 | * This represents a vertex program, especially translated to match |
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69 | * the inputs of a particular fragment shader. |
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70 | */ |
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71 | struct st_vp_varient |
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72 | { |
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73 | /* Parameters which generated this translated version of a vertex |
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74 | * shader: |
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75 | */ |
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76 | struct st_vp_varient_key key; |
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77 | |||
78 | /** |
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79 | * TGSI tokens (to later generate a 'draw' module shader for |
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80 | * selection/feedback/rasterpos) |
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81 | */ |
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82 | struct pipe_shader_state tgsi; |
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83 | |||
84 | /** Driver's compiled shader */ |
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85 | void *driver_shader; |
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86 | |||
87 | /** For using our private draw module (glRasterPos) */ |
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88 | struct draw_vertex_shader *draw_shader; |
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89 | |||
90 | /** Next in linked list */ |
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91 | struct st_vp_varient *next; |
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92 | |||
93 | /** similar to that in st_vertex_program, but with information about edgeflags too */ |
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94 | GLuint num_inputs; |
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95 | }; |
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96 | |||
97 | |||
98 | /** |
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99 | * Derived from Mesa gl_fragment_program: |
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100 | */ |
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101 | struct st_vertex_program |
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102 | { |
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103 | struct gl_vertex_program Base; /**< The Mesa vertex program */ |
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104 | GLuint serialNo, lastSerialNo; |
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105 | |||
106 | /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */ |
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107 | GLuint input_to_index[VERT_ATTRIB_MAX]; |
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108 | /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */ |
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109 | GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; |
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110 | GLuint num_inputs; |
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111 | |||
112 | /** Maps VERT_RESULT_x to slot */ |
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113 | GLuint result_to_output[VERT_RESULT_MAX]; |
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114 | ubyte output_semantic_name[VERT_RESULT_MAX]; |
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115 | ubyte output_semantic_index[VERT_RESULT_MAX]; |
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116 | GLuint num_outputs; |
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117 | |||
118 | /** List of translated varients of this vertex program. |
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119 | */ |
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120 | struct st_vp_varient *varients; |
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121 | }; |
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122 | |||
123 | /** |
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124 | * Derived from Mesa gl_geometry_program: |
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125 | */ |
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126 | struct st_geometry_program |
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127 | { |
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128 | struct gl_geometry_program Base; /**< The Mesa geometry program */ |
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129 | GLuint serialNo; |
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130 | |||
131 | /** map GP input back to VP output */ |
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132 | GLuint input_map[PIPE_MAX_SHADER_INPUTS]; |
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133 | |||
134 | /** maps a Mesa GEOM_ATTRIB_x to a packed TGSI input index */ |
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135 | GLuint input_to_index[GEOM_ATTRIB_MAX]; |
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136 | /** maps a TGSI input index back to a Mesa GEOM_ATTRIB_x */ |
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137 | GLuint index_to_input[PIPE_MAX_SHADER_INPUTS]; |
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138 | |||
139 | GLuint num_inputs; |
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140 | |||
141 | GLuint input_to_slot[GEOM_ATTRIB_MAX]; /**< Maps GEOM_ATTRIB_x to slot */ |
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142 | GLuint num_input_slots; |
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143 | |||
144 | ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; |
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145 | ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS]; |
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146 | |||
147 | struct pipe_shader_state tgsi; |
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148 | void *driver_shader; |
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149 | }; |
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150 | |||
151 | static INLINE struct st_fragment_program * |
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152 | st_fragment_program( struct gl_fragment_program *fp ) |
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153 | { |
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154 | return (struct st_fragment_program *)fp; |
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155 | } |
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156 | |||
157 | |||
158 | static INLINE struct st_vertex_program * |
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159 | st_vertex_program( struct gl_vertex_program *vp ) |
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160 | { |
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161 | return (struct st_vertex_program *)vp; |
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162 | } |
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163 | |||
164 | static INLINE struct st_geometry_program * |
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165 | st_geometry_program( struct gl_geometry_program *vp ) |
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166 | { |
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167 | return (struct st_geometry_program *)vp; |
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168 | } |
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169 | |||
170 | static INLINE void |
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171 | st_reference_vertprog(struct st_context *st, |
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172 | struct st_vertex_program **ptr, |
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173 | struct st_vertex_program *prog) |
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174 | { |
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175 | _mesa_reference_program(st->ctx, |
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176 | (struct gl_program **) ptr, |
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177 | (struct gl_program *) prog); |
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178 | } |
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179 | |||
180 | static INLINE void |
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181 | st_reference_geomprog(struct st_context *st, |
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182 | struct st_geometry_program **ptr, |
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183 | struct st_geometry_program *prog) |
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184 | { |
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185 | _mesa_reference_program(st->ctx, |
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186 | (struct gl_program **) ptr, |
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187 | (struct gl_program *) prog); |
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188 | } |
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189 | |||
190 | static INLINE void |
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191 | st_reference_fragprog(struct st_context *st, |
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192 | struct st_fragment_program **ptr, |
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193 | struct st_fragment_program *prog) |
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194 | { |
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195 | _mesa_reference_program(st->ctx, |
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196 | (struct gl_program **) ptr, |
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197 | (struct gl_program *) prog); |
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198 | } |
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199 | |||
200 | |||
201 | extern void |
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202 | st_translate_fragment_program(struct st_context *st, |
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203 | struct st_fragment_program *fp); |
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204 | |||
205 | extern void |
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206 | st_translate_geometry_program(struct st_context *st, |
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207 | struct st_geometry_program *stgp); |
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208 | |||
209 | /* Called after program string change, discard all previous |
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210 | * compilation results. |
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211 | */ |
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212 | extern void |
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213 | st_prepare_vertex_program(struct st_context *st, |
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214 | struct st_vertex_program *stvp); |
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215 | |||
216 | extern struct st_vp_varient * |
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217 | st_translate_vertex_program(struct st_context *st, |
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218 | struct st_vertex_program *stvp, |
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219 | const struct st_vp_varient_key *key); |
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220 | |||
221 | void |
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222 | st_vp_release_varients( struct st_context *st, |
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223 | struct st_vertex_program *stvp ); |
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224 | |||
225 | extern void |
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226 | st_print_shaders(struct gl_context *ctx); |
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227 | |||
228 | |||
229 | #endif>>> |