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1901 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Authors: |
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30 | * Keith Whitwell |
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31 | * Brian Paul |
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32 | */ |
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33 | |||
34 | #include "main/imports.h" |
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35 | #include "program/prog_parameter.h" |
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36 | #include "program/prog_print.h" |
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37 | |||
38 | #include "pipe/p_context.h" |
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39 | #include "pipe/p_defines.h" |
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40 | #include "util/u_inlines.h" |
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41 | |||
42 | #include "st_debug.h" |
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43 | #include "st_context.h" |
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44 | #include "st_atom.h" |
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45 | #include "st_atom_constbuf.h" |
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46 | #include "st_program.h" |
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47 | |||
48 | |||
49 | /** |
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50 | * Pass the given program parameters to the graphics pipe as a |
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51 | * constant buffer. |
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52 | * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT |
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53 | */ |
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54 | void st_upload_constants( struct st_context *st, |
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55 | struct gl_program_parameter_list *params, |
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56 | unsigned shader_type) |
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57 | { |
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58 | struct pipe_context *pipe = st->pipe; |
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59 | struct pipe_resource **cbuf = &st->state.constants[shader_type]; |
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60 | |||
61 | assert(shader_type == PIPE_SHADER_VERTEX || |
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62 | shader_type == PIPE_SHADER_FRAGMENT || |
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63 | shader_type == PIPE_SHADER_GEOMETRY); |
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64 | |||
65 | /* update constants */ |
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66 | if (params && params->NumParameters) { |
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67 | const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; |
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68 | |||
69 | /* Update the constants which come from fixed-function state, such as |
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70 | * transformation matrices, fog factors, etc. The rest of the values in |
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71 | * the parameters list are explicitly set by the user with glUniform, |
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72 | * glProgramParameter(), etc. |
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73 | */ |
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74 | _mesa_load_state_parameters(st->ctx, params); |
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75 | |||
76 | /* We always need to get a new buffer, to keep the drivers simple and |
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77 | * avoid gratuitous rendering synchronization. |
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78 | */ |
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79 | pipe_resource_reference(cbuf, NULL ); |
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80 | *cbuf = pipe_buffer_create(pipe->screen, |
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81 | PIPE_BIND_CONSTANT_BUFFER, |
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82 | paramBytes ); |
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83 | |||
84 | if (ST_DEBUG & DEBUG_CONSTANTS) { |
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85 | debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n", |
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86 | __FUNCTION__, shader_type, params->NumParameters, |
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87 | params->StateFlags); |
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88 | _mesa_print_parameter_list(params); |
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89 | } |
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90 | |||
91 | /* load Mesa constants into the constant buffer */ |
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92 | pipe_buffer_write(st->pipe, *cbuf, |
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93 | 0, paramBytes, |
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94 | params->ParameterValues); |
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95 | |||
96 | st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf); |
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97 | } |
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98 | else if (*cbuf) { |
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99 | st->constants.tracked_state[shader_type].dirty.mesa = 0x0; |
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100 | |||
101 | pipe_resource_reference(cbuf, NULL); |
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102 | st->pipe->set_constant_buffer(st->pipe, shader_type, 0, NULL); |
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103 | } |
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104 | } |
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105 | |||
106 | |||
107 | /** |
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108 | * Vertex shader: |
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109 | */ |
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110 | static void update_vs_constants(struct st_context *st ) |
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111 | { |
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112 | struct st_vertex_program *vp = st->vp; |
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113 | struct gl_program_parameter_list *params = vp->Base.Base.Parameters; |
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114 | |||
115 | st_upload_constants( st, params, PIPE_SHADER_VERTEX ); |
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116 | } |
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117 | |||
118 | |||
119 | const struct st_tracked_state st_update_vs_constants = { |
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120 | "st_update_vs_constants", /* name */ |
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121 | { /* dirty */ |
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122 | (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */ |
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123 | ST_NEW_VERTEX_PROGRAM, /* st */ |
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124 | }, |
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125 | update_vs_constants /* update */ |
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126 | }; |
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127 | |||
128 | |||
129 | |||
130 | /** |
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131 | * Fragment shader: |
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132 | */ |
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133 | static void update_fs_constants(struct st_context *st ) |
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134 | { |
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135 | struct st_fragment_program *fp = st->fp; |
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136 | struct gl_program_parameter_list *params = fp->Base.Base.Parameters; |
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137 | |||
138 | st_upload_constants( st, params, PIPE_SHADER_FRAGMENT ); |
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139 | } |
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140 | |||
141 | |||
142 | const struct st_tracked_state st_update_fs_constants = { |
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143 | "st_update_fs_constants", /* name */ |
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144 | { /* dirty */ |
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145 | (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */ |
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146 | ST_NEW_FRAGMENT_PROGRAM, /* st */ |
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147 | }, |
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148 | update_fs_constants /* update */ |
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149 | }; |
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150 | |||
151 | /* Geometry shader: |
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152 | */ |
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153 | static void update_gs_constants(struct st_context *st ) |
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154 | { |
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155 | struct st_geometry_program *gp = st->gp; |
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156 | struct gl_program_parameter_list *params; |
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157 | |||
158 | if (gp) { |
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159 | params = gp->Base.Base.Parameters; |
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160 | st_upload_constants( st, params, PIPE_SHADER_GEOMETRY ); |
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161 | } |
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162 | } |
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163 | |||
164 | const struct st_tracked_state st_update_gs_constants = { |
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165 | "st_update_gs_constants", /* name */ |
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166 | { /* dirty */ |
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167 | (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS), /* mesa */ |
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168 | ST_NEW_GEOMETRY_PROGRAM, /* st */ |
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169 | }, |
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170 | update_gs_constants /* update */ |
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171 | }; |